Browse Results What Download Format Should I Choose?

Showing 1 through 25 of 72 results
Previous   Page: 1 2 3   Next

Apocalypse

by Keith R. A. Decandido

Failure of the Hive to contain the Umbrella Corporation's most deadly viral creation has led to an outbreak of apocalyptic proportions. Now the streets of Raccoon City swarm with the living dead, compelling Umbrella to deploy another of its bioweapons, a hulking prototype soldier code-named NEMESIS that kills anything in its path. Jill Valentine of the RCPD and several others are determined to get out of Raccoon alive, but only if they can escape the city's hordes of undead, Umbrella's unleashed creatures, and the relentless pursuit of Nemesis itself. Their one chance is with one of the only survivors of the Hive -- a young woman named Alice, who learns a terrifying secret behind her connection to Umbrella.

The Art of the Impossible

by Keith R. A. Decandido

THE YEARS ARE 2328-2346. To the Cardassians, it is a point of pride. To the Klingons, a matter of honor. But the eighteen-year cold war between these two empires -- euphemistically remembered in later years as the Betreka Nebula "Incident" -- creates a vortex of politics, diplomacy, and counterintelligence that will define an age, and shape the future. What begins as a discovery that would enable the Klingon Empire to reclaim a lost piece of its past becomes a prolonged struggle with the rapidly expanding Cardassian Union, which has claimed dominion over a region of space that the Klingons hold sacred. Enter the Federation, whose desire to preserve interstellar stability leads Ambassador Curzon Dax to broker a controversial and tenuous peace -- one that is not without opponents, including Lieutenant Elias Vaughn of Starfleet special ops. But there are wheels within wheels to the drama unfolding in the Betreka Nebula. Within the shadowy rooms of the Cardassian Obsidian Order, Klingon Imperial Intelligence, and even the Romulan Tal Shiar, secret scales are being balanced -- and for every gain made for the sake of peace, there will come a loss.

Articles of the Federation

by Keith R. A. Decandido

Following the surprise resignation of Federation President Min Zife after the disastrous Tezwa affair, Nan Bacco of Cestus III has won a hotly contested election to become the new chief executive of over one hundred fifty planetary civilizations and their colonies. But no sooner does she take office thanthe Romulan Star Empire falls into chaos. With tensions already high, a Reman refugee ship is sighted approaching a Federation outpost, its intentions unknown. As the first year of the Bacco Administration unfolds, the Federation Council is slow to work with its new president, and not always supportive of her policies or her appointments to key council positions; a successful first contact suddenly becomes a diplomatic disaster; and the sins of President Zife prove difficult to lay to rest. . . as one celebrated Starfleet officer's career reaches a turning point.

Blackout

by Keith R. A. Decandido

THE DARK IS COMING. . . . New York City in 1977 is vampire heaven. Serial killer Son of Sam is often blamed for their hits, and a citywide blackout gives them free reign of the streets, allowing them to get away with murder. Spike and his beloved Drusilla are in the Big Apple taking advantage of the situation, as is Vampire Slayer Nikki Wood, who has hunkered down with her son, Robin, in a Times Square apartment where she thinks they'll be safe. But no matter where she goes, Nikki has to watch her back. Spike has only one thing on his mind: to slay a slayer. Adding to Spike's list of challenges is a corrupt local vampire community that catches wind of his presence, and when they start messing with him, things get bloody interesting.

The Brave and the Bold, Book One

by Keith R. A. Decandido

AN ALL-NEW ADVENTURE SPANNING THREE GENERATIONS!The Malkus Artifacts: four deadly machines, wielded as weapons of absolute power by an interstellar tyrant thousands of years ago and scattered across the Alpha Quadrant when he was overthrown. After their existence was discovered in 2151 by Captain Jonathan Archer of the Starship Enterprise , all Starfleet vessels were warned to keep an eye out for these most dangerous devices. . . One hundred years later, Captain James T. Kirk of the U. S. S. Enterprise and Commodore Matt Decker of the U. S. S. Constellation come across the first artifact on the colony world of Alpha Proxima II -- a world ravaged by a mysterious plague. As the crews of the two mighty vessels work to find a cure and locate the artifact, two brave captains must bring order to Proxima before it's too late!One hundred years after that, Commander Benjamin Sisko of Station Deep Space 9 enlists the aid of Captain Declan Keogh of the U. S. S. Odyssey to help construct a farming colony on Bajor's second moon -- but the colony is placed in jeopardy when the Bajoran terrorist Orta discovers the second artifact and threatens destruction on a massive scale!

The Brave and the Bold, Book One (Star Trek)

by Keith R. A. Decandido

AN ALL-NEW ADVENTURE SPANNING THREE GENERATIONS!The Malkus Artifacts: four deadly machines, wielded as weapons of absolute power by an interstellar tyrant thousands of years ago and scattered across the Alpha Quadrant when he was overthrown. After their existence was discovered in 2151 by Captain Jonathan Archer of the Starship Enterprise , all Starfleet vessels were warned to keep an eye out for these most dangerous devices. . . One hundred years later, Captain James T. Kirk of the U. S. S. Enterprise and Commodore Matt Decker of the U. S. S. Constellation come across the first artifact on the colony world of Alpha Proxima II -- a world ravaged by a mysterious plague. As the crews of the two mighty vessels work to find a cure and locate the artifact, two brave captains must bring order to Proxima before it's too late!One hundred years after that, Commander Benjamin Sisko of Station Deep Space 9 enlists the aid of Captain Declan Keogh of the U. S. S. Odyssey to help construct a farming colony on Bajor's second moon -- but the colony is placed in jeopardy when the Bajoran terrorist Orta discovers the second artifact and threatens destruction on a massive scale!

The Brave and the Bold Book Two

by Keith R. A. Decandido

CONTINUING THE ALL-NEW ADVENTURE SPANNING ALL OF STAR TREK® HISTORY!Two of the Malkus Artifacts -- used as deadly weapons millennia ago -- have been uncovered since their discovery in the 22nd century. Now in the 24th century, two more artifacts lie in wait, ready to wreak havoc on an unsuspecting galaxy. . . While on their shakedown cruise, Captain Kathryn Janeway and the Starship Voyager discover the third artifact in the Demilitarized Zone -- in the hands of the Maquis! With the aid of Captain Robert DeSoto of the U. S. S. Hood, Voyager security chief Lieutenant Tuvok infiltrates the Maquis, and must gain the trust of cell leaders Chakotay and Cal Hudson before the terrorists use the artifact to throw the DMZ into chaos!When the final artifact is unearthed on Narendra III, it leads to several mysterious disappearances throughout Federation and Klingon space -- including Federation Ambassadors Spock and Worf. Captain Jean-Luc Picard of the Starship Enterprise joins forces with Captain Klag of the I. K. S. Gorkon -- but even the greatest vessels of two nations may not be enough when the deadly secret of the final artifact is revealed!

The Brave and the Bold, Book Two

by Keith R. A. Decandido

CONTINUING THE ALL-NEW ADVENTURE SPANNING ALL OF STAR TREK® HISTORY! Two of the Malkus Artifacts -- used as deadly weapons millennia ago -- have been uncovered since their discovery in the 22nd century. Now in the 24th century, two more artifacts lie in wait, ready to wreak havoc on an unsuspecting galaxy... While on their shakedown cruise, Captain Kathryn Janeway and the Starship Voyager discover the third artifact in the Demilitarized Zone -- in the hands of the Maquis! With the aid of Captain Robert DeSoto of the U.S.S. Hood, Voyager security chief Lieutenant Tuvok infiltrates the Maquis, and must gain the trust of cell leaders Chakotay and Cal Hudson before the terrorists use the artifact to throw the DMZ into chaos! When the final artifact is unearthed on Narendra III, it leads to several mysterious disappearances throughout Federation and Klingon space -- including Federation Ambassadors Spock and Worf. Captain Jean-Luc Picard of the Starship Enterprise joins forces with Captain Klag of the I.K.S. Gorkon -- but even the greatest vessels of two nations may not be enough when the deadly secret of the final artifact is revealed!

Breakdowns

by Scott Ciencin Kevin Dilmore Heather Jarman Dayton Ward Keith R. A. Decandido

A TURNING POINT FOR THE STARFLEET CORPS OF ENGINEERS! After the catastrophic events ofWildfire,the S. C. E. crew of the U. S. S. da Vinciis in disarray. Half of the ship's complement were killed at Galvan VI, and the survivors must put their lives back together. Corsi, accompanied by Stevens, tries to make amends with her long-estranged father. Abramowitz attempts to lose herself in her work, only to be confronted with an old rival -- and her own emotional fears. P8 Blue goes home to find her world confronting a crisis that threatens the Nasat's very existence. But it is Captain Gold and Commander Gomez who face the most difficult trials, as they find the road to recovery a difficult one. Each confronts demons from the past and the uncertainty of the future, leading to a bitter confrontation from which neither may ever truly recover. . . .

Breakdowns

by Keith R. A. Decandido

After the catastrophic events of Wildfire, both Captain David Gold and Commander Sonya Gomez return to their homes, to take refuge in family in the wake of tragedy. But neither commanding officer nor first officer finds the road to recovery an easy one, as each confronts demons from the past and uncertainty about the future, leading to a bitter confrontation from which neither may ever truly recover....

Cold Fusion

by Keith R. A. Decandido

STARFLEET CORPS OF ENGINEERS Following the catastrophic conclusion of Avatar, Lieutenant Nog -- the chief operations officer of space station Deep Space 9 -- joins forces with the crew of the U.S.S. da Vinci! With the station's future in doubt, Nog meets the da Vinci at Empok Nor, Deep Space 9's long-abandoned twin, in order to salvage vital technology. But they arrive to find that someone has beaten them to it -- an enigmatic and dangerous alien race known as the Androssi. When the S.C.E. crew learns what the Androssi have planned for Empok Nor, it threatens not only the lives of the da Vinci and Deep Space 9 crews, but galactic peace itself!

Command & Conquer: Tiberium WarsTM

by Keith R. A. Decandido

In the twenty-first century, Earth is infested with Tiberium, an alien substance that could be humanity's salvation . . . or its downfall. Though Tiberium is a resource that could solve the world's energy crisis, it is also incredibly destructive, spreading disease, death, and devastation. Tiberium has divided the planet into two factions: the Global Defense Initiative (GDI), which tries to maintain order at any cost; and the Brotherhood of Nod, a terrorist organization turned superpower that believes with religious fervour in the potential of Tiberium. The groups have already fought two world wars, killing millions. Now in the year 2047, a vicious Nod attack compels GDI to mobilize. Another epic global war is being waged, with humanity's fate in the balance. One of GDI's top units, the 22nd Infantry Division, must halt Nod's agenda and keep the world from devolving into further chaos and loss of life. But in the midst of heavy fighting all over the world, mysterious visitors arrive . . . who may spell doom for the human race

CSI: New York: Four Walls

by Keith R. A. Decandido

Detectives Mac Taylor, Danny Messer, Sheldon Hawkes, and Don Flack are called in to investigate a double homicide at a medium-security facility on Staten Island. Racial tensions turned the prison into a pressure cooker that finally boiled over in an all-too-lethal fashion, leaving two inmates dead. One of the killings is an open-and-shut case, complete with eyewitnesses; but the other, the murder of a former cop, defies easy answers. Initial investigation of the crime scene points to one cause of death, but the CSI team's scientific methods uncover something completely different -- and wholly unexpected. . . . On the other edge of the city, Stella Bonasera and Lindsay Monroe look into the murder of a young woman who worked at a popular Italian bakery in the Bronx. They find the perfect suspect almost immediately: a frequent customer who spent a lot of time flirting with the victim and who previously had been arrested for a violent crime. Yet Stella can't help but think that their perfect suspect is just a little too perfect for such a messy murder. . . . Nothing is as it seems as New York City's dedicated crime scene investigators piece together the clues and examine the evidence to discover the true killers in their midst.

The Deathless (Buffy the Vampire Slayer)

by Keith R. A. Decandido

As if Ring Day weren't enough to make Buffy Summers anxious (she can't even afford one of the less expensive silver bands), the Slayer has her hands full trying to figure out why an average split-level house in Sunnydale has all the vampires spooked. When she arrives at the library to discuss this new development with Giles, a package he's received from an old folklorist in Russia reveals what's going on: The stars are properly aligned for an attempt to resurrect Koschei the Deathless, a long-dead evil sorcerer. So while her classmates are busy choosing rings to demonstrate their school spirit, Buffy must figure out how to keep someone from reviving Koschei and, should she need to resort to plan B, how to kill him again. A little investigating soon leads Buffy and the gang to the necromancer who originally killed the sorcerer, an immortal Russian sorceress named Yulia Dryanushkina, who can control vampires (which explains their reluctance to pass by her place of residence). When the crew pays Yulia a visit, she assures them that with Willow's assistance, she would be able to kill the sorcerer again should he be revived. Neither Buffy nor Willow are particularly comfortable with aligning themselves with the necromancer, but they have no other choice when, twenty-four hours later, the vampires start behaving strangely . . . and half the senior class goes missing.

Deep Recon (Executioner #379)

by Don Pendleton Keith R. A. Decandido

Tensions are on the rise after a BATF agent's cover is blown during a gunrunning bust in the Florida Keys. There's a leak within the Feds and Mack Bolan is sent in to search and destroy before more lives are lost. But with highly trained ex-marines running the guns and dedicated to eliminating loose ends, Bolan knows infiltrating the unit could be a fatal assignment. (Contains detailed descriptions of violence.)

Diplomatic Implausibility (Star Trek)

by Keith R. A. Decandido

200 YEARS AGO: The expanding Klingon Empire found a frozen world rich in deposits of the mineral topaline. They named the planet taD -- Klingon for "frozen" -- and they called the people jeghpu'wI' -- conquered. FOUR YEARS AGO: The Klingon Empire invaded Cardassia, breaching the Khitomer Accords and causing a break with the Federation. On taD, depleted Klingon forces were overthrown in a small coup d'état, and the victorious rebels took advantage of the disruption to appeal for recognition from the Federation. NOW: The Klingons have returned to taD and re-established their control. But the stubborn rebels insist on Federation recognition. A solution to the diplomatic impasse must be found, a task that falls to the Federation's new ambassador to the Klingon Empire -- Worf. Worf thinks of himself as a fighter, not a negotiator, but the Federation disagrees. Now, for the sake of the Federation and the Empire, a Klingon warrior must weave a fragile peace out of a situation ripe for war!

Farscape: House of Cards

by Keith R. A. Decandido

Moya's crew visit a casino planet, and get tangled in its affairs. The story stays true to the characters on the show.

Fatal Error

by Keith R. A. Decandido

Take it apart, figure it out, put it back together. That's the ongoing mission of the U.S.S. da Vinci, commanded by Captain David Gold and his first officer, Commander Sonya Gomez, late of the Starship Enterprise and one of Starfleet's top engineers. They oversee a crack S.C.E. team composed of specialists in such diverse fields as tactical systems, alien cultures, computers, linguistics, and cryptography. Together they're ready to cope with just about every kind of high-tech challenge imaginable -- and a few that nobody could have imagined. For centuries, the planet Eerlik has had a thriving civilization, completely run, maintained, and administered by a giant sentient computer. But now that computer is breaking down and the desperate inhabitants are helpless to repair the damage. Only the crew of the U.S.S. da Vinci, accompanied by Geordi La Forge, can hope to fix the massive computer before the Eerlikkan society collapses entirely. Their mission grows more dangerous, however, when they discover evidence of sabotage -- and learn firsthand that hostile forces will do whatever it takes to stop Gold and his crew from saving the imperiled planet!

Gateways #4

by Keith R. A. Decandido

Once they moved from world to world in a single step, through innumerable doors that spanned the galaxy. They were masters of space, and to those who feared them, they were demons of air and darkness. But long ago they left their empire and their miraculous technology behind. Now someone has found the key to it, and all those doors have been Þung open. GATEWAYS DEMONS OF AIR AND DARKNESS A world near Deep Space 9 , threatened with destruction from the distant Delta Quadrant, becomes the focus of a massive rescue effort as Colonel Kira Nerys, her crew, and some unexpected allies Þght to avert disaster on a planetary scale. Meanwhile, as Lieutenant Nog and Ensign Thirishar ch'Thane search for a way to shut down the spatial portals forever, Quark becomes involved in a dangerous game that could determine, once and for all, who will control the Gateways.

Gateways #7: What Lay Beyond

by Diane Carey Christie Golden Robert Greenberger Peter David Keith R. A. Decandido Susan Wright

Created by the incalculably ancient Iconians, whose transcendent technology is quantum levels beyond that of the Federation and its allies, the Gateways offer instantaneous transport across unimaginable distances. Throughout the known galaxy, from Deep Space Nine to the New Frontier, from the Delta Quadrant to the bridge of the Starship Enterprise , the sudden reactivation of the Gateways has destabilized interstellar relations between planets and cultures previously separated by countless light-years. Starfleet's finest have coped with the crisis as best they can, but circumstances have forced several valiant commanders to leap through separate Gateways into the unknown. Captain James T. Kirk of the original Starship EnterpriseCaptain Jean-Luc Picard of Star Trek: The Next Generation®Colonel Kira Nerys of Deep Space NineCaptain Kathryn Janeway of the U. S. S. Voyager Captains Calhoun and Shelby of Star Trek : New FrontierCommander Nick Keller of the U. S. S. ChallengerAll of these heroes, for their own reasons, have taken the ultimate gamble: hurling themselves personally through a Gateway without any knowledge or forewarning of what lay beyond. Each must face their own unique challenge, struggling to find a way back to the ships and homes they left behind. And waiting behind at least one of the Gateways are the ageless Iconians themselves, the primordial architects of the mysterious portals causing chaos throughout the Milky Way galaxy. Where did they disappear to, many long eons ago, and what do they want now? The answer lies on the other side. . . . What Lay Beyond brings the Gateways saga to a spectacular finish, in an all-star collaboration by six popular, bestselling Star Trek authors. Among them, Diane Carey, Peter David, Keith R. A. Decandido, Christie Golden, Robert Greenberger, and Susan Wright have written dozens of Star Trek novels. This is their first mega-collaboration.

Gene Roddenberry's Andromeda: Destruction of Illusions

by Keith R. A. Decandido

Based on the TV series Gene Roddenberry's Andromeda. It tells what the Maru crew, and Tyr Anasazi, were doing in the months before they came to the Andromeda.

Genesis

by Keith R. A. Decandido

The Hive: a subterranean genetic research facility owned and operated by Umbrella, an immensely powerful corporation with interests in everything from human longevity to biowarfare. With computerized defenses and heavily armed human backup, the Hive is impregnable and invulnerable. Or so Umbrella believes. But something has gone fatally wrong. The Hive has lost containment of its most lethal and horrific creation: a virus that kills and reanimates human life, reducing the entire facility staff of five hundred men and women to mindless creatures with a single driving force -- hunger. And the key to stopping them rests with one young woman who cannot even remember who she is.

A Good Day to Die

by Gene Roddenberry Keith R. A. Decandido

BEGINNING AN ALL-NEW SERIES OF KLINGON ADVENTURES!These are the voyages of the Klingon Defense Force vesselI. K. S. Gorkon,part of the mighty new Chancellor class. Its mission: to explore strange new worlds. . . to seek out new life and new civilizations. . . . . . and to conquer them for the greater glory of the Klingon Empire!Newly inducted into the prestigious Order of theBat'leth,Captain Klag, son of M'Raq, leads the crew of theGorkoninto the unexplored Kavrot Sector to find new planets on which to plant the Klingon flag. There, they discover the Children of San-Tarah, a species with a warrior culture that rivals -- and perhaps exceeds -- the Klingons' own, living on a planet that would be a great addition to the Empire. Klag could call in General Talak's fleet to bring the world under the Klingons' heel -- but the San-Tarah offer Klag a challenge he cannot refuse. TheGorkoncrew and the San-Tarah will engage in several martial contests. If the Klingons lose, they will go and never trouble the planet again -- but if they are victorious, the San-Tarah will cede themselves to the Empire, and Klag will have singlehandedly conquered an entire world!The first tale in a glorious adventure that will be remembered in song and story throughout the Empire!

Have Tech, Will Travel

by Keith R. A. Decandido

Need a gigantic, marauding starship explored? Is your global computer system starting to break down? Call in the crack team from the Starfleet Corps of Engineers. Overseen by Captain Montgomery Scott from his office at Starfleet Headquarters, the S. C. E. can build, rebuild, program, reprogram, assemble, reassemble, or just figure out everything from alien replicators to doomsday machines. Just don't expect them to perform miracles -- unless they absolutely have to. Captain David Gold, his first officer Commander Sonya Gomez, and the crew of the U. S. S. da Vinci put their lives on the line to save a colony world threatened by a deadly alien and rescue a ship trappedin the ravages of interphase. Join Starfleet's miracle workers for a wrenching journey through the new frontier!

Have Tech, Will Travel

by Christie Golden Keith R. A. Decandido Kevin Dilmore

HAVE TECH, WILL TRAVEL STARFLEET CORPS OF ENGINEERS Need a gigantic, marauding starship explored? Is your global computer system starting to break down? Call in the crack team from the Starfleet Corps of Engineers. Overseen by Captain Montgomery Scott from his office at Starfleet Headquarters, the S.C.E. can build, rebuild, program, reprogram, assemble, reassemble, or just figure out everything from alien replicators to doomsday machines. Just don't expect them to perform miracles -- unless they absolutely have to. Captain David Gold, his first officer Commander Sonya Gomez, and the crew of the U.S.S. da Vinci put their lives on the line to save a colony world threatened by a deadly alien and rescue a ship trappedin the ravages of interphase. Join Starfleet's miracle workers for a wrenching journey through the new frontier! HAVE TECH WILL TRAVEL, SCE #1 contains the complete eBook editions of S.C.E. adventures #1-4.

Showing 1 through 25 of 72 results
Previous   Page: 1 2 3   Next

Help

Select your download format based upon: 1) how you want to read your book, and 2) compatibility with your reading tool. For more details, visit the Formats page under the Getting Started tab.

See and hear words read aloud
  • DAISY Text - See words on the screen and hear words being read aloud with the text-to-speech voice installed on your reading tool. Navigate by page, chapter, section, and more. Can also be used in audio-only mode. Compatible with many reading tools, including Bookshare’s free reading tools.
  • DAISY Text with Images - Similar to DAISY Text with the addition of images within the Text. Your reading tool must support images.
  • Read Now with Bookshare Web Reader - Read and see images directly from your Internet browser without downloading! Text-to-speech voicing and word highlighting are available on Google Chrome (extension installation required). Other browsers can be used with limited features. Learn more
Listen to books with audio only
  • DAISY Audio - Listen to books in audio-only mode with the high-quality Kendra voice by Ivona pre-installed. Navigate by page, chapter, section, and more. Must be used with a DAISY Audio compatible reading tool.
  • MP3 - Listen to books in audio-only mode with the high-quality Kendra voice by Ivona pre-installed. Navigate using tracks. Can be used with any MP3 player.
Read in Braille
  • BRF (Braille Ready Format) - Read with any BRF compatible refreshable braille display; navigate using the search or find feature.
  • DAISY Text - Read with any DAISY 3.0 compatible refreshable braille display, navigate by page, chapter, section, and more.
  • Embossed Braille - Use Bookshare’s DAISY Text or BRF formats to generate embossed braille.