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The fourth SWINDLE book, centering around a dog show that goes horribly awry! The heroes of SWINDLE, ZOOBREAK, and FRAMED are back - and this time, things have gone to the dogs! When Luthor goes berserk at a mall dog show, he's accused of ruining the career of the three-time best-in-show beagle. Griffin always knew that Luthor's viciousness was simmering just below the surface - so why does he feel bad enough to spring him from the pound? Griffin and his team have a new plan. This one involves New York City, a sinister saboteur, a reclusive dog-trainer who's quit the business, an international dog show, and a whole lot of red dye. But if they pull it off, no one will even notice their sting operation...right?
Jeff and Wiley have been friends since the day they were born. They are so close that they can finish each other's sentences. Their favorite hobby is creating appropriate nicknames for everyone in their class. When a new girl arrives at school, they argue about what her nickname should be, and begin vying for her attention. When they bring popularity to a guy no one has ever noticed before by giving him a "cool" nickname, they discover that nicknames can backfire in a bigger way than either of them could have imagined. With Wiley, Jeff, Cassandra, the other kids and the sweatiest, loudest, biggest teacher who ever collected homework, you'll experience the fun and frustration of being in sixth grade.
Cameron Boxer is very happy to spend his life avoiding homework, hanging out with his friends, and gaming for hours in his basement. It's not too hard for him to get away with it . . . until he gets so caught up in one game that he almost lets his house burn down around him. Oops. It's time for some serious damage control--so Cameron and his friends invent a fake school club that will make it seem like they're doing good deeds instead of slacking off. The problem? Some kids think the club is real--and Cameron is stuck being president. Soon Cameron is part of a mission to save a beaver named Elvis from certain extinction. Along the way, he makes some new friends--and some powerful new enemies. The guy who never cared about anything is now at the center of everything . . . and it's going to take all his slacker skills to win this round.
Seventeen-year-old Vince's life is constantly complicated by the fact that he is the son of a powerful Mafia boss, a relationship that threatens to destroy his romance with the daughter of an FBI agent.
The thrills take to the seas in the latest breakneck-speed adventure from ace storyteller Gordon Korman.<P> Aiden and Meg Falconer are on the hunt for the one man who might be able to free their parents from jail. The hitch? There are plenty of other people on the hunt for THEM, including the FBI and an eerie, hairless killer. After one close call too many, the Falconers find themselves stowed away on a ship -- but the chase doesn't end there. Instead, it moves to close quarters, where every step, every breath, could get them caught.
A thrilling adventure trilogy from Gordon Korman about a number of kids competing to be the youngest person to ever reach the top of Mt. Everest Four kids. One mountain. Four kids are prepared to go into thin air in order to become the youngest person ever to climb Everest. But they are not prepared for the challenges that await them as they get closer to the summit. Supplies are low. Conditions are extreme. One of the kids is trying to sabotage the others...
Six kids. One shipwreck. One deserted island. After their ship sinks, Luke, Ian, JJ, Sharla, Will, and Lyssa must find a way to survive. They have no food and very few supplies. They think they¹re all alone - but they¹re not. And that¹s even worse.
Ocean's 11 . . . with 11-year-olds, in a super stand-alone heist caper from Gordon Korman! After a mean collector named Swindle cons him out of his most valuable baseball card, Griffin Bing must put together a band of misfits to break into Swindle's compound and recapture the card. There are many things standing in their way -- a menacing guard dog, a high-tech security system, a very secret hiding place, and their inability to drive -- but Griffin and his team are going to get back what's rightfully his . . . even if hijinks ensue. This is Gordon Korman at his crowd-pleasing best, perfect for readers who like to hoot, howl, and heist.
On the Run: Chasing the Falconers by Gordon Korman; Goosebumps: Welcome to Dead House by R. L. Stine; and, Animorphs: The Encounter by K. A. Applegate.
The Headmaster, aka 'The Fish,' separates Bruno and Boots. Bruno must now room with the ghoulish Elmer Drimsdale. Boots is stuck with nerdy, preppy, paranoid George Wexford-Smyth III. Bruno and Boots are determined to get their old room back, no matter if it means war.
In Gordon Korman's beloved first book, Bruno and Boots team up...and school is never the same! Bruno and Boots are always in trouble. So the Headmaster, aka "The Fish" decides it would be best to separate them. Bruno must now room with ghoulish Elmer Dimsdale, plus his plants, goldfish, and ants. And Boots is stuck with nerdy, preppy, paranoid George Wexford-Smyth III. Of course, this means war. Because Bruno and Boots are determined to get their old room back, no matter what it takes. And the skunk is only the beginning....
The ultimate action/adventure trilogy begins, with #1 bestselling author Gordon Korman plunging readers into the heart of the Titanic. The Titanic is meant to be unsinkable, but as it begins its maiden voyage, there's plenty of danger waiting for four of its young passengers. Paddy is a stowaway, escaping a deadly past. Sophie's mother is delivered to the ship by police - after she and Sophie have been arrested. Juliana's father is an eccentric whose riches can barely hide his madness. And Alfie is hiding a secret that could get him kicked off the ship immediately. The lives of these four passengers will be forever linked with the fate of Titanic. And the farther they get from shore, the more the danger looms. . . .
From bestselling author Gordon Korman, a second heart-stopping adventure aboard the unluckiest ship of all. The Titanic has hit the high seas--and moves steadily toward its doom. Within the luxury of the cabins and the dark underbelly of the ship, mysteries unfold--a secret killer who may be on board, a legacy that may be jeopardized, and a vital truth that will soon be revealed. For Paddy, Sophie, Juliana, and Alfie, life on the Titanic brings both hiding and seeking, as their lives become irrevocably intertwined. And then, of course, an iceberg appears, and the stage is set for the final scene.
From bestselling author Gordon Korman, the thrilling conclusion to the adventure aboard the unluckiest ship of all. The Titanic was supposed to be unsinkable - the largest passenger steamship in the world, one of the biggest and most luxurious ships ever to operate. For Paddy, Sophie, Juliana, and Alfie, the Titanic is full of mysteries - whether they're to be found in the opulent first-class cabins and promenade decks or the shadows in the underbelly of the ship. Secrets and plans are about to be revealed - only now disaster looms, and time is running out. The four of them need to find the truth, unmask the killer...and try not to go down with the ship.
It's bad enough that the team uniforms have pictures of toilet paper on them--thanks to their sponsor. But with a catcher who's afraid of the ball, a right fielder who falls asleep during the games, and a coach who knows zero about baseball, it looks like the Tigers are going right down the toilet!
In the world of Gordon Korman, dreamers, geniuses, and misfits do triumph, and in this book they triumph hilariously, wonderfully, and in the best Gordon Korman style. Readers will cheer for the Twinkie Squad, which includes Dave with an attitude problem who thinks everything stinks, Yolanda who skips school to watch movies, Gerald, the ten-year-old boy genius terrified of middle-school, hyperactive, wall-climbing Ric, and Anita who agrees with everybody because she can't think for herself. The kids are resentful and bored until Douglas, son of diplomats, visionary, dreamer--the most eccentric sixth-grader in Middle School, joins. Then Commando, smooth mover, basketball star, a short kid who fights bullies and wins, and a way cool guy--until he met Douglas is forced to join up too, thanks to hitting Douglas in the nose with a basketball. Only special students, students who get 45 minutes of group counseling after school every day, get to be in the group labeled Twinkie Squad by the rest of the school who calls them crazy losers and won't go near them. Commando never planned on being that special. But Douglas doesn't understand why Commando is worried. The Twinkie Squad, Douglas feels, has real potential. And he has Big Plans for it. Before Douglas is through, the school will smell like rotting fish, the principal will be on the verge of a nervous breakdown, and reality itself will be up for special discussion. Best of all, with Douglas's help, the Twinkie Squad will have achieved its potential--in ways nobody, not even Douglas Fairchild, could ever have anticipated. You'll start out laughing, laugh your way through the book, and end up high fiving The Twinkie Squad! The cover is described.
Donovan, whose real gift is getting into trouble, finds himself at an academy for gifted students! Donovan is definitely skilled... at getting into trouble. And when one of his thoughtless pranks accidentally destroys the school gym during the Big Game, with the superintendent watching, he knows he's in for it. Suspension at best, maybe expulsion. Either way, a lawsuit and paying for damages. But through a strange chain of events, his name gets put on the list for the local school for gifted students: the Academy for Scholastic Distinction. Donovan knows he's not a genius, but he can't miss this chance to escape. Now, he has to figure out a way to stay at ASD -- and fit in with the kids there. And who knows, maybe his real gift will come to light. . . A new story from the master of middle-grade and YA humour Gordon Korman, Ungifted is a funny exploration of the special (and often surprising) talents that make each of us gifted in our own way.
The seventh installment in #1 NEW YORK TIMES bestselling author Gordon Korman's Swindle series! UNLEASHED: freed from restraint, running wild, not being held back by anyone or anything . . . Luthor, a former attack dog, is supposed to be on his best behavior now that he's in the care of Savannah, a girl who's easily a dog's best friend. But every time a certain truck passes by Savannah's house, Luthor goes into attack mode -- and chaos follows. Meanwhile, Griffin Bing is locked in the fight of his life with his archenemy, Darren Vader. Both are trying to win an invention contest -- and will stop at nothing to be victorious. A runaway dog. Some majorly strange inventions. A mysterious neighbor. A stolen object of great value. These are a few of the ingredients in UNLEASHED, Gordon Korman's latest Swindle mystery. Like a Doberman with a mission in mind, there's no holding this story back!
The not-so-wonderful Mr. Wizzle... Mr. Wizzle is Weird. And he's got a lot of awful ideas. Like the students at Macdonald Hall should wear ties! But when he starts handing out demerits, he's gone too far. Bruno and Boots have decided to stop Mr. Wizzle. With the help of the girls of Miss Scrimmage's Finishing School, they're plotting revenge. Mr. Wizzle just thinks he's in charge. Bruno and Boots are about to prove him very, very wrong!
The sequel to Gordon Korman's SWINDLE---the Man With A Plan is back! When Griffin Bing's class goes to a floating zoo, they don't expect to see animals being treated so badly. They don't expect to find Cleo, Dog Whisperer Savannah's pet monkey who's been missing for weeks. And they really don't expect to have to hide the animals once they've rescued them! Hilarity ensues as Griffin's team once more pulls off a heist . . . trying to break the animals back into a (better) zoo!
The story of a football team trying to get a winning season and their secret weapon is a girl.