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Cannons are blasting! Bullets are flying! Wounded soldiers are everywhere! Stosh has time-traveled to 1863, right into the middle of the Civil War. In possibly his most exciting and definitely his most dangerous trip yet, Stosh has decided to answer the question for all time: did Abner Doubleday, a Civil War general, really invent the game of baseball? It's all here: big laughs, dramatic action, fast baseball games in the middle of a battlefield. You'll be blown away by this sixth amazing baseball card adventure!
On October 1, 1932, during Game Three of the Chicago Cubs--New York Yankees World Series, Babe Ruth belted a long home run to straightaway centerfield. According to legend, just before he hit, Babe pointed to the centerfield bleachers and boldly predicted he would slam the next pitch there. Did he call that shot, or didn't he? Witnesses never agreed. Joe Stoshack knows there's one way to solve the mystery--slip back seventy years and see for himself.As fans of Dan Gutman's acclaimed novels Honus & Me and Jackie & Me know, Joe has the astonishing ability to travel through time-with baseball cards! Now he's bound for Chicago's Wrigley Field by way of Depression-era New York. Only this time his dad-who doesn't spend a lot of time with Joe in the present, never mind the past-is along for the trip. Joe has waited a long time for his father to take him to a big league game, but he never dreamed it could be this one!On October 1, 1932, during Game Three of the Chicago Cubs-New York Yankees World Series, Babe Ruth belted a long home run to straight-away centerfield.According to legend, just before he hit, Babe pointed to the centerfield bleachers and boldly predicted he would slam the next pitch there. Did he call that shot, or didn't he? Witnesses never agreed. Joe Stoshack knows there's one way to solve the mystery--slip back seventy years and see for himself.On October 1, 1932, during Game Three of the Chicago Cubs-New York Yankees World Series, Babe Ruth belted a long home run to straight-away centerfield. According to legend, just before he hit, Babe pointed to the centerfield bleachers and boldly predicted he would slam the next pitch there. Did he call that shot, or didn't he? Witnesses never agreed. Joe Stoshack knows there's one way to solve the mystery--slip back seventy years and see for himself.
Seven-year-old George "Babe" Ruth, who would grow up to become a baseball legend, steals a dollar from his father's saloon to buy ice cream for his friends.
Anecdotes describing various baseball inventions.
The mighty Casey is getting what any failed sports hero most desires: a second chance. He's got to prove himself after his last, disastrous game. All eyes are on Casey as he steps up to the plate. Will he finally bring joy to Mudville? It's a sequel to Ernest Lawrence Thayer's famous poem "Casey at the Bat: A Ballad of the Republic."
Catching is a weird position. A catcher wears strange equipments that no other players wear. The catcher has to call pitches, block the plate and throw out base stealers.
It's the last day of school before Christmas vacation and Alex, Chase, and the rest of Mrs. Walter's fifth-grade class couldn't wish more for that final bell to ring. But the day takes a crazy turn when a mysterious meteorite crashes through their classroom window and a genie pops out. He will grant just one wish for the whole class to share. Be careful what you wish for!
Class Acts is your hall pass to great kids' books! In this sampler, New York Times bestselling authors Tim Green (Football Genius), Dan Gutman (The Genius Files), Gordon Korman (Ungifted), Adam Rex (The Cold Cereal Saga), and Jon Scieszka (Guys Read) are teaming up with other stellar middle-grade authors: Bryan Chick (The Secret Zoo), Adam Jay Epstein and Andrew Jacobson (The Familiars), Christopher Healy (The Hero's Guide to Saving Your Kingdom), Nils Johnson-Shelton (Otherworld Chronicles), Jeramey Kraatz (The Cloak Society), Christopher Krovatin (Gravediggers), and Maryrose Wood (The Incorrigible Children of Ashton Place). Preview twelve awesome books, get hooked on favorite series, and decide for yourself which author is "best in class."
A new football coach arrives at school and, with help from an unexpected new team member, the Moose win a game.
Get a sneak peek inside four of the coolest chapter book series around in this special ebook sampler! Meet the zany characters of My Weird School #1: Miss Daisy Is Crazy by Dan Gutman; travel the world with Flat Stanley's Worldwide Adventures #1: The Mount Rushmore Calamity by Jeff Brown; laugh out loud with Roscoe Riley Rules #1: Never Glue Your Friends to Chairs by Katherine Applegate; and discover the magic with Fairy Blossoms #1: Daisy and the Magic Lesson by Suzanne Williams.
Tired of the strict rules of their grumpy replacement principal as Thanksgiving approaches, second-grader A.J. and his classmates try to find a way to bring back eccentric but lovable Principal Klutz, who was fired for bringing a wild turkey to school.
Thirteen-year-old Robert "Qwerty" Stevens uses the time machine he finds in his backyard to visit Thomas Edison's workshop in 1879, and there helps develop the electric light bulb, but then needs his sister's help to return to his own time.
Funny Boy, a superhero who disarms villains with his powerful sense of humor, is summoned to save Earth from a planet-gobbling alien from outer space.
This is a book about a boy from outer space who came to earth as a punishment. He tries to beat the aliens who are trying to take all human hair.
Today is Coke and Pepsi McDonald's thirteenth birthday. Someone's out to make sure they never make it to thirteen and a half. Racing across America, the twins will nearly be boiled alive in a huge basket of french fries, frozen to death by soft-serve ice cream, stampeded in a wild stadium riot, kidnapped from a high-speed roller coaster, and worst of all their parents think they're totally joking! Will they survive? Will they defeat Archie Clone? Will they be dropped out of a helicopter onto the tip of the Washington Monument? Will they ever say "genius"?
The most dangerous road trip in history continues for thirteen-year-old twins Coke and Pepsi McDonald. Just when they thought they were safe, the twins will be chased by an evil Elvis impersonator, trapped in a pool of flesh-eating soda pop, nearly pulverized in a giant shredder, and crushed in a turbo-charged carnival ride. worst of all, no one believes them! Will they make it out alive? Will they ever find out who's really after them? All bets are off in this explosive third book in the Genius Files series!
The wackiest road trip in history continues in book four of the New York Times bestselling Genius Files series, following twins Coke and Pepsi as they dodge villains and visit weird-but-true landmarks from Texas all the way to Roswell, New Mexico! With the real-kid humor that has earned him millions of readers around the world, and featuring all new weird-but-true locations around America, this fourth book in the New York Times bestselling Genius Files series is absolutely batty!After their explosive escape at Graceland, twins Coke and Pepsi are ready to resume their trip across America--only now in a convertible instead of the RV. They travel through Arkansas and Oklahoma, visiting weird-but-true tourist stops along the way, and finally end up in Texas, home of the Weird Capital of the Country, Austin. The twins' many enemies--the bowler dudes, Mrs. Higgins, and Dr. Warsaw--all swear that they're done chasing Coke and Pepsi for good. But when the twins start receiving more codes and ciphers from a mysterious robotic voice, they know someone's after them. They just have to figure out who before the mystery villain finds them first.
In eight days, Coke and Pepsi McDonald are going to turn thirteen. Before then, they'll jump off a cliff, get trapped in the locked basement of their burning school, chased cross-country by murderous lunatics, left for dead in the pit of a sand dune, forced to decipher mysterious coded messages, thrown into a giant vat of SPAM, and visit the world's largest . . . ball of twine! There's more, but if we told you here, we'd have to kill you. Megapopular author Dan Gutman brings on the excitement with an action-packed new series that's nothing short of dynamite. Join Coke and Pep on their quest to uncover just what it means to be part of The Genius Files . . . if you dare!
We, the members of the Get Rich Quick Club, in order to form a more perfect summer, vow that we will figure out a way to make a million dollars by September. We agree that neither rain nor snow nor gloom of night will prevent us from achieving our stated goal, till death do us part. Gina Tumolo and her Get Rich Quick Club are determined to make their summer pay off. They're going to make a pact and hatch a scheme, and their small-town life will never be the same again.
They can rule the half-pipe, but can they survive this? Jimmy, David, and Henry are psyched. It's summer, school's out, and they are on their way to California, where they will be able to do some major skating. But on the plane, the unthinkable happens: They are hijacked by terrorists. As frightened as they may be, they take action and they succeed. Sort of. They may have beaten the terrorists, but now their plane has crashed in the middle of nowhere and all of a sudden, their summer vacation is about finding food, shelter, and a rescue. Can three normal twelve-year-old boys find a way to get by without fast food and skate parks?
Children's author and lifelong baseball fan Dan Gutman recounts how he himself was actually the hero in the New York Mets' miraculous defeat of the Boston Red Sox in Game Six of the 1986 World Series--the infamous Bill Buckner game. This short story from the collection Guys Read: The Sports Pages is a winner.
A lineman with something to prove A vendetta against a baseball legend The rise of a real-life NHL all-star The luckiest grapefruit in sports history Open up The Sports Pages, the third volume in the Guys Read Library of Great Reading, and you're in for all of this and more. From fiction to nonfiction, from baseball to mixed martial arts and everything in between, these are ten stories about the rush of victory and the crush of defeat on and off the field. Compiled by kid-lit all-star Jon Scieszka, Guys Read: The Sports Pages is a thrilling collection of brand-new short stories from some of your favorite authors and athletes.
From the ancient Greeks to Olga, Nadja, and Mary Lou, a comprehensive look at one of our most popular sports. How did gymnastics begin? What are the great gymnastic records, and who are the sport's unsung heroes? What's life like for a young gymnast today? How does the scoring work, and what do all those words mean like Gaylord, kip, and salto? This thorough and fun-to-read book answers all these questions and many more. The history of gymnastics, profiles of past and present champions, and lots of information about the sport today are presented by popular sports author Dan Gutman, as are trivia, statistics, and a glossary. There's everything here to inspire future champions -- or entertain those who just like to watch.
DOING HOMEWORK BECOMES A THING OF THE PAST The unlikely foursome made up of a geek, a class clown, a teacher's pet, and a slacker -- Brenton, Sam "Snick,", Judy and Kelsey, respectively, -- are bound together by one very big secret: the homework machine. Because the machine, code named Belch, is doing their homework for them, they start spending a lot of time together, attracting a lot of attention. And attention is exactly what you don't want when you are keeping a secret. Before long, members of the D Squad, as they are called at school are getting strange Instant Messages from a shady guy named Milner; their teacher, Miss Rasmussen, is calling private meetings with each of them and giving them pop tests that they are failing; and someone has leaked the possibility of a homework machine to the school newspaper. Just when the D Squad thinks things can't get any more out of control, Belch becomes much more powerful than they ever imagined. Soon the kids are in a race against their own creation, and the loser could end up in jail...or worse!
Joe Stoshack lives for baseball. He knows everything there is to know about the game -- except how to play well. His specialty is striking out. Stosh feels like a real loser, and when he takes a low-paying job cleaning a bunch of junk out of his neighbor's attic, he feels even worse -- until he comes across a little piece of cardboard that takes his breath away. His heart is racing. His brain is racing. He can hardly believe his eyes. Stosh has stumbled upon a T-206 Honus Wagner -- the most valuable baseball card in the world! And he's about to find out that it's worth a lot more than money....
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