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(Note: This is Book 7 in the H.I.V.E. series. Originally published in England, the book is written with British punctuation and spelling.) Scheming, extorting, menacing and general evilness are nothing new in the world of villainy - indeed it's expected. But there are codes of conduct. Until now. In an attempt to purge the Global League of Villainous Enterprises of its more destructive elements, Dr Nero has underestimated the cunning and resources of those who oppose him. Meanwhile, Otto and the rest of the Alpha stream have been sent to begin their most feared exercise: The Hunt, in the icy wastes of Siberia. But there is a traitor in their midst. The first strike against Nero will be a strike against the Alpha stream. Villain-kind is on the brink of CIVIL WAR.
It's up to Otto to save the world from a renegade faction of the world's most powerful villains, known as the Disciples. And when they kidnap two of Otto's friends, things get personal. Otto and a few of his fellow students from H.I.V.E.--the Higher Institute of Villainous Education--head to America in order to track down their missing friends. The search quickly leads them to one of the U.S. military's most top-secret locations, where it becomes clear that the Disciples are not all they appear. In a desperate race against time Otto must work out who his real friends are and prevent the Disciples from completing their true objective. Only Otto can save the world from domination by a sinister new world order--but it might be that the price he has to pay is just too high....will he be prepared to sacrifice himself?
The battle for mankind is about to begin in this riveting story of Earth's invasion from the author of the H. I. V. E. series. Sam awakens to see strange vessels gathered in the skies around London. As he stares up, people stream past, walking silently toward the enormous ships, which emit a persistent noise. Only Sam seems immune to the signal. Six months later, he is absolutely alone. Or so he thinks. Because after he emerges from his underground bunker and is wounded by a flying drone, a hail of machine-gun fire ultimately reveals two very important truths: One, Sam is not, in fact, alone. And two, the drone injury should have killed him--but it didn't. With his home planet feeling alien and the future unstable and unclear, Sam must navigate a new world in this gripping adventure.
Pupils and staff at HIVE are horrified to discover that Dr Nero has been captured by the forces of HOPE, the Hostile Operative Prosecution Executive, the world's newest and most ruthlessly efficient security force. Three months pass without any news of his fate, and Number One has decided to appoint a sinister new headmistress for the school, somebody that the pupils and staff had thought that they'd seen the last of. Meanwhile Otto is also struggling to cope with new abilities that are starting to manifest themselves; can he really be unconsciously interfacing with computers without physical contact? And if he is, what exactly do these new powers really mean? The only way to find Nero and the truth behind the lies is to escape HIVE. Otto must get out, and take the risks which come with being a rogue agent. Then he just has to break into MI6.....
Otto Malpense may only be thirteen years old, but so far he has managed to run the orphanage where he lives, and he has come up with a plan clever enough to trick the most powerful man in the country. He is the perfect candidate to become the world's next supervillain. That is why he ends up at H.I.V.E., handpicked to become a member of the incoming class. The students have been kidnapped and brought to a secluded island inside a seemingly active volcano, where the school has resided for decades. All the kids are elite; they are the most athletic, the most technically advanced, and the smartest in the country. Inside the cavernous marble rooms, floodlit hangars, and steel doors, the students are enrolled in Villainy Studies and Stealth and Evasion 101. But what Otto soon comes to realize is that this is a six-year program, and leaving is not an option. With the help of his new friends: an athletic martial-arts expert; a world-famous, beautiful diamond thief; and a spunky computer genius -- the only other people who seem to want to leave -- can Otto achieve what has never been done before and break out of H.I.V.E.?
HOW FAR WILL OTTO GO TO PROTECT HIS FRIENDS? Otto Malpense and his friends thought their first year at the Higher Institute of Villainous Education was the most adventurous and exciting that they would ever encounter. They were dead wrong. When Otto and Wing are allowed off campus to attend Wing's father's funeral, they have no idea it's a trap, all part of a lethal plan organized by Cypher, the most ruthless supervillain any of them have ever known. He intends to use them to retrieve the Overlord Protocol, a device that has the capacity to help him take over the world. But when things go terribly wrong, Otto will stop at nothing to hunt him down and make him pay. With the help of Laura, Shelby, Raven, and his former nemesis, Dr. Nero, Otto must find a way to defeat an enemy that has overcome some of the planet's most infamous villains without even breaking a sweat. Because if he doesn't, the world as they know it will be changed forever.
The leaders of the world's villainous forces are being picked off one by one in a series of mysterious attacks and Dr Nero is forced to take temporary control of G.L.O.V.E. when Diabolus Darkdoom is seriously injured. He then discovers that Otto, who has now been missing for several months since Dreadnought, is leading the attacks. Under pressure from the remaining members of the ruling council, Nero is left with no choice but to issue a capture or kill order for Otto. Wing learns of the order and persuades Raven to allow him to join her on her mission to retrieve Otto. Other members of the ruling council, suspicious of Nero's relationship with the boy, have initiated their own missions to eliminate Otto. Wing and Raven find themselves in a deadly race against time to track Otto down before the other G.L.O.V.E. assassins get to him. Their pursuit takes them to a secret facility hidden deep within the Amazon rainforest, where they face a mysterious operative even deadlier than Raven. Meanwhile back at H.I.V.E., the school's own automated defence systems turn against the pupils and staff. And there is no one there to stop it.
Danger intensifies in the latest thrilling installment in an action-packed series!Bad news for the Higher Institute of Villainous Education, aka H.I.V.E.: Overlord is reborn and has developed the chilling ability to move from body to body, erasing the host's personality--and ultimately killing them. Overlord must find Otto, the only host designed to truly contain him, and for that he needs to know the location of H.I.V.E. He also plans to take control of a secret U.S. Army facility that is home to the Autonomous Weapon Program, a computer-controlled system uniquely vulnerable to Overlord's control.In the face of these threats, Nero is forced to activate Zero Hour, a plan designed to deal with any member of G.L.O.V.E--the Global League of Villainous Enterprises--who is on the brink of true global domination. Nero also knows that Otto must not be allowed to fall into Overlord's hands, and a desperate race across the globe begins.
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