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From legend and mythology to The Hobbit and A Game of Thrones, the dragon is a perennial favorite in the fantasy genre.With its fiery breath, scaly armour, and baleful, malevolent stare, the dragon became the ultimate symbol of evil and corruption in European folklore and mythology. Often serving as a stand-in for Satan, or the power of evil gods, dragons spread death and hopelessness throughout the land. Only heroes of uncommon valour, courageousness, and purity could hope to battle these monsters and emerge victorious. Those that did became legends. They became dragonslayers. The list of dragonslayers is small, but it is filled with great and legendary names. Hercules, Beowulf, Cuchulain, Sigfried, Lancelot, and Saint George all battled to the death with dragons. Other heroes such as the Danish King Frotho, the French Saint Mercurialis, the Polish champion Krak, and the Russian warrior Dobrynya Nikitch might be less well known to western readers, but also fought and defeated dragons. This book will retell the greatest legends of this select group of warriors, while examining the myth of the dragonslayer in a historical, mythological, and even theological context.
Amidst the frozen ruins of an ancient city, wizards of different creeds are locked in a ferocious struggle. Each of them must seek to discover the treasures of a fallen empire and master long-forgotten but incredibly powerful magical lore. Each player takes on the role of a wizard from one of ten schools of magic, and builds his band of followers. While the wizard's apprentice will usually accompany his master, more than a dozen other henchmen types are available for hire, from lowly thugs to heavily armored knights and stealthy assassins. Wizards can build their magical knowledge by unlocking ancient secrets, with the potential to learn up to 80 spells in total. As players gain power and wealth, they can develop their headquarters on the outskirts of the city, turning one of a dozen different basic locations into bastions of their art, equipping them with alchemical laboratories, mystical forges, astronomical telescopes and other magical resources. While individual games of Frostgrave are quick and can easily be played in an hour or two, it is by connecting these games into an ongoing campaign, that players will find the most enjoyment. The scenarios given in the book are merely the beginning of the limitless, thrilling adventures that can be found amidst the ruins of the lost city.
After a thousand years, the fell winter has passed. The snows have receded, and Felstad has been uncovered. Its buildings lie in ruins, overrun by undead creatures and magical constructs, the legacy of the empire's experiments. It is an evil, dangerous place. To the few hardy souls who inhabit the nearby villages, the city has acquired a new name, 'Frostgrave', and it is shunned by all right-thinking people. For those who seek power and riches, however, it is an unparalleled opportunity, a deadly maze concealing secrets of knowledge long forgotten...Long ago, the great city of Felstad sat at the centre of a magical empire. Its towering spires, labyrinthine catacombs and immense libraries were the wonder of the age, and potions, scrolls and mystical items of all descriptions poured from its workshops. Then, one cataclysmic night, a mistake was made. In some lofty tower or dark chamber, a foolish wizard unleashed a magic too powerful to control. A storm rose up, an epic blizzard that swallowed the city whole, burying it deep and leaving the empire as nothing more than a vast, frozen wasteland. The empire shattered, and the magic of the world faded. As the centuries came and went, Felstad passed from history to legend and on into myth. Only a few wizards, clinging to the last remnants of magical knowledge, still believed that the lost city had ever actually existed. But their faith was rewarded.This new fiction anthology collects 11 stories of wizards and adventures as they venture into the ruins of the Frozen City.
What character did Peter Cushing portray in Star Wars: A New Hope? Who was Arwen Evenstar's mother? According to Isaac Asimov, what is third law of robotics? Which barbarian hero carried a sword called 'Graywand'?Do you dare face the ultimate test of science fiction and fantasy knowledge? This fun-filled book offers the chance to prove your expertise, with questions ranging from easy to nearly impossible, drawn from the greatest novels, movies, comic books, video games and television shows in the history of the genre.
Steampunk Soldiers is a unique pictorial guide to the last great era of bright and colorful uniforms, as well as an important historical study of the variety of steam-powered weaponry and equipment that abounded in the days before the Great War of the Worlds.Between 1887 and 1895, the British art student Miles Vandercroft travelled around the world, sketching and painting the soldiers of the countries through which he passed. In this age of dramatic technological advancement, Vandercroft was fascinated by how the rise of steam technology at the start of the American Civil War had transformed warfare and the role of the fighting man. This volume collects all of Vandercroft's surviving paintings, along with his associated commentary on the specific military units he encountered.
The perfect Christmas gift, this beautiful book explains how the bearded, red clad, big bellied, reindeer driving jovial gent came to be the face of Christmas, and reveals the origins of Saint Nicholas - over seventeen hundred years ago in the Eastern Roman Empire. In a winding, magical tale filled with mystery and good will towards all men, Joseph McCullough travels across Europe (and the North Pole... of course) to uncover the exploits of Santa in a book that is sure to fill even the most jaded scrooges with a little bit of Christmas magic.And for any nervous parents out there - don't worry, there are no Father Christmas 'spoilers' between the pages of this book - ensuring the wonderous children's whisperings of Santa will continue... for another couple of years at least!
The dead have always stalked the dark corners of the earth. Since World War II, the number of zombie outbreaks has increased every year, while governments desperately try to cover up the facts. Zombies: A Hunter's Guide contains all of the information necessary to recognize and combat this growing threat. Beginning with an explanation of the historical origins of zombies, it follows their history straight through to the threat they pose to the world today. All varieties of zombie are catalogued and examined, giving their strengths and weakness, with a special emphasis on recognition and elimination. Finally, the book covers the tactics and equipment used in zombie fighting. Accompanied by numerous full-color reconstructions to help with identification, this book is a must for anyone on the frontlines of the Zombie Wars.From the Trade Paperback edition.
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