When Muffy's father becomes the new soccer coach, the team is happy at first--everyone gets new uniforms and ice cream. But then the kids realize Mr. Crosswire isn't like the old coach, and they begin to wonder if he really cares. Can the players and Coach Crosswire figure out what being a team is all about? Picture descriptions present.
Arthur decides to enter his dog Pal in the local dog show. Will they win a prize?
Francine and Muffy are good friends until Muffy lets Francine take the blame for cheating on a test.
Poor Arthur. He and the boys can't seem to do anything right at Camp Meadowcroak. Awful food, poison ivy, and losing to the girls in every sport are more than he can take. Arthur plots to run away just as the other campers plot to win the big scavenger hunt against their archrivals at Camp Horsewater. What happens when the two schemes collide makes a rousing finale to a funny, reassuring picture book. Arthur Goes to Camp brings more good laughs and learning to the growing number of Arthur fans.
It's Saturday and Arthur wants to play, but Mom and Dad want him to help with chores first.
Buster goes away for a month, and Arthur becomes sad and confused when he does not receive even one postcard from him.
Arthur and Buster take the bus downtown together for the first time to go to Arthur's swimming lesson. During the ride, they fall asleep and miss their stop, winding up on the other side of town. Then they spend all their money on a snack of chocolate winkies and strawberry sodas. Will Arthur and Buster be able to put their heads together and find their way home? With characteristic humor, this Arthur Adventure will keep fans on the edge of their seats until Arthur and Buster make their way home safely.
Arthur goes with his class on a field trip to the museum, but takes a wrong turn when heading for the bathroom.
Arthur explains to his sister D.W. why he can't tell her a story.
Arthur wants to play but all of his friends are busy. What can he do?
D. W. is jealous when her big brother Arthur loses a tooth and gets a visit from the Tooth Fairy. Arthur explains that the Tooth Fairy comes only when you lose a tooth and put it under your pillow at night, so D. W. dreams up some hysterical (but unsuccessful) plans to trick her into coming.
Arthur is full of ideas when it comes to doing his part to save the planet. But is he actually turning green? Arthur comes home from school and begins sneaking around the house, taking notes and talking about a Big Green Machine. D.W. is suspicious of her brother's weird behavior, and when Arthur shows up late for dinner with green hands, she really gets the creeps! Will the Big Green Machine get her, too? Find out how Arthur's secret project convinces his entire family to turn green! Get to know your favorite aardvark all over again in the first new Arthur Adventure in nearly a decade!
Arthur worries about remembering his magic tricks for the April Fool's Day assembly and Binky's threats to pulverize him.
Arthur can't wait to hand out his birthday party invitations. But it turns out Muffy is having her party on the exact same day! All of his friends are split between the two parties so Arthur and Francine hatch a clever scheme to make sure Arthur and Muffy have the best birthdays yet!
Their friends must decide which party to attend when Francine schedules her birthday party for the same day as Arthur's birthday party.
This adventure revolves around whether or not Arthur will get over his chicken pox in time to go to the circus with his family. In the meantime, D.W. makes her own plans to invite a friend to go as Arthur's replacement and feigns chicken pox herself in a bid for attention from her family. At the end of the story, in a nod to justice, Arthur recovers in time, but D.W. comes down with spots on the morning of the circus.
Arthur wants to play Deep, Dark Sea on the computer every chance he gets. He's hooked! When his mother leaves for work and asks him not to touch the computer, Arthur can't resist the temptation. Disobedience leads to disaster when Arthur and his friend Buster both reach for the mouse -- and the computer screen goes blank! Will Arthur be able to fix the computer before his mom gets home from work? Once again Arthur, D.W., and friends lead us on a hilarious adventure kids won't want to miss.
None of Arthur's friends wear glasses and his classmates tease him! But when he stops wearing them, he gets in all kinds of trouble. Maybe four eyes really are better than two.
Arthur is unhappy about going on vacation with his family, but he shows them how to make the best of a bad situation when they end up stuck in a motel because of rain.
Children can read about Arthur's antics in his own backyard with Buster and the Brain.
Halloween has Arthur spooked! When his little sister wanders off into the scariest house on the street, Arthur has to find the courage to go in and save her. Will Arthur and D.W. make it out alive?
Muffy is having a Spring party with games and prizes. Arthur is so slow he is late to the party, and slow at the games. Will he win a prize? Includes a jelly bean game you can play at the end of the book.
When Arthur's parents go out for the evening, they tell Arthur and D.W. that a mystery babysitter will take care of them.
Arthur doesn't believe that his little sister can really read, so he challenges her to prove it.
Arthur is overcome with dread when he hears that his teacher is coming to stay at the Reads' house. But soon Arthur discovers that Mr. Ratburn wears casual clothes like everyone else, loves cartoons, and actually knows how to have fun. Arthur thinks his problems are over, until he gets an A on his next test and his friends call him a teacher's pet. In the end the joke's on them, as Arthur and Mr. Ratburn set the record straight once and for all. Here's another Arthur Adventure that will tickle the funny bones of Arthur fans old and new.
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