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Showing 127,876 through 127,900 of 268,225 results

Getting Started with LevelDB

by Andy Dent

The book is a concise guide for using LevelDB. It explains database concepts and the use of C++, ranging from the basics all the way to high level topics in an easy to follow, step-by-step format.The book is meant for developers who want an embedded database for their applications. Experienced programmers can pick up on the sophisticated data mapping patterns and tuning tips. Getting Started with LevelDB requires a minimal background in programming in C++ or Objective-C for OS/X or iOS and familiarity with XCode. Therefore it teaches enough C++ to use LevelDB without presuming any C++ knowledge, so is suitable for beginner Objective-C programmers.

Getting Started with MariaDB - Second Edition

by Daniel Bartholomew

This book is for anyone who wants to learn more about databases in general and wants to get started with MariaDB. Prior database experience is not required.

Getting Started with NativeScript

by Nathanael J. Anderson

Explore the possibility of building truly native, cross-platform mobile applications using your JavaScript skill--NativeScript! About This Book * Save your marketing time by building for iOS, Android, and Windows Mobile platforms simultaneously * Be an ace at utilizing the features of NativeScript and its ability to communicate with each of the host device libraries natively * Proficiently, build your fully cross-platform communication application exhibiting the fundamentals of NativeScript Who This Book Is For If you are a JavaScript developer and want to build cross-platform applications, then this book is just the right one for you! What You Will Learn * Install and compile your application in NativeScript * Get important know-how on the NativeScript project structure * Develop and style your screens for multiple platforms * Create a full-featured cross-platform communication application * Import and use several third-party components * Simplify and deal with device resolution and cross-platform issues * Test and deploy your application In Detail NativeScript allows you to build a fast cross-platform application that has a native UI. NativeScript is a true cross-platform framework that generates native speed applications using the native components of the host platform, all using JavaScript. Although NativeScript allows you to build your application in JavaScript, you have full access to the host OS from your code, allowing you to easily tweak or use new platform features instantly at native code speeds. Whether you have already developed multiple applications or zero applications, this book will help you to develop your next application in a cross-platform framework quickly, saving you a massive amount of time and money. This book concisely shows you NativeScript's built-in framework that allows you to rapidly develop a fully-working compiled cross-platform application in just a few chapters. It starts by laying the foundation of NativeScript and working through the fundamentals to create a basic shell of the application. Moving on, you'll see how to build a full-fledged application step by step. We'll show you how to use plugins, and how to communicate with the native OS libraries easily so that you can customize your application as if your app was created in Java or Objective C. We then deal with the issues that arise from being cross platform and compensate for the different screen sizes, screen resolutions, and device abilities. Finally, we progress to testing and deploying your app. Style and approach A stepwise guide for building cross-platform mobile applications with the help of easy-to-understand examples.

Getting Started with OAuth 2.0

by Ryan Boyd

<p>Whether you develop web applications or mobile apps, the OAuth 2.0 protocol will save a lot of headaches. This concise introduction shows you how OAuth provides a single authorization technology across numerous APIs on the Web, so you can securely access users&#8217; data&#8212;such as user profiles, photos, videos, and contact lists&#8212;to improve their experience of your application.</p>

Getting Started with Oracle SOA B2B Integration: A Hands-On Tutorial

by Scott Haaland Krishnaprem Bhatia Alan Perlovsky

This hands on tutorial gives you the best possible start you could hope for with Oracle B2B. Learn using real life scenarios and examples to give you a solid footing of B2B.This book is for B2B architects, consultants and developers who would like to design and develop B2B integrations using Oracle B2B. This book assumes no prior knowledge of Oracle B2B and explains all concepts from scratch using illustrations, real world examples and step-by-step instructions. The book covers enough depth and details to be useful for both beginner and advanced B2B users.

Getting Started With Oracle SOA Suite 11g R1 – A Hands-On Tutorial

by Demed L'Her Heidi Buelow

This fully illustrated step-by-step tutorial is based on proven training material that has been highly praised by hundreds of developers in product training courses given as part of the SOA Suite 11g rollout. You will learn how to build a services-oriented composite application project iteratively with each chapter introducing new technology components and adding a functional increment. Each chapter comes with a working solution for your reference. You can use the solution to start the tutorial at any point or to jump around to the chapters that most interest you. This clear and detailed tutorial is perfect for both new and experienced SOA developers looking for a pragmatic and hands-on approach to learning Oracle SOA Suite 11g.

Getting Started with Oracle VM VirtualBox

by Pradyumna Dash

This book is for system administrators, technical architects, and virtualization enthusiasts who want to learn how to set up a virtual machine. Knowledge of the Linux environment is expected. Prior experience with VirtualBox or knowledge of virtualization is not required.

Getting Started with PhantomJS

by Aries Beltran

The book will follow aA standard tutorial approach, and will beas a complete guide detailing the major aspects of PhantomJS with particular focus on Website website Testingtesting.This book is written forIf you are a JavaScript developers who are is interested in developing applications that interact with various web services, and doing that using a headless browser, then this book is ideal for you. This book iswill also be good for you if you are planning to create a headless browser testing for your web application. Basic understanding of JavaScript is assumed.

Getting Started with Processing

by Ben Fry Casey Reas

Learn computer programming the easy way with Processing, a simple language that lets you use code to create drawings, animation, and interactive graphics. Programming courses usually start with theory, but this book lets you jump right into creative and fun projects. It's ideal for anyone who wants to learn basic programming, and serves as a simple introduction to graphics for people with some programming skills. Written by the founders of Processing, this book takes you through the learning process one step at a time to help you grasp core programming concepts. You'll learn how to sketch with code -- creating a program with one a line of code, observing the result, and then adding to it. Join the thousands of hobbyists, students, and professionals who have discovered this free and educational community platform. Quickly learn programming basics, from variables to objects Understand the fundamentals of computer graphics Get acquainted with the Processing software development environment Create interactive graphics with easy-to-follow projects Use the Arduino open source prototyping platform to control your Processing graphics

Getting Started with Python Data Analysis

by Phuong Vothihong

If you are a Python developer who wants to get started with data analysis and you need a quick introductory guide to the python data analysis libraries, then this book is for you.

Getting Started with Raspberry Pi

by Shawn Wallace Matt Richardson

What can you do with the Raspberry Pi, a $35 computer the size of a credit card? All sorts of things! If you're learning how to program, or looking to build new electronic projects, this hands-on guide will show you just how valuable this flexible little platform can be. This book takes you step-by-step through many fun and educational possibilities. Take advantage of several preloaded programming languages. Use the Raspberry Pi with Arduino. Create Internet-connected projects. Play with multimedia. With Raspberry Pi, you can do all of this and more. Get acquainted with hardware features on the Pi's board Learn enough Linux to move around the operating system Pick up the basics of Python and Scratch--and start programming Draw graphics, play sounds, and handle mouse events with the Pygame framework Use the Pi's input and output pins to do some hardware hacking Discover how Arduino and the Raspberry Pi complement each other Integrate USB webcams and other peripherals into your projects Create your own Pi-based web server with Python

Getting Started With Raspberry Pi: An Introduction to the Fastest-Selling Computer in the World

by Shawn Wallace Matt Richardson

The Raspberry Pi is a credit card-sized computer that plugs into your TV and a keyboard. It is a capable little computer which can be used in electronics projects, and for many of the things that your desktop PC does, like spreadsheets, word processing, browsing the internet, and playing games. It also plays high-definition video. This book takes you step-by-step through many fun and educational possibilities. Take advantage of several preloaded programming languages. Use the Raspberry Pi with Arduino. Create Internet-connected projects. Play with multimedia. With Raspberry Pi, you can do all of this and more.

Getting Started with Raspberry Pi Zero

by Richard Grimmett

Get started with the smallest, cheapest, and highest-utility Pi ever--Raspberry Pi Zero About This Book * Get started with Raspberry Pi Zero and put all of its exciting features to use * Create fun games and programs with little or no programming experience * Learn to use this super-tiny PC to control hardware and software for work, play, and everything else Who This Book Is For This book is for hobbyists and programmers who are taking their first steps toward using Raspberry Pi Zero. No programming experience is required, although some Python programming experience might be useful. What You Will Learn * Understand how to initially download the operating system and set up Raspberry Pi Zero * Find out how to control the GPIO pins of Raspberry Pi Zero to control LED circuits * Get to grips with adding hardware to the GPIO to control more complex hardware such as motors * Add USB control hardware to control a complex robot with 12 servos * Include speech recognition so that projects can receive commands * Enable the robot to communicate with the world around it by adding speech output * Control the robot from a distance and see what the robot is seeing by adding wireless communication * Discover how to build a Robotic hand and a Quadcopter In Detail Raspberry Pi Zero is half the size of Raspberry Pi A, only with twice the utility. At just three centimeters wide, it packs in every utility required for full-fledged computing tasks. This practical tutorial will help you quickly get up and running with Raspberry Pi Zero to control hardware and software and write simple programs and games. You will learn to build creative programs and exciting games with little or no programming experience. We cover all the features of Raspberry Pi Zero as you discover how to configure software and hardware, and control external devices. You will find out how to navigate your way in Raspbian, write simple Python scripts, and create simple DIY programs. Style and approach This is a practical and fun ?getting started? tutorial that will guide you through everything new that the Raspberry Pi has to offer.

Getting Started with React

by Danillo Corvalan Doel Sengupta Manu Singhal

A light but powerful way to build dynamic real-time applications using ReactJS About This Book * Learn how to develop powerful JavaScript applications using ReactJS * Integrate a React-based app with an external API (Facebook login) while using React components, with the Facebook developer app * Implement the Reactive paradigm to build stateless and asynchronous apps with React Who This Book Is For This book is for any front-end web or mobile-app developer who wants to learn ReactJS. Knowledge of basic JavaScript will give you a good head start with the book. What You Will Learn * Understand the ReactJS basics through an overview * Install and create your first React component * Refactor the ReactJS component using JSX * Integrate your React application with the Facebook login and Graph API, then fetch data from your liked pages in Facebook and display them in a browser * Handle UI elements events with React, respond to users input, and create stateful components * Use some core lifecycle events for integration and find out about ES6 syntaxes in the React world * Understand the FLUX architecture and create an application using FLUX with React * Make a component more reusable with mixins and validation helpers and structure your components properly * Explore techniques to test your ReactJS code * Deploy your code using webpack and Gulp In Detail ReactJS, popularly known as the V (view) of the MVC architecture, was developed by the Facebook and Instagram developers. It follows a unidirectional data flow, virtual DOM, and DOM difference that are generously leveraged in order to increase the performance of the UI. Getting Started with React will help you implement the Reactive paradigm to build stateless and asynchronous apps with React. We will begin with an overview of ReactJS and its evolution over the years, followed by building a simple React component. We will then build the same react component with JSX syntax to demystify its usage. You will see how to configure the Facebook Graph API, get your likes list, and render it using React. Following this, we will break the UI into components and you'll learn how to establish communication between them and respond to users input/events in order to have the UI reflect their state. You'll also get to grips with the ES6 syntaxes. Moving ahead, we will delve into the FLUX and its architecture, which is used to build client-side web applications and complements React's composable view components by utilizing a unidirectional data flow. Towards the end, you'll find out how to make your components reusable, and test and deploy them into a production environment. Finally, we'll briefly touch on other topics such as React on the server side, Redux and some advanced concepts. Style and approach The book follows a step-by-step, practical, tutorial approach with examples that explain the key concepts of ReactJS. Each topic is sequentially explained and contextually placed to give sufficient details of ReactJS.

Getting Started with React Native

by Tom Bray Ethan Holmes

Learn to build modern native iOS and Android applications using JavaScript and the incredible power of React About This Book * Learn to design and build a fully-featured application using the newest cutting-edge framework from Facebook * Leverage your JavaScript skills to become a native app developer * Develop custom UI components, implement smooth navigation, and access native features such as geolocation and local storage Who This Book Is For This book is for web developers who want to learn to build fast, good-looking, native mobile applications using the skills they already have. If you already have some JavaScript knowledge or are using React on the web, then you will be able to quickly get up and running with React Native for iOS and Android. What You Will Learn * Set up the React Native environment on both devices and emulators * Gain an in-depth understanding of how React Native works behind the scenes * Write your own custom native UI components * Learn the ins and outs of screen navigation * Master the art of layout and styles * Work with device-exclusive data such as geolocation * Develop native modules in Objective-C and Java that interact with JavaScript * Test and deploy your application for a production-ready environment In Detail React Native is a game-changing approach to hybrid mobile development. Web developers can leverage their existing skills to write mobile applications in JavaScript that are truly native without using cross-compilation or web views. These applications have all of the advantages of those written in Objective-C or Java, combined with the rapid development cycle that JavaScript developers are accustomed to. Web developers who want to develop native mobile applications face a high barrier to entry, because they are forced to learn platform-specific languages and frameworks. Numerous hybrid technologies have tried to simplify this process, but have failed to achieve the performance and appearance that users expect. This book will show you all the advantages of true native development that React Native has without the steep learning curve, leveraging the knowledge you already have. We do this by getting you up and running quickly with a sample application. Next, we'll introduce you to the fundamentals of creating components and explain how React Native works under the hood. Once you have established a solid foundation, you will dive headfirst into developing a real-world application from start to finish. Along the way, we will demonstrate how to create multiple screens and navigate between them,use layout and style native UI components, and access native APIs such as local storage and geolocation. Finally, we tackle the advanced topic of Native modules, which demonstrates that there are truly no limits to what you can do with React Native. Style and approach This book provides a simple and easy way to build mobile applications in JavaScript. Each topic takes you through the life cycle of creating a fully-functional native app, with detailed explanations of the entire process.

Getting Started with SBT for Scala

by Shiti Saxena

A practical and fast-paced guide, Getting Started with SBT for Scala walks you through the setup of Scala projects in SBT with sample code for common as well as critical scenarios.Getting Started with SBT for Scala is for developers working on Scala projects who are interested in learning and utilizing Simple Build Tool to manage the build process.

Getting Started with SOQL

by Magulan D

This is a practical tutorial-based guide on using the new SOQL language, aimed at Force.com developers. Each topic is discussed with the help of standard SOQL queries. If you are a Salesforce.com developer or administrator, this book will help you to avoid hitting limits set by Salesforce.com. For those of you who are preparing for advanced developer Salesforce.com certification, this book will also be particularly useful.

Getting Started with SQL

by Thomas Nield

Businesses are gathering data today at exponential rates and yet few people know how to access it meaningfully. If you're a business or IT professional, this short hands-on guide teaches you how to pull and transform data with SQL in significant ways. You will quickly master the fundamentals of SQL and learn how to create your own databases.Author Thomas Nield provides exercises throughout the book to help you practice your newfound SQL skills at home, without having to use a database server environment. Not only will you learn how to use key SQL statements to find and manipulate your data, but you'll also discover how to efficiently design and manage databases to meet your needs.You'll also learn how to:Explore relational databases, including lightweight and centralized modelsUse SQLite and SQLiteStudio to create lightweight databases in minutesQuery and transform data in meaningful ways by using SELECT, WHERE, GROUP BY, and ORDER BYJoin tables to get a more complete view of your business dataBuild your own tables and centralized databases by using normalized design principlesManage data by learning how to INSERT, DELETE, and UPDATE records

Getting Started with SQL Server 2014 Administration

by Gethyn Ellis

This is an easytofollow handson tutorial that includes real world examples of SQL Server 2014's new features. Each chapter is explained in a stepbystep manner which guides you to implement the new technology. If you want to create an highly efficient database server then this book is for you. This book is for database professionals and system administrators who want to use the added features of SQL Server 2014 to create a hybrid environment, which is both highly available and allows you to get the best performance from your databases.

Getting Started with Talend Open Studio for Data Integration

by Jonathan Bowen

Getting Started with Talend Open Studio for Data Integration takes a step-by-step, hands-on approach to learning with lots of examples and clear instructions. Are you a developer, business analyst, project manager, business intelligence specialist, system architect or a consultant who needs to undertake integration projects, then this book is for you. The book assumes a certain level of familiarity with Relational database management systems with SQL and experience and Java.

Getting Started with TensorFlow

by Giancarlo Zaccone

Get up and running with the latest numerical computing library by Google and dive deeper into your data! About This Book * Get the first book on the market that shows you the key aspects TensorFlow, how it works, and how to use it for the second generation of machine learning * Want to perform faster and more accurate computations in the field of data science? This book will acquaint you with an all-new refreshing library--TensorFlow! * Dive into the next generation of numerical computing and get the most out of your data with this quick guide Who This Book Is For This book is dedicated to all the machine learning and deep learning enthusiasts, data scientists, researchers, and even students who want to perform more accurate, fast machine learning operations with TensorFlow. Those with basic knowledge of programming (Python and C/C++) and math concepts who want to be introduced to the topics of machine learning will find this book useful. What You Will Learn * Install and adopt TensorFlow in your Python environment to solve mathematical problems * Get to know the basic machine and deep learning concepts * Train and test neural networks to fit your data model * Make predictions using regression algorithms * Analyze your data with a clustering procedure * Develop algorithms for clustering and data classification * Use GPU computing to analyze big data In Detail Google's TensorFlow engine, after much fanfare, has evolved in to a robust, user-friendly, and customizable, application-grade software library of machine learning (ML) code for numerical computation and neural networks. This book takes you through the practical software implementation of various machine learning techniques with TensorFlow. In the first few chapters, you'll gain familiarity with the framework and perform the mathematical operations required for data analysis. As you progress further, you'll learn to implement various machine learning techniques such as classification, clustering, neural networks, and deep learning through practical examples. By the end of this book, you'll have gained hands-on experience of using TensorFlow and building classification, image recognition systems, language processing, and information retrieving systems for your application. Style and approach Get quickly up and running with TensorFlow using this fast-paced guide. You will get to know everything that can be done with TensorFlow and we'll show you how to implement it in your environment. The examples in the book are from the core of the computation industry--something you can connect to and will find familiar.

Getting Started with the Internet of Things

by Cuno Pfister

What is the Internet of Things? It's billions of embedded computers, sensors, and actuators all connected online. If you have basic programming skills, you can use these powerful little devices to create a variety of useful systems--such as a device that waters plants when the soil becomes dry. This hands-on guide shows you how to start building your own fun and fascinating projects. Learn to program embedded devices using the .NET Micro Framework and the Netduino Plus board. Then connect your devices to the Internet with Pachube, a cloud platform for sharing real-time sensor data. All you need is a Netduino Plus, a USB cable, a couple of sensors, an Ethernet connection to the Internet--and your imagination. Develop programs with simple outputs (actuators) and inputs (sensors) Learn about the Internet of Things and the Web of Things Build client programs that push sensor readings from a device to a web service Create server programs that allow you to control a device over the Web Get the .NET classes and methods needed to implement all of the book's examples

Getting Started with tmux

by Victor Quinn J.D

The book is intended for software developers, DevOps engineers, and other professionals who make heavy use of the terminal in their daily workflow. Some familiarity with the terminal is useful but no prior experience with tmux or other terminal multiplexers (such as GNU Screen) is required.

Getting Started with UDOO

by Emanuele Palazzetti

If you are an Android developer who wants to learn how to use UDOO to build Android applications that are capable of interacting with their surrounding environment, then this book is ideal for you. Learning UDOO is the next great step to start building your first real-world prototypes powered by the Android operating system.

Getting Started with Unity

by Patrick Felicia

Getting Started with Unity is written in an easy-to-follow tutorial format."Getting Started with Unity" is for[ 3D game developers[/color] who would like to learn how to use Unity3D and become familiar with its core features. This book is also suitable for intermediate users who would like to improve their skills. No prior knowledge of Unity3D is required.

Showing 127,876 through 127,900 of 268,225 results

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