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After her family is killed, Spirit White is taken to Oakhurst Academy, a combination orphanage and school for those with magical powers, where she and her new friends investigate when students start mysteriously disappearing.
This whole series and some other books are set in our own time and almost always take place in large cities. Hence they are often referred to as Urban Fantasies. In this series, Eric Banyon who is a bard and also capable of interacting with the fair folk who live parallel to us, finds himself called upon to interpose himself and his friends between the machinations of the evil fay and the world's survival. It sounds a little dramatic but, in general, these books offer vivid characterization, good depictions of urban teen-age life, and good fun and great storytelling.
In Magic's Pawn, an ancient age in the history of Valdemar comes to life--an age when the kingdom was ravaged by the ungoverned fury of bandit warlords, ferocious ice dragons, and the wild magic of wizards. A new addition to Lackey's Valdemar kingdom--and her most powerful series to date! .
FROM THE BACK COVER: MAGE-CRAFT-- Though Vanyel has been born with near-legendary abilities to work both Herald and Mage magic, he wants no part of such things. Nor does he seek a warrior's path, wishing instead to become a Bard. Yet such talent as his if left untrained may prove a menace not only to Vanyel but to others as well. So he is sent to be fostered with his aunt, Savil, one of the famed Herald-Mages of Valdemar. But, strong-willed and self-centered, Vanyel is a challenge which even Savil can not master alone. For soon he will become the focus of frightening forces, lending his raw magic to a spell that unleashes terrifying wyr-hunters on the land. And by the time Savil seeks the assistance of a Shin'a'in Adept, Vanyel's wild talent may have already grown beyond anyone's ability to contain, placing Vanyel, Savil, and Valdemar itself in desperate peril.
The final chapter in Mercedes Lackey's spellbinding fantasy trilogy! The Herald-Mage, Vanyel, and his Companion, Yfandes, are alone responsible for saving the once-peaceful kingdom of Valdemar from the forces of a master who wields a dark, forbidding magic. And if either Vanyel or Yfandes falters, both Valdemar and its Herald-Mage must pay the ultimate price. .
Valdemar, the once peaceful kingdom, is now besieged. The king lays dying, the neighboring kingdom of Karse wages war on it, and the dark magic forces are massing for the final blow.
The wild magic is taking its toll on the land, and even Vanyel, the most powerful Herald-Mage to ever walk the world, is almost at the end of his strength. But when his Companion, Yfandes, receives a call for help from neighboring Lineas, both Herald-Mage and Companion are drawn into a holocaust of dark magic that could be the end of them both. .
The Wild Magic is taking its toll on the land. Many Heralds and Herald-Mages have died, and Vanyel is almost at the end of his strength, in need of a long respite.
WOLVES, WITH OCCASIONAL MUSIC They'd only gotten as far as Columbus Circle when suddenly half-a-dozen enormous black shapes came lunging out from among the other cars toward them. After a moment's stunned incredulity, Eric realized what he was seeing. Wolves-but worse. They were to normal wolves what a forest fire was to a birthday candle-they were all the primeval terrors of night and the ancient forest given fur and fangs and flesh. He threw a shield around himself and Lady Day just as one of the beasts dodged in, snapping at his foot. Suddenly Eric heard a jangle of disharmonic harpsong, and his shield was ripped away. Before he could react, he felt powerful jaws clamp down on his ankle, yanking him from Lady Day's saddle and hurling him to the ground. One of the dire-wolves landed on top of him, knocking the breath from him, and beneath it all, the harp played on, like Stravinsky on crack, making it hard to think. Lady Day-in horse form now-stood like a stag at bay, surrounded by a panting half-circle of dire-wolves. Just beyond her a black limousine stood parked. Eric readied his spells. The back door of the limousine swung open. Jormin ap Galever sat in the back. He was holding Magnus against his chest, with a silver knife to Magnus's throat. Magnus's head lolled limply; he was unconscious, but Eric could see that his brother was still alive. "Will you join us, Bard?" Jormin called cheerily.
These are a series of stories about Tarma and Kethry, characters from the Valdemar series.
Tarma witnessed her clan's murder and, swearing vengeance, became a master warrior. Kethry fled her forced "marriage" and became an adept--pledging her power to the greatest good. When Kethry obtains a magical sword which draws her to others in need, the two vow to avenge the wrongs done to womanhood. .
United by sword-spell and the will of the Goddess, Tarma and Kethry swore a blood oath to carry on their mutual fight against evil. Together they set forth to fulfill their destiny.
Evil had cast its shadow over the kingdom of Rethwellan. When Idra, leader of the Sunhawks mercenaries, failed to return from a journey to her home, Tarma and Kethry, warrior and mage, set out in search of their vanished leader. .
Tarma and Kethry set out in search of their vanished leader Idra, who failed to return from a journey to her home kingdom of Rethwellan.
Kellen Tavadon, son of the Arch-Mage Lycaelon, thought he knew the way the world worked. His father, leading the wise and benevolent Council of Mages, protected and guided the citizens of the Golden City of the Bells. Then Kellen found the forbidden books of Wild Magic-or did they find him! Their magic felt like a living thing, guided by the hearts and minds of those who practiced it and benefited from it. Questioning everything he has known, Kellen discovers too many of the City's dark secrets. Banished, with the Outlaw Hunt on his heels, Kellen invokes Wild Magic-and finds himself running for his life with a unicorn at his side. Rescued by a unicorn, healed by a female Wildmage who knows more about Kellen than anyone outside the City should, meeting Elven royalty and warriors in a world full of magical beings-Kellen both revels in and fears his new freedom. All the Mages of the City agreed that practicing Wild Magic corrupted a Mage. Turned him into a Demon. Would that be Kellen's fate? Deep in Obsidian Mountain, the Demons are waiting. Since their defeat in the last great War, they've been biding their time, sowing seeds of distrust between their human and Elven enemies. When the Demons rise to make war, there will be no alliance between High and Wild Magic to stand against them. And then all the world will belong to the Endarkened. From the Bookjacket
Apprenticed to a venerable wizard when his hunter and trapper parents disappear into the forest never to be seen again, Darian is difficult and strong willed--much to the dismay of his kindly master. But a sudden twist of fate will change his life forever, when the ransacking of his village forces him to flee into the great mystical forest. It is here in the dark forest that he meets his destiny, as the terrifying and mysterious Hawkpeople lead him on the path to maturity. Now they must lead the assault on his besieged home in a desperate attempt to save his people from certain death! .
The third and final book in the Darian's Tale trilogy, a powerful saga charged with war and magic, life and love.<P> Two years after his parents' disappearance, Darian has sought refuge and training from the mysterious Hawk-brothers. Now he has opened his heart to a beautiful young healer. Finally Darian has found peace and acceptance in his life. That is, until he learns that his parents are still alive--and trapped behind enemy borders....
Following her acclaimed novels The Serpent's Shadow and The Gates of Sleep, Mercedes Lackey reinvents a classic fairy tale-and gives it a new twist. In a dark and atmospheric retelling of Cinderella, she sets her story in London during the first World War. .
Eleanor Robinson must learn to master her powers before her stepmother's evil plans destroy her.
THE FOUNDING: A "lost ship" of Terran origin, in the pre-Empire colonizing days, lands on a planet with a dim red star, later to be called Darkover. DARKOVER LANDFALL THE AGES OF CHAOS: 1,000 years after the original landfall settlement, society has returned to the feudal level. The Darkovans, their Terran technology renounced or forgotten, have turned instead to freewheeling, out-of-control matrix technology, psi powers and terrible psi weapons. The populace lives under the domination of the Towers and a tyrannical breeding program to staff the Towers with unnaturally powerful, inbred gifts of laran. STORMQUEEN! HAWKMISTRESS! THE HUNDRED KINGDOMS: An age of war and strife retaining many of the decimating and disastrous effects of the Ages of Chaos. The lands which are later to become the Seven Domains are divided by continuous border conflicts into a multitude of small, belligerent kingdoms, named for convenience "The Hundred Kingdoms." The close of this era is heralded by the adoption of the Compact, instituted by Varzil the Good. A landmark and turning point in the history of Darkover, the Compact bans all distance weapons, making it a matter of honor that one who seeks to kill must himself face equal risk of death. TWO TO CONQUER THE HEIRS OF HAMMERFELL
Ariella, the daughter of a noble lord, has the magic of healing. After healing a Kelpie, a dangerously magical creature, she, of course, falls in love. Can the Kelpie rescue her from the evil knight?
For the first time in paperback, a new solo novel by a fantasy great. Set in the same world as Bardic Voices, Book I: The Lark and the Wren, this fantasy novel is "deft and readable . . . as lively as one might wish, and the reappearances of the Skull Hill Ghost from The Lark and the Wren are especially well-rendered" (Dragon).
Jennifer Talldeer is Osage and Cherokee, granddaughter of a powerful Medicine Man. She walks a difficult path: contrary to tribal custom, she is learning a warrior's magics. A freelance private investigator, Jennifer spends hours tracking down stolen Indian artifacts. The construction of a new shopping mall uncovers fragments of human bone, revealing possible desecration of an ancient burial ground. the sabotage of construction equipment implicated Native American activists - particularly Jennifer's old flame, who is more attractive, and more dangerous, than ever. Worst of all, the grave of Jennifer's legendary medicine Man ancestor has been destroyed, his tools of power scattered, and a great evil freed to walk the land. Jennifer must stand against the darkness. If she wavers even for an instant, she will be annihilated, and the world will fall into oblivion.
In the third novel of the best-selling Dragon Jousters series, the Altan serf Vetch has escaped the enemy kingdom of Tia, only to find his homeland, Alta, enslaved by the evil Priest-Kings. With a small band of followers, Vetch must gather a secret army of dragon riders to rid their world of war and magical domination once and for all.
Maya Witherspoon had lived most of the first twenty-five years of her life in her native India. As the daughter of a prominent British physician and a Brahmin woman of the highest caste, she had known only luxury. Trained by her father in the medical arts since she was old enough to read, she graduated from the University of Delhi as a Doctor of Medicine by the age of twenty-two. Welcomed into her father's lucrative practice, she treated many of the wives and daughters of the British military personnel who made up a large percentage of their patients in the colonial India of 1909. But the science of medicine was not Maya's only heritage. For Maya's aristocratic mother Surya, had not just defied her family, friends and religion to marry Maya's father, she had turned her back on her family's powerful magical traditions as well. For her mother was a sorceress--a former priestess of the mystical magics fueled by the powerful and fearsome pantheon of Indian gods. Though Maya felt the stirring of magic in her blood, her mother had repeatedly refused to train her. "I cannot," she had said, her eyes dark with distress, whenever Maya asked. "Yours is the magic of your father's blood, not mine.... " Surya had never had the chance to explain this enigmatic statement to her daughter, before cholera claimed her life. Yet Maya suspected that something far more sinister than the virulent disease had overcome her powerful mother. But it was Maya's father's death shortly thereafter which confirmed her darkest suspicions. For her father was killed by the bite of a krait, a tiny venomous snake, and in the last hours of her mother's life, in the seeming delirium of her fever, Surya had repeatedly warned Maya to beware "the serpent's shadow. " With the sudden loss of her father, Maya knew she must flee the land of her birth or face the same fate as her parents. In self-imposed exile in London, Maya surrounded herself with every protection possible. All the magic Maya knew had been learned by covertly observing her mother, and by cobbling this knowledge together with the street-magic gleaned from a few genuine fakirs. Her workings were a mixture of instinct, extrapolation, and trial-and-error. Crude, but somewhat effective, her spells let Maya hide her household behind a wall of secrecy in a poorer section of the city. Here, in a small but adequate house she lived with only the most loyal of her mother's servants, and her mother's seven unusual "pets"--if you could use such a word for creatures who seemed far more like friends. For Charan, the little monkey, Rajah, the peacock, Mala, the falcon, Sia and Singhe, the mongooses, Rhadi, the parrot, and Nisha, the owl seemed far too sentient to be ordinary animals. Maya knew that these seven unusual and loving companions had been in some way special to her mother, but their secrets were hidden to her, perhaps forever. In her new home she fought the dual prejudices against her sex and her race to continue in her medical profession. Only her high scholastic abilities and her extreme determination enabled her to meet with any success. She managed to place herself in a minor position at a prestigious hospital while she pursued her own medical passions: helping the poor at a tiny clinic where they welcomed any doctor, and setting up a small, controversial practice which specialized in "female complaints" and offered "absolute discretion. " But Maya knew that she could not hide forever from the vindictive power which had murdered her parents. She knew in her heart that even a vast ocean couldn't protect her from "the serpent's shadow" which had so terrified her mother. Her only hope was to find a way to master her own magic: the magic of her father's blood. But who. . . .
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