One of the first Forgotten Realms titles ever published, now available as an eBook!Released in 1988, Black Wizards was the second novel in the first trilogy ever published in the Forgotten Realms setting.
In the mystical realm of the Seven Circles, all creatures live in harmony within their own sphere. The noble centaurs live in the forests. The goblins and trolls lurk underground. And in the tranquil center the most evolved beings of all-the elves and the druids- dwell in a peace that has lasted from time out of mind. That is about to change... Disaffected members of all the races are gathering into a seditious force that may portend the fall of the Seven Circles into chaos. Strangers to brutality and warfare, the druids need a champion who can teach them to defend themselves. To this aim, they recruit warriors from a warlike world where only the strong survive. A primitive world where life lasts only as long as you can fight for it. A world called Earth...
Traveling far beyond the shores of her island kingdom, a high princess battles the vicious undersea race that is holding her father prisoner, a battle that climaxes in the dark depths of the Sea of Moonshae.
During the dark years after the War of Souls, chaos threatens the once-mighty empire of Solamnia. Goblins raid even fortified cities, and bandits rule great sections of the countryside. The ruling dukes, lords, and knights bicker and backstab. Through this chaos, James Markham, aided by his steadfast dwarven companion and a beautiful white robed wizard, wields his flaming sword to uphold the principles on which Solamnia was founded.
The first Forgotten Realms title ever published, now available as an eBook!Darkwalker on Moonshae was the very first novel ever published in the Forgotten Realms setting. Appearing in 1987, this title launched what has now become a robust and ever-expanding land of adventure for millions of readers.
The final title from the first Forgotten Realms trilogy ever published, now available as an eBook! Published in 1989, Darkwell was the final novel in the first trilogy ever set in the Forgotten Realms world.
Aurican and Darlantan, mighty serpents of gold and silver, have been nurtured in a world of wisdom, meditation, and sublime faith. On the other side of Ansalon, Crematia, a dragon of red, inherits the Dark Queen's legacy of betrayal, violence, conquest, and plunder. The advent of a worldwide war sweeps these powerful beings and many more into desperate strife. Battles rage over Krynn with a fury that threatens to annilhilate nations and whole races -- even dragonkind. As campaigns ebb and flow, generations of lesser mortals come and go, and the great serpents are left to determine the fate of the world. Their triumphs may create a destiny of all-encompassing light or cast the world beneath the shadoe of ultimate darkness.
In the final volume of this trilogy, the Kendrick family continues to rule the Moonshae Isles, but the era of peace is threatened by unseen forces. By the author of Darkwalker on Moonshae.
Vast armies surge across Krynn, spreading shadows of evil dragonkind over the land. All these horrific forces follow the commands of one man. ... Ariakas, the Emperor of Ansalon. Warrior, priest, nobleman, king ... he attains glory and power by climbing over the bodies of his enemies. And his rise is aided by Takhisis, his mighty mistress. Yet, when the ultimate victory of evil looms, Ariakas must master his own ambitions--or oppose the Dark Queen herself. The Villains Series explores the corrupted origins of the malevolent minions of Takhisis, Queen of Darkness.
The battle for the kingdom of the dwarves comes to the door of its mad king... Brandon Bluestone has finally cleared his family's name and rallied the nation of dwarves. Now one great task remains to him: he must open up the greatest of the dwarf nations, Thorbardin, which has been sealed against the outside world by the edict of a mad king. Aided by Gretchan Pax, a mighty priestess, Brandon leads an army to the north gate of Thorbardin. The hill dwarves and mountain dwarves strive to bury longstanding enmity and form an uneasy alliance against the King of Thorbardin and his potent magical minions.From the Paperback edition.
Emilo Haversack is unusually worried for a kender -- though he can't for the life of him remember what his problem is. Still, he's been wandering across Ansalon for quite some time, trying to remember what's wrong. All he can recall is the name of a very evil, very dead wizard . . . Fistandantilus.Joined by a young kendermaid, a human lad, and a devout, if somewhat naive priest, Emilo is drawn into a mysterious quest. As he draws closer to the secret of his past, he and his friends find themselves caught in an increasingly sinister web of intrigue.And as the conclusion of the adventure approaches, the companions learn that their pourpose is one that could catapult them from Krynn -- and forever change the destiny of the world they leave behind.
First launched over a decade ago, the Preludes series has continued to prove popular with Dragonlance fans. This re-release of Flint the King showcases a new look that is also reflected in the other recovers of this series. The title features cover art from lead Dragonlance saga artist Matt Stawicki. Before the War of the Lance The peaceful life of Flint Fireforge is disturbed when he is forced to leave Solace and return to his dwarven homeland to investigate his brother's murder. As he delves into the mystery, unexpected allies and unseen enemies join the fight of truth against treachery. Flint soon discovers that to bring his brother's killer to justice, he must either die or become king. He's not sure which choice might be worse.
Towering aloof and secure, the isolated fortress offers humankind a place to survive and flourish in the barren realm of Icereach. Even the elven Messenger Kerrick Fallabrine has made a home there, living among the humans and teaching them a multitude of skills. But the ogre enemies are always near, and they have developed a powerful weapon, a destructive magic encased within a sphere of solid gold. Its existence forces the humans to confront the threat of extinction that lurks outside their walls. In the second book of this epic trilogy that began with The Messenger, Douglas Niles carries the reader into the heart of an unknown realm, where the world beneath the Icewall trembles with threats of war, slavery, and greed.
If they can stay alive long enough, they can find the way to a new future. Thorbardin remains closed against the world as two violent factions of dwarves clash in a brutal civil war. Neither side can prevail, and violence threatens destruction of the entire kingdom. Brandon Bluestone returns home to Kayolin to find himself a wanted fugitive. His nation has changed drastically since his departure. Bolstered by the courage of a beautiful dwarf priestess, he battles an ancient enemy, struggles to right a great wrong, and tries to take the only step that allows for a peaceful and prosperous future for all the dwarves of Krynn. And with the fate of two nations hanging in the balance, it falls to the lowest of the low to put the wheels of history in motion.
Experience the 1st book in the Maztica Trilogy by Douglas Niles--set in Maztica, the exotic corner of the world of Forgotten Realms. Just as Erix a slave girl learns of a great destiny laid upon her by the gods themselves, across the sea, a fateful mission of exploration embarks. The explorers, a legion of seasoned mercenaries, sail westward to discover a land of primitive savagery mixed with high culture, of brutal, bloodthirsty gods and lavish treasures. Under the banner of their vigilant god, Helm, the legion claims these lands for their own. Only as Erix sees her land invaded by these strangers, when her world itself starts to collapse around her, is her startling destiny revealed.
In a corner of the world far removed from the known Forgotten Realms stands the exotic continent of Maztica. There Erix the slave girl learns of a great destiny laid upon her by the gods themselves. At the same time, across the sea, a fateful mission of exploration embarks. The explorers, a legion of seasoned mercenaries, sail westward to discover a land of primitive savagery and lavish treasures. Under the banner of their vigilant god, Helm, the legion claims these lands for its own. Only as Erix sees her land invaded by these strangers, as her world starts to collapse around her, is her startling destiny revealed ... IRONHELM is the first novel in The Maztica Trilogy, Douglas Niles's newest epic set in the FORGOTTEN REALMS (TM) world.
The Age of LightForests cover Ansalon. Under the legendary Silvanos, the elves of Krynn begin to tame the wilds and raise their crystal cities.But as the Elderwild Kaganos jouneys toward a mystical encounter high in the mountains, he knows that, for his tribe, the woodlands must remain their eternal home.As centuries pass and Dragonwars rage, the tribe of Kaganos battles encroaching humans and the minions of the Dark Queen, aided by a potent lgacy guided by revered pathfinders . . .Until the wild elves stand upon the brink of the deadliest challenge of all -- a challenge that marks a choice between annilhilation and survival.The Lost Histories Series probes the historical roots and epic struggles of the heretofore little-known peoples of Krynn.
Second title of a classic trilogy now brought back into print! The Kinslayer Wars, the second title in The Elven Nations trilogy, was first released in mass market format in 1991, and it documented the ancient civil war of the elven races in the Dragonlance world. Unavailable for the past several years, this title is now being brought back into print in a new mass market edition in order to fulfill the rising demands of consumers. The other two titles in this trilogy will also be re-released in the same season so that readers may easily compile the entire trilogy.
Dark dwarves. . . darker schemes. . . and rising chaos. For generations the baser clans of Thorbardin have raged against Hylar, ancestral rulers of the vast underground realm. Now, the finest Hylar army has marched away to face the Knights of Takhisis -- and the dark dwarves see their opportunity. Besieged in the Life Tree that is their fortress city, the Hylar struggle to survive. Magic and madness threaten from all sides as Theiwar, Daergar, and Klar press the onslaught with bloodthirsty frenzy. The forces of Chaos join the battle against all dwarvenkind. And hopes grow dim as the Hylar face ultimate betrayal and confront the specter of Torbardin's ultimate doom. This exciting new novel by popular Dragonlance author Douglas Niles tells the tale of the legendary dwarven kingdom during the Chaos War, the backdrop for The New York Times best-selling novel, Dragons of Summer Flame.
First in an all-new trilogy from long-time Dragonlance author Douglas Niles. This title kicks off a key new Dragonlance trilogy from popular Dragonlance author Douglas Niles. This series will explore the post-war era in Solamnia, a central region of the Dragonlance world, continuing key story elements from the New York Times best-selling War of Souls series.
A loyal vassal betrayed seeks revenge through any means. A woman trapped takes the chance of freedom, only to become a weapon. A leader who achieved everything only to become bitter and cruel faces a threat he never expected. For a moment it seems that Solamnia has found peace, but that peace is shattered quickly by the revolts caused by the emperor's harsh treatment of his lands and people. The return of old enemies with new allies and new treachery means that the emperor must make a stand to save the nation he created. Solamnia will fall if the emperor does, but the emperor cannot hold without his allies.
Cold, forbidding, remote, it stands like a dim white cloud on the very edge of sight. There Kerrick, an elf from the golden woods of Silvanesti, has been sent, an exile in disgrace. There too, a band of barbarian villagers make their stand against the remnants of an ogre empire that is determined to once again rule the frozen wastes. In the first book of this thrilling trilogy, Douglas Niles takes his readers to a land that most in Krynn have heard of only in legen -- the legend of the Icewall.
When the people on the islands of Moonshae forsake their goddess, the Earthmother, it is up to the daughter of the High King Tristan Kendrick to restore their faith.
Treason within, war from without. Torn asunder by the nightmares of a mad king, the elven realm of Silvanesti has nearly been restored to its former grandeur. But the elf Porthios, returning to his homeland, launches a rebellion against young Gilthas, his own nephew. Gilthas's troubles are multiplied by threats from green dragons and from the Knights of Takhisis. Now, with Porthios at his throat, Gilthas must choose between blood and honor. Douglas Nile's new Dragonlance novel is filled with treachery and intrigue among the elves during the Chaos War, the backdrop for The New York Times best-selling novel Dragons of Summer Flame.
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