Starfleet Corps Of Engineers. After the events of What Lay Beyond, the Gateways crisis has finally come to a close and Starfleet can rest easy, knowing that another threat to the galaxy has been stopped. Except for the Starfleet Corps of Engineers who, as usual, are left to clean up the mess. While on a mission to Tellar, the U.S.S. da Vinci gets a distress call from the planet Maeglin. Still reeling from a previous attack, the natives of Maeglin find themselves under siege by a horde of alien creatures that came through one of the Iconian Gateways and are now hell-bent on destroying the planet! Commander Sonya Gomez and her team of S.C.E. engineers must find a way to stop the rampaging monsters before it's too late!
The Order of the Bat'leth: founded after Kahless's ascension to Sto-Vo-Kor,the Order was tasked with rooting out dishonorable behavior and spreading the word of Kahless to the Klingon people. In the subsequent millennium, the Order has become more ceremonial, but now Chancellor Martok has called the Order back to its original function -- to preserve the cause of honor. Book Two: Captain Klag of the I. K. S. Gorkon --the newest inductee into the Order -- has given his word to the Children of San-Tarah that the Klingon Empire will leave them in peace. But Klag's old rival General Talak has ordered him to go back on his word and aid Talak in conquering the San-Tarah's world. Now Klag must stand against his fellow Klingons -- but will even his fellow members of the Order of the Bat'leth,not to mention his own crew, follow him into disobedience? Or will they betray him to Talak? The crew of the Gorkon faces its greatest trial in a glorious adventure that will be remembered in song and story throughout the Empire!
For centuries, the Elabrej believed that they were alone in the universe, and that no sentient life existed outside their home star system. But their certainty is shattered when a controversial exploration vessel of their own making encounters - and fires upon - an alien ship. The aliens return fire and destroy them - and then come to Elabrej to investigate. Meanwhile the crew of the I.K.S. Gorkon, exploring the uncharted Kavrot sector, learn that their brother ship, the I.K.S. Kravokh, was attacked by an unknown alien vessel and subsequently destroyed it. After setting a course to investigate this new people, the Kravokh disappears - but a massive alien fleet is gathering at its last known location. Captain Klag must find out what happened to the Kravokh, and who this unknown foe of the Empire may be...
Ten of the most fertile imaginations in science fiction and fantasy come together in one book to create new worlds, new universes, new times, new places, and new realities. Master of alternate history Harry Turtledove tells a story of the future that casts a frightening light on the present. Award-winners Adam-Troy Castro and Janet Berliner provide two tales of very different kinds of magic. Old master Charles L. Harness is here, as are relative newcomers Aaron Rosenberg, Daniel Pearlman, and H. Courreges LeBlanc. Sarah Zettel looks at the future of computers, Nancy Jane Moore considers the future of gender roles, and bestselling author Craig Shaw Gardner visits a planet called Elvis. Assembled by bestselling author/anthologist Keith R.A. DeCandido, this book will take you on a journey through ten writers' wildest imaginings....
STARFLEET CORPS OF ENGINEERS. One of the S.C.E.'s top officers, Commander Sonya Gomez, is assigned to supervise a project on the crystal planet of Sarindar -- helping the reclusive and hostile Nalori harness a valuable new ore. Morale is low and the project is behind schedule. Gomez must get the workers up to speed and on track -- a task made more difficult by the Nalori workers, who do not want her there even though their government does. Just when Gomez begins to gain their trust, two workers are killed by a mysterious local animal called a shii. Gomez must learn the secret of the shii before it kills again.... The first in a gripping, all-new two-part adventure!
STARFLEET CORPS OF ENGINEERS. Long believed to be just a Nalori myth, the shii has turned out to he devastatingly real! The monster -- seemingly invulnerable, undeniably powerful, and completely ruthless -- as carved a swath through the Nalori construction project on the crystal planet of Sarindar. The project's supervisor, Commander Sonya Gomez, must find a way to stop the deadly creature before It destroys the entire project and its workers. But when the truth behind the shii is revealed, Gomez realizes that even one of the S.C.E.'s top officers may not be able to solve every problem... The exciting conclusion to the gripping, all-new two-pail adventure!
STAR TREK ™ S.C.E. #66 STARFLEET CORPS OF ENGINEERS WHAT'S PAST A special six-part S.C.E. event that flashes back to previous adventures of the S.C.E. crew from the 23rd century to the height of the Dominion War, with special guests from all across the Star Trek universe! 2365-2368: Starfleet Academy graduate Sonya Gomez has received her dream assignment: the Starship EnterpriseTM. Captained by Jean-Luc Picard and working under the supervision of Chief Engineer Geordi La Forge, Gomez hopes to make her mark on the flagship. Her initial months are difficult -- an incident involving Picard and a cup of hot chocolate is followed by a brutal encounter with the Borg -- but Gomez slowly begins to find her place on the Enterprise even as the ship deals with crises, from the Pakleds to the Ferengi to a return engagement with the Borg. But it is her colleague, Kieran Duffy, who proves to be her greatest challenge, as the driven young woman must decide if a relationship is something that fits with her notion of a Starfleet career.... MANY SPLENDORS
STARFLEET CORPS OF ENGINEERSTheir motto: Have tech, will travelNeed to build a subspace accelerator while under attack by a deadly local predator? Need to rescue a starship from interphase without getting trapped there yourself? Call in the Starfleet Corps of Engineers team, specifically the crack team from theU. S. S. da Vinci. Under the guidance of Captain David Gold and his first officer, formerStarship Enterprise engineer Commander Sonya Gomez, the crew of theda Vincican construct six impossible things before breakfast. Overseen by Captain Montgomery Scott from his office at Starfleet Headquarters, the S. C. E. crew put their lives on the line to rescue a space station from catastrophe, and face off against a deadly alien race of technology thieves with the aid of Lieutenant Nog from Space StationDeep Space 9 .
STARFLEET CORPS OF ENGINEERS. Their motto: Have tech, will travel Need to build a subspace accelerator while under attack by a deadly local predator? Need to rescue a starship from interphase without getting trapped there yourself? Call in the Starfleet Corps of Engineers team, specifically the crack team from the U.S.S. da Vinci. Under the guidance of Captain David Gold and his first officer, former Starship Enterprise engineer Commander Sonya Gomez, the crew of the da Vinci can construct six impossible things before breakfast. Overseen by Captain Montgomery Scott from his office at Starfleet Headquarters, the S.C.E. crew put their lives on the line to rescue a space station from catastrophe, and face off against a deadly alien race of technology thieves with the aid of Lieutenant Nog from Space Station Deep Space 9 . MIRACLE WORKERS, SCE #2 contains the complete eBook editions of S.C.E. adventures #5-8.
Following the events of Resident Evil: Apocalypse, the beautiful, dangerous, enigmatic Alice returns, and this time she and her fellow survivor Carlos Olivera are running with a pack of humans led by a new ally, Claire Redfield. Together they are cutting through the wastelands of the United States on a long trek to Alaska. Hunted by the minions of the scheming Dr. Isaacs, Alice has zombies hungry for her flesh and the Umbrella Corporation's monstrous lab rats hungry for her blood...while Alice herself hungers only for revenge.
Four novellas by the most popular Star Trek authors finds the intrepid Starfleet Corps of Engineers called in to fix urgent crucial situations: a distress call, rampaging monsters, a reactor and a city. The Starfleet Corps of Engineers, the top flight of technical specialists, face four of their most challenging missions yet. In THE RIDDLED POST the S.C.E. responds to an urgent distress call from an outpost that has been attacked by something that can penetrate shields. GATEWAYS EPILOGUE finds the S.C.E. facing a horde of rampaging monsters that have been let loose on the planet Maeglin. In AMBUSH, they must fix a reactor crucial to a mining operation, but the malevolent aliens who damaged it are still around. And in SOME ASSEMBLY REQUIRED, the citizens of Keorga are counting on the Corps to save their largest city.
Whenever there's a need to fix, repair, or salvage, Starfleet calls in the crack S. C. E. team on the U. S. S. da Vinci. Under the command of Captain David Gold and Commander Sonya Gomez, the S. C. E. solves the unsolvable, from finding a Starfleet vessel lost inside a holographic ship to doping out new technology captured during the Dominion War. However, the da Vinci's mission to Galvan VI will prove to be the S. C. E. 's greatest challenge to date, as they must salvage the U. S. S. Orion from the turbulent atmosphere of a gas giant. As if that wasn't enough, the Orion is carrying the prototype of the deadly Wildfire device -- a protomatter warhead that can ignite gas giants into stars -- and the planet seems to be home to a strange alien life-form that may have been responsible for the Orion 's destruction!Wildfirecontains the complete eBook editions of S. C. E. adventures #20-24:Enigma Ship, War Stories Book 1, War Stories Book 2, Wildfire Book 1,andWildfire Book 2.
Starfleet Corps of Engineers. When a new security guard reports for duty, it sets da Vinci security chief Domenica Corsi off in ways that confuse both her staff and her sometime lover Fabian Stevens. When Stevens confronts her, it only makes matters worse -- until Corsi takes Stevens into her confidence ... Ten years ago, Corsi served on the U.S.S. Roosevelt. On a trip to the Federation world of Izar, Corsi was assigned to work with a local peace officer named Christine Vale to try to solve a multiple homicide. But the trail of evidence leads down a road Corsi refuses to take -- a decision that will have tragic consequences for the young officer.
Having recovered from the catastrophic events of Wildfire, the Starfleet Corps of Engineers team on the U.S.S. da Vinci meets its new second officer: Mor glasch Tev, an arrogant Tellarite who's the best there is -- and he knows it. Even as Captain Gold and Commander Gomez get used to their acerbic new officer, the S.C.E. team faces crises in its own solar system. A strange vessel appears in the middle of San Francisco that the S.C.E. must deal with -- aided by engineers extraordinaire Montgomery Scott and Miles O'Brien. Then they have to help the Venus terraforming team -- a mission that brings Bynar computer expert Soloman to a difficult crossroads. That's only the beginning of the challenges for the Corps as it faces a Ferengi with a time machine, a prison colony in a black hole -- and a mission from the Dominion War that comes back to haunt the da Vinci crew in more ways than one. . . .
These are the voyages of the U.S.S. da Vinci. Their mission: to solve the problems of the galaxy, one disaster at a time. Starfleet veteran Captain David Gold, along with his crack Starfleet Corps of Engineers team lead by former Starship Enterprise TM engineer Commander Sonya Gomez, travel throughout the Federation and beyond to fix the unfixable, repair the irreparable, and solve the unsolvable. Whether it's an artificial planetary ring that was damaged during the Dominion War, an out-of-control generation ship, a weapons inspection gone horribly wrong, shutting down a crashed probe, solving a centuries-old medical mystery, or clearing a sargasso sea of derelict ships, the S.C.E. is on the case! But the problems they face aren't just technical; Tev must confront the demons of his past, Lense must confront the demons of her present, Gold faces a crisis of leadership on his own ship, and Gomez must lead an away team into the middle of a brutal ground war. Plus the da Vinci crew must find a way to work with their Klingon counterparts in a deadly rescue mission. Grand Designs contains the complete eBook editions of S.C.E. adventures #37-42 Ring Around the Sky, Orphans, Grand Designs, Failsafe, Bitter Medicine, and Sargasso Sector, all previously released separately.
Whenever there's a need to fix, repair, or salvage, Starfleet calls in the crack S.C.E. team on the U.S.S. da Vinci. Under the command of Captain David Gold and Commander Sonya Gomez, the S.C.E. solves the unsolvable, from finding a Starfleet vessel lost inside a holographic ship to doping out new technology captured during the Dominion War. However, the da Vinci's mission to Galvan VI will prove to be the S.C.E.'s greatest challenge to date, as they must salvage the U.S.S. Orion from the turbulent atmosphere of a gas giant. As if that wasn't enough, the Orion is carrying the prototype of the deadly Wildfire device -- a protomatter warhead that can ignite gas giants into stars -- and the planet seems to be home to a strange alien life-form that may have been responsible for the Orion 's destruction! Wildfire contains the complete eBook editions of S.C.E. adventures #20-24: Enigma Ship, War Stories Book 1, War Stories Book 2, Wildfire Book 1, and Wildfire Book 2.
The Dominion War has been over for a year, but its legacy lives on. Commander Sonya Gomez, former Starship EnterpriseTM engineer, and her crack Starfleet Corps of Engineers team on the U.S.S. da Vinci find themselves dealing with many permutations of that legacy. Two mysterious murders on the da Vinci lead to the Gamma Quadrant and a Dominion base. A pre-warp planet occupied by the Dominion still has scars from both sides of that conflict. Plus Gomez, computer expert Soloman, and Security Chief Corsi are haunted by demons from their past. But the greatest threat of all comes from a visit to Deep Space 9TM. A fissure has opened up between realities, endangering the very existence of the Bajoran system -- and also stranding Doctors Lense and Bashir on a war-torn planet from which they may never escape.
Uneasy Peace. Worlds In Flux. Tests Of Faith. The Final Episode Was Only The Beginning. The Dominion War is over...or is it? Three months after the Allied victory against the invaders from the Gamma Quadrant, a surprise attack awakens the fear of renewed hostilities. At the same time, a senseless murder sets a space station commander on a path that will test the limits of her faith...while a strange discovery within the plasma storms of the Badlands propels an old soldier toward a rendezvous with destiny. Elsewhere, amidst the ruins of an ancient civilization, a young man is about to embark on a dangerous quest to fill the hole in his life -- one left by the loss of his father. So begins the unprecedented, authorized continuation of Star Trek: Deep Space Nine®, springing from the seven-year television odyssey of Captain Benjamin Sisko and his crew aboard a Federation starbase at the edge of the final frontier. Following the serial format and evolving character arcs that were the hallmarks of the TV series, the new Deep Space Nine novels pick up where the show left off, daring to imagine what happened after the final episode. Now the first five tales of that critically acclaimed storyline are collected in one massive volume. Originally published as the two-part Avatar, Abyss, Demons of Air and Darkness, and the novella "Horn and Ivory," Twist of Faith revisits the aftermath of the Dominion War, the pivotal planet Bajor, its mysterious connection to the timeless Prophets of the wormhole, as well as the familiar faces, new friends, and uncertain allies whose fates intertwine at the crossroads of the galaxy. With an introduction by New York Times bestselling author David R. George III (Mission: Gamma -- Twilight; The Lost Era: Serpents Among the Ruins; the Crucible trilogy), Twist of Faith takes the Deep Space Nine saga to a new level...exploring what was left behind, and what awaits beyond.
Within every federation and every empire, behind every hero and every villain, there are the worlds that define them. In the aftermath of Unity and in the daring tradition of Spock's World, The Final Reflection, and A Stitch in Time, the civilizations most closely tied to Star Trek: Deep Space Nine can now be experienced as never before...in tales both sweeping and intimate, reflective and prophetic, eerily familiar and utterly alien. FERENGINAR: Quark's profit-driven homeworld is rocked with scandal as shocking allegations involving his brother's first wife, the mother of Nog, threaten to overthrow Rom as Grand Nagus of the Ferengi Alliance. Making matters worse, Quark has been recruited by Rom's political adversaries to join their coup d'état, with guarantees of all Quark ever dreamed if they succeed in taking his brother down. While Ferenginar's future teeters on the edge, the pregnancy of Rom's current wife, Leeta, takes a difficult turn for both mother and child. THE DOMINION: Since its defeat in the war for the Alpha Quadrant, the Great Link -- the living totality of the shape-shifting Founders -- has struggled with questions. At its moment of greatest doubt, its fate, and that of the Dominion itself, is tied to Odo's investigation of his kind's true motives for sending a hundred infant changelings out into the galaxy. As Odo searches for answers and takes a hard look at his past choices, Taran'atar reaches a turning point in his own quest for clarity...one from which there may be no going back.
Some say the line between good and evil is narrower than we imagine -- a divide as subtle as a mirror, and perhaps just as deep. To peer into its black, reflective glass is to know the dark potential we each possess, and we cross that obsidian boundary at our peril . . . into a world where we no longer recognize who we are or what we believed ourselves capable of. In the late twenty-fourth century, decades after the fall of the once-mighty Terran Empire, the Klingon-Cardassian Alliance dominates the worlds that, in another reality, made up the United Federation of Planets. Humanity and its former subject races are now bound together by their shared oppression, slaves to their cruel and brutal conquerors. But a downtrodden few have found the courage and the strength of will to act. Inspired by visitors from another continuum to fight for their freedom, they have rekindled hope . . . and rediscovered an ancient truth: that every revolution begins with a vision. Star Trek: VOYAGER ®A rebel ship commanded by a former slave named Chakotay attempts to evade pursuit in the Badlands . . . only to encounter a strange ship that was catapulted seventy thousand light-years across the galaxy. On board the craft are two aliens, one of whom has the potential to completely alter the balance of power within the Alliance. But as both sides of the struggle race to get to the stranger first, treachery throws all schemes into a tailspin. Star Trek: NEW FRONTIER ®Following the Terran Empire's collapse, its longtime rival, the Romulan Star Empire, has absorbed many of the fringe civilizations spread across that part of the galaxy. One of the Romulans' slaves is M'k'nzy of Calhoun, a savage and unpredictable Xenexian who dreams of death . . . and who learns the value of freedom from the unlikeliest of teachers, a Romulan named Soleta. Star Trek: DEEP SPACE NINE ®One fallen dictator's struggle to regain her power and her position leads to the discovery of a bold rebel plan for a decisive military strike against the Alliance. But while Kira Nerys navigates the dangerous road of politics, sex, and military intrigue that she believes will lead her back to reclaiming the Intendancy, cracks form in the rebel leadership, leading to a showdown that will change the course of the Mirror Universe.
The cataclysmic events of Star Trek: Destiny have devastated known space. Worlds have fallen. Lives have been destroyed. And in the uneasy weeks that follow, the survivors of the holocaust continue to be tested to the limits of their endurance. But strange and mysterious occurrences are destabilizing the galaxy's battle-weary Allies even further. In the Federation, efforts to replenish diminished resources and give succor to millions of evacuees are thwarted at every turn. On the borders of the battered Klingon Empire, the devious Kinshaya sense weakness -- and opportunity. In Romulan space, the already-fractured empire is dangerously close to civil war. As events undermining the quadrant's attempts to heal itself become increasingly widespread, one man begins to understand what is truly unfolding. Sonek Pran -- teacher, diplomat, and sometime adviser to the Federation President -- perceives a pattern in the seeming randomness. And as each new piece of evidence falls into place, a disturbing picture encompassing half the galaxy begins to take shape...revealing a challenge to the Federation and its allies utterly unlike anything they have faced before.
Following the surprise resignation of Federation President Min Zife after the disastrous Tezwa affair, Nan Bacco of Cestus III has won a hotly contested election to become the new chief executive of over one hundred fifty planetary civilizations and their colonies. But no sooner does she take office than the Romulan Star Empire falls into chaos. With tensions already high, a Reman refugee ship is sighted approaching a Federation outpost, its intentions unknown. As the first year of the Bacco Administration unfolds, the Federation Council is slow to work with its new president, and not always supportive of her policies or her appointments to key council positions; a successful first contact suddenly becomes a diplomatic disaster; and the sins of President Zife prove difficult to lay to rest...as one celebrated Starfleet officer's career reaches a turning point.
A new Federation President has been elected, and his first order of business is to attempt to restore the alliance with the Klingon Empire. To that end, he sends Captain Picard to Deep Space 9, in the hopes that Picard's relationship with Chancellor Gowron might lead to a normalization of relations. At first, things go well, as Gowron agrees to meet with Picard and Captain Sisko of DS9 on a neutral planet -- but when their runabout is shot down, it's up to Commanders Worf and Data to find out the truth before their captains are killed!
BEGINNING AN ALL-NEW SERIES OF KLINGON ADVENTURES! These are the voyages of the Klingon Defense Force vessel I.K.S. Gorkon, part of the mighty new Chancellor class. Its mission: to explore strange new worlds...to seek out new life and new civilizations... ...and to conquer them for the greater glory of the Klingon Empire! Newly inducted into the prestigious Order of the Bat'leth, Captain Klag, son of M'Raq, leads the crew of the Gorkon into the unexplored Kavrot Sector to find new planets on which to plant the Klingon flag. There, they discover the Children of San-Tarah, a species with a warrior culture that rivals -- and perhaps exceeds -- the Klingons' own, living on a planet that would be a great addition to the Empire. Klag could call in General Talak's fleet to bring the world under the Klingons' heel -- but the San-Tarah offer Klag a challenge he cannot refuse. The Gorkon crew and the San-Tarah will engage in several martial contests. If the Klingons lose, they will go and never trouble the planet again -- but if they are victorious, the San-Tarah will cede themselves to the Empire, and Klag will have singlehandedly conquered an entire world! The first tale in a glorious adventure that will be remembered in song and story throughout the Empire!
For centuries, the Elabrej firmly believed that they were alone in the universe, and that no sentient life existed outside their home star system. But their beliefs are shattered when a controversial exploration vessel of their own making encounters -- and fires upon -- an alien ship. The aliens return fire and destroy them -- then come to Elabrej to investigate.... The Klingon Empire While exploring the uncharted Kavrot Sector, the crew of the I.K.S. Gorkon learn that their brother ship, the I.K.S. Kravokh, was fired on by an alien vessel and subsequently destroyed it. After setting course to investigate this new people, the Kravokh disappears -- but a massive alien fleet is gathering at their last known location. Captain Klag must determine what has happened to the Kravokh, and who this new foe of the empire is.... As two civilizations prepare for war, the secret agendas of both the Elabrej oligarchs and Klingon Imperial Intelligence may serve only to deepen the conflict -- and Captain Klag may also face a mutiny.