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Two novellas--Mary H. Schaub's "Exile," in which a disfigured witch struggles to regain her powers, and P. M. Griffin's "Falcon Hope," in which two unlikely allies try to save their peoples from extinction--are accompanied by "The Chronicler," by series creator Andre Norton.
Few authors have achieved such renown as World Fantasy Life Achievement honoree and Grand Master by the Science Fiction Writers of America, Andre Norton. With the love of readers and the praise of critics, Norton's books have sold millions of copies worldwide.<P> Book eight of the Witch Word - Estcarp series. <P> Come. Step through an ancient arch in the Scottish highlands - and into a world beyond all earthly possibilities...<P> Where fearsome creatures abound and witches rule supreme. Where a sparkling jewel carries a strange and awesome power. Where the terrifying forces of the Dark ravage the countryside.<P> And where a young Earth woman named Kelsie McBlair holds the key to Witch World's future. Trapped in a bizarre web of science and sorcery, she alone can pierce the savage heart of evil...by confronting the lord of the Dark himself!
The first three legendary Witch World novels from one of the most popular sci-fi authors of our time.
Few authors have achieved such renown as World Fantasy Life Achievement honoree and Science Fiction Writers of America Grand Master Andre Norton. With the love of readers and the praise of critics, Norton's books have sold millions of copies worldwide.Warlocks of other worlds--or scientists of times unknown? Craike, a man hunted in two worlds . . . Miss Rutheven, whose needles pointed to secret kingdoms . . . Dagmar, with the fatal fascination of Helen of Troy . . . Ully, whose music touched the powers before mankind . . . Tamisan, the sorceress who found herself the victim of her toy . . .These and others like them inhabit Andre Norton's world of High Sorcery, where the primeval desires and fears of man--his loving and loathing--are merged with his dreams of future knowledge and technological power. Those who have enjoyed the alchemy of Norton's other mind-bending tales should enjoy these!
Hester Lane, recently arrived in Victorian London, eagerly accepts a potentially dangerous assignment for a fashionable ladies' magazine.
For time beyond memory, the fire-eyed Keplian horses have lured riders to their death, sating the blood lust of the Dark Tower. All Witch World knows that the hunted, hated beasts serve Evil -- all except one young woman.<P>Fleeing her home after her beloved grandfather dies, the orphaned Navajo-Comanche girl Eleeri follows an ancient and magical trail to Witch World. When she discovers the Kepliana mare Tharna and her newborn colt in the hands of men eager to destroy them, Eleeri fights for their freedom.<P>Running for their lives, psychic Eleeri and telepathic Tharna bond. And in a hidden canyon, they discover the awesome truth: The Keplians were created to serve Light, and to ride with humans.
Fantasy/ Science fiction. A man begins having strange dreams of another world. He awakens in that world as a prince in the middle of intrigue. He must make a place for himself there even though he isn't who everyone thinks he is.
Holly and her family move to Dimsdale, an old estate in a small New England town, and soon Holly and her twin brother and sister find themselves caught up in the town's history of witchcraft. Includes a reader's guide.
Few authors have achieved such renown as World Fantasy Life Achievement honoree and Science Fiction Writers of America Grand Master Andre Norton. With the love of readers and the praise of critics, Norton's books have sold millions of copies worldwide.The Witch World . . . Far away in space and time, the Witch World has become the legendary home of all who dream and wonder of unknown worlds.Lore of the Witch World brings together in one volume all the novelettes and tales of the Witch World, including the never previously published novelette Changeling.
Lost Lands of Witch World (omnibus comprising Three Against the Witch World, Warlock of the Witch World, and Sorceress of the Witch World).
They are two strangers whose people have been at war for a millennium. Mereth, a Dales trader, crosses the sea to Estcarp and the archival citadel at Lormt, seeking clues to the fate of a missing heirloom, an ancient jewel of Power. At the same time, an Alizonder hound lord, Kasarian, finds that an ancestor's key opens a magic gate to distant Lormt. Alizonders are wolfish tyrants who fight with sadistic poisons and feed fallen leaders to their dogs, but they have always abhorred the sorcery of Witch World. Now, to Kasarian's horror, a maniacal baron seeks to unleash the dark wizards of Escore--using Mereth's long-lost Magestone, stolen from Kasarian's murdered father! Two strangers, two foes suddenly share a common cause, and a legacy more dire than either could imagine. . . .
Pilgrims, sorcerers, thieves, nobles, scryers, glass-blowers, horse-leeches, wizards, beggars, merchants, priests . . . At Ithkar stands the Temple of the Three Lordly Ones, who vanished four hundred years ago. Now, once a year, the faithful come to pray for their return. With the faithful come the wicked, the innocent, the sorcerous, the doomed, the greedy, and the hopeful. They all find more than they expect. . .
A boy sets off on a quest to find the relatives of his cat familiar, who has been killed. Facing danger and mystery at every turn, he is forced to grow up as he seeks a secret society of cats.
In order to preserve the Holy Force, Thora, the Chosen one, and warrior Makil, the Man of Pure Light, descend into an underground world to battle the evil force of the Dark Lord.
This book is a collection of adventure tales of Norton that have inspired fantasy readers.
THE MOON OF THREE RINGS- It was the time of the Moon of the Three Rings when the Free Trader ship Lydis landed on the world of Yiktor, a planet the Combine was seeking to control for the power the Three Rings would bring them. The life of a Free Trader was all junior crew member Krip Vorlund knew, but when he visited a beast show on Yiktor he was strangely attracted to the owner of the show animals, a delicate and mysterious woman named Maelen. Soon Vorlund was caught up in a vicious struggle by powerful opponents of the fate of a planet-and learned the nature of Maelen's sorcery when he found his mind trapped in the body of a wolflike creature. Krip would again inhabit a human body-though not his own-and on a second planet he and the crew of the Lydis would be caught in a battle of Ancient powers and nameless evil. Only Maelen the Moon Singer could save them with her superhuman powers-if she didn't bring death and destruction instead. . . . [Publisher's Note: Moonsinger was originally published in parts as Moon of Three Rings and Exiles of the Stars, its sequel. This is the first time the complete saga has been published in one volume.]
Few authors have achieved such renown as World Fantasy Life Achievement honoree and Science Fiction Writers of America Grand Master Andre Norton. With the love of readers and the praise of critics, Norton's books have sold millions of copies worldwide.Lorrie discovers a strange and fascinating secret! Did a witch live in the eight-sided house? Was it haunted? There were lots of scary stories about the strange house--but none could match the secret Lorrie uncovered. One day, she climbed the high iron gate and escaped into the garden to save a kitten from some cruel boys--and met the mysterious lady of the house. The woman let Lorrie explore all the odd-shaped rooms. In one of them was a rocking horse and a large, eight-sided dollhouse--an exact miniature of the big house. The dollhouse was beautifully furnished and seemed so ready--as if someone lived there! It drew Lorrie back into exciting adventures that she had to face with courage and daring!This adventure should not be missed by fantasy lovers!
In the triumphant conclusion to the three-book series Witch World: The Turning, when the Witches of Estcarp combined their powers to prevent the invasion of Karsten, the world was plunged into chaos. Now the survivors struggle to defeat the invaders and rebuild their shattered lives.
A young girl called Charis Nordholm is sold as a slave to a trader who wishes to do business with the Wyverns. But Wyverns who rule the planet Warlock finds her not only in contact with these strange beings but also involved in a mysterious internecine struggle she does not understand.
Tam-sin knew dreams; she had been able to summon and dismiss them at her own will; they and the people in them had been but toys with which she could play at desire. Until she had dreamed for Lord Starrex and plunged them both into such a venture as she could not control. Somehow she had brought them here, to new identities, new adventures, and doubtless, new dangers. But there was Kas, who had striven to put an end to both in two times, two worlds, and who must also have been wrenched with them into this, though not in her company? She was to find out, and the doing was to bring her into the alien laws and unmapped lands of yet a third world, and eventually a fourth and a fifth. . . .
Exotic gems and valuable oils were the lures that drew the space trader Solar Queen to the new planet Sargol, and also called forth his most ruthless competitor.
Genetic regression aboard the Solar Queen means trouble for two planets.
Few authors have achieved such renown as World Fantasy Life Achievement honoree and Science Fiction Writers of America Grand Master Andre Norton. With the love of readers and the praise of critics, Norton's books have sold millions of copies worldwide.Michael Karl's dreams for the future do not include becoming the monarch of an obscure Ruritanian kingdom, but he soon discovers he has no say in the matter. He, the result of a misalliance between a Morvanian Prince and an American girl, is now the sole heir to the throne; however, not all of his future subjects are welcoming. On his way to his capital, Michael Karl is captured and threatened by a rebel leader known as the Werewolf, apparently because he is one! Escaping Michael lands on the doorstep of an American journalist in the guise of a distressed fellow citizen resolutely concealing his royal identity. All Michael wants is to go home to America, but even incognito he can't help but get caught up in the political turmoil of his ancestral land and begins to wonder if maybe the Werewolf doesn't have a point after all.
Do you like war games. Can you believe playing pieces might come alive? Adventure is the keynote offered in this scientific fantasy where the imaginary becomes real. In Quag Keep, six road companions travel under a wizard's geas to encounter and destroy unknown evil; but rather than a stereotypical fantasy novel Quag Keep has a certain twist. They are characters in a role-playing game. But what happens when the character and the players who play them come to conflict?
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