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With two cases in tow, the Hardy boys look to Turner mill for clues. Determined to learn the secret of the old mill, Frank and Joe employ a clever ruse to gain entrance, only to find themselves trapped. How the young detectives extricate themselves from this dangerous situation and unravel mysteries will keep readers tense with suspense!
The Hardy brothers must dismantle a dangerous crime gang in this first book of a fresh approach to a classic series. Teenagers Frank and Joe Hardy are supposedly "retired" from their detective work. But there is a new mystery in Bayport that needs their investigative expertise--and fast! Starting with a bank heist, a series of alarming pranks have popped up around Bayport. Ultimately harmless, the pranks turn out to be the work of Seth Diller, an amateur filmmaker who plans to make "zillions" from his reality-horror flick, which he'll use to help out his brother, a wounded Marine. But after the Hardy brothers put a stop to the Panic Project, there is a new outbreak of Seth-like pranks--only these have definite victims. All signs point to evidence of a crime gang in Bayport, and Frank and Joe undertake the most dangerous investigation they've ever encountered. It's up to them to save their town--and themselves--before the Red Arrow gets to them first.
GOLD RUSH! The police in Portugal have asked Fenton Hardy to come help them solve a crime, and Frank and Joe are tagging along. Before they even get on the plane, they're given a mission of their own: Mrs. Rilke, a friend of the grandmother of one of Frank and Joe's classmates, is sending the boys on a treasure hunt! After World War II, a defecting German soldier buried a fortune in gold bars in Mrs. Rilke's childhood backyard. She asks the Hardys to recover the treasure so she can donate it to charity. The problem is that another woman now knows about the gold, and she and her sons are looking for it too. Can Frank and Joe find the loot before it falls into the wrong hands?
An invitation from Cap Bailey, science teacher at Bayport High, to accompany him out West to Wildcat Swamp on an archaeological expedition triggers off a series of dangerous events for Frank and Joe Hardy.
Another exciting mystery begins for Frank and Joe Hardy when they help a stranger who has had an accident with his car. The man introduces himself as John Mead, owner of a nearby estate. After he continues on his way, Frank finds an odd-looking house key which belongs to Mead. But when the Hardys try to return it, they learn that John Mead died five years ago! They are even more amazed when they find that the intricately carved doors in the dead man's deserted mansion have no visible knobs or keylocks. While working on this mystery, the boys assist their detective father in tracking down a highly organized ring of thieves who are robbing warehouses of television and stereo equipment.<P> What happens when Frank and Joe discover that there is a link between Mr. Hardy's case and the mysterious Mead mansion will keep the reader on edge with thrills and suspense.
The owner of a gold pharaoh's head claims it was aboard a freighter Hardpans but suspicions arise that he is trying to defraud the shipping line's insurance company.
From the back of the book: SPECIAL DELIVERY MURDER Frank Hardy's girlfriend, Callie Shaw, is determined to join him and Joe in solving crimes. So when she bumps into a mailman and mistakenly recovers a top-secret codebook, Callie thinks she's found the perfect case. She challenges the brother detectives to help her break the code. Trouble is, the real owner is deadly serious about getting it back. Joe is knocked cold during a daring burglary, and when he comes to, the black book is missing. But not before Frank has uncovered a link to a secret network of fraud, corruption, and murder. It seems Callie has stumbled on to a major scandal-will Frank and Joe end up taking the fall? ========== From inside the book: DEATH TRAP The truck driver flicked on his headlights. Lisa and Joe were caught in their glare. "Duck," Joe said. "He's got a gun!" His warning came too late. There was a sharp cracking noise. Lisa gave a cry, stiffened, and fell. Joe's gut twisted. No, he thought. The man with the gun raised his hand again. Run-fast, a voice inside Joe's head cried, but he couldn't make himself move. Another crack-and Joe felt the pain. This time I've bought it. He swayed on his feet. Then the darkness closed in.
All the clues point to Phil Cohen, a friend of the Hardys, when a rare, deadly snake is discovered missing from the Bayport Zoo.
The Hardy Boys find themselves the targets of ninja terror when they investigate the Japanese underworld.
Frank and Joe might be in over their heads when they discover an aquatic smuggling operation in this chilling Hardy Boys adventure--a fresh approach to a classic series.When Frank wins an internship at the Bayport Aquarium, he's stoked at the chance to not only earn school credit, but to also geek out about one of his favorite subjects--aquatic life. And his brother Joe is equally jazzed about taking scuba diving lessons from the super-cute instructor, Aly. But both boys' excitement comes screeching to a halt when the aquarium's most valuable asset goes missing: a rare two-hundred-pound sea turtle named Captain Hook. Frank and Joe stumble upon a network of underground tunnels hidden beneath Bayport...and realize the aquarium is a secret entry point. Could the aquarium be the newest target of a sinister aquatic smuggling ring? And can the boys snag the gang's mastermind before they end up in treacherous waters?
The Hardy brothers' visiting Greek pen pal enlists their help in searching for a priceless ancient Greek helmet loaned to and lost by a Hollywood movie company years before.
Frank and Joe travel to Philadelphia with their father to assist the police commissioner with two difficult cases. When Fenton Hardy is kidnapped, Frank and Joe must go all out against a sinister underworld gangster to rescue their father.
Frank and Joe solve a mystery on the high seas in this Hardy Brothers Secret Files adventure.It's finally summer vacation, and the Hardy family is headed on a cruise to the Caribbean. As they board the ship with their parents, Frank and Joe can't believe all the fun that's in store for them. There are three-story slides, playgrounds, ball pits, four pools, and an arcade. There are concerts and magic shows at night, while jugglers and clowns wander the deck during the day. In addition to all of the fun, the Hardys discover that former pop idol and lead singer of the Lightening Bolts, Izzy, is now performing on the ship. That night, as the family eats dinner, they hear a commotion at the other end of the massive dining room. Someone has stolen a very valuable and sentimental pocket watch from Izzy. Can Joe and Frank solve the case before the ship docks in the first harbor? Or will time run out on this case?
When the Hardy boys eagerly agree to assist their friend Jack Dodd and his father in locating a family treasure, the two young detectives are unaware of the baffling complications that will arise. The only clue to the longlost treasure is a cryptic message written by a Pilgrim ancestor. But when Mr. Dodd and Jack are accused of stealing cars and then mysteriously disappear, Frank and Joe are confronted with a triple mystery. Have their friends run away to avoid the law? Or are they secretly hunting for the treasure? Or have they been kidnapped? Despite mounting evidence and the bitter suspicions of the townspeople, the Hardys are convinced that the Dodds are the victims of a sinister plot. Clues that Frank and Joe uncover, with the aid of their jolly, plump friend, Chet Morton, lead to the secret hideout of a ruthless gang of criminals. Deadly road traps and aerial ambush, a spider man and a suspect who carries a menacing cane harass the young detectives as they seek the triple solution to this perplexing and exciting mystery.
Frank and Joe chase after local car thieves. Vehicles along the Shore Road keep disappearing and the Bayport police have had no luck on the job. Where could the cars be going?<P> This is the original 1928 unrevised version of The Shore Road Mystery.
When thieves hijack a collection of stuffed animals from a country auction, Frank and Joe Hardy pursue the getaway car and are drawn into a thrilling mystery. The recently acquired interest of their best pal, chubby Chet Morton, in taxidermy as a hobby adds fresh twists to the puzzle.
Frank and Joe are accompanying their friend Jackson to Indianapolis to view the train collection of one of the most well-known collectors in the U.S. While visiting, they assist the train collector in keeping his building from being demolished, and rescue him when he is kidnapped, as well as solving the theft of his entire train collection.
With only the slender clue of an arrow-shaped tie clasp, Frank and Joe Hardy pick up the trail of a cunning gang of thieves responsible for a wave of jewelry-store holdups.
Racing cars! Mystery! Adventure! These elements combine to give Frank and Joe Hardy one of the most dangerous and intriguing cases of their careers. It all starts when their father, Fenton Hardy, is engaged by an experimental race car and motor designer to investigate a series of mysterious accidents. Three of his drivers have crashed because the windshields of their cars were suddenly crazed, thus cutting off forward vision. Frank and Joe uncover one slim clue. Each of the drivers had seen a signpost marked danger shortly before his accident. The young detectives investigate, only to discover that the signposts have vanished. What happened to them? And what sinister purpose did they serve. The attempted theft of a secret experimental motor and the kidnapping of a famous race horse are part of this thrilling case, which proves to be as sinister as the signposts themselves.
SKIN & BONES SELLS EVERYTHING FROM ANACONDA SKINS TO OSTRICH SKELETONS--BUT SOMEONE'S TRYING TO TRASH THE BUSINESS! Cody Chang's San Francisco store could be considered creepy--Skin & Bones sells animal skulls, fish skeletons, reptile skins, and more. Business is booming, but when Frank and Joe visit the shop, Cody tells them he's been the victim of a string of burglaries, computer thefts, and threatening messages. The Hardys immediately pinpoint a suspect--a criminal who was once caught in a sting by Cody's father, a policeman. Now there's danger everywhere for Frank and Joe, from a cable car accident, to the dense redwood forests of Muir Woods, to the foggy, ice-cold waters off Alcatraz. The brothers are running hard and thinking fast--and up against a smart, desperate enemy ready to skin them alive!
The Hardys concoct a clever caper just for kicks and get caught in a crooked con game!
Frank and Joe go to Florida to investigate the sabotage of a satellite launch and uncover a theft ring involving sea animals.
When an important space mission is sabotaged at Cape Canaveral, the Hardy boys are called in to investigate.
From the back of the book: FRANK AND JOE TAKE A SHOT AT #1...WHILE SOMEONE ELSE TAKES A SHOT AT THEM. THE HARDYS AND THEIR HIGH SCHOOL BASKETBALL TEAM, THE DAYPORT BOMBERS, ARE GETTING READY TO PLAY FOR THEIR CHAMPIONSHIP. ONE MORE VICTORY WILL PUT THEM ON TOP. BUT SOMEBODY'S GOT A DIFFERENT GAME PLAN! BLAST THE BOMBERS OUT OF CONTENTION BY KNOCKING FRANK AND JOE OUT OF THE WAY...FOR GOOD. BUT MORE THAN A BASKETBALL GAME IS AT STAKE. THE BOYS ARE CONVINCED THEY'RE FACING A BIG-LEAGUE SABOTEUR, A MYSTERIOUS CRIMINAL KINGPIN WILLING TO GO ALL OUT TO BLOW THEM AWAY. THE CLOCK IS RUNNING DOWN, AND IF FRANK AND JOE DON'T MAKE THE RIGHT MOVES, THEY COULD RUN OUT OF TIME...AND OUT OF LUCK! ======== From inside the book: Slam Dunk Sabotage Frank leaned over to Biff, who was sucking in deep breaths and gulping down his power drink. "It's up to you and me, big guy," he said. "If we can just hold on to the lead-" "Aaaaaghh!" Biff suddenly cried out. He clutched at his stomach, his face white as death. The plastic bottle he held slipped from his fingers, spilling the power drink on the gym floor. Lurching off the bench, Biff managed to stagger a couple of feet, his body crouched over. "Biff!" Frank yelled, jumping up to help. But before he could reach his friend, Biff folded in a spasm of pain. His legs went out from under him, and he crashed to the floor with a sickening thud!
Frank and Joe join the local ice hockey team. After practice one day, an ice skater accuses Joe of stealing her good luck charm. Without her small stuffed animal, she can't possibly skate in the upcoming competition. It's the Hardy brothers to the rescue. One illustration per chapter.
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