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The second installment of the Chronicles of the Necromancer. Having escaped being murdered by his evil brother, Jared, Tris must take control of his magical abilities to summon the dead, and gather an army big enough to claim back the throne of his dead father. But it isn't merely Jared that Tris must combat. The dark mage, Foor Arontala, has schemes to raise the Obsidian King. . .
The kingdom of Margolan lies in ruin. Martris Drayke, the new king, must rebuild his country in the aftermath of battle, while a new war looms on the horizon. Meanwhile Jonmarc Vahanian is now the Lord of Dark Haven, and there is defiance from the vampires of the Vayash Moru at the prospect of a mortal leader, but can he earn their trust, and at what cost?
The fourth thrilling installment of Gail Z Martin's Chronicles of the Necromancer series sees Tris's kingdom on the brink of collapse and fate of Jonmarc Vahanian hanging in the balance as the vampires and the undead enter into a deadly civil war and threaten to unleash an even greater danger onto the world
War has come to the Winter Kingdoms. The Dread will rise. Kings will fall.Summoner-King Tris Drayke takes what remains of his army north for a war he is ill-prepared to fight, as reports from spies confirm Tris's worst fear. A new threat rises across the sea: a dark summoner who intends to make the most of the Winter Kingdoms's weakness. In Isencroft, Kiara's father is assassinated and she will now have no choice except to return and claim the crown. But she must leave behind her husband and their infant son to face the dark power that threatens her rule.THE DREAD is the epic conclusion to the Fallen Kings Cycle.
Condemned as a murderer for killing the man who dishonored his sister, Blaine "Mick" McFadden has spent the last six years in Velant, a penal colony in the frigid northern wastelands. Harsh military discipline and the oppressive magic keep a fragile peace as colonists struggle against a hostile environment. But the supply ships from Dondareth have stopped coming, boding ill for the kingdom that banished the colonists.Now, as the world's magic runs wild, McFadden and the people of Velant must fight to survive and decide their fate ...From Gail Z. Martin, author of the beloved series THE CHRONICLES OF THE NECROMANCER and THE FALLEN KINGS CYCLE, comes a new fantasy adventure for the ages. Welcome to the end of the world.Welcome to the beginning of THE ASCENDANT KINGDOMS SAGA.
Explore the origin of Blaine McFadden and his allies in this short story prequel to the epic Ascendant Kingdoms Saga from Gail Z. Martin.Condemned to exile in an arctic prison colony for murdering his sister's attacker, Blaine McFadden has lost everything -- his title, his family and his fiancé. Velant Prison holds the worst of the kingdom's convicts, overseen by brutal guards who are exiles themselves. When a sadistic guard takes things too far, Blaine's insubordination makes him a target of the prison's notorious commander. To survive, Blaine needs to rely on his wits and his fists -- and a few good friends to watch his back.Word Count: 7,000
Survival is just the beginning.Blaine McFadden endured six long years in the brutal Velant prison colony, exiled for murder. War devastated his homeland of Donderath and destroyed the magic on which the Ascendant Kingdoms relied. Now Blaine and a small group of fellow exiles have returned to a lawless wasteland, where unrestrained magic storms wreak havoc and monsters roam free.Yet, amidst the chaos, rumors persist of a new magic that could restore the kingdoms. But the key lies with a dangerous, ancient ritual and a group of vanished survivors. Now McFadden's only hope is a small, desperate, quickly rallied army. Together they must make one last stand knowing that if they fail, the civilization of the Ascendant Kingdoms dies with them.
From Gail Z. Martin, one of the most exciting writers of fantasy adventure, comes the fourth and final novel in the epic Ascendant Kingdoms Saga.Blaine McFadden and his allies have brought magic back under mortal command and begun to restore order to the beleaguered kingdom of Donderath. Now, new perils and old enemies gather for a final reckoning. Foreign invaders, a legendary dark mage and vengeful immortals fight Blaine's battered forces for control of the continent, and Blaine's weary army is the only thing standing between a kingdom struggling to rise from the ashes and a descent into fury and darkness.
The comfortable world of Martris Drayke, second son of King Bricen of Margolan, is shattered when his older half-brother, Jared, and Jared's dark mage, Foor Arontala, kill the king and seize the throne. Tris is the only surviving member of the royal family aside from Jared the traitor. Tris flees with three friends: Soterius, captain of the guard; Carroway, the court's master bard; and Harrtuck, a member of the royal guard. Tris harbors a deep secret. In a land where spirits walk openly and influence the affairs of the living, he suspects he may be the mage heir to the power of his grandmother, Bava Kaa, once the greatest sorceress of her age. Such magic would make Tris a Summoner, the rarest of magic gifts, capable of arbitrating between the living and the dead.
Summoner-King Martris Drayke must attempt to meet this great threat, gathering an army from a country ravaged by civil war. Tris seeks new allies from among the living - and the dead - as an untested generation of rulers face their first battle. Meanwhile, the legendary Dread are stirring in their burrows after millennia of silence and no one knows what hand wakes them and whom they will serve when they rise. Now, Drayke turns to the Sworn, a nomadic clan of warriors bound to protect the Dread. But even the mighty Sworn do not know what will happen when the Dread awake. All are certain, though, that war is coming to the Winter Kingdoms. THE SWORN is the beginning of a new adventure set in the world of The Chronicles of the Necromancer.
The newest novel in Gail Z. Martin's breathtaking Ascendant Kingdoms saga -- a tale of unpredictable magic, battling warlords, and the lust for vengeance.Amidst the shadows, chaos reigns. Blaine "Mick" McFadden managed to partially restore Donderath's magic, but not without a cost. He and the magic are now bound together, and the power remains dangerous and erratic -- draining the life from him with every use. New threats are rising from the wreckage of the battered kingdoms, and warlords both mortal and undead vie for control. Now, Blaine and his unlikely band of convict heroes must find allies amidst a seas of enemies, and discover a way to rebind magic to the will of mortals before it destroys him. And time is running out...