"You know how they say you can't climb out of a hole till you hit bottom?" "Yeah?" "I'm trying to find the bottom." At seventeen, Denn Doyle isn't old enough to gamble legally, but thanks to his talent for reading tells, he's made a fortune -- and along the way, he's upset some of the most notorious Texas holdem players in Las Vegas, including Artie Kingston, who had already lost his nightclub to Denn. But now Denn's luck has run out and he's just about broke. His only chance is a million-dollar, winner-take-all tournament at Artie's new casino, but Denn can't play unless he comes up with the $10,000 entry fee. Denn's future all comes down to one hand of poker. National Book Award-winning author Pete Hautman introduced Denn Doyle in No Limit, of which School Library Journal said, "Fast paced and powerfully delivered...as taut and suspenseful as a high-stakes game." Here he deals another hand of love, luck, and greed in the high-stakes world of poker.
A funny, clear-eyed view of the realities of teenage love from National Book Award winner Pete Hautman. Jen and Wes do not "meet cute." They do not fall in love at first sight. They do not swoon with scorching desire. They do not believe that they are instant soul mates destined to be together forever. This is not that kind of love story. Instead, they just hang around in each other's orbits...until eventually they collide. And even after that happens, they're still not sure where it will go. Especially when Jen starts to pity-date one of Wes's friends, and Wes makes some choices that he immediately regrets. From National Book Award winner Pete Hautman, this is a love story for people not particularly biased toward romance. But it is romantic, in the same way that truth can be romantic and uncertainty can be the biggest certainty of all.
Shayne Blank is the new kid in town--but that doesn't stop him from getting into a lot of trouble, very quickly. The other kids don't understand him. He's not afraid of anything. He seems too smart. His background doesn't add up. And when he walks into the police department to confess to a murder, it quickly becomes apparent that nothing is as it seems. There's more to Shayne--and his story--than meets the eye. And as the details pile up, the only thing that becomes clear is that nothing is clear at all.
Brian and Roni are looking for another case to crack when Roni finds an age-progressed picture of a boy who looks alarmingly like Brian on a missing children website. Brian is sure it is only a coincidence?after all, he?s lived happily with his adoptive parents for as long as he can remember. But then again, his parents have never really told him about his adoption . . . Could there be more to his family history than he knows? As Roni and Brian piece together the clues, other people emerge from the shadows of the past and suddenly Brian isn?t just a detective on the case?he?s the key to a mystery that everyone is after. Can he and Roni uncover the truth before it?s too late? Featuring the strong plotting and offbeat humor that won the Bloodwater Mysteries a prestigious Edgar nomination, Doppelganger is full of twists and turns that will keep readers guessing until the very end.
While on a class field trip, Roni Delicata and Brian Bain find a local archaeologist unconscious in a cave. Professor Andrew Dart is trying to find evidence of an Indian burial ground to stop the Bloodwater family from developing the site. But it is Dr. Dart who has been stopped first, in this exciting follow-up to "Snatched."
Nick Fashon is having a bad day. He's just found out his estranged grandfather has died mysteriously in the Arizona desert. Then he meets his potential father-in-law, who turns out to be an ex-cop with a screw loose and a penchant for bean dip. To top it off, he returns home to find his successful clothing shop has just burned to the ground and taken his upstairs apartment with it. Love & Fashion was Nick Fashon and Vince Love's thriving clothing store until it went up in flames -- the work of an arsonist, police say. Suddenly Nick is homeless and disillusioned, and both the insurance investigators and the police want a word with him. Where can he turn for help? He's wearing out his welcome with his archaeologist girlfriend, Gretchen, who's developing her own suspicions about him. His business partner and best friend, Vince, isn't much help either, as Nick discovers more and more disturbing clues that point to Vince as the one who set the blaze. Things begin to look up when Nick finds out his eccentric late grandfather has left him an unusual inheritance: a thriving pet-coffin business and a barn full of peculiar inventions, including one particularly interesting doohickey called the HandyMate. The HandyMate is the ultimate kitchen gadget -- a simple tool that can cut, core, chop, slice, and potentially transform the domestic world. Full of entrepreneurial zeal, Nick is determined to see one in every kitchen drawer in America. But Nick isn't the only one planning to strike it rich with the HandyMate. Yola Fuentes, Nick's grandfather's irresistibly sexy business partner, is so determined to get the HandyMate that she makes Nick an offer he can't refuse. And Robo Fuentes, her jealous ex-husband, has a bullet with Nick's name on it if he takes her up on that offer. Nick quickly finds himself caught in a situation where a twisted thing of plastic might end up costing him his girlfriend, his self-respect -- and his life. With the help of a cast of colorful characters, master storyteller Pete Hautman delivers a stylish and funny mystery with more twists and turns than the HandyMate itself.
High school newspaper reporter Roni finds an age-progressed photograph on a missing children's website of a boy that looks just like her sidekick Brian, throwing the pair into an investigation of Brian's past and family heritage.
After losing a poker hand to a sleazy stockbroker, an ex-cop must work to pay off his debtBefore cocaine, Joe Crow had a wife and a job with the Big River Police Department. Now he has neither--and he's left behind coke, too. Sober, quiet, and reflective, his only vice is poker. One night he gets into trouble, and winds up in debt to the drug-addled slimeball Dickie Wicky. As repayment, Crow agrees to do Dickie a favor. Dickie thinks his wife, a slender young thing called Catfish, is running around on him. He wants Crow to find her lover and pay him to leave her alone. But Catfish has charms and troubles of her own, and she will draw Crow into the underbelly of Minnesota--a world of drugs, murder, and the dangerous business of counterfeit comic books. This girl is one fish that Crow should have thrown back.
Ginger must save her high-tech hometown from robots gone rogue in this hilariously quirky science fiction novel from National Book Award-winning author Pete Hautman.Welcome to Flinkwater, Iowa, home of the largest manufacturer of Articulated Computerized Peripheral Devices in the world. If you own a robot, it probably came from Flinkwater. Meet Ginger Crump, the plucky, precocious (and somewhat sarcastic) genius who finds herself in the middle of a national emergency when Flinkwater's computers start turning people into vegetables. Mental vegetables, that is. In Ginger's words, they've been "bonked." When Ginger's father is bonked, she recruits her self-declared future husband, boy genius Billy George, to help her find the source of the bonkings. Soon they're up against a talking dog, a sasquatch, and a zombie, while Flinkwater is invaded by an army of black SUVs led by the witless-but-dangerous Agent Ffelps from Homeland Security. Can Ginger get to the bottom of the bonkings, or will computer chaos reign forever?
Is there any greater thrill than staring down your opponent across the poker table, waiting for the card that will make or break your hand? Acclaimed YA novelist Pete Hautman would know-he's been a poker fanatic for thirty years. And with poker now an international TV phenomenon, the time seems right for an anthology about this most exciting game. From a contest that pits a hapless teen against his girlfriend's redneck family, to a midnight game with the Devil, to an Internet poker scheme gone horribly wrong, the stories here brilliantly reveal how poker can both irrevocably affect and eerily imitate teenage life.
Is there any greater thrill than staring down your opponent across the poker table, waiting for the card that will make or break your hand? Acclaimed YA novelist Pete Hautman would know--he's been a poker fanatic for thirty years. And with poker now an international TV phenomenon, the time seems right for an anthology about this most exciting game. From a contest that pits a hapless teen against his girlfriend's redneck family, to a midnight game with the Devil, to an Internet poker scheme gone horribly wrong, the stories here brilliantly reveal how poker can both irrevocably affect and eerily imitate teenage life.
From a contest that pits a hapless teen against his girlfriends redneck family, to a midnight game with the Devil, to an Internet poker scheme gone horribly wrong, the stories here brilliantly reveal how poker can both irrevocably affect and eerily imitate teenage life.
"Why mess around with Catholicism when you can have your own customized religion?" Fed up with his parents' boring old religion, agnostic-going-on-atheist Jason Bock invents a new god -- the town's water tower. He recruits an unlikely group of worshippers: his snail-farming best friend, Shin, cute-as-a-button (whatever that means) Magda Price, and the violent and unpredictable Henry Stagg. As their religion grows, it takes on a life of its own. While Jason struggles to keep the faith pure, Shin obsesses over writing their bible, and the explosive Henry schemes to make the new faith even more exciting -- and dangerous. When the Chutengodians hold their first ceremony high atop the dome of the water tower, things quickly go from merely dangerous to terrifying and deadly. Jason soon realizes that inventing a religion is a lot easier than controlling it, but control it he must, before his creation destroys both his friends and himself.
In 2028, a deadly Flu virus ravages the earth. Only one in two thousand survive the virus, and these "Survivors" are rarely left unaffected. By 2038, only 38 million people remain on Earth. Most of them live in small communities, ever fearful of outsiders who might bring the deadly Flu. Ceej Kane lives with his uncle and his Survivor sister Harryette in an abandoned hotel on the rim of the Grand Canyon. His quiet, boring life suddenly becomes a desperate adventure when Uncle and Harryette disappear. Searching for them, Ceej and his only friend, Tim, are attacked by the Kinka, a renegade band of half-mad Survivors who spread the Flu to make more of their own. Worse yet, it appears that Harryette has joined them. Fleeing deep into the Canyon, a narrow land of ghosts and ancient secrets, Ceej and Tim meet Bella, a mysterious Hopi girl. She has been searching the canyon for the Sipapuni, a mystical portal that the Hopi believe leads to another world. Tim thinks Bella is crazy, but Ceej is not so sure. Maybe there is a way out of this Flu-ravaged world. But first they must find out what happened to Uncle, and they must save Harryette from the Kinka -- if she wants to be saved. As with his earlier novels, Mr. Was and Stone Cold, acclaimed author Pete Hautman pushes the boundaries of young adult fiction. Combining action, science fiction, and spirituality, Hole in the Sky is the rarest of novels: a thrilling page-turner that will make you think.
From National Book Award winner Pete Hautman, the story of a girl who acts out by stealing cars. Some girls act out by drinking or doing drugs. Some girls act out by sleeping with guys. Some girls act out by starving themselves or cutting themselves. Some girls act out by being a bitch to other girls. Not Kelleigh. Kelleigh steals cars. In How to Steal a Car, National Book Award winner Pete Hautman takes teen readers on a thrilling, scary ride through one suburban girl's turbulent life - one car theft at a time.
You could say that my railroad, the Madham Line, is almost the most important thing in my life. Next to Andy Morrow, my best friend....I guess you could say that I'm not only disturbed, I'm obsessed. Lots of people think Doug Hanson is a freak -- he gets beat up after school and the girl of his dreams calls him a worm. Doug's only refuge is building elaborate model trains in his basement and hanging out with his best friend, Andy Morrow. Andy is nothing like Doug: He's a popular football star who could date any girl in school. Despite their differences, Doug and Andy talk about everything -- except what happened at the Tuttle place a few years back. As Doug retreats deeper and deeper into his own world, long-buried secrets come to light -- and the more he tries to keep them invisible, the looser his grip on reality becomes. In this fierce, disturbing novel, Pete Hautman spins a poignant tale about inner demons, and how far one boy will go to control them.
Targeted by drug addicts, a carnival taco vendor must defend his fortuneAfter years playing professional poker, Axel Speeter knows not to trust people. Retired from the table, this no-nonsense old salt makes ends meet by selling tacos at the Minnesota State Fair, and he's got two things on his mind: developing a state-of-the-art burrito, and keeping an eye on the $260,000 he's got squirreled away in coffee cans inside his room at the Motel 6. He's so busy perfecting his Bueno Burrito that he doesn't even notice when James Dean walks into the carnival. This James Dean isn't famous, but he's certainly wild. A drug addicted ex-con with a taste for mayhem, he's got his eye on Speeter's coffee cans, but quickly finds that the old hustler is not as brittle as your average taco shell. When a crook meets a carny, someone's bound to get hurt.
Jack Lund figures a good day is when his dad's too drunk to beat up his mom. For Jack, Bogg's End is the end. The end of the turbulent, see-saw years of watching his father go on the wagon and fall right back off gain. Once it took two years, but the inevitable inevitably happened. Now it's just Jack and his mom starting over in the strange old house his grandfather left them. But the ride's not over yet. Jack's father returns, full of apologies and promises, and for a little while, things are looking up. Then in one terrifying, sickening moment, everything comes crashing back down again. So Jack runs. He runs through a strange hidden door that takes him back in time to before his parents were born. Before he was born. Maybe with a second chance he can stop the inevitable. At least he's got to try. What Jack doesn't understand, though, is that he can't change his future until he faces his past.
A lottery jackpot winner decides to turn one of her millions into a bounty for the man who left herBarbaraannette is decorating a cake when the Powerball numbers come in. They sound suspiciously familiar, but she finishes the cake before checking her ticket, knowing that if she wins her hands will be too shaky to handle the icing. This quiet Midwesterner has just won nine million dollars--and nine million kinds of trouble to go with it. Accepting her money on national television, Barbaraannette promises a cool million to anyone who can bring her runaway husband home to her. When he hears of the reward placed for his return, Bobby decides to claim it himself--but first, he's got to get past a pair of bounty hunters, a psychotic pretty-boy, and a lovelorn humanities professor who won't take no for an answer. Getting her husband home safe will be tougher than winning the lottery. Whether Barbaraannette will want him when he gets there is another question altogether.
"All I want is to play cards, to run my fingers over those slick, hard surfaces, to feel that cold power flowing in and out through my hands and eyes." Dennis Doyle is feeling lucky. His landscaping business is thriving, his girlfriend loves him, he's got money in the bank, and the city bus that ran into him that morning left him alive and well. Soon he'll turn sixteen and buy himself a car. Everything is going his way. So when his buddies ask him to play poker, Denn says yes. The cards are dealt, the money is bet... and the worst possible thing happens. Denn wins. And he likes it.
Kicking off a riveting sci-fi trilogy, National Book Award winner Pete Hautman plunges us into a world where time is a tool - and the question is, who will control it? The first time his father disappeared, Tucker Feye had just turned thirteen. The Reverend Feye simply climbed on the roof to fix a shingle, let out a scream, and vanished - only to walk up the driveway an hour later, looking older and worn, with a strange girl named Lahlia in tow. In the months that followed, Tucker watched his father grow distant and his once loving mother slide into madness. But then both of his parents disappear. Now in the care of his wild Uncle Kosh, Tucker begins to suspect that the disks of shimmering air he keeps seeing - one right on top of the roof - hold the answer to restoring his family. And when he dares to step into one, he's launched on a time-twisting journey - from a small Midwestern town to a futuristic hospital run by digitally augmented healers, from the death of an ancient prophet to a forest at the end of time. Inevitably, Tucker's actions alter the past and future, changing his world forever.
National Book Award winner Pete Hautman delivers a fast-paced mystery set in the torrid, unforgiving Southwestern desert, where the stakes are sky high and all bets are off. Peeky Kane is a prop player at an Arizona casino owned by the Santa Cruz tribe. Her job is to play poker. She makes a handsome living off the suckers who populate the card room. Life is sweet. But something's not right at Casino Santa Cruz. When Peeky inadvertently finds herself in a fixed game and comes away a couple thousand dollars richer, she finds herself drawn unwittingly toward the dark side of professional poker. Peeky has always thought of herself as a straight shooter, but now things aren't so clear. And they're about to get a lot murkier. When a band of clown-masked robbers makes off with millions of the casino's dollars and leaves behind four corpses, Peeky recognizes one of the robbers as a casino employee, and fears that one of her closest loved ones might also be involved. That same day, Peeky's son-in-law turns up to tell her that Jaymie, her beloved daughter, has been stealing money from Peeky for years to feed a crack habit. Numb from these revelations, Peeky is compelled to action by an unlikely source when the most powerful member of the Santa Cruz tribe calls upon her to help him save his troubled casino. Peeky must draw on her years of reading poker faces and playing the odds to save the casino, her daughter, and herself.
Suppose you quit your job, took out a second mortgage, and borrowed every penny of your in-laws' nest egg to start up a surefire new business. What if your partner ran off with all your money? What if you caught up with him? These are the questions Pete Hautman's hero faces in Rag Man,a wryly funny, Faustian tale of a good man going bad. Mack MacWray's new clothing manufacturing company was wildly successful -- until the day his charming, street-savvy partner, Lars Larson, disappeared with all the assets, leaving Mack stuck with nothing but debts and shattered dreams. Devastated, Mack thinks he has nothing left to live for until, at the edge of a cliff on the idyllic Mexican resort of Isla Mujeres, he comes face-to-face with his former partner. Mack discovers something about himself that fateful afternoon -- that maybe he's not such a nice guy after all. After push comes to shove, Mack must live with what he has become. Mack returns to the U. S. with his moral compass demagnetized and discovers a world of opportunity. Without the ball and chain of guilt and accountability, making money is all but guaranteed. He transforms himself from bankrupt loser to hard-nosed success story -- but at what cost? His wife wants the old Mack back; her best friend wants Mack in bed; Lars's widow wants money (or revenge); and Detective Jerry Pleasant wants answers -- or maybe more. As the pace quickens and tensions rise, these characters begin to surprise even themselves. Pete Hautman treads the line between psychological darkness and laugh-out-loud funny as he asks tough questions about the nature of good and evil -- and offers some unexpected answers.
"Of course, without people like us Marstens, there wouldn't be anybody to do the manual labor that makes this country run. Without penal workers, who would work the production lines, or pick the melons and peaches, or maintain the streets and parks and public lavatories? Our economy depends on prison labor. Without it everybody would have to work -- whether they wanted to or not." In the late twenty-first century Bo Marsten is unjustly accused of a causing a rash that plagues his entire high school. He loses it, and as a result, he's sentenced to work in the Canadian tundra, at a pizza factory that's surrounded by hungry polar bears. Bo finds prison life to be both boring and dangerous, but it's nothing compared to what happens when he starts playing on the factory's highly illegal football team. In the meantime, Bork, an artificial intelligence that Bo created for a science project, tracks Bo down in prison. Bork has spun out of control and seems to be operating on his own. He offers to get Bo's sentence shortened, but can Bo trust him? And now that Bo has been crushing skulls on the field, will he be able to go back to his old, highly regulated life? Pete Hautman takes a satirical look at an antiseptic future in this darkly comic mystery/adventure.
To save a friend's daughter from a bad marriage, Joe Crow confronts cultists, carnies, and cocaine wackosPoker-playing ex-cop Joe Crow has been dealt some rotten hands in his life, but he's survived them all. When Axel Speeter starts begging for help, Crow suspects his luck is about to run out. A taco-dealing former poker pro, Speeter's worried about his girlfriend's daughter Carmen. She's the sexiest trouble magnet the state of Omaha has ever seen, and she's about to drag Crow down with her. Carmen has just gotten engaged to Hyatt Hilton, a onetime drug pusher who's currently scratching out a living selling bootlegged Evian. Speeter wants Crow to make sure he's staying on the straight-and-narrow. And it looks like Hilton's involved in something much more dangerous than designer water. He's about to cross the Amaranthine Church of the One--a New Age cult convinced that it's found the secret to immortality, and doesn't mind killing to prove it.
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