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Araminta Spookie lives in a wonderful old haunted house, but her crabby aunt Tabby wants to move. Aunt Tabby is determined to sell their house-Araminta has to stop her!<P> With the help of a haunted suit of armor named Sir Horace, a ghost named Edmund, and a lot of imagination, Araminta hatches a plot for an Awful Ambush that is so ghoulish, it just might work!<P> Advisory: It has been reported to us that the publisher provided this book to us with images that do not have image descriptions.
Sir Horace is about to turn five hundred years old! Araminta and Wanda need to find him the perfect gift. Araminta finds an ancient sword in a grotto hidden under her haunted house-and it should be a cinch to get it. But she wasn't planning on the nasty surprise of a portcullis-trap and a rising tide in the grotto. Will Araminta and Wanda make it to Sir Horace's birthday party?
When something's amiss in Spookie House, there's usually only one person to blame-Araminta. But this time she had nothing to do with the disappearance of Barry Wizzard's frogs, and she is determined to find them. Of course, it's not going to be that easy, especially when dealing with a crazy character named Old Morris, a dangerous shark, and a demanding aquarium show audience. Can Araminta find the frogs and steal the show?
Araminta thinks something horrible is hiding in the deep, hidden passages of Spookie House-could it be a werewolf? Add to that the arrival of Uncle Drac's creepy nephew, Max, and Araminta knows things will never be the same. Max is Wanda's new best friend, and Araminta finds him annoying. She comes up with a plan to figure out what Max is up to-and also to capture the werewolf. But will it work?
When Aunt Tabby and Uncle Drac head off to Transylvania, Araminta is upset-they're going to be away on her birthday. However, when it turns out that her almost-grown-up cousin, Mathilda, will be babysitting, it seems things couldn't get any better. But Mathilda's brought along trouble: two rowdy teenage ghosts, Ned and Jed, who listen to no one. It's a disaster! Can the girls figure out a way to get Ned and Jed out of the house for good?
Últimamente, la casa encantada en la que vivo se ha convertido en un auténtico alboroto...¡En esta mansión no hay quien viva! Desde que la familia Wizzard se ha instalado en casa de los Black, sir Horace está de un humor de perros... Pero Araminta descubre que su mal genio no se debe a los nuevos inquilinos, sino a que se acerca su cumpleaños: ¡este año cumple quinientos! Araminta quiere hacerle un buen regalo para que se anime un poco, pero ¿qué se le puede regalar a una armadura encantada?
Solo necesita dos cosas: matar a la princesa y robar el amuleto Akhenaten de Marcia, la Maga ExtraOrdinaria. Para conseguir lo primero deberá arrebatarla de la familia Heap, unos magos que la adoptaron nada más nacer, y han mantenido en secreto sus principescos orígenes. Para lo segundo, deberá enfrentarse a Marcia, la Maga ExtraOrdinaria. Tanto los Heap como Marcia huyen a casa de la tía Zelda. Sin embargo, una traición hará que DomDaniel los descubra. Todos juntos deberán unirse si quieren vencerlo y se enfrentarán aun sinfín de peripecias donde caben el humor, la ternura, la más trepidante de las aventuras y, cómo no, la más inesperada sorpresa.
Jenna y Septimus consiguieron escapar del tiempo, pero Nicko desapareció. Ahora, seis meses después, los dos hermanos deciden ir ensu busca. Por otro lado, Simon Heap tiene un nuevo ayudante: se trata de Jannit Maarten, un joven que siempre ha odiado a Septimus y que ahora tiene la oportunidad de vengarse de él con un potentísimo conjuro vengador.
Septimus tiene motivos para estar satisfecho: Marcia, la maga extraordinaria, le acaba de nombrar aprendiz superior como premio por haber regresado de la Búsqueda. Lo primero que quiere hacer Septimus para celebrarlo es buscar a sus amigos Jenna, Beetle, Nicko y Snorri, que siguen atrapados en una apestosa cabaña del Mercado Fronterizo.De vuelta a casa, sus planes se tuercen cuando una inesperada tormenta les obliga a descansar en una preciosa isla donde vive la enigmática aprendiz llamada Syrah y una fantasmagórica presencia que quiere hechizar a Septimus.
In this fifth book in the Magykal series, Septimus ends up on a captivatingly beautiful island, one of seven set in a sparkling sea. He's stranded there with his badly injured dragon, Spit Fyre, along with Jenna and Beetle. There are some strange things about the island, including a Magykal girl named Syrah, a cat-shaped lighthouse that has lost its Light, and an eerie presence that sings to Septimus--can he escape the persistent call? Trouble is also brewing for Lucy and Wolf Boy, who have become entangled with some nefarious sailors at sea, and for Milo Banda, Jenna's father, who is harboring a mysterious treasure chest in his ship's hold. Charismatic storyteller Angie Sage continues Septimus Heap's Magykal journey with more laugh-out-loud adventures, more enchanting charms and spells, and an ever-deepening understanding of the interior life of a young hero.
There's trouble at the Castle, and it's all because Merrin Meredith has returned with Darke plans for Septimus. More trouble awaits Septimus and Jenna in the form of Tertius Fume, the ghost of the very first Chief Hermetic Scribe, who is determined to send Septimus on a deadly Queste. But Septimus and Jenna have other plans-they are headed for the mysterious House of Foryx, a place where all Time meets and the place where they fervently hope they will be able to find Nicko and Snorri, who were trapped back in time in physik. But how will Septimus escape the Queste? Queste, like all the books in the Septimus Heap series, is filled with nonstop action, humor, and fantastical adventure as Septimus continues his journey of Magykal self-discovery.
The Magyk Begins Here Septimus Heap, the seventh son of the seventh son, disappears the night he is born, pronounced dead by the midwife. That same night, the baby's father, Silas Heap, comes across an abandoned child in the snow -- a newborn girl with violet eyes. The Heaps take her into their home, name her Jenna, and raise her as their own. But who is this mysterious baby girl, and what really happened to their beloved son Septimus?
Now that Septimus, Jenna, and Beetle are fourteen years old, they have assumed larger roles in their Magykal world. Beetle is the Chief Hermetic Scribe of the Manuscriptorium and Jenna will soon be Queen, but Septimus is still battling the remnants of the Darke Domaine, which will remain until the power of the evil Two-Faced Ring is destroyed forever. To accomplish that, the ancient Alchemie Fyre must be relit--a task that sends Septimus to the very origins of Magyk and Physik, testing both his skills and his loyalties to ExtraOrdinary Wizard Marcia Overstrand and Alchemist Marcellus Pye. In a journey that encapsulates the entire Septimus Heap series, Septimus continues to discover who he is and expand upon his Magykal power and skills. fyre weaves together every character from the series and incorporates many of the Magykal places from each book. Written with Angie Sage's distinctive humor and heart, Fyre is the grand finale that celebrates the greatest Magyk of all: When the Fyre inside is kindled and when the Time Is Right, anything is possible.
In the sixth book of the Magykal series, Alther Mella has been Banished, a Darke Domaine engulfs the Castle, and a Darke dragon is on the loose. Septimus Heap must use all of his skills to save the Castle and the Wizard Tower from destruction: He must enter the Darke. But he cannot do this alone. With the help of Jenna, Alther Mella, Marcellus Pye, and Septimus's estranged brother, Simon Heap, Septimus and Marcia Overstrand battle the spreading Darkenesse. Will Septimus succeed in protecting his Magykal world? Written with Angie Sage's characteristic humor, Septimus Heap, Book Six: Darke is a compelling fantasy adventure filled with surprises, thrills, and laugh-out-loud moments. Readers will revel in the action-packed story as they realize the wisdom of Magyk-that all things are meant to be part of a living whole.
When Silas Heap unSeals a forgotten room in the Palace, he releases the ghost of a Queen who lived five hundred years earlier. Queen Etheldredda is as awful in death as she was in life, and she's still up to no good. Her diabolical plan to give herself everlasting life requires Jenna's compliance, Septimus's disappearance, and the talents of her son, Marcellus Pye, a famous Alchemist and Physician. And if Queen Etheldredda's plot involves Jenna and Septimus, then it will surely involve Nicko, Alther Mella, Marcia Overstrand, Beetle, Stanley, Sarah, Silas, Spit Fyre, Aunt Zelda, and all of the other wacky, wonderful characters that made magyk and flyte so memorable. With heart-stopping action and a dash of humor, Angie Sage continues the fantastical journey of Septimus Heap.
It's been a year since septimus heap discovered his real family and true calling to be a wizard. As Apprentice to Extra Ordinary Wizard Marcia Overstrand, he is learning the fine arts of Conjurations, Charms, and other Magyk, while Jenna is adapting to life as the Princess and enjoying the freedom of the Castle. But there is something sinister at work. Marcia is constantly trailed by a menacing Darke Shadow, and Septimus's brother Simon seems bent on a revenge no one understands. Why is the Darke Magyk still lingering? Bringing fantasy to new heights, Angie Sage continues the journey of Septimus Heap with her trademark humor and all of the clever details readers have come to love.
Fans of Angie Sage's New York Times bestselling fantasy series, Septimus Heap, will be delighted with this digital original addition to the series: The Darke Toad, a 96-page novella packed with action, humor, and magic that will have any child or fan of such fantasy books as Fablehaven or Harry Potter laughing and asking for more! DomDaniel returns in a hilarious escapade with the witches of the Port Witch Coven. In this tale that takes place between the stories told in Magyk and Flyte, the witches want DomDaniel's powerful Darke Toad--and will go to ridiculous lengths to get their hands on it. But first, Simon Heap must get his master to the Port Witch Coven's door, which may require a bit more Darke Magyk--and a much stronger stomach--than he bargained for. Is Simon up to the task? Meanwhile, ExtraOrdinary Wizard Marcia Overstrand has taken her young Apprentice, Septimus Heap, on a field trip to the Port. But what Marcia had hoped would be a fun yet educational outing quickly turns chaotic, for it slipped Marcia's mind that tonight is Hallowseeth--the perfect night for Darke mischief to go unnoticed among the revelers. With Angie Sage's characteristic humor, beloved characters, and Magykal setting, Septimus Heap: The Darke Toad is a must-read for every Septimus fan.
Enter the world of Septimus Heap with this collection of previously unpublished papers. This rich compendium includes: The private journals of Septimus, Jenna, and Marcia Overstrand. The best-and worst-places to eat as described in The Egg-on-Toast Restaurant Guide. Sirius Weazal's Speedy Guides to the Palace, the Wizard Tower, and Wizard Way. Excerpts from the Pigeon Post Biography series and the Heaps of History series. Alther Mella's Guide to Being Dead: Ten Handy Rules for New Ghosts. Beautiful maps, quirky flyers, funny letters, and much more!
Ha transcurrido casi un año desde que Septimus descubrió quién era. Ahora, ya como aprendiz de la Maga Extraordinaria, Marcia Overstrand, practica todo tipo de conjuros y hechizos, mientras su hermana Jenna se acostumbra poco a poco a su nueva vida de princesa.Sin embargo, tras este escenario tan maravilloso se esconde una seria amenaza: Simon, el hermano mayor de los Heap, que en la primera parte traicionó a su familia para poder convertirse en aprendiz del mago extraordinario, no acepta a Septimus y quiere ocupar su lugar. En todo este tiempo, ha estado practicando la magia negra y ha conseguido un hechizo único: el Flyte, que le permite volar a una velocidad y con un poder immensos, y que según toda la comunidad mágica, había desaparecido porque el último alquimista lo había arrojado al horno.¿Quiere esto decir que el hechizo no se quemó? Si es así, ¿por qué lo ha conseguido Simon?
Las aguas andan revueltas en el entorno a Septimus. Una extraña enfermedad está azotando la ciudad, y el fantasma de la reina Ehteldredda, que murió hace más de 500 años, acaba de aparecer y no deja de ordenar y de criticar. Simon, el hemano de Septimus, ha desaparecido y eso no puede ser una buena noticia. Además de todo esto, un alquimista, Marcellus, ha vuelto para llevarse a Septimus porque lo quiere convertir en su aprendiz. Según parece, todo esto ya estaba previsto, o al menos así lo ha escrito el propio Septimus, ¡solo quinientos años antes!
Todo comenzó cuando estaba en mi habitación de los jueves entrenándome para hacer de fantasma...A Araminta no le dan miedo los murciélagos ni los hombres lobo ni mucho menos los fantasmas. De hecho, le encantaría tener un amigo sobrenatural, así que se pasa el día recorriendo la vieja mansión donde vive para ver si encuentra a uno. Pero su tía Tabby le ha dado una noticia espeluznante: van a mudarse a un piso pequeño, moderno y limpio. ¡¡¡HORROR!!! ¡Hay que impedir la mudanza a toda costa!
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