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Following in the successful footsteps of its predecessors, "Around the Way Girls 6" features popular authors presenting their versions of tough, street-smart girls.
A strange rift in ordinary reality draws saloon owner Travis Wilder and ER doctor Grace Beckett into the otherworld of Eldh--a land of gods, monsters, and magic that is sorely in need of heroes. From the Paperback edition.
From an acclaimed new master of fantasy fiction comes Book Four in the continuing saga of magic, adventure, courage, and fate on parallel worlds-mystical Eldh and modern Earth. Blood of Mystery A twist of time has left Runebreaker Travis Wilder and three of his otherworldly friends stranded on 1880s Earth in a lawless Colorado mining town. As they search for a way back to their own time, Grace Beckett-in present-day Eldh-journeys to a frozen kingdom where she learns her own terrifying destiny: to oppose the Pale King and his monstrous army in the coming cataclysmic battle that will decide Eldh's future forever. If the Pale King emerges victorious, his master Mohg, the dread Lord of Nightfall, will return from exile, break the First Rune, and remake Eldh in his own dark image. And Earth itself, Eldh's sister world, will be the next to fall under shadow. Even if Travis returns to Eldh in time to align his calling as Runebreaker with Grace's destiny as Blademender, how can two mere humans hope to defeat an evil more ancient than any world, more powerful than all existence? From the Paperback edition.
The evil Zhentarim attempt to take over the richest of the Caravan Cities, and Harper agent Mari Al'Marin and ex-Harper Caledan try to foil the wicked plot. By the author of Kindred Spirits.
Mari Al'Marin and Caledan, the unlikely pair of heroes from The Crypt of the Shadowking, return to match wits against the revived legacy of the Shadowking, which threatens all of Faerun.
From a brilliant fantasy master comes a tale of astounding magic, unrelenting evil, and redemptive courage.Travis Wilder and Grace Beckett have returned to modern Earth to get medical help for Beltan, a knight from the otherworld of Eldh. But as Beltan lies unconscious in the ICU of a Denver hospital, a shadowy organization plots to kidnap him, and sinister forces of dark magic cross the boundary from Eldh in a murderous search for Travis and Grace.Meanwhile, in Eldh, a young baroness, her witch companion, and their mortal and immortal friends journey to a dying city, there to confront a nameless evil that has begun to annihilate the very gods.Somehow Travis and Grace must save Beltan and themselves, then make their way back to Eldh. For only there can they hope to defeat a demonic enemy that can shatter time, devour space, and turn existence into nothingness.From the Paperback edition.
After her mother's tragic death, Shayla is left to navigate her teenage years with little help from her neglectful, playboy father. Used and abused by the adults around her, Shayla makes some risky choices, taking a job as a waitress in one of Harlem's top strip clubs before she's even of legal age. She makes ends meet by running scams on unsuspecting patrons, but her luck soon runs out when she is raped and left for dead one night after work. Confused and scared, Shayla concocts a lie that leads to an arrest. A man is convicted and sent to prison for the crime, though he insists he's innocent. Shayla goes about putting her life back together, and with the help of a great mentor, she makes some big changes. Now a graduate of Howard University, she's ready to begin a new career and put her old life far behind her--until an unexpected twist turns everything upside down. New DNA evidence leads the court to reopen the rape case, and Shayla will be forced to confront the lies that she told. Will she ever be truly free from the ugly demons of her past?
To rescue a missing noble, Artek the Knife must venture deep into the Undermountain, a vast and lethal labyrinth created by a crazed wizard, a place that is not only difficult and dangerous to access but nearly impossible to escape.
The Pale King has been defeated, his legions decimated. The Dark God Mohg has been destroyed. And the evil corporation, Duratek, has been disbanded, foiled in its efforts to strip-mine the world of Eldh. And for our heroes, three years have passed in relative peace. But only relative, because every one of them know in their hearts that their duties are not yet ended. For perihelion approaches, as the two worlds continue to grow nearer. And bad things are coming in its wake. In the skies over Earth, astronomers have noted an anomaly which seems to be swallowing stars whole. On Eldh, these rifts in the sky are appearing as well--and the dragon Sinfathisar tells Grace Beckett that, if left unchecked, these holes of anti-being will annihilate all of creation forever. He adds that only Travis Wilder--whom the Mournish believe is fated to raise the lost city of Morindu the Dark from the desert sands that hide and hold it--can save the world. But what is the connection between the lost city of the sorcerers and the wounds that rift the heavens? As Grace goes in search of Travis and Travis goes in search of his kidnapped daughter, all the threads of fate begin to pull together, revealing ancient mysteries on both worlds, and connections within connections that carry all the way back through time. With both worlds increasingly wracked by tempests and earthquakes and a palpable sense of hopelessness and despair, and with magic sputtering and dying around them, can our heroes patch together the missing pieces of the puzzle before all of life is annihilated? From the Paperback edition.
In a masterwork of brilliant storytelling, the epic fantasy of two parallel worlds--mystical Eldh and modern Earth--takes a surprising turn in Book Five of Mark Anthony's thrilling saga of magic, suspense, and adventure, The Last Rune. The Gates of Winter The enigmatic Shemal has known only two Runebreakers. One, her rival Kelephon, served the Pale King and his army of apocalypse. The other was Travis Wilder, the Runebreaker of prophecy. Now, in outcast and newly made Runebreaker Larad, Shemal has found a weapon to open the door between worlds. As the shadow of Shemal's master, the vengeful god Mohg, Lord of Nightfall, looms, Grace Beckett seeks to harness wild magic and Travis Wilder joins her in the struggle between warriors and mages, witches and kings and betrayers of every form. As the time of final reckoning approaches, Travis and Grace will find themselves facing a dark conspiracy of evil whose virulence threatens to overwhelm anyone who stands in its way. Yet if they don't succeed in stopping it, two worlds will be lost forever.
SHE'S ONE TOUGH MOTHER Roxy Reynolds learned the rules of the street nearly two decades ago as a low- level member of what was once New York City's most powerful drug organization. She was also a mom at fourteen years old, and did what she had to do to raise her daughter, Chyna. Now Chyna's all grown up, a stunningly beautiful exotic dancer with a baby girl of her own, while super-sexy Roxy is at the height of her power running Harlem Heat, a gun-trafficking ring. It's a lucrative life- style some would do anything to have. And when former drug kingpin Panama Pete returns to the hood after serving fifteen years in prison, a spiral of violence traps Roxy and Chyna and has them running from the law - and running for their lives.
Travis Wilder has returned from the otherworld of Eldh, hoping to settle back into his humdrum life in the mountains of contemporary Colorado. But he soon finds himself stalked by two shadowy organizations, each aware of his incredible journey and each determined to exploit it--whatever the cost to Travis...or to Eldh. Meanwhile, a terrifying new contagion is spreading like wildfire, a disease with no cure, which some are comparing to the Black Plague.When the disease strikes his closest friend, Travis is drawn back to Eldh, where the same epidemic, known as the Burning Plague, is wreaking another kind of havoc. There, in a realm of gods and monsters, myths and runecraft, Travis and his former companion Grace Beckett--herself from Earth, but now living on Eldh--must solve the riddle of the plague. Where did it come from? What is its purpose? And how can it possibly be stopped...before it completely destroys two coexisting worlds: ancient Eldh and modern Earth.
When Flint Fireforge, dwarf and metal-smith, receives a wondrous summons from the Speaker of the Sun, he journeys to the fabled elven city of Qualinost. There he meets Tanis, a thoughtful youth horn of a tragic union between elf and man. Tanis and Flint, each a misfit in his own way, find themselves unlikely friends. But a pompous elf lord is mysteriously slain, and another elf soon meets the same fate. Tanis stands accused, and if Flint and he cannot prove his innocence, the half-elf will be banished forever. Solving the mystery will be a perilous task. Time is on the murderer's side, and he is not finished yet...
During the summer of 1991, the crack epidemic is destroying lives in cities across the U. S. , and New York City is no exception. The members of Fourth Crew live in Queens, where crack addiction has swept through the ghetto and the dealers rule the streets. These young thugs come from middle-class homes in a middle-class neighborhood, but this doesn't make them immune from the lure of fast money and power. They enter the game with dreams of living the high life, but are soon swept up in the violence and betrayal that come with the territory. It doesn't take them long to understand that there are serious repercussions to chasing paper. Loosely based on the author's life, Paper Chasers takes us into the minds of these young hustlers and gives readers a realistic portrait of life on the streets. It's a tale of good and evil that chronicles the ways in which money can destroy friendships, challenge morals, and corrupt even those sworn to serve and protect. An Essence bestseller upon its release, Paper Chasers has become a gritty street classic.
Lance Thomas is up to his old tricks again. Even though he promised his wife several years ago that he was through with the lying and cheating, he just can't resist the lure of forbidden affairs. No longer tied down with a nine-to-five blue collar job, Lance is a bestselling author with a lot of free time--and plenty of women offering to spend it with him. Before he knows it, he's caught up in player mode. Follow along as this dog tries to juggle a wife, a son, multiple mistresses, a love child, and now baby momma drama. Mark Anthony brings readers more of his trademark blend of sex, lies, and drama in this follow-up to his hit novel, Dogism.
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