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Unable to attend school while she battles cancer, fifteen-year-old Kaleigh Wyse tries to complete her classes online by correspondence. Developing a science project on astrology, Kaleigh enlists other online learners as study participants. What starts as a collaborative and supportive project based on the scientific method, slowly becomes unwieldy and then flawed when it is apparent that all the project participants are hiding vital clues about their identities. As Kaleigh struggles with the effects of chemotherapy and radiation, she is forced to examine the assumptions she has made about others and the manner in which she presents herself to the world.
Take one prankster, put her together with the editor of the world's most boring school newspaper, add one over-worked principal, and you've got a recipe for the most chaotic few weeks in the history of Upland Green Elementary. The unlikely duo of Martin Wettmore, editor and expert grammarian, and Trixi Wilder, prankster extraordinaire, is given the task of improving the pathetic sales of their school newspaper. Martin and Trixi clash over everything from journalistic integrity (Trixi has none) to imagination (Martin has none). But when the paper starts to wreak havoc at the school, Principal Baumgartner shuts it down and assigns Trixi to Saturday morning bus-washing duty. To redeem themselves, Martin and Trixi resolve to create one very special edition of the Upland Green Examiner.
Two girls have recently disappeared near the town where Stephanie lives. She is concerned but is sure that it could never happen to her. But then it does. Tied up and alone far from home, she manages to escape her captor and run for her life. But she is in the middle of nowhere, with no food, no shelter and no way home. And worst of all, she has run away before, so she is sure that the police will not take her disappearance seriously. She will need to save herself, calling on lessons learned from her grandfather and an inner strength she never thought she had.
Cowboy drifter Rick Cooper is on the run in the California desert when he meets Gladys Ryan, an eccentric widow who offers him a ride in her classic 1970 Mustang. Before long she convinces him to accompany her to Northern Ontario to help refurbish her hunting lodge, promising him a share of the upcoming season's profits and hinting at more. The offer is too good to pass up. Rick takes to life in the bush, working hard to make the lodge successful. In his free hours he hunts birds, reluctantly taking Bucky, Gladys' ancient golden retriever along with him. But when the lucrative season comes to an end, Gladys refuses to share the profits, instead offering the hired man a few thousand dollars in wages. In the middle of a drinking bout, an argument ensues. Rick shoves Gladys and she falls and hits her head and dies. He takes her body into the remote bush and disposes of her trademark Mustang, telling anyone who asks that she has gone off on her annual snowbird vacation. No one seems suspicious and it looks like the perfect crime. Rick seems to have it all figured out...except what to do with Bucky...
Thirteen-year-old Declan lives only for revenge. His mother, father and sister were all killed on the streets of Belfast, and Declan will stop at nothing to settle the score. When he is torn away from his native soil and sent to live with relatives in Canada, he is disgusted by their efforts to welcome him into their lives, and determined to make them regret their hospitality. Can he devise a plan to return to Ireland and rejoin his cause? Or will the strange beauty of his new life and surroundings weaken his resolve?
Unlike his perfect older sister, Jenna, Conner hates his piano lessons and gets bad grades in math. He's really good at bike tricks and he loves animals, but his parents have a no-pets rule and they don't take his bike-riding seriously. When the local animal shelter gets overcrowded, everybody in Conner's pet club agrees to take in a foster pet. Conner has to hide his rat, Oscar, from his family, who would never believe that Oscar is smart and cute and pretty lovable. Or would they?
Onja Claibourn is almost fifteen. Her world is one of sage, buffalo bills, brown-eyed susans, cactus, flax, buckbrush, foxtail and orange moss -- the world of the valley just beyond the family farm. Old roads twist like a game of snakes and ladders into the valley. Onja and her horse Ginger spend their summer days in exploration. But things begin to change when Onja discovers first an archeological dig and then the startling fact that there is a plan to dam and flood her valley. She cannot contemplate this change to the landscape she loves so much. And when she also discovers sixteen-year-old Etthen, working with the archaeologists, she begins those first faltering footsteps toward a totally unfamiliar landscape--romantic love.
Beauty is afraid to sleep--her dreams are haunted by the Shadow Lady who stalks and threatens her. During her waking hours, Beauty's life is safe, safer than she wants it to be. Since her mother's death, her father has become so over-protective that he has locked away all the knives in the house. Her mother's death, the accident, is never discussed. Beauty has lost her desire to be an artist. At school Beauty tries to be invisible to avoid the questions and innuendo that have arisen since her mother's death. But when a new student arrives, things begin to change. Luna is a free spirit, confident and exciting. She encourages and challenges Beauty to come out of her shell. Beauty finally admits to her attraction to Poe, a boy who lives a few doors away. Her artistic drive returns. But as Beauty gains self-confidence, her nightmares become ever more terrifying, filled with dark images of blood and death. Beauty must now struggle to solve the riddle posed by her dreams: who is the Shadow Lady and what is the nature of her curse?
When Josh's mother dies in a phobia-induced car crash, she leaves two questions for her grieving family: how did a snake get into her car and how do you mourn with no faith to guide you? Twelve-year-old Josh is left alone to find the answers. His father is building a time machine. His four-year-old brother's closest friend is a plastic Power Ranger. His psychiatrist offers nothing more than a blank journal and platitudes. Isolated by grief in a home where every day is pajama day, Josh makes death his research project. He tests the mourning practices of religions he doesn't believe in. He tries to mend his little brother's shattered heart. He observes, records and waits--for his life to feel normal, for his mother's death to make sense, for his father to come out of the basement. His observations, recorded in a series of journal entries, are funny, smart, insightful--and heartbreaking. His conclusions about the nature of love, loss, grief and the space-time continuum are nothing less than life-changing
During WWII, Jed's English father serves as a fighter pilot overseas, while Jed and his mother move back to her Tsimshian community on Canada's west coast. When the military sets up a naval base in town, Jed is hired to help out, honored it seems, for both his father's bravery and his own native skills as a hunter. Presented with a military jacket, Jed finds an allegiance to his country and a pride in his mixed heritage that he's never felt before. But one day Jed's world is shattered. His best friend Tadashi, along with the other members of the nearby Japanese village, are declared enemy aliens and told to prepare to leave their homes. Now Jed must ask himself where his allegiance really belongs...to his country's rigid code, or to the truth that is buried in his Tsimshian soul.
Walter Davis is young, handsome, intelligent, dynamic and personable. The product of a bi-racial marriage but abandoned by his father as a young child, he prides himself on three things: his drive to succeed, his fine clothes and never having been late for anything in his life. Walter is also homeless. The medical expenses that came with his mother's brief and unsuccessful battle against cancer have left him destitute. Still, ever the optimist, Walter believes that if he lives in his car for a few months, he will have the time he needs to find a good job in the business world and turn his life around. His situation gets more complicated when he finds himself attracted to a girl he meets at the mailing center where he keeps a post box. But trying to impress a girl when you have no fixed address proves difficult, and when he's caught in a lie, she shuns his company. Walter's struggles grow when his car is impounded and he can't afford to pay the fine. Only resilience, ingenuity and his drive to succeed can bring Walter back from the brink of despair.
Chloe McBride has some reservations about accepting her elderly great-aunts' invitation to spend part of the summer with them in Little Venice, but her initial reluctance is outweighed by her curiosity about the mysterious key that came with her aunts' note. She's also anxious to put the humiliating memory of a disastrous piano recital as far behind her as possible. Chloe's great-aunts tell her the legend of her great-grandfather, Dante Magnus, an ambitious magician who vanished without a trace almost a century earlier, and Chloe begins to search for clues to his disappearance. When her investigations eventually lead her to a mysterious rosewood box, which has been hidden for almost a hundred years, Chloe's belief in the power of magic forces her to confront her own fears and ambitions.
In The White Horse Talisman, Chantel, Adam, Holly and Owen must help Equus, the great white horse, find his mate and foal and regain his magical talisman. But as the horse rises, so does the dragon. The age-old battle between good and evil threatens the bond between Chantel and Adam and endangers the quest. This is fantasy as its best, a story that raises hairs on the back of the neck and sends satisfying chills up and down the spine, a story that, while clearly drawn from the rich world of make believe, feels truer than true.
Set in the harsh desert world of the Arizona Territory and northern Mexico during the 1870s, Written in Blood follows young Jim Doolen as he attempts to find some trace of the father who abandoned his family ten years earlier. As he travels through a scorched landscape very different from the lush West Coast forests of his home, Jim crosses paths with an assortment of intriguing characters, including an Apache warrior, a cave-dwelling mystic, an old Mexican revolutionary and a mysterious cowboy. And with each encounter he learns something more of the strange world he has entered and adds one more link in a chain that leads back to his father-and back to a dark, violent past. As his story approaches its thrilling conclusion in a ruined Mexican hacienda, Jim comes to realize that his father's life was much more complex than he had imagined, and that, in discovering his past, he has opened the way to his future.
The students of the 121 Express are infamous for bad behavior and Lucas knows his role on the bus will determine his social standing at his new school. Lucas is tired of being one of the nerds. When he attracts the negative attention of the cool troublemakers, he saves himself by teasing another kid. His ploy works and soon Lucas is right in the center of the mayhem on the bus. He loves his new found popularity, but when the fun and games push the bus driver to a nervous collapse and hospitalizes an elderly lady, Lucas begins to question his choices.
Kate is determined to win her spelling club's spelling bee, but the competition is fierce. She can almost put up with Violet's relentless claims of superior spelling ability, but when Kate and Jake begin to fight with each other, Kate is miserable. She wants to win the contest, but she doesn't want to lose her best friend.
Kate and Jake have always been best friends; always, that is, until Jake's cousin, Lionel, moves nearby and Jake starts spending time with him instead. Kate struggles with his abandonment and her own loneliness as she seeks new friends that share her likes and dislikes. And, perhaps there is a place in her life for her old best friend after all.
Kate has decided on a pirate theme for her party. She thinks that seven is going to be the best age to be. Her friend Jake is going to teach her to ride a two-wheeler. And her party is going to be fabulous. That is, until Violet starts spreading stories. Kate goes right on with her planning, but she is worried. When Violet is the only one to show up on the big day, Kate thinks that her worst fears have come true.
Elsie is about to have puppies, and Elizabeth is going to help. Her grandmother shows her exactly how to make the den for the dog and how to be ready when the puppies come out. After they are born, Elizabeth helps Elsie care for them. Most important of all, though, she helps her grandmother find just the right home for each, especially the very last one.
A sailing trip to the Caribbean might sound great, but sixteen-year-old Rachel can't stand being trapped on a small boat with her family. She misses her best friend and feels guilty about leaving her older sister Emma, who lives in a group home. Her father is driving her crazy with his schedules and rules, her brother is miserable, and there is never anyone her own age around. Worst of all, there is nowhere to go when her parents fight. While their boat is being repaired, the family spends a few weeks in a small Bahamian community, where Rachel and Tim discover a secret which turns their world upside down and threatens to destroy the fragile ties that hold their family together.
Addison's mother wants to sell their comfortable old house and move into a townhouse in a new development across town - a shoe box near a shoe factory, Addison calls it. As usual, Addison's brain goes into overdrive as he tries to solve two problems: first he must get his mother to see their old house in a new light, and then he must figure out who is responsible for a rash of neighborhood break-ins that make his mother feel unsafe. With the help of his friend Sam, he puts his own unique spin on optical illusions (and home decor) and ends up surprising everyone, even himself.
Addison Addley hates math. He hates public speaking too. Actually, he hates anything that involves work, but he only has a couple of weeks to write and memorize his grade five speech. The problem is, he can't think of a single topic. When he finally comes up with an excellent idea for a speech, it almost writes itself, but it's his poor math skills that make speech day unforgettable.
It's the All-Star team, made up of the WHL's young hockey players, just one short step away from the NHL. Their goal is to beat the Russian All-Stars in a best-of-seven series to be shown as a television special. Hog Burnell, one of the biggest and toughest players in the league, is happy to be part of it. He could use the money that would come with a series win by the WHL All-Stars. At the very worst, it's a free vacation to Russia. It doesn't take Hog long to discover there's plenty more money to be made along the way. . . if he's willing to pay the price for it.
Fourteen year old Pamela Collins is struggling to come to terms with her mother's death. Somewhat shy, Pamela is thoughtful, full of passion, often funny and sometimes tearful as she learns to cope with the emotional overload the tragedy has brought to her life. Her favourite things include walking alone in Lynn Canyon Park, the art of Emily Carr, and a certain boy with a "wicked grin." At the moment she dislikes her English teacher, shopping and being singled out for special treatment because of her mother's death. Pamela is tall and slim and mostly uncomfortable with her rapidly changing body. She is unsure of herself and unsure of the loyalty of her friends.
Jojo's back, released from jail, and people are tense and afraid all over again. They wonder if his friends will start showing up again. They wonder if they'll be walking down the street one day and they'll run into Jojo and Jojo will give them attitude or shove them around, just for fun. Jojo's friends have a way of making it hard -- really hard -- on people who decide to press charges against Jojo. Those people just wish Jojo would go away and never come back. Then there are the people who have hate in their hearts. These people wish something bad would happen to Jojo. Something really bad. Ardell Withrow is one of those people.
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