An anthology of the most successful short stories collected from a popular fantasy magazine. Noted authors such as Mercedes Lackey, Jo Clayton, Jennifer Roberson, and Mary C. Aldridge are featured in this second volume, named for one of the best selling fantasy writers of all time.
WOLF: Beautiful, deadly world under a cold red sun. WOLF: Its civilization was old when Terrans were learning to walk upright. WOLF: Where blood-feud is a fact of death and torture a noble game. Still, Terran Intelligence thought that the Terran Peace was secure on Wolf-until strange reports of alien unrest started filtering in to Terran Headquarters, reports of wild events that made even the exotic customs of Wolf seem tame. Only one Terran agent knew Wolf well enough to pass undetected in the alien Dry-Towns; but he had ruined his usefulness long ago, by acculturating himself so successfully that a native blood-feud was called out against him: Once he left the safety of the Terran Enclave, he would be killed on sight. And yet, in the end, only the scarred and bitter man who loved Wolf as his home could discover the Door Through Space.
Planets are for leaving.<P> That's an old saying in the Explorers. But for every Explorer there is somewhere a planet he will not leave. For some, the cause is love. For others, the desire to give up the strange roving life of the star wanderers who live outside of planet-time. Even for the ones who love the metal ships that are their only home there is still a planet waiting, a planet that will hold them forever - in the final clasp of death. But until then, life is adventure and wonders undreamed of by mere planet dwellers, an Endless Universe of the unknown.<P> A shorter version of this book was originally published as ENDLESS VOYAGE.
This book is set just after or right at the end of the Age of Chaos as the domains begin their rise to power.
In the Firebrand, Marion Zimmer Bradley brings all the passion and drama of the Trojan War to vivid, breathtaking life. Seen through the eyese of the beautiful Prophetess Kassandra, the fall of Troy unfolds in a new and daring way.
It is set during the time of the Hundred Kingdoms, the time of chaos. No rules govern how weapons of the mind are wielded. This is the story of Varzil the Good and the Compact he and others forged to end violence from afar. More than that, this trilogy is the story of people who strive to overcome the limitations of their heritage. Will love defeat hatred? Read all three books and see. they are The Fall of Neskaya; Zandru's Forge; and this one.
These two classic Darkover novels tell the epic tale of four people who challenged the ancient laws of the matrix towers.
BY THE POWER OF BLADE AMD WAP1DI Spells cast... demons raised... warriors called to arms... dragons unchained... gods challenged... it all happens in the imaginative, adventure-filled realms of SWORD AND SORCERESS. And, in this third volume of stories specially selected by the Wise Woman of Darkover, Marion Zimmer Bradley, bestselling author of CITY OF SORCERY THENDARA HOUSE, and THE MISTS OFAVALOPf, you'll meet exciting new talents and be captivated by such veterans of trials by battle and enchantment as Diana Paxson, Jennifer Roberson, and Charles Saunders.
In the heady days of the sixties, many people sought solutions to mankind's troubles in ancient religions and found that old wisdom had its place in the modern world. Among them were the followers of Thorne Blackburn, all seekers after Truth. The group settled at Shadow's Gate, a magnificent old house in upstate New York. During the climactic night of Blackburn's most powerful ceremony, chaos erupted. Thorne Blackburn had vanished. And Katherine, Thorne's life-partner and the mother of one of his young children, was dead. All that was thirty years ago, but Truth Blackburn, daughter of Thorne and Katherine, is still seeking truths - the truth of what happened that night at Shadow's Gate, the truth about the magickal powers her father claimed to wield, the truth about her long-lost half-brother and half-sister. She may be about to get some answers. A legacy has summoned Truth back to Shadow's Gate. Fueled once again by a decade's search for meaning, and led by the mysterious, charismatic Julian Pilgrim, a new group of followers of Thorne Blackburn's Way is preparing to perform the same ritual that killed Truth's mother. Not just the story of a woman's quest for identity, Ghostlight is a powerful novel about the fulfillment of human potential and the search for meaning in life.
Wycherly Musgrave doesn't have good luck with cars and alcohol. Trying to outrun the memory of a young woman he may have killed in a drunk-driving accident, Wych sends his expensive sports car sailing off the road and, with his usual impossible luck, survives the crash with no more than a few bumps and bruises. The car is totaled, stranding Wycherly in the tiny mountain town of Morton's Fork. Making the best of a bad situation, Wych decides to try to dry out. Wycherly isn't Morton's Fork's only unusual guest this summer: A movie star has taken up residence in a converted schoolhouse. Sinah Dellon left Morton's Fork as an infant foundling. Now she's come home to learn who her people were, and why she has the ability to read minds. But Sinah's psychic powers do not help her with the townsfolk, who turn from her in fear and hatred. Equally untrustworthy, according to the residents of Morton's Fork, are the researchers from the Bidney Institute, come to investigate centuries of reported hauntings, vanishings, poltergeists, and other phenomena. They too are poking around in things better left unexplored. Before long,Truth Blackburn, heroine of Bradley's novel Ghostlight, discovers that the source of the psychic storm is a renegade Gate and one with a connection to Truth's own tangled past. But she cannot close the Gate alone, and the true Keeper is nowhere to be found. In despair, Wycherly Musgrave has made a pact with evil. In fear, Sinah Dellon feels her soul slipping away under attack from a vengeful spirit. In dread, Truth Blackburn must make a great sacrifice to save all the people of Morton's Fork, and the man she loves, from the power of the Gate.
HEARTLIGHT is the story of Bradley's greatest champion of good, the exorcist, psychic investigator par excellence, student and teacher of the mystic arts. Colin began the fight against Darkness during the grim days of World War II. Heartlight opens just after the end of the war, with Colin's return to America. In the early days of what will become the Summer of Love, Colin meets Claire Moffat, the psychic sensitive who will be his dearest friend and closest companion for decades to come, when he rescues her from a cult bent on human sacrifice. The leader of that cult, Toller Hasloch, becomes one of Colin's greatest enemies. Working behind the scenes for the next thirty years, Hasloch manipulates politics and the economy to turn America away from the Light. Decades pass before Colin becomes aware of Hasloch's manipulations. He's too busy saving people and teaching the next generation of psychic warriors. When Colin at last realizes the strength of Hasloch's evil, it is nearly too late. Colin is no longer young; he has no disciple by his side; and he has begun to feel that Light can never truly triumph over Darkness. Still, Colin MacLaren is the only one who can face Hasloch and the hellhounds the younger man has unleashed. He must fight on, while the fate of America, and perhaps all mankind, hangs in the balance.
Set in Bradley's world of Darkover, the book is an anthology of fantasy and science fiction short stories edited by Marion Zimmer Bradley.
A Literary Guild Featured Alternate<BR>Here is the magical legend of King Arthur, vividly retold through the eyes and lives of the women who wielded power from behind the throne. A spellbinding novel, an extraordinary literary achievement, THE MISTS OF AVALON will stay with you for a long time to come. . . .
THE FOUNDING: A "lost ship" of Terran origin, in the pre-Empire colonizing days, lands on a planet with a dim red star, later to be called Darkover. DARKOVER LANDFALL THE AGES OF CHAOS: 1,000 years after the original landfall settlement, society has returned to the feudal level. The Darkovans, their Terran technology renounced or forgotten, have turned instead to freewheeling, out-of-control matrix technology, psi powers and terrible psi weapons. The populace lives under the domination of the Towers and a tyrannical breeding program to staff the Towers with unnaturally powerful, inbred gifts of laran. STORMQUEEN! HAWKMISTRESS! THE HUNDRED KINGDOMS: An age of war and strife retaining many of the decimating and disastrous effects of the Ages of Chaos. The lands which are later to become the Seven Domains are divided by continuous border conflicts into a multitude of small, belligerent kingdoms, named for convenience "The Hundred Kingdoms." The close of this era is heralded by the adoption of the Compact, instituted by Varzil the Good. A landmark and turning point in the history of Darkover, the Compact bans all distance weapons, making it a matter of honor that one who seeks to kill must himself face equal risk of death. TWO TO CONQUER THE HEIRS OF HAMMERFELL
The Renunciates are a group of women also known as Free Amazons who are allowed a degree of freedom in Darkovan society that is not permitted to other women. This follows two women through their careers and says much about the clash of cultures since one is Darkovan and the other a Terran. These three novels: the shattered Chain;Thendara House; and City of Sorcery; are among the best in the Darkover cycle.
The direct successor to "Exile's Song" finds Margaret Alton mastering a newly found gift and falling in love.
Like all previous Darkover novels, this story is complete in itself and does not depend on knowledge of any other. More than any other Darkover book, however, this one was written by popular demand. One result of writing novels as they occurred to me, instead of following strict chronological order, was that I began with an attempt to solve the final problems of the society; each novel thus suggested one laid in an earlier time, in an attempt to explain how the society had reached that point. Unfortunately, that meant that relatively mature novels, early in the chronology of Darkover, were followed by books written when I was much younger and relatively less skilled at storytelling; and of all these, the least satisfactory was The Sword of Aldones, perhaps because this book was, in essence, dreamed up at the age of fifteen. In 1975 I made a landmark decision; that in writing The Heritage of Hastur, I would not be locked into the basically immature concepts set forth in Sword, even at the sacrifice of consistency in the series. After Heritage appeared in print, Sword of Aldones seemed even less satisfactory--for years, it seemed that everyone I met asked me when I was going to rewrite it. For years I replied "Never," or "I don't want to go back to it." But I finally decided that I had, in Sword of Aldones, developed a basically good idea, without the skill or maturity to handle it as well as it deserved; and that the characters deserved serious treatment by a matured writer. I decided not to rewrite, but to write an entirely new book based on events in the same time frame as Sword. The present book is the result.
Although the natives of Darkover are the descendants of a long-lost Terran colony ship, they distrust the Terran spacers who have recently taken up residence on their planet. Many feel that these strangers from space have the power to disrupt the entire society of Darkover. Yet despite the mutual prejudice between the peoples of Earth and Darkover, Terran Larry Montray and Kennard Alton, the heir to the Alton Domain, forge a bond of friendship which flourished even in the face of their families' disapproval. Will their personal alliance fracture the stability of both their cultures?
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