- Table View
- List View
A dusty old theater that was shut up for years is coming to life again, and the Aldens are there for opening night! The Boxcar Children are excited to help out backstage with a brand-new mystery play. But the Trap-Door Theater has mysteries of its own--with rumors of ghosts, disappearing props, and even a haunted seat! What secrets lie behind the scenes?
The Aldens are visiting Aunt Jane in Elmford. She tells the children that she has tickets for them to see a mystery play at the Trap-Door Theater. A theater patron who loved mysteries left her life savings to improve the theater and to hold a yearly contest with a cash prize awarded to the best mystery playwright in town. The Aldens can't wait to find out everything there is to know about the old Trap-Door Theater. But there is more than one mystery going on. Each day at rehearsal something strange has happened to the front-row seat once occupied by the benefactor-popcorn all over the floor, an old costume laid out, a spotlight shining on her empty seat. Is the benefactor's ghost haunting the theater, or is one of Elmford's living residents up to no good? There is only one thing the Aldens like better than a mystery-two mysteries for the price of one!
The Alden children knew there was a mystery at Eton Place, but they had no idea there would be a ghost there, too! A family friend believes there is a valuable piece of jewelry hidden on her property, but she only has one clue to help them find it. Will they find the treasure, or will the ghost of the Chattering Bones scare them away first?
The Alden children knew they would be investigating a mystery at Eton Place, but they had no idea there would be a ghost there, too! An old family friend, Norah Eton, believes there is a valuable piece of jewelry hidden somewhere on her property, but she only has one small clue to help the Aldens find it. Will they be able to find the treasure, or will the ghost of the Chattering Bones scare them away first?
The Alden children find the ship log of the suspicious 1869 shipwreck of the Flying Cloud while vacationing in a Massachusetts seaport town.
The boxcar children learn of an old legend about a ship that sank just off the coast. Townspeople say it reappears on dark, stormy nights.
Grandfather has just bought a plot of land in the Rocky Mountains--complete with a ghost town! When the Aldens hear their land is haunted they don't believe it. But when they see a ghostly figure in the main street, they know something's up. There's a mystery and the Aldens are determined to solve it!
Grandfather's new land in the Rockies comes complete with an abandoned town, an old silver mine, and a ghost!
The Aldens are helping a local carpenter build a giant yo-yo! The yo-yo could break the world record, and if it does, it will put Greenfield on the map. But when plans are stolen and the yo-yo is damaged, it's clear someone doesn't want this yo-yo to be built. Can the Boxcar Children save the day before the world record is lost?
The Aldens are helping one of Grandfather's friends break a world record by building the world's largest yo-yo! As they help with the project, strange things begin to happen. First someone follows them and then the plans for the yo-yo turn up missing, someone is trying to sabotage the yo-yo before it's launched! It seems there are a few people in Greenfield who don't want this yo-yo completed. The Boxcar Children will piece the evidence together to get to the bottom of this mystery.
The Aldens have joined a bicycle race! Three days of riding and camping should be fun for everyone. Even Grandfather joined the race. But right from the word "Go!" things go wrong: misleading road signs by day and collapsing tents by night. Henry's first flat tire could be bad luck, but three flat tires point to foul play. But who is playing foul--and why? The Boxcar Children are determined to solve the mystery before they cross the finish line.
A local radio station is holding the Great Detective Race, and the Boxcar Children have entered the contest! They solve riddles and search all over town for clues leading to the grand prize. But when some of the clues turn out to be fake, it's clear that someone is playing unfairly! Who could be trying to ruin the race--and why?
The local radio station is putting on the Great Detective Race, where contestants must solve riddles and search all over Greenfield for clues leading to the grand prize! One of the prizes would make a perfect gift for Mrs. MacGregor, so the Aldens sign up for the contest. Soon they're following the riddles' clues all over town. But when some of the clues turn out to be fake, it's clear that someone is playing unfairly. Could another contestant in the Great Detective Race be trying to stop the Boxcar Children from winning?
The Alden Children are on vacation at an aquarium in Florida, where they feed the penguins, swim with dolphins, and come face-to-face with a great white shark! The shark draws crowds and thrills the park's visitors. But the Aldens soon discover that the shark is in danger--someone at the park wants it gone. How will the Boxcar Children fish out the crook before it's too late for the shark?
The Alden children are on vacation at Ocean Adventure Park, an aquarium in Florida. But the Aldens soon discover that someone at the park wants their prized shark gone.
A new restaurant is opening up in Greenfield, and the Aldens are first in line to help the owner start up a food pantry. They do everything they can to collect donations, from putting up signs to offering a free Thanksgiving dinner for the whole town, but someone keeps moving the signs and even steals the giant turkey that was meant for the dinner. The clock is ticking to get it back, but never fear, the Boxcar Children are on the case.
The Alden children find a map that shows how to find a gold loot hidden in an old cabin in Yellowstone, but when they go to investigate they are met with interference.
When the Aldens visit Yellowstone they discover a map showing the way to an old cabin where gold is supposedly hidden, but they encounter lots of interference in their attempts to hike the trail.
The Boxcar children are helping out at a guide dog training school, there they notice a rare obsession with a particular dog, Ginger, and other mysterious events.
Interesting events follow when the Boxcar Children are invited to spend a week at the Greenfield Guide Dog school.
Henry, Jessie, Violet, and Benny are happy to share their home with Katya, the young gymnast, and watch her practice for the big competition. When things start going wrong at the gym it quickly becomes clear that someone is trying to ruin Katya's chances of winning--but who? The Aldens want to help. The trouble is, Katya's been acting a little mysterious herself--almost as if she's got something to hide. But what? Can the Boxcar Children solve both mysteries before the big competition?
From the back of the book: Henry, Jessie, Violet, and Benny used to live alone in a boxcar. Now they have a home with their grandfather, and a young Russian gymnast has come for a visit. Henry, Jessie, Violet, and Benny are happy to share their home with Katya, the young gymnast, and to watch her practice for the big competition. When things start going wrong at the gym it quickly becomes clear that someone is trying to ruin Katya's chances of winning. But who? The Aldens want to help. The trouble is, Katya's been acting a little mysterious herself - almost as if she's got something to hide. But what? Can the Boxcar Children solve both mysteries before the big competition?
The Alden children go on a classic Mississippi steamboat to visit a family friend in Missouri, there they have to uncover who is responsible for the mysterious happenings near the cabin.
From the back of the book: Henry, Jessie, Violet, and Benny used to live alone in a boxcar. Now they have a home with their grandfather and are going to visit his friend, old Cap Lambert, a retired riverboat pilot who lives in a cabin in the woods. To get there, the Boxcar Children take a wonderful trip down the Mississippi in a paddle-wheel boat. But when they arrive at Cap Lambert's cabin, they find some mysterious things are going on. Spooky phone calls, eerie flickering lights, strange dark figures. Is the cabin haunted?
Henry, Jessie, Violet, and Benny used to live alone in a boxcar. Now they have a home with their grandfather, and they're going to visit his old school with him! The Aldens are spending a weekend at Goldwin University for Grandfather's college reunion. The Alden children are immediately fascinated by the tall, mysterious clock tower that overshadowed the campus. They soon learn the valuable secret from the past lies hidden somewhere at the old school--and they think the clock tower might hold the key to discovering it! But there are strange lights coming form the clock tower at night. Is the tower haunted by ghosts of the past? Or is someone else searching for the secret of Goldwin University? The Boxcar Children are convinced that someone at the school is not what he or she seems--and they are determined to find out who it is!
Select your format based upon: 1) how you want to read your book, and 2) compatibility with your reading tool. To learn more about using Bookshare with your device, visit the "Using Bookshare" page in the Help Center.
Here is an overview of the specialized formats that Bookshare offers its members with links that go to the Help Center for more information.
- Bookshare Web Reader - a customized reading tool for Bookshare members offering all the features of DAISY with a single click of the "Read Now" link.
- DAISY (Digital Accessible Information System) - a digital book file format. DAISY books from Bookshare are DAISY 3.0 text files that work with just about every type of access technology that reads text. Books that contain images will have the download option of ‘DAISY Text with Images’.
- BRF (Braille Refreshable Format) - digital Braille for use with refreshable Braille devices and Braille embossers.
- MP3 (Mpeg audio layer 3) - Provides audio only with no text. These books are created with a text-to-speech engine and spoken by Kendra, a high quality synthetic voice from Ivona. Any device that supports MP3 playback is compatible.
- DAISY Audio - Similar to the Daisy 3.0 option above; however, this option uses MP3 files created with our text-to-speech engine that utilizes Ivona's Kendra voice. This format will work with Daisy Audio compatible players such as Victor Reader Stream and Read2Go.