The power to name is the power to make. Because you dared to unmake what he dared to make, you are Queen Beauty and eternity is yours to savor revenge.
This book contains first three complete novels of The Stories of Alvin Maker Series: "Seventh Son," "Red Prophet," and "Prentice Alvin."
Peggy is a Torch, able to see the fire burning in each person's heart. She can follow the paths of each person's future, and know each person's most intimate secrets. From the moment of Alvin Maker's birth, when the Unmaker first strove to kill him, she has protected him. Now they are married, and Peggy is a part of Alvin's heart as well as his life. But Alvin's destiny has taken them on separate journeys. Alvin has gone north into New England, where knacks are considered witchcraft, and their use is punished with death. Peggy has been drawn south, to the British Crown Colonies and the court of King Arthur Stuart in exile. For she has seen a terrible future bloom in the heartfires of every person in America, a future of war and destruction. One slender path exists that leads through the bloodshed, and it is Peggy's quest to set the world on the path to peace.
The war of words between right and left collapsed into a shooting war, and raged between the high-technology weapons on each side, devastating cities and overrunning the countryside. At the close of Empire, political scientist and government adviser Averell Torrent had maneuvered himself into the presidency of the United States. And now that he has complete power at home, he plans to expand American imperial power around the world. Opportunity comes quickly. There's a deadly new plague in Africa, and it is devastating the countryside and cities. President Torrent declares American solidarity with the victims, but places all of Africa in quarantine until a vaccine is found or the disease burns itself out. And he sends Captain Bartholomew Coleman, Cole to his friends, to run the relief operations and protect the American scientists working on identifying the virus. If Cole and his team can avoid dying of the plague, or being cut down by the weapons of fearful African nations, they might do some good. Or they might be out of the way for good.
Will restoring the dilapidated mansion offer Lark redemption or unleash the darkest forces of damnation upon him?
This book is a science fiction novel by Orson Scott Card set in the Worthing series.
Orson Scott Card shares his advice on how to break into this field, how to develop fantastic story ideas, and evolve fresh plots.
Step Fletcher is currently a father of 3 and his wife DeAnne is expecting again, they move to North Carolina hoping that their new home and life will be a happy new beginning. However 8 year old Stevie has an unexpected infinite supply of distress, unhappiness and disaster. Not knowing what to do and how to overcome this, with no friends at school he enters into a world of computer games and invents imaginary friends. However there is something creepy about his new circle of friends - they all have the names of children who have recently disappeared from their new town.
Lovelock is a capuchin monkey engineered to be the perfect servant--intelligent, agile, pliant, and devoted to his owner. He is a Witness--privileged to spend his days and nights observing the life of one of Earth's most brilliant scientists through digital recording devices behind his eyes. In his heart is the desire to please, not just to avoid the pain his owner can inflict with a word, but because he loves her. Lovelock is on a voyage he did not choose. What human would consider the feelings of a capuchin monkey, no matter how enhanced? But Lovelock is something special among Witnesses--he's a little smarter than most humans; smart enough to break through some of his conditioning. Smart enough to feel the bonds of slavery, and want freedom.
Orson Scott Card has the distinction of having swept both the Hugo and Nebula awards in two consecutive years with his amazing novels Ender's Game and Speaker for the Dead. For a body of work that ranges from science fiction to nonfiction to plays, Card has been recognized as an author who provides vivid, colorful glimpses between the world we know and worlds we can only imagine. In a peaceful, prosperous African American neighborhood in Los Angeles, Mack Street is a mystery child who has somehow found a home. Discovered abandoned in an overgrown park, raised by a blunt-speaking single woman, Mack comes and goes from family to family-a boy who is at once surrounded by boisterous characters and deeply alone. But while Mack senses that he is different from most, and knows that he has strange powers, he cannot possibly understand how unusual he is until the day he sees, in a thin slice of space, a narrow house. Beyond it is a backyard-and an entryway into an extraordinary world stretching off into an exotic distance of geography, history, and magic. Passing through the skinny house that no one else can see, Mack is plunged into a realm where time and reality are skewed, a place where what Mack does and sees seem to have strange affects in the "real world" of concrete, cars, commerce, and conflict. Growing into a tall, powerful young man, pursuing a forbidden relationship, and using Shakespeare's Midsummer's Night Dream as a guide into the vast, timeless fantasy world, Mack becomes a player in an epic drama. Understanding this drama is Mack's challenge. His reward, if he can survive the trip, is discovering not only who he really is . . . but why he exists. Both a novel of constantly surprising entertainment and a tale of breathtaking literary power, Magic Street is a masterwork from a supremely gifted, utterly original American writer-a novel that uses realism and fantasy to delight, challenge, and satisfy on the most profound levels. From the Hardcover edition.
An overview of the best science fiction short stories of the 20th century as selected and evaluated by critically-acclaimed author Orson Scott Card.Featuring stories from the genre's greatest authors:Isaac Asimov, Arthur C. Clarke, Robert A. Heinlein, Ursula K. Le Guin, Ray Bradbury, Frederik Pohl, Harlan Ellison, George Alec Effinger, Brian W. Aldiss, William Gibson & Michael Swanwick, Theodore Sturgeon, Larry Niven, Robert Silverberg, Harry Turtledove, James Blish, George R. R. Martin, James Patrick Kelly, Karen Joy Fowler, Lloyd Biggle, Jr., Terry Bisson, Poul Anderson, John Kessel, R.A. Lafferty, C.J. Cherryh, Lisa Goldstein, and Edmond Hamilton
Orson Scott Card who edits this volume, is an accomplished writer of Sf himself. He has chosen good stories and divides the book into sections that correspond to different periods in the history of the genre. This is a good collection to read if you are new to science fiction and want to get an idea of some of the best writers who have graced the field.
In one of the most powerful and thought-provoking novels of his remarkable career, Orson Scott Card interweaves a compelling portrait of Christopher Columbus with the story of a future scientist who believes she can alter human history from a tragedy of bloodshed and brutality to a world filled with hope and healing.
From the internationally bestselling author who brought us Ender's Game, a brand-new series that instantly draws readers into the dystopian world of Rigg, a teenager who possesses a secret talent that allows him to see the paths of people's pasts. Rigg's only confidant is his father, whose sudden death leaves Rigg completely alone, aside from a sister he's never met. But a chance encounter with Umbo, another teen with a special talent, reveals a startling new aspect to Rigg's abilities, compelling him to reevaluate everything he's ever known. Rigg and Umbo join forces and embark on a quest to find Rigg's sister and discover the true depth and significance of their powers. Because although the pair can change the past, the future is anything but certain....
A Planet Called Treason is a science fiction novel by Orson Scott Card. A group of people who were banished to the seemingly metal-poor planet Treason attempted to create rule by an intellectual elite. The novel centers on the descendants of these anti-democratic thinkers who remain imprisoned on the planet.
The Tales of Alvin Maker series continues in volume three, Prentice Alvin. Young Alvin returns to the town of his birth, and begins his apprenticeship with Makepeace Smith, committing seven years of his life in exchange for the skills and knowledge of a blacksmith. But Alvin must also learn to control and use his own talent, that of a Maker, else his destiny will be unfulfilled.
3rd in Card's Women of Genesis series. This book tells the first part of the story of Rachel and Leah, wives to Jacob.
This book is fictional account of how Isaac and Rebekah met and their lives together. It discusses all of their trials and how God chose Rebekah for Isaac.
An alternate history of the American frontier in the early 1800's. The seventh son, whose father is also a seventh son grows up with the power to transmute base metal into gold.
From the author of Ender's Game, the soon-to-be major motion picture!A complex fate. A deadly path. Book two in the New York Times bestselling series Publishers Weekly calls "an epic in the best sense." When Rigg and his friends crossed the Wall between the only world they knew and a world they could not imagine, he hoped he was leading them to safety. But the dangers in this new wallfold are more difficult to see. Rigg, Umbo, and Param know that they cannot trust the expendable, Vadesh--a machine shaped like a human, created to deceive--but they are no longer certain that they can even trust one another. But they will have little choice. Because although Rigg can decipher the paths of the past, he can't yet see the horror that lies ahead: A destructive force with deadly intentions is hurtling toward Garden. If Rigg, Umbo, and Param can't work together to alter the past, there will be no future. The adventure, suspense, and time travel continue in this second installment in the critically acclaimed New York Times and Publishers Weekly bestselling Pathfinder series.
A complex fate. A deadly path. Book two in the New York Times bestselling series Publishers Weekly calls "an epic in the best sense."When Rigg and his friends crossed the Wall between the only world they knew and a world they could not imagine, he hoped he was leading them to safety. But the dangers in this new wallfold are more difficult to see. Rigg, Umbo, and Param know that they cannot trust the expendable, Vadesh--a machine shaped like a human, created to deceive--but they are no longer certain that they can even trust one another. But they will have little choice. Because although Rigg can decipher the paths of the past, he can't yet see the horror that lies ahead: A destructive force with deadly intentions is hurtling toward Garden. If Rigg, Umbo, and Param can't work together to alter the past, there will be no future. The adventure, suspense, and time travel continue in this second installment in the critically acclaimed New York Times and Publishers Weekly bestselling Pathfinder series.
First book in trilogy featuring women of Genesis. renowned science-fiction writer tells the story of Sarah, wife of Abraham and mother to Isaac.
The first in the Alvinmaker trilogy based in a nineteenth century America where magic actually works.
Bean's past was a battle just to survive. He first appeared on the streets of Rotterdam, a tiny child with a mind leagues beyond anyone else's. He knew he could not survive through strength; he used his tactical genius to gain acceptance into a children's gang and then to help make that gang a template for success for all the others. He civilized them, and lived to grow older. Then he was discovered by the recruiters for the Battle School. For Earth was at war-a terrible war with an inscrutable alien enemy. A war that humanity was near to losing. But the long distances of interstellar space have given hope to the defenders of Earth- they had time to train military geniuses up from childhood, forging them into an irresistible force in the high-orbital facility called the Battle School. That story is told in two books, the beloved clan Ender's Game, and its parallel, Ender's Shadow. Bean was the smallest student at the Battle School, but he became Ender Wiggin's right hand. Since then he has grown to be a power on Earth. He served the Hegemon as strategist and general in the terrible wars that followed Ender's defeat of the alien empire attacking Earth. Now he and his wife, Petra, yearn for a safe place to build a family-something he has never known-but there is nowhere on Earth that does not harbor his enemies: old enemies from the days in Ender's Jeesh, new enemies from the wars on Earth. To find security, Bean and Petra must once again follow in Ender's footsteps. They must leave Earth behind, in the control of the Hegemon, and look to the stars.
In a novel of war between humans and aliens, a child warrior called Bean from the Battle School becomes the friend, confidant, strategist, and right-hand of Ender Wiggin.
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