- Table View
- List View
The Boxcar Children have been chosen to be on an exciting new show! A camera crew is following the Aldens around the city of Philadelphia as they compete with another team in a search for clues. But the search isn't easy, and someone is trying to give them the wrong directions! Who is trying to ruin the game?
The Boxcar children visit their cousins who live near an amusement park. When they go for a day of fun they find a mystery that can lead them to a dangerous situation.
Henry, Jessie, Violet, and Benny used to live alone in a boxcar. Now that they have a home with their grandfather, they've turned their old boxcar into a home for stray animals! When the Greenfield Animal Shelter is forced to close, the Boxcar Children offer to care for the abandoned animals. But then they discover that many belong to an old woman who appears to be missing. Where is she? And who are the strange men living in her house? Before they know it, the children have another mystery to solve.
Henry, Jessie, Violet, and Benny used to live alone in a boxcar. Now they have a home with their grandfather, and they are playing in a community basketball league. The Aldens are thrilled that Buzz and Tipper Nettleton, Greenfield's most famous basketball stars, are coaching their teams. But some of the other coaches don't seem so happy to see the Nettletons. Then Tipper's Most Valuable Player trophy is missing, and Buzz's practice schedules get mixed up. Is somebody trying to foul up the community league? It looks like it's time for the Aldens to solve another mystery
When a valuable vase disappears, the manager suspects the boxcar children, but who is sending the salespeople mysterious notes?
Whenever the Aldens-Henry, Jessie, Violet, and Benny-start a trip, they expect some sort of adventure or mystery. It all began when they ran away from an orphanage and made a home for themselves in an old boxcar. Of course the best part of that adventure was finding Grandfather Alden. When the bicycle trip was first planned, Benny hoped it would mean another adventure. But he didn't dream that on a rainy morning in an empty old farmhouse a mystery would find him. That's the way it happened, and the Aldens found themselves in the middle of a puzzle before they knew it.
In Hawaii, the Aldens and cousin Soo Lee notice people are silent when the black pearl story is told.
Someone is building a large, fancy house down the street from the Aldens'--a house shielded by a tall stone wall. The only way to approach the house is through an iron gate decorated with huge black widow spiders! Benny is certain the new neighbors must be hiding something . . . but what could it be? The Boxcar Children are determined to investigate.?
Henry, Jessie, Violet, and Benny used to live alone in a boxcar. Now they have a home with their grandfather and are taking a vacation in the South Seas on an uninhabited island. But is the island really uninhabited? The Boxcar Children soon suspect someone else is there too - someone who may not want them around!
Blue Bay Mystery Henry, Jesse, Violet, and Benny Alden are in for an extra-special surprise! They are going on a trip on a huge cargo ship to a deserted South Seas island. While fishing and exploring the island, the children discover clues that it isn't deserted after all! Join the Boxcar Children in their graphic novel adventure to uncover their hidden neighbor at Blue Bay. Snowbound Mystery Henry, Jesse, Violet, and Benny Alden are on a vacation in the woods--but suddenly a snowstorm hits! While they're trapped in their cabin and waiting to be rescued from the deep snow, they discover a strange hidden message written in code. Join the Boxcar Children in their graphic novel adventure as they learn the secret behind the message!
The Aldens are visiting the New Jersey shore and enjoying the beach and the boardwalk attractions. A family friend has just bought an amusement pier, and the children are excited to help out. But there are rumors that the rides aren't safe, and someone has stolen a zombie from the haunted house! Can the Boxcar Children find out what's behind all the trouble?
One day in the park, the Alden's dog, Watch, comes across a mysterious box with a note inside. "Congratulations!" the note says. "You've found it!" The box is part of a game called Geocaching. Soon, Henry, Jessie, Violet, and Benny are searching all over town for hidden boxes and making friends with other kids in the geocaching club. But is one of the club members a thief?
Henry, Jesse, Violet, and Benny Alden are brothers and sisters--and they're orphans. The only way they can stay together is to make it on their own. One night, during a storm, the children find an old red boxcar that keeps them warm and safe. They decide to make it their home. This is just the beginning of their graphic novel adventures as the Boxcar Children!<P><P> Advisory: Bookshare has learned that this book offers only partial accessibility. We have kept it in the collection because it is useful for some of our members. To explore further access options with us, please contact us through the Book Quality link on the right sidebar. Benetech is actively working on projects to improve accessibility issues such as these.
One warm night four children stood in front of a bakery. No one knew them and where they had come from. Henry, Jessie, Violet, and Benny are a family of brothers and sisters-and they're orphans, too. The only way they can stay together is to try and make it on their own. But where will they live? One night, during a storm, the children find an old red boxcar that keeps them warm and safe. The children decide to make it their home-and become The Boxcar Children!
The Boxcar Children have long been known for being creative and resourceful. This hardcover book is filled with fun how-to guides for everyday adventures. It includes tips and tricks for mystery solving (how to make invisible ink and create secret codes), travel (how to pack a suitcase; how to take great snapshots), and enjoying the great outdoors. Each of the four Boxcar Children has his or her own section--practical advice from Jessie, a "roughing it" guide from Henry, crafts and art projects from Violet, and recipes from Benny! A great gift for Boxcar fans.
The Mystery of the Singing Ghost Henry, Jessie, Violet, and Benny used to live alone in a boxcar. Now they have a home with their grandfather, and are excited because their cousins are moving to Greenfield. The Boxcar Children decide to fix up the house that cousins Joe and Alice have bought. There's just one problem. It seems to be haunted--by a ghost that sings! Is someone trying to keep Joe and Alice from moving in? The Mystery of the Mummy's Curse Henry, Jessie, Violet, and Benny used to live alone in a boxcar. Now they have a home with their grandfather, and they're about to meet a mysterious mummy! The Greenfield Museum is holding a special exhibit all about ancient Egypt, and the main attraction is a 4,000-year-old mummy. The Aldens are helping the museum curator set up the exhibit and learning all about life in ancient Egypt. But ever since the mummy arrived, nothing's gone right for the museum or its workers. The longer the Aldens are around the mummy, the more things go wrong. As the children search for the cause of all the bad luck, everything points back to the spooky sarcophagus. Has the museum been struck by the curse of an ancient mummy? The Aldens are about to find out, whether they're ready or not! The Mystery at Skeleton Point When Grandfather's friend bought Skeleton Point, she invited the Alden children to help her fix it up. But this empty mansion is even spookier than it looks. The man who used to live there studied bones--and the house is filled with skeletons! Then the mansion's valuable statues begin to disappear. Could the Skeleton Point ghost be causing mischief?
The Ghost of the Chattering Bones The Alden children knew there was a mystery at Eton Place, but they had no idea there would be a ghost there, too! A family friend believes there is a valuable piece of jewelry hidden on her property, but she only has one clue to help them find it. Will they find the treasure, or will the ghost of the Chattering Bones scare them away first? The Creature in Ogopogo Lake The Aldens are visiting Grandfather's friend Abby in Peachland, Canada--home of the mysterious lake monster called Ogopogo. When the children learn that Abby must sell her resort unless she can attract more business, they decide to help. But someone or something is trying to get in their way. Can they save the resort? The Vampire Mystery Henry, Jessie, Violet, and Benny meet Mr. Hudson, a local author who is best known for his novel about a vampire. But rumors of a real vampire are going around town--a vampire who haunts the graveyard behind Mr. Hudson's house! Since vampires don't exist, the children soon realize that someone must be trying to scare people away! Who brought the old legend back to life--and why?
The Mystery at the Ballpark There's a mystery at Greenfield's ballpark. A special bat goes missing, Jessie's favorite glove disappears, and the team almost doesn't make it to their first game. Can the Boxcar Children save the team? The Mystery of the Hidden Beach While the Aldens are in Florida they find a beautiful hidden beach then learn that it's full of secrets. Once again, the Boxcar Children must find the truth. The Summer Camp Mystery It's time for the camp Olympics, but someone isn't playing fair. Are some campers so desperate to win that they're willing to cheat? The Boxcar Children are determined to solve the mystery before the competition is ruined for everyone!
The Mystery of the Pirate's Map Benny finds a bottle at the beach with a map inside. The Aldens find out that it could lead to buried gold, but they're not the only ones looking for the hidden fortune. Who will be the first to solve the mystery of the pirate's map? The Amusement Park Mystery The Aldens visit their cousins Joe and Alice, who live near a wonderful amusement park. It has everything they could ask for -- a beautiful merry-go-round, lots of rides and games, all the cotton candy they can eat . . . and a mystery! The Mystery of the Lake Monster At Lake Lucille, rumors begin spreading about a monster in the lake. The Aldens even meet a scientist who has been studying lake monsters. One night, when they here strange noises outside, they wonder -- what is going on in Lake Lucille?
The boxcar children are bound for the Science and Hobby Fair, but when a storm hits, they're forced to stay in a bus station with a mystery nearby.
Henry, Jessie, Violet and Benny used to live alone in a boxcar. Now they have a home with their grandfather and are spending the summer traveling on a train-in their own caboose, number 777. At one train stop, a man startles the Boxcar Children when he runs away after hearing the number of their caboose. It isn't long before the Aldens learn the mysterious history behind caboose Number 777-a history that involves a circus clown, a high wire artist, and a valuable necklace. Come aboard and join the Boxcar Children in the Caboose Mystery.
Henry, Jessie, Violet, and Benny used to live alone in a boxcar. Now they live with their grandfather, and he is taking them on a camping trip. The children enjoy the camp-out - setting up the tent, hiking in the woods, and especially making delicious food over the campfire. But some strange things begin to happen. Loud music plays in the middle of the night. Their lantern disappears. And then they receive a frightening note. It looks like the Boxcar Children have another mystery to solve!
When Grandfather's friend Mrs. Winkles needs some extra workers at her candy factory, the Boxcar Children are thrilled to help. What could be more fun than spending their days making candy? But working in the factory isn't as sweet as they expected. Workers are quitting, machinery is breaking down, and mysterious threatening messages are appearing on the candy hearts. It looks like someone is sabotaging Mrs. Winkles's candy!
The Alden children go on a classic Mississippi steamboat to visit a family friend in Missouri, there they have to uncover who is responsible for the mysterious happenings near the cabin.
Select your format based upon: 1) how you want to read your book, and 2) compatibility with your reading tool. To learn more about using Bookshare with your device, visit the Help Center.
Here is an overview of the specialized formats that Bookshare offers its members with links that go to the Help Center for more information.
- Bookshare Web Reader - a customized reading tool for Bookshare members offering all the features of DAISY with a single click of the "Read Now" link.
- DAISY (Digital Accessible Information System) - a digital book file format. DAISY books from Bookshare are DAISY 3.0 text files that work with just about every type of access technology that reads text. Books that contain images will have the download option of ‘DAISY Text with Images’.
- BRF (Braille Refreshable Format) - digital Braille for use with refreshable Braille devices and Braille embossers.
- MP3 (Mpeg audio layer 3) - Provides audio only with no text. These books are created with a text-to-speech engine and spoken by Kendra, a high quality synthetic voice from Ivona. Any device that supports MP3 playback is compatible.
- DAISY Audio - Similar to the Daisy 3.0 option above; however, this option uses MP3 files created with our text-to-speech engine that utilizes Ivonas Kendra voice. This format will work with Daisy Audio compatible players such as Victor Reader Stream and Read2Go.