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Peter's adventures with aliens and how he tries to save the world. Part of the My Teach series.
Kidnapped in Space? Peter Thompson has had some pretty weird teachers in his time. By the time he discovers that his newest teacher glows in the dark, he's flying away from Earth in a spaceship full of aliens, and there's no one he can call. How do you report an alien to the FBI anyway? Before Peter can do anything, he's taken on the strangest field trip of his life! His friends, his father, his school -- all are suddenly a million miles away!
Sixth grade is just out of this world... Susan Simmons can tell that her new substitute teacher is really weird. But she doesn't know how weird until she catches him peeling off his face -- and she realizes that "Mr. Smith" is really an alien! At first no one will believe her -- except Peter Thompson, the class brain. When Peter and Susan discover Mr. Smith's horrible plans for their classmates, they know they have to act fast. Only they can get rid of their extra-terrestrial visitor -- and save the rest of the sixth grade class from a fate worse than math tests!
Sixth grade is just out of this world! Susan Simmons can tell that her new substitute teacher is really weird. But she doesn't know how weird until she catches him peeling off his face -- and realizes that "Mr. Smith" is really an alien! At first no one will believe her except Peter Thompson, the class brain. When Peter and Susan discover Mr. Smith's horrible plans for their classmates, they know they have to act fast. Only they can get rid of their extraterrestrial visitor -- and save the rest of the sixth-grade class from a fate worse than math tests!
Beloved for his hilarious and unexpectedly moving novels, Bruce Coville is also a master of the short story. In this follow-up to "Oddly Enough", he again presents a collection of unusual breadth and emotional depth. A ghost who died under uproarious circumstances haunts a kitchen baking "Biscuits of Glory", while in the grand tale "The Golden Sail", there are unexpected consequences when a young teen goes in search of his seafaring father. The collection includes a heartbreaking new story from Mr. Elives Magic Shop, "The Metamorphosis of Justin Jones", and the bittersweet title story from the critically acclaimed anthology "Am I Blue"? A perfect introduction to Bruce Coville's magic for the uninitiated, "Odder Than Ever" also has a treat for his die-hard fans: three never-before-published stories.
The brilliantly bizarre Coville is back with a new collection of nine curious and thought-provoking tales filled with terrifying and ghoulish details, told in the tradition of Edgar Allan Poe.
A collection of nine short stories featuring an angel, unicorn, vampire, werewolf, and other unusual creatures.
Beloved for his hilarious and unexpectedly moving novels, Bruce Coville is also a master of the short story. These two collections, in one volume for the first time, feature eighteen tales of unusual breadth and emotional depth. This omnibus is a perfect introduction to Bruce Coville's magic for the uninitiated. Includes an introduction by Jane Yolen.
On an island of geniuses, a gang of kids must use their smarts to survive When five brilliant but wacky friends get dragged to a deserted island by their scientist parents, they decide to do what any self-respecting young brainiacs would: beat the adults at their own game. The only problem is, before the group can discover whether artificial intelligence is an impossible dream or the solution to mankind's problems, they'll first have to save themselves from a horrifying death trap--and the entire island from destruction at the hands of a mad bomber! This ebook features an illustrated personal history of Bruce Coville including rare images from the author's collection.
The original, wildly successful adventures of the "A.I. Gang" -- a group of endearing kid geniuses -- have been completely revamped for a whole new generation of readers. When the world's top scientists gather to create the first genuinely intelligent computer, five strange but brilliant children take the journey as well, attempting to beat the adults at their own game.
Pleskit's quest to sample all things earthling -- especially earthling foods -- inevitably leads him to... peanut butter. He adores it. There's only one problem: He has an allergic reaction to the stuff that ends up making him feel incredibly romantic.
The Silliest Planet in the Galaxy. Dr. Pimento just can't keep his hands off things. He is a mad scientist, after all! But when he fiddles with the wiring on Blork's new ship, his mistake sends the entire crew hurtling off to the silliest planet in the galaxy.
One summer morning, a flock of butterflies alights on John Farrington's house and changes his life forever. Surrounding John in his yard, the monarchs ask for his help. They have lost their way. The green places are gone--the meadows have become mini-malls; the forests are now parking lots. Can John lead them to another refuge? Passionate, moving, and inspiring, this glorious flight of fantasy from master storyteller Bruce Coville is a timely fable about the difficulties--and the rewards--of staying true to one's heart.
When the hamsters in Ms. Weintraub's room start acting a little strange, everyone thinks the problem must be the alien vitamins that Pleskit has been feeding them. But even after stopping it, the hamsters continue to get bigger -- and stronger -- and crankier. Clearly, something else is at work. But, what? To answer that question, Tim and Pleskit will have to solve a mystery, track down an enemy, and defend themselves against a trio of the most dangerous hamsters the world has ever seen!
A spy has infiltrated the island, and only the A.I. Gang can stop him Some days a gang of kid geniuses just can't win. As if it weren't bad enough that the A.I. Gang has Sergeant Brody's terrifying security robots crimping their activities and the mysterious Black Glove out to get them, now they've managed to get on the bad side of an international superspy who has secretly invaded Anza-bora Island. Of course, a little thing like that won't stop them from coming up with new schemes. But when Rachel talks the others into building a rocket to launch Dr. Weiskopf's singing robot, Twerpy, on a vital space mission, it turns out that the final countdown to blastoff may also be a countdown to death. This ebook features an illustrated personal history of Bruce Coville including rare images from the author's collection.
Blork and his friends run into a prehistoric poodnoobie when they accidentally travel back in time to Splat. There, they learn how to survive in a world filled with enormous creatures that can't wait to find out what they taste like. Until they meet the most mysterious creature of all--and Blork is forced to make a terrible decision that will affect the future of the entire planet.
SOMEWHERE SNOUT IS WAITING. Rod Allbright and his alien friends face the biggest mystery of their lives: Where in the wide, wide galaxy is their missing friend Snout, the Master of the Mental Arts? Their death-defying search for their friend leads them across the stars to the Mentat, the mysterious home of the Mental Masters. But the clues they uncover there only deepen the mystery -- and the danger. For Rod and his friends have stumbled into something far bigger and more dangerous than any of them had ever dreamed. At stake are their honor, their lives, their sanity, and (just possibly) the fate of the universe.
Somewhere Snout is waiting.Rod Allbright and his alien friends face the biggest mystery of their lives: Where in the wide, wide galaxy is their missing friend Snout, the Master of the Mental Arts? Their death-defying search for their friend leads them across the stars to the Mentat, the mysterious home of the Mental Masters. But the clues they uncover there only deepen the mystery -- and the danger. For Rod and his friends have stumbled into something far bigger and more dangerous than any of them had ever dreamed. At stake are their honor, their lives, their sanity, and (just possibly) the fate of the universe.
Charlie, a sixth-grader with a compulsion to tell lies, acquires a mysterious skull that forces its owner to tell only the truth, causing some awkward moments before he understands its power.
Tim Tomkins has always wanted to visit outer space -- but he didn't plan to go as the captive of a mysterious alien! But that's just what Tim, Pleskit, Maktel, and Linnsy have become -- captives in an interstellar struggle for control of the galaxy. Can four kids from two very different planets learn to work together? They're going to have to, if they want to survive on the strange new world where they've been trapped. But even if they do survive, how will they ever find their way back home? Join Pleskit and his friends for a race against time and incredible danger -- with the fate of the galaxy hanging in the balance!
Camp Haunted Hills is the movie camp where anything can happen and usually does. This time the campers are turning into monsters. Copyright © Libri GmbH. All rights reserved. (Illustrations described.)
The second book in Coville's series finds Cara continuing her journey in a faraway land called Luster, on a mission to find her grandmother.
From the Camp Haunted Hills series to the popular My Teacher . . . books, Bruce Coville brings to life a delightful collection of aliens, dinosaurs, and monsters that keeps readers coming back for more. It isn't Blork's fault he's a brat, but when he discovers how miserable it is to be around someone who throws nasty tantrums, he's out to prove he's not going to be a brat forever.
Create your character and roll the dice--it's all just a game . . . or is it? Why can't Tansy's boyfriend, Travis, be into something normal--like football? Instead, he likes complicated games with magical characters and fantastic setups. In fact, Travis just discovered a new one called Spirits and Spells, which he's sure will be a huge hit. To try it out, Tansy, Travis, and four of their friends gather one night in an abandoned mansion--the perfect setting for their spooky quest. All six accept their characters' roles and special abilities and set off to find four objects of power that Travis has hidden nearby. But as they move deeper into the house, the players encounter obstacles that definitely weren't supposed to be there, and the dangers start to seem all too real. Before morning, each of them will be forced to call on their new powers as they struggle to keep their magical identities from taking over and getting what they really want: a way back into this world. This ebook features an illustrated personal history of Bruce Coville including rare images from the author's collection.
Trying out their new games, "Spirits and Spells", in the old Gulbrandsen place seemed like a cool idea to Gerry, Tansy and their friends. That was before they found out what was in the attic, and the basement, and everywhere in between.
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