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Chock-full of puzzles, riddles, and challenges for the reader to solve along with the main characters, this companion to the first two Gollywhopper Games books offers readers plenty of action and fun. The perfect choice for fans of Escape from Mr. Lemoncello's Library, Charlie and the Chocolate Factory, and Chasing Vermeer.Zane is not that interested in the Gollywhopper Games. He'd rather play football and is sure that he's headed straight for the NFL. But when he gets his second concussion, his parents tell him, "No football for a year." Instead, to his surprise, he gets a chance to compete in the Gollywhopper Games. Zane's sense of strategy, his physical strength, and his competitive edge are all assets, and so is his ability to motivate his teammates and get them to work together. Zane becomes particularly close to Elijah, a young and scrawny genius who is friendly, awkward, and funny--Zane's polar opposite. These two unlikely friends end up head-to-head in the final challenge, where Elijah's quick thinking and Zane's physical strength make it a tough fight. This is a fun and fast-paced and interactive read for fans of The Mysterious Benedict Society.
Ladies and gentlemen!Boys and girls!Welcome to the biggest, bravest, boldest competition the world has ever seen!The Gollywhopper Games! Are you ready? Gil Goodson sure hopes he's ready. His future happiness depends on winning the Golly Toy & Game Company's ultimate competition. If Gil wins, his dad has promised the family can move out of Orchard Heights-away from all the gossip, the false friends, and bad press that have plagued the Goodsons ever since The Incident. Gil's been studying for months. He thinks he knows everything about Golly's history and merchandise. But does he know enough to answer the trivia? Solve the puzzles? Complete the stunts? Will it be more than all the other kids know? Gil's formidable opponents have their own special talents. He must be quicker and smarter than all of them. The ride of Gil's life is about to begin. Win! win! win!
Pursued by Mr. Hamstring, a reporter who is sure he will fail, Boomer becomes the first pig ever to compete in the Animal Olympics and demonstrates that attitude can be more important than winning.
The funny, fast-paced third book in The Lightning Catcher series! Part Storm Chasers and part The 39 Clues, this school adventure story about twelve-year-old Angus McFangus and his dangerous gift for predicting catastrophic weather combines science, weather, and the fantastical.Angus McFangus and his two best friends, Indigo Midnight and Dougal Dewsnap, are starting their second year at the Perilous Exploratorium for Violent Weather and Vicious Storms, where they are being trained to study and, eventually, become lightning catchers and manage the world's most dangerous weather. They have more than lessons on their minds, however--namely, the fate of Angus's parents, who have been kidnapped by the villain Scabious Dankhart. Angus's parents are kept prisoner in Castle Dankhart, where a violent weather explosion has created a "storm vortex" so that no one can tell what is going on inside. It's Angus, Indigo, and Dougal to the rescue. . . . Will they get there in time and all in one piece? Action-packed, lighthearted, and perfect for reluctant readers!