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M'chel Riss and the Star Risk team are enjoying a little well-deserved R&R . . . until funds get a bit low. Then it's time to swing back into action. The next thing they know, they're in the middle of the weirdest gig they've had yet: a staged bank robbery that involves putting the money back. Oh, yes - and a full-fledged war over a new addictive consumer product. Things are always interesting in the high-flying world of corporate intrigue and espionage. Just the place for the Star Risk, Ltd., team.
Skyball - popular, challenging, violent . . . and the greatest sport in the universe. Two opposing worlds are neck and neck in the championships, and lately the game's been a killer. It's up to the mercenaries of Star Risk, Ltd., to keep the two sides galaxy-friendly.The Star Risk team put their lives on the line again . . . for the money, of course. If they don't get killed themselves.
For the right price, they'll go anywhere in the galaxy. They'll do anything, fight anyone, face any danger.M'chel Riss was stagnating in the Alliance Marines, assigned to a desolate post in the middle of nowhere. Then a fortuitous chance brought her to the attention of Star Risk, Ltd., a ragtag bunch of misfits struggling to make a living. Their first mission: spring a dangerous super-soldier trapped in a maximum security prison.For money, fame, glory . . . mostly money.
The Lost Legion, in a valiant fight, has reclaimed the Cumbre star system. But still no word comes from Confederation empire - the power that holds more than a thousand systems under its sway, the government the Legion serves.To find the reason for this ominous silence, the Legion travels from one galaxy to the next, seeking information. But even as they do so, sinister forces are stirring. And the blow, when it comes, will be delivered by an unexpected source.
Amid swirling allegiances and changing loyalties at the outer reaches of the Confederation empire, the Lost Legion struggles to keep the peace and prevent the planets from falling to a ruthless dictator. Protector Alena Redruth will stop at nothing to add the dual system of Larix and Kura to his holdings.And the Legion's intelligence officer, Njangu Yoshitaro, will let nothing get in his way of infiltrating the system's upper echelons of government. Within the delicately played game of spying, there are plots within plots within plots . . .
On a distant planetary system, the post-civil-war cleanup has begun. But the Confederation empire's government remains silent, without help or advice. It's up to the men and women of the Last Legion to protect the fragile system against the intrigues of the alien Musth, bent on domination.As the Musth make their way through the streets of the planets' cities, the Last Legion will fight them its way - with brutal guerrilla warfare against the oppressors. Against the odds.
The human Confederation empire stretches across the endless night between the stars, slowly rotting from within even as it faces threats from without. And at its farthest reaches stand the forgotten men and women of the Last Legion - all that stands between the empire and chaos.As violence between factions escalates and the Legion strives to keep the peace, a planet on the edge of nowhere will set the stage for the empire's final stand . . .
The Seer King's mighty empire of Numantia has become a living nightmare--especially to the loyal general who helped the wizard Tenedos to power. The wizard has returned to command hellish demons in his drive for absolute power.Only Damastes, imprisoned and exiled, can forge an army against Tenedos. Only Damastes can lead the forces of light into battle against the darkness that threatens Numantia in the final conflict between one-time allies . . . now turned deadly enemies.
A decade past, General Damastes swore loyalty to the wizard Tenedos when the seer sought to realize his vision of a peaceful, unified Numantia. But although Tenedos became the Seer King, peace never came. Instead, his enemies were slaughtered and now he prepares for war.Damastes must question his long-held loyalty and the oath he swore. And he will discover the horrifying bargain Tenedos made to gain an empire and the price that must be paid.
The empire of Numantia shudders on the brink of destruction. But the wizard Tenedos and his ally, cavalry officer Damastes, prepare to carve a path through usurpers and necromancers that will restore it to glory. It is a path that will take both of them to dark places they never knew.A path to the rule of one who will be called . . . the Seer King.
Joshua Wolfe has four sworn enemies: the Chitet cult, a power-mad baron, the Federation government, and the alien "virus" that is slowly invading the known universe.And he has one hope: the Ur-Lumina, the legendary power-enhancing crystal of the vanished race, the Al'ar.But the Ur-Lumina is in the hands of a ruthless gangster. And Wolfe isn't on her good list at the moment . . .
Bounty hunter. Federation intelligence agent. Former prisoner of the terrifying Al'ar. Joshua Wolfe had been all those things. Now he's on the hunt for secrets amid the ruble of the Great War.The Federation want the secrets to stay hidden, as does the Chitet cult, who have their own interests in the Al'ar. Wolfe will have to fight them all as he travels from a mothballed fleet of starships to a lethal world of robot protectors . . . and finally, face to face with an enemy more terrible than any mankind has faced.The future lies in the hands of the Shadow Warrior.
Ten years has passed since the Great War - and mankind was victorious against the Al'ar, their loathsome alien foes.But Joshua Wolfe, hero of the war, knows it's not over. He knows the Al'ar and their ways. He knows what their plans are.And he knows they'll be back.Long ago, the Al'ar gave him a name: Shadow Warrior. The time has come to fulfill its lethal promise.
Swashbuckling captain Gareth Radnor has taken command of the Steadfast. But the young captain intends more than seeking his fortune. He wants vengeance against the Linyati slavers who murdered his family. Crewed by a motley band of adventurers, his carrack plunges through the salty waves, striking at the Linyati wherever it can.And then he discovers something more compelling even than revenge: The Linyati aren't human . . .
Who Holds the Stone Rules the World!It could light a path in the dead of night. Fashioned by gods--or demons--it could bring power and untold riches to any who possessed it. But it was lost with the destruction of the fabled city of Thyone.And now . . . it may have been found.Follow Peirol of the Moorlands on an epic adventure across oceans and strange lands filled with mystery and magic. There he will find his true calling - and the Stone!
A Bodelan, Margil looks like a large upright cat?although she doesn't always act like one. She's moody, brilliant, and filled with furry intensity. A human, Endo Leduc is her tutor, responsible for her acculturation?and he's got his hands full.Together they face a threat to humanity's grip on the stars. And at the center of the threat stands Margil herself.
Dr. Tandy Venner is an irreplaceable asset to the Charter Worlds Union. Much too valuable to go off on an unexpected vacation by herself. So Jano Kegan, an operative of Charter Worlds, went along on a Euphor Tek team.But he and Dr. Venner got more than they bargained for. Attempted kidnapping, mind-control, out-of-bounds programming . . . not quite what was promised. Before they know it, Venner and Kegan are off on a wild odyssey, breaking all the rules to find out what Eupor's really all about.
Zeno Zenobius, head computer programmer for Intra-Galactic Investigations, Inc., was having a peaceful, uneventful life. Then he awoke to find himself a citizen of Wooten Dorset in England - a most unusual little town. Along with Victorian elegance, were hovercrafts, electric lights, and Zeno's own computer.And then things got stranger.There were two of him: Zeno I and Zeno II. And Zeno I's job was to find out what Zeno II was doing in Wooten Dorset.
It's an urgent assignment for Vernay?get control of the totalitarian government of Ujvila. Hard enough, but Vernay's also got to do it before Galactic-Military solves the problem its own way: by slamming in an invasion force and destroying half the planet.The natives of Anthropol don't like aliens and they don't want Vernay. So it's going to be a tough assignment.One of the toughest of his career.
Imagine a world without hunger. With clothing and shelter for everyone. A world that is never too warm or too cold. A world where there are no decisions to be made, because everything is decided upon for the inhabitants.A utopia? Or a prison? Because paradise has a price.The story of one man: the last who can read the secret language of the machine that created the City - the last man who can change it.
When Joanne Talon was a child, she disappeared for six days. She returned without any memory of where she'd been and what happened to her during that time. Not long after that, four people were viciously murdered without apparent motive by Carl "the Cutter" Coulter. Carl cut their throats and then carved a bizarre symbol-a triangle bisected by a bolt of lightning-into their abdomens. Now Joanne is Sheriff of Cross County, Ohio, and Carl Coulter is dead, executed for his crimes eight years ago. But the killings begin again: throats slashed, Carl's signature symbol carved into the victims' stomachs. Joanne, with the help of reporter Dale Ramsey, must discover who's copying Carl's crimes and why. To make matters worse, the murders have drawn the attention of the sinister Cross family, who've ruled the county that bears their name for the last two centuries. The Crosses have their own reasons for wanting the murders stopped. Their land holds secrets . . . ancient, dark, and buried deep. And the Crosses intend to make sure they stay that way. This book was originally published under the title Cross County.
A Space Fantasy Filled with Horror The Mannschenn Drive was the gateway to the stars, but it had one unfortunate site effect . . . Traveling faster than light, mankind reverted to the bestial form of his own legendary nightmare: the werewolf. And space only feed the creatures they'd become. The lycanthropic horror that the full moon once called forth from the soul's depths, now no longer howls at the moon but soars far beyond it.
An If-Of-History Novel The United States won its independence in 1776, and the world has never been the same since. What if Australia had followed suit? How would our world have been different? That's the theme that fascinated A. Bertram Chandler who saw, in the famous Ned Kelly, the possibility of an Australian Washington. For Ned Kelly was not just a lawless bushranger. He was a man of unusual imagination who created his own armor, gathered a band of Irish rebels, and took arms against the frontier law of old Australia. Now, by time machine and calculated interference, a certain 20th Century John Grimes goes back and alters history. Kelly survives! Utilizing the hidden discoveries of science, Kelly helps an Austrailian-Irish Republic rise from Down Under!
Large-print edition of a science fiction novel first published in 1974. Set in the near future, when youth dominates and those over 45 achieve the status of senior citizen and receive a free euthanasia pill.
Strange and Monstrous Creatures from Under the Sea They came in armies from under the sea-they possessed an intelligence and cunning beyond any human. These incredible tales were dismissed as the ravings of madmen by marine expert Peter Hallows and his lovely assistant Sally Brent. But then they appeared . . . strange and monstrous creatures that Hallows and his expedition might never live to describe.
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