After World War III, a torn and devastated world is split between science and magic. A group of scientists with a super computer pit themselves against a group of politicians whose followers are desperate enough to believe anything. But in the end, nothing is what it seems and no one is to be trusted.
Have you found out about the Big Engine? It's all around us, you know--can't you hear it even now?
Fritz Leiber (1910-1992) may be best known as a fantasy writer, but he published widely and successfully in the horror and science fiction fields. One of his major SF creations is the Change War, a series of stories and short novels about rival time-traveling forces locked in a bitter, ages-long struggle for control of the human universe where battles alter history and then change it again until there is no certainty about what might once have happened. The most notable work of the series is the Hugo Award-winning novel The Big Time, in which doctors, entertainers, and wounded soldiers find themselves treacherously trapped with an activated atomic bomb inside the Place, a room existing outside of space-time. Leiber creates a tense, claustrophobic SF mystery, and a brilliant, unique locked-room whodunit. In addition to the Hugo, Nebula, Derleth, Lovecraft, and World Fantasy Awards, Fritz Leiber received the Grand Master of Fantasy (Gandalf) Award, the Life Achievement Lovecraft Award, and the Grand Master Nebula Award.
Assembled here is a selection of Mr. Leiber's best horrific tales, many of which have been virtually unobtainable for decades. From the riveting "Spider Mansion" and "The Phantom Slayer" from Weird Tales to the more recent "Lie Still, Snow White" and "Black Has Its Charms" from rare, small-press magazines, this collection provides an overview of Leiber's fifty-plus years as an acknowledged master of the weird tale.While much of Leiber's seminal science fiction and fantasy remains in print, his work in the field of supernatural horror has been sadly neglected until now. This edition was edited by John Pelan and Steve Savile.
Wysten Turner is a Brit visiting America after it's great war with Russia. He meets a woman with a tale of woe in the streets of New York. Her boyfriend is a professional wrestler who beats her. She begs Turner to help her escape him, but is the situation as straight forward as it seems? Nominated for a Retro Hugo Award.
What if half the world's population (the female half) practiced witchcraft and kept it a secret from men? Norman Saylor, a professor of ethnology, discovers that his wife, Tansy, has put his research in the field of "Negro Conjure Magic" into practice for the sake of protecting him from other spell-casting faculty wives who wish to further their own husbands' careers. A man of science, Norman has only an academic interest in the subject of magic and superstition, and forces Tansy to cease all her workings and to burn all her charms. As soon as Norman burns the last charm, things start to fall apart. He has a run-in with a former student, his student secretary accuses him of having seduced her, and he is passed over for a promotion that seemed certain. Norman begins to have more than his fair share of small accidents: cutting himself while shaving, stepping on carpet tacks, cutting his hand with a letter opener, and more. He begins to imagine that there is a dark presence exploiting his fear of trucks. Tansy takes his curse upon herself, forcing him to overcome his disbelief and use witchcraft to save his wife's body--and her soul. Originally published in 1953, Conjure Wife is considered a modern classic of horror-fantasy and has been adapted for film three times: Burn, Witch Burn (1962), Weird Woman (1944), and Witch's Brew (1980). Yet another film remake is in the works.
Here is a modern tale of an inner-directed sorcerer and an outer-directed sorcerer's apprentice. Fritz Leiber is a master of magic realism and dark fantasy.
Assembled from magazine submissions, fanzines, and even "lost" manuscripts discovered among the author's personal papers, Day Dark, Night Bright includes the following short stories: "Time Fighter," "Femmequin 973," "Night Passage," "Moon Duel," "Later Than You Think," "Mirror," "The 64-Square MadHouse," "All the Weed in the World," "The Mutant's Brother," "The Man Who Was Married to Space and Time," "Thought" "Crystal Prison," "Bullet Was His Name," "Success," "To Make a Roman Holiday," "Bread Overhead," "The Reward," "Taboo," "Business of Killing," and "Day Dark, Night Bright. " See why Fritz Leiber is a must-read for any fan of science fiction, fantasy, or horror. Suspense, surprise, wit, and weirdness--they are all here for old fans to welcome back and new readers to discover.
Gather, Darkness! is a science fiction classic. It tells the story of Armon Jarles, a man on the edge, living amidst the disputes of two rival powers at large in the world. Three-hundred sixty years after a nuclear holocaust ravaged mankind, throwing society back into the dark ages, the world is fraught with chaos and superstition. The new rulers over the masses of humanity are the techno-priests of the Great God, endowed with scientific knowledge lost to the rest of humanity. Jarles, originally of peasant descent, rises to become a priest of the Great God. He knows the gospel propagated by the priests to be a fraud, based on illusion and trickery. Even more offensive to him is the paucity of true believers among the priesthood. One day he rebels against his priestly training and attempts to incite the peasants to rise up and demand freedom, but they are not ready. Jarles is not the only dissenter trying to sabotage and expose the false theocracy of the priesthood---witchcraft is slowly gaining strength and support among the populace. Although Jarles is unaware, his rebellion against the power of the priests is about to throw him headlong into the middle of the greatest holy war the world has ever seen.
Hugo and Nebula Award-winning Fritz Leiber is a science fiction grand master with an unparalleled ability to discern the stranger side of the universe. The Green Millennium is set in a futuristic human society based on our own. The regimented, regulated, and bureaucratized lifestyle led by the misanthropic Phil Gish leaves him feeling vaguely dissatisfied and emotionally cut off from other people. He is surprised when a pure green cat appears in his room, a cat who makes him feel happier and more alive than he has ever felt. Phil decides to call the cat Lucky, hoping his life will take a turn for the better. If you consider different as change for the better, then Gish really has something in Lucky--something that everyone else wants--including the mob, the FBI, some nude aliens, and a gorgeous mystery woman. When Lucky seems to vanish into thin air, Phil will do anything to get him back, even if it means challenging the very powers that rule his world.
Assembled from magazine submissions, fanzines, and even "lost" manuscripts discovered amongst the author's personal papers, Horrible Imaginings includes the following short stories: "Horrible Imaginings," "The Automatic Pistol," "Crazy Annaoj," "The Hound," "Alice and the Allergy," "Skinny's Wonderful," "Answering Service," "Scream Wolf," "Mysterious Doings in the Metropolitan Museum," "When Brahma Wakes," "The Glove," "The Girl With the Hungry Eyes," "While Set Fled," "Diary in the Snow," and "The Ghost Light. " See why Fritz Leiber is a must-read for any fan of science fiction, fantasy, or horror. Suspense, surprise, wit, and weirdness--they are all here for old fans to welcome back and new readers to discover.
Fritz Leiber's iconic sword-and-sorcery adventurers Fafhrd and the Gray Mouser share the pages with drunkard-turned-unlikely-hero Spar in this pairing of award-winning novellas Gentleman barbarian Fafhrd, son of a northern Snow Witch, flees his family's homeland to join a foreign lover and escape his mother's control. Cynical thief the Gray Mouser has a mysterious past, but no one doubts his deadly skill at swordsmanship. When the two meet, each recognizes a kindred spirit in the other. No gem dealer's stock is safe and no gambler will go unfleeced while Fafhrd and the Gray Mouser live--but the deadly chain of events that forges their adventurous partnership means they are truly ill met in Lankhmar. Spar has no memory of his early life, no hope for a better future, no concerns other than how to obtain his next drink. A good day is one when he can avoid the abuse of his barkeep boss aboard the Windrush. But when a mysterious talking cat starts putting ideas into Spar's head, things begin to change. There's a larger universe out there than Spar has ever dreamed of. His destiny beckons--if only he can escape the ship of shadows.
Ramsey Campbell, the highly regarded British horror author called him, "the greatest living writer of supernatural horror fiction". Drawing many of his own themes from Shakespeare, Edgar Allen Poe, and H.P Lovecraft, master manipulator Fritz Leiber is a worldwide legend within the Fantasy genre, actually having coined the term "Sword and Sorcery" that would describe the sub-genre he would more than help create. While THE LORD OF THE RINGS took the world by storm, Leiber's fantastic but thoroughly flawed anti-heroes, Fafhrd and Grey Mouser, adventured and stumbled deep within the caves of Inner Earth as well, albeit a different one than Tolkien's. They wondered and wandered to the edges of the Outer Sea, across the Land of Nehwon and throughout every nook and cranny of gothic Lankhmar, Nehwon's grandest and most mystically corrupt city. Lankhmar is Leiber's fully realized, vivid, incarnation of urban decay and civilization's corroding effect on the human psyche. Fafhrd and Mouse are not innocents; their world is no land of honor and righteousness. It is a world of human complexities and violent action, of discovery and mystery, of swords and sorcery.
They are the aliens among us--and their ways and wonders are stranger than extraterrestrials!
Anybody who wanted to escape death could, by paying a very simple price--denial of life!
They were two desperate scavengers in a no-man's land of radiation and death. Living in a kill or be killed world. Can they fin a new life and hope? A grim, grisly post-apocalypse story.
They were just a Shakespearean troupe- they couldn't be connected with the Change Wars-or could they? The troupers of the Big Time lack no art to sway a crowd- or to change all history!
Fritz Leiber (1910-1992) may be best known as a fantasy writer, but he published widely and successfully in the horror and science fiction fields. His fiction won the Hugo, Nebula, Derleth, Gandalf, Lovecraft, and World Fantasy Awards, and he was honored with the Life Achievement Lovecraft Award and the Grand Master Nebula Award. One of his best novels is the classic dark fantasy Our Lady of Darkness (1978 winner of the World Fantasy Award. Our Lady of Darkness introduces San Francisco horror writer Franz Westen. While studying his beloved city through binoculars from his apartment window, he is astonished to see a mysterious figure waving at him from a hilltop two miles away. He walks to Corona Heights and looks back at his building, to discover the figure waving at him from his apartment window--and to find himself caught in a century-spanning curse that may have destroyed Clark Ashton Smith and Jack London
The dark star passed, bringing with it eternal night and turning history into incredible myth in a single generation! In this story of desperation and courage a family believing themselves to be the last humans alive on Earth must fight daily against a cold uncaring universe. Fritz Leiber won multiple Hugo, Nebula, and World Fantasy awards. This story shows him at the height of his prowess.
Fritz Leiber's work bridges the gap between the pulp era of H. P. Lovecraft and the paperback era of P. K. Dick, and arguably is as influential as both these authors. From a historical context, Leiber, in fact, knew both of the authors, and his work can be seen as a bridge connecting the many different flavors of genres of science fiction, fantasy, and horror. Edited by award-winning editors Jonathan Strahan and Charles Brown, this new collection of the grand master's fiction covers all facets of his work, and features an Introduction by Neil Gaiman and an Afterword by Michael Chabon.
Fresh from its original appearance in a limited edition from small press Midnight House, this collection follows the acclaimed title The Black Gondolier and Other Stories and is also edited by John Pelan and Steve Savile. Smoke Ghost & Other Apparitions is a new collection of stories by Fritz Leiber. Assembled here is a selection of Mr. Leiber's best horrific tales, many of which are previously uncollected and have been virtually unobtainable for decades. During his more than fifty years of writing, Leiber was an acknowledged master of the weird tale, and the stories in this collection include works originally published in the magazines from the 1940s onward, including such venues as Unknown, Thrilling Mystery, Startling Stories, and Fantasy, and also works published over the decades in such places as Rogue, The Magazine of Fantasy & Science Fiction, Mike Shayne's Mystery Magazine, and the acclaimed horror specialty magazine Whispers 13-14. Besides "Smoke Ghost" (1941), the stories include "Cry Witch!" (1951), "I'm Looking for Jeff" (1952), "Ms. Found in a Maelstrom" (1959), "The Button Molder" (1979), "Dark Wings" (1976), and "The Enormous Bedroom" (2001), which is original to this volume. While much of Leiber's seminal science fiction and fantasy remain in print, his work in the field of supernatural horror has been sadly neglected until now.
While THE LORD OF THE RINGS took the world by storm, Fritz Leiber's fantastic but thoroughly flawed anti-heroes, Fafhrd and Gray Mouser, adventured and stumbled deep within the caves of Inner Earth as well. They wondered and wandered to the edges of the Outer Sea, across the Land of Nehwon and throughout every nook and cranny of gothic Lankhmar, Nehwon's grandest and most mystically corrupt city. Lankhmar, is Leiber's fully-realized, vivid incarnation of urban decay and civilization's corroding effect on the human psyche. Fafhrd and Mouse are not innocents; their world is no land of honor and righteousness. It is a world of human complexities and violent action, of discovery and mystery, of swords and sorcery. SWORDS AGAINST DEATH, the second volume in the Lankhmar series, finds Fafhrd and the Gray Mouser beginning their real journey. Their hearts altered by the loss of first true love, they embark on a long and winding path of drunken debauchery and womanizing until crossing paths with two cross wizards, Sheelba of the Eyeless Face and Ningauble of the Seven Eyes. A most violent of clashes ensues. Fafhrd and the Gray Mouser descend into Thieves House to discover the exacting skill of the united backstabbing Thieves of Lankhmar and their rival guild, The Slayer's Brotherhood, the city's unionized killers. They would wander along The Bleak Shore to a howling tower to show how fear isn't the product of murder but the cause. Fafhrd and the Gray Mouser must resume their plundering and drunken debauchery until once again darkness had taken the balance for its favor and then a change would come. These are just a few of the encounters our swindling swordsmen will willingly endure in ridding their hearts of their first true loves. But did they know it would make them indentured swordsman servants to their former foes, the formidable Sheelba and Ningauble?
Fafhrd and Mouse are not innocents; their world is no land of honor and righteousness. It is a world of human complexities and violent action, of discovery and mystery, of swords and sorcery. With Swords Against Wizardry, the fourth installment of the Lankhmar series, the story unfolds behind the curtain in the Witch's Tent. Fafhrd and Gray Mouser are there to consult a sorceress who holds the secret to their escape, but when would they ever need to escape? Would they need this knowledge when they journey to Stardock? Where is there to escape up there? No doubt the icy seduction of "the cruel one," with her greed for both gore and graciousness, could offer them several ways out. Their luck has been good so far; one way out should work. Their luck continues as thieves. They are the best thieves in Lankhmar until better positions arise: the Lords of Quarmall. Gray Mouser and Fafhrd steal a kingdom within a hill and declare themselves lords. Before The Lord of the Rings took the world by storm, Leiber's fantastic but thoroughly flawed antiheroes, Fafhrd and Gray Mouser, adventured deep within the caves of Inner Earth, albeit a different one. They wondered and wandered to the edges of the Outer Sea, across the Land of Nehwon and throughout every nook and cranny of gothic Lankhmar, Nehwon's grandest and most mystically corrupt city. Lankhmar is Leiber's fully realized, vivid incarnation of urban decay and civilization's corroding effect on the human psyche. Drawing on themes from Shakespeare, Edgar Allan Poe, and H. P. Lovecraft, master manipulator Fritz Leiber is a worldwide legend within the fantasy genre and actually coined the term Sword and Sorcery that describes the subgenre he helped create.
Swords and Deviltry, the first book of Leiber's landmark series, introduces us to a strange world where our two strangers find the familiar in themselves and discover the icy power of female magic. Three master-magician femme fatales and a sprightly lad illuminate the bonds between father and son, the relationship between the bravado of the imagination and the courage of fools. A hedge wizard explains the cold war between the sexes. Mouse and Fafhrd meet again and learn the truth of how Mouse became the Gray Mouser. Together they traverse the smoke and mirrors of Lankhmar learning more and more of the foggy world in which they live, mapping the sinister silent symptoms of the never-ending night smog. They follow the night smog's relation to the region's longing for larceny and the hazy opiate of vanity. Last but certainly not least, they experience the pleasures and pains of the City of Sevenscore Thousand Smokers that will lead them to countless more adventures and misadventures.
In Swords and Ice Magic, Fafhrd and Gray Mouser discover how the sadness of the Executioner creates a macabre dance from the point of view of the choreographer. Beauties and beasts explain the dual nature of all life's creatures. Trapped in the Shadowland, our dogmatic duo finds the dualities of swords and needles, maps and territories, girls and demons, mortals and gods, learning of the mischievous vanity of the gods. Lost at sea, Gray Mouser becomes a natural philosopher, drifting, captive of the Great Equatorial Current. He wonders about fire and ice, about women and men, until they arrive at Rime Isle, a tragic comedy of a place, wandering gods and restless mortals, a comedy with puppets and puppet masters. Before The Lord of the Rings took the world by storm, Leiber's fantastic but thoroughly flawed antiheroes, Fafhrd and Gray Mouser, adventured deep within the caves of Inner Earth, albeit a different one. They wondered and wandered to the edges of the Outer Sea, across the Land of Nehwon and throughout every nook and cranny of gothic Lankhmar, Nehwon's grandest and most mystically corrupt city. Lankhmar is Leiber's fully realized, vivid incarnation of urban decay and civilization's corroding effect on the human psyche.
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