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Showing 4,901 through 4,925 of 13,069 results

The Burgess Bird Book for Children

by Thornton W. Burgess

Renowned naturalist and author of children's books on wildlife successfully blends information and entertainment in his book about birds, among them saucy Jenny Wren, Redwing the Blackbird, Melody the Wood Thrush, Spooky the Screech Owl, Creaker the Purple Grackle, Downy the Woodpecker, and other feathered friends. 32 black-and-white illustrations.

The Civilization of the Renaissance in Italy

by Jacob Burckhardt

This authoritative study by a distinguished scholar presents a brilliant panorama of Italian Renaissance life, explaining how and why the period constituted a cultural revolution. Author Jacob Burckhardt chronicles the transition from the medieval concept of society as a conglomeration of classes and communities to the Renaissance focus on individual spirit and creativity. Burckhardt's comprehensive view of art, government, and aspects of daily life redefined both the Western world's understanding of the Italian Renaissance and future studies of cultural history. Historian Hajo Holborn praised this survey as "the greatest single book on the history of Italy between 1350 and 1550." First published in German in 1860, its exploration of art, fashions, manners, and philosophy traces the influences of classical antiquity on Michelangelo, Leonardo, the Medicis, and other thinkers and artists. As alive today as when it was written 150 years ago, this indispensable study chronicles the revival of humanism, the conflict between church and empire, and the rise of both the modern state and the modern individual.

The Marvelous Land of Oz

by L. Frank Baum

Second Oz book; Scarecrow and Tin Woodman are back with hero named Tip. 120 black-and-white, 16 full-color illustrations.

The Stone Warriors (TombQuest, Book 4)

by Michael Northrop

From the New York Times bestselling author of TombQuest: Book of the Dead, comes book 4 in an epic adventure filled with the magic of ancient Egypt! It's a race for the Spells! Alex and Ren are on a desperate hunt, and time's running out. They've discovered that The Order is on the brink of creating an army of indestructible stone warriors with a dark purpose, and the Lost Spells is the one thing that can put an end to the evil scheme. Following a trail of clues that only Alex can piece together, their chase takes them through magical portals, across Egypt, and deep into Alex's past. But the closer they get to the Spells, the more afraid Alex becomes. He begins to realize that undoing the powerful magic that has created so much chaos might mean ending the very thing the magic was intended to save: his own life. In the tradition of The 39 Clues and Spirit Animals, the TombQuest adventure doesn't end with the books. An epic online game allows you to build an Egyptian tomb of your own, hide treasure and protect it with traps, then challenge your friends to play through!

Valley of Kings (TombQuest, Book 3)

by Michael Northrop

From the author of the New York Times bestseller TombQuest:Book of the Dead comes the third book in the epic Egyptian adventure series! If Alex and Ren are going to stop the Death Walkers, they know they have to find the powerful Lost Spells. So they head to the Valley of the Kings, deep in the Egyptian desert -- where they discover that Egypt is in the grips of madness. Voices in the air whisper dark secrets and flashes of light burn across the night sky. But their hunt for the Spells keeps getting sabotaged. Every step they take, The Order is hot on their trail. There's no dodging, no hiding. Is someone leaking their secrets? Is there anyone they can trust? Read the book by New York Times bestselling author Michael Northrop, then continue the adventure online! Build an Egyptian tomb of your own, hide treasure and protect it with traps, then challenge your friends! Michael Northrop is the New York Times bestselling author of TombQuest, an epic book and game adventure series featuring the magic of ancient Egypt. He is also the author of Trapped, an Indie Next List Selection, and Plunked, a New York Public Library best book of the year and an NPR Backseat Book Club selection. An editor at Sports Illustrated Kids for many years, he now writes full-time from his home in New York City. Learn more at www.michaelnorthrop.net.

Amulet Keepers

by Michael Northrop

From the team that brought you The 39 Clues and Spirit Animals comes a brand new epic Egyptian adventure! The adventure continues in Book 2! When Alex's mother uses the Ancient Egyptian Book of the Dead to bring him back from the brink of death, she inadvertently summons a slew of other spirits from the underworld. In Book 2, Alex and his best friend Ren head to London, where people are going missing, treasures are disappearing, and a blood rain is pouring from the skies. Can they stop a powerful Death Walker from destroying the city? Read the book, then continue the adventure online! Build an Egyptian tomb of your own, hide treasure and protect it with traps, then challenge your friends to play through!

TombQuest Book 1: Book of the Dead

by Michael Northrop

From the team that brought you The 39 Clues and Spirit Animals comes a brand new epic Egyptian adventure! Nothing can save Alex Sennefer's life. That's what all the doctors say, but his mother knows it's not true. She knows that the Lost Spells of the Egyptian Book of the Dead can crack open a door to the afterlife and pull her son back from the brink. But when she uses the spells, five evil ancients--the Death Walkers--are also brought back to life. An ancient evil has been unleashed. Mummies are awakening. New York is overrun with scorpions. And worst of all for Alex, his mom and the Lost Spells have both disappeared. He and his best friend, Ren, will do anything to find his mom and save the world . . . even if that means going head-to-head with a Death Walker who has been plotting his revenge for 3,000 years. Read the book, then continue the adventure online! Build an Egyptian tomb of your own, hide treasure and protect it with traps, then challenge your friends to play through!

La vida no es tan grave

by Baptiste Beaulieu

Las peripecias de un joven médico de urgenciasUna radiografía pasillo a pasillo, habitación por habitación, de los servicios de urgencias a través de la entrañable voz de un joven médico que, como una Scheherazade con bata blanca, cuenta a la paciente de la habitación número siete las divertidas y emotivas historias que ocurren cada en el hospital.Reseñas:«Una novela entrañable narrada por un joven médico residente cuya sensibilidad y humor nos acercan a la realidad de la vida hospitalaria.»Le Monde«Un historia fresca, impactante, tierna, en la que pensaremos la próxima vez que esperemos cuatro horas en urgencias.»Le Figaro Littéraire«Beaulieu humaniza y explica el día a día del hospital, y lo desdramatiza ayudándonos a entender mejor a quienes nos cuidan. A través de estas anécdotas divertidas y emotivas, recopiladas entre colegas e internautas, este joven doctor intenta mostrar que bajo lasbatas no hay más que hombres.»Psychologies«Si os gustó Urgencias, os encantará La vida no es tan grave .»Elle

El sueño de los faraones

by Nacho Ares

Nadie debe profanar el sueño de los faraones...El egiptólogo Émile Brugsch intenta averiguar la procedencia de algunos objetos valiosos que han aparecido en las tiendas de antigüedades de Luxor. Su instinto le dice que, detrás de esos objetos que se venden como recuerdos a los turistas, subyace una tupida red de traficantes que actúa sin el menor escrúpulo amparada por unas autoridades locales corruptas.Lo que tanto él como los ladrones de tumbas ignoran es que ese lugar que está siendo saqueado sin piedad también esconde la prueba de algo que sucedió muchos siglos atrás, cuando los faraones gobernaban Egipto: una terrible historia marcada por la codicia, la traición y la más cruel de las venganzas.Una aventura que recrea uno de los mayores descubrimientos arqueológicos del siglo XIX al tiempo que nos sumerge en las apasionantes intrigas cortesanas del antiguo Egipto.

Odiseo

by Valerio Massimo Manfredi

Odiseo o Ulises, el héroe del poema de Homero; el más complejo, el más moderno.Una aventura épica y palpitante repleta de toda la pasión y emoción que ya disfrutamos con la trilogía «Aléxandros». «Mi nombre es Nadie», dijo Odiseo, y más de dos mil años después sigue fascinando a los lectores. Manfredi narra esta magnífica aventura en primera persona para acercarnos a un protagonista muy humano. Nos presenta su historia repleta de maravillas y magníficas hazañas, desde su infancia en Ítaca hasta el final de la guerra de Troya. Una y otra vez este guerrero y hombre de estado demuestra su perspicacia: propone acuerdos pacíficos, resuelve conflictos y predica paciencia y lealtad, rodeado por los grandes héroes de la Antigüedad como Heracles, París o Laertes; y por mujeres notables como la fiel Penélope o la bella Helena. La crítica ha dicho...«Todavía hoy Odiseo suscita un gran interés. Es el personaje más famoso de la historia de la literatura. Tanto es así que ha sido recreado y repensado a lo largo de los siglos, de Dante a Joyce. Ahora lo ha hecho Valerio Massimo Manfredi.»La Repubblica

La república de los sueños

by Nélida Piñon

La república de los sueños es la República de Brasil, el lugar donde todas las esperanzas humanas pueden hallar cumplimiento. Madruga y Venancio nacieron con el siglo. Se conocieron en el barco inglés que los trasladó de Vigo a Río de Janeiro en el lejano año de 1913. Apenas eran unos muchachos cuando dejaron atrás la miseria y el desamparo de su Galicia natal, para navegar detrás de un sueño, rumbo a los paraísos de ultramar. Madruga conquistará Brasil, levantando industrias, comercios, haciendas. Pero se extraviará en el camino. Venancio, en cambio, mantendrá intacta su condición de soñador: será él quien llore en nombre de Madruga, será el verdadero depositario de sus sentimientos vetados. En La república de los sueños, hecha de emociones, de palabras esenciales, Nélida Piñon sacude al lector y le transmite el sabor agridulce, de triunfo y frustración, de uno de los pocos países del mundo en que sobrevive la epopeya.

Basic Principles of Classical Ballet

by Agrippina Vaganova

Although the stars of Russian ballet Anna Pavlova and Tamara Karsavina possessed a national manner of dancing, there was no truly Russian school of dancing until the 1930s. The development of this school was largely due to Mme. Vaganova (1879-1951), not only a great dancer but also the teacher of Galina Ulanova and many others and an unsurpassed theoretician.The principles of Vaganova's system are presented in this well-known book. Mme. Vaganova's aim of creating a personal approach to the Russian dance was based on the critical assimilation of the experience of her contemporaries. Her ability to choose the best of what had been accomplished in the various ballet traditions (French, Italian, and Russian) and combine these into a unified teaching practice in itself amounted to a new school of dance. She firmly believed that the teaching process should be a planned exercise, ever changing with innovations in the dance. She sought from her pupils emotional expressiveness, strictness of form, a resolute, energetic manner of performance, and the understanding of the underlying coordination of movements.Her book discusses all basic principles of ballet, grouping movements by fundamental types. Chapters cover battements, rotary movements of the legs, the arms, poses of the classical dance, connecting and auxiliary movements, jumps, beats, point work, and turns as well as material for a sample lesson. Diagrams show clearly the exact foot, leg, arm, and body positions for the proper execution of many steps and movements. The result is a fundamental theory of dance that offers dancers, teachers, and ballet lovers information often difficult to locate in other books. 118 illustrations.

The Magical Crafts Fairies #7: Roxie the Baking Fairy

by Daisy Meadows

These fairies are crafty! Rainspell Island is hosting an Arts and Crafts Week. Rachel and Kirsty can't wait to try all the different creative activities! But Jack Frost has other plans. He likes making chaos more than making art. Rachel and Kirsty only have Roxie the Baking Fairy's cookie cutter left to find. Once they've returned it to Fairyland, arts and crafts will be safe for everyone to enjoy! Find the special fairy object in each book and help save the arts and crafts magic!

The Magical Crafts Fairies #6: Libby the Writing Fairy

by Daisy Meadows

These fairies are crafty! Rainspell Island is hosting an Arts and Crafts Week. Rachel and Kirsty can't wait to try all the different creative activities! But Jack Frost has other plans. He likes making chaos more than making art. Libby the Writing Fairy needs her magic notebook back. Rainspell Island's residents are plagued by terrible writer's block--only Rachel and Kirsty can get everyone's creative juices flowing again! Find the special fairy object in each book and help save the arts and crafts magic!

The Magical Crafts Fairies #5: Violet the Painting Fairy

by Daisy Meadows

These fairies are crafty! Rainspell Island is hosting an Arts and Crafts Week. Rachel and Kirsty can't wait to try all the different creative activities! But Jack Frost has other plans. He likes making chaos more than making art. Now that Jack Frost has Violet's paintbrush, everyone's paintings look terrible. Only Rachel and Kirsty have the goblin know-how to get the paintbrush back! Find the special fairy object in each book and help save the arts and crafts magic!

Ya sólo habla de amor

by Ray Loriga

Una novela sobre el fracaso sentimental y los subterfugios de nuestra mente para tratar de superar aquello que no somos capaces de abandonar sin más en el pasado Incapaz de superar la pérdida del amor, Sebastián se entrega con entusiasmo a su fracaso, a la inútil corrección compulsiva de traducciones de poemas de Blake, a observar a las mujeres con dedicada atención, a abusar de la paciencia de sus amigos y a dar vida a Ramón Alaya, su álter ego imaginario, jugador de polo argentino, leal, fuerte, atractivo e ignorante de todo ese absurdo territorio de ficción que consuela a los locos en su derrota. En una sola noche se verá obligado a caminar más de lo que ha caminado durante los últimos años... Reseñas:«Sin palabras gastadas, el novelista nos descubre una arista nueva de su oficio: el dominio de una escritura que aborda el amor romántico sin chapotear en la cursilería [...] No hay trama pero se ha edificado ante nuestros ojos un sentimento. Una emoción ingobernable.» Ángeles López, Qué Leer «El estilo narrativo de Ray Loriga recuerda en muchos momentos al de Gómez de la Serna, con el que coincide también en la nimación de objetos inertes y en la cosificación de lo vivo [...] Prosa imaginativa, brillante.»Ricardo Senabre, El Cultural «A Loriga su talento literario le ha permitido ir más allá de las exigencias pasajeras de una época [...] Extraño e inquietante mundo en el que el lector se siente incómodamente atrapado..»J. A. Masoliver Ródenas, La Vanguardia «Ya sólo habla de amor supone un cambio de registro notable. Se trata de su trabajo más experimental.» Amelia Castilla, El País

La posibilidad de una isla

by Michel Houellebecq

Upended by a midlife crisis, Daniel enters a cult that aims to secure eternal happiness through cloning. Through biting monologues, he recounts the last years of his life -his encounters with Isabelle and Esther, and his connection to a cult whose members maintain that humanity is capable of reaching immorality. Houellebecq is back! He touches on philosophical, social and political topics, cloning and sex, youth and old age, violence and desire. It is impossible to leave this novel with an indifferent feeling.

Olympia y la fábrica de gimnastas (Olympia y las Guardianas de la Rítmica 2)

by Almudena Cid

Magia, fantasía, amistad y aventura en esta segunda novela de la nueva serie de Almudena Cid «Olympia y las Guardianas de la Rítmica». Corren malos tiempos para la gimnasia rítmica. En muchas competiciones huele a gato encerrado, las ritmiqueras empiezan a perder la ilusión y los valores deportivos parecen amenazados. Por suerte, aún hay tiempo de cambiarlo y todo es un poco más fácil cuando tienes poderes gimnásticos... En su segunda aventura, Olympia y las Guardianas se dirigen a Japón para investigar una fábrica de robots deportistas creados para dinamitar los fundamentos del deporte y el esfuerzo personal. Ayudadas por nuevos amigos y descubriendo todavía el alcance de sus poderes, ¿serán capaces de detener a los enemigos de la justicia y la deportividad? ¡Únete a las Guardianas y descubre tu poder oculto!

The Last Day of a Condemned Man

by Arabella Ward Victor Hugo David Dow

"Before hearing my death sentence I was aware that my lungs breathed, that my heart beat, and that my body lived in the community of other men; now, I plainly saw that a barrier had sprung up between them and me. Nothing was the same as before." The imprisoned narrator of this profoundly moving novel awaits execution--and waits, and waits. Although his guilt is undeniable, his essential humanity emerges as he struggles with the certainty of impending death.Victor Hugo's impassioned early work carries the same power and universality as Les Misérables. A vocal opponent to the barbarity of the guillotine, Hugo attempted to arouse compassion in the service of justice. This tale distills his beliefs and offers a highly significant contribution to the ongoing debate over the death penalty. A new Foreword by activist David Dow examines the message and relevance of Hugo's story to modern society.

The Sorrows of Young Werther

by Johann Wolfgang Goethe

Celebrated as a leading figure of the German literary movement known as Sturm und Drang ("storm and stress"), Goethe made his reputation with this short novel, originally published in 1774. Its tale of a sensitive young man's self-destructive passion for a lover who ultimately rejects him was based in part on the author's own experiences, and the story's tragic resolution inspired a wave of suicides among young romantics throughout Europe. Goethe's portrayal of Zerrissenheit, "the state of being torn apart," in which a character struggles to reconcile his artistic sensibilities with the demands of the objective world, proved tremendously influential to subsequent writers, and The Sorrows of Young Werther continues to speak to modern readers.

The Magical Crafts Fairies #4: Josie the Jewelry Fairy

by Daisy Meadows

These fairies are crafty! Rainspell Island is hosting an Arts and Crafts Week. Rachel and Kirsty can't wait to try all the different creative activities! But Jack Frost has other plans. He likes making chaos more than making art. Josie the Jewelry Fairy's beaded ribbon is gone--and Rainspell's jewelry-making workshop is in trouble. If Rachel and Kirsty can't return the ribbon, no jewelry in Fairyland or the human world will ever get made! Find the special fairy object in each book and help save the arts and crafts magic!

The Magical Crafts Fairies #3: Zadie the Sewing Fairy

by Daisy Meadows

These fairies are crafty! Rainspell Island is hosting an Arts and Crafts Week. Rachel and Kirsty can't wait to try all the different creative activities! But Jack Frost has other plans. He likes making chaos more than making art. The goblins have stolen Zadie the Sewing Fairy's thimble and no one can sew a stich while it's gone. Kirsty and Rachel must leap into action! Find the special fairy object in each book and help save the arts and crafts magic!

The Magical Crafts Fairies #2: Annabelle the Drawing Fairy

by Daisy Meadows

These fairies are crafty! Rainspell Island is hosting an Arts and Crafts Week. Rachel and Kirsty can't wait to try all the different creative activities! But Jack Frost has other plans. He likes making chaos more than making art. Annabelle the Drawing Fairy's pencil sharpener is missing--without it, drawings will be ruined. Kirsty and Rachel are determined to find it as soon as possible! Find the special fairy object in each book and help save the arts and crafts magic!

Elegida por la luna

by P. C. Cast

En un mundo tan lleno de magia como de peligro y crueldad, Mari deberá enfrentarse a su verdadero ser, aceptar su poder y embarcarse en un viaje para salvar a su pueblo. Pero ¿está preparada para afrontar su destino? Elegida para aceptar quién es,elegida para seguir su destino,elegida para cambiar el mundo. Mari vive al margen de su identidad desde hace mucho tiempo, pero una oscura criatura ha aparecido para destrozarle la vida a ella y a cuantos la rodean. Mari deberá liberar su poder y descubrir quién es en realidad, aceptando así su otro yo y emprendiendo el camino para salvar el mundo. En su viaje se encontrará con Nik, hijo de un clan enemigo, que le hará sentir cosas que nunca antes había sentido... La oscuridad se cierne sobre este nuevo universo creado por P.C. Cast. Es más fuerte y devastadora que nunca. ¿Serán Mari y Nik capaces de combatirla? Adéntrate en una historia épica cargada de fantasía y amor de la mano de la autora de Marcada, P.C. Cast.

La batalla de los 4 colegios (Serie La guerra de 6ºA 5)

by Sara Cano

Dos clases enfrentadas, ¡ahora en el mismo equipo! Una competición muy loca para ganar la Copa Kurumi. Estrategias, movidas y bromas... en un parque de atracciones épicamente alucinante. ¡La guerra más gamberra que se ha librado jamás! ALBER03_: ¡Flipa, flipa, flipa! ¡Que nos vamos a Kurumiland! IN3S_: ¿Ein? ¿Que nos vamos a dónde? OLGA_: Kurumiland es un parque temático con atracciones inspiradas en los videojuegos de Kokoro Kakari. EL_MAXTER_: ¡Tú sí que sabes, hardware de mi corazón! ALBER03_: ¡Y Kokoro Kakari nos ha invitado a la inauguración! ¡Flipa, flipa, flipa! HUGO_: Pues no te flipes tanto, que los de 6ºB también vamos. ALBER03_: Mira, cachitas, no me lo recuerdes, que no quiero que tu flequillo me chafe la fiesta... ESTORDOG_: ¿Fiesta? ¿Va a haber tarta? OLGA_: Es una competición. ¡Los del MenBris os vamos a desintegrar! WARRIOR_TONY_: Oye, igual es una tontería, pero ¿alguien sabe contra quién más jugaremos? IN3S_: Ni idea, pero con la racha que llevamos, yo me espero cualquier cosa... Kokoro Kakari, el desarrollador de videojuegos más genial del planeta Tierra, ha invitado a las dos clases de 6º a la inauguración de su parque de atracciones, Kurumiland. El parque no podría ser más flipante y el maestro Kakari tiene preparada una inauguración espectacular: un torneo entre colegios en el que cuatro clases de 6º tendrán que competir en pruebas ambientadas en los universos de sus videojuegos para ganar la Copa Kurumi. A algunos de sus contrincantes ya los conocen, como Olga y sus cerebritos del MenBris, pero los otros dos colegios (una manada de rinocerontes y una tribu de elfos que parecen salidos de otro mundo) también van a ser duros de pelar. Y Álber está dispuesto a hacer lo que sea para impresionar a su ídolo... Aunque, teniendo a los de 6ºB en su equipo, esta vez no lo va a tener nada fácil. ¡La guerra de 6ºA! ¡Jujá!

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