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Computer Viruses For Dummies

by Peter H. Gregory

Computer viruses--just the thought of your trusty PC catching one is probably enough to make you sick. Thanks to the cyber-sickies who persist in coming up with new strains, there's a major new cyberattack nearly every day. Viruses sneak in, usually through e-mail.Fortunately, there are ways to inoculate and protect your computer. Computer Viruses For Dummies helps you:Understand the risks and analyze your PC's current conditionSelect, install, and configure antivirus softwareScan your computer and e-mailRid your computer of viruses it's already caughtUpdate antivirus software and install security patchesUse firewalls and spyware blockersProtect handheld PDAs from virusesAdopt safe computing practices, especially with e-mail and when you're surfing the NetWritten by Peter H. Gregory, coauthor of CISSP For Dummies and Security + For Dummies, Computer Viruses For Dummies goes beyond viruses to explain other nasty computer infections like Trojan horses, HiJackers, worms, phishing scams, spyware, and hoaxes. It also profiles major antivirus software to help you choose the best program(s) for your needs.Remember, if you don't protect your computer, not only do you risk having your computer infiltrated and your data contaminated, you risk unknowingly transmitting a virus, worm, or other foul computer germ to everybody in your address book! This guide will help you properly immunize your PC with antivirus software now and install updates and security patches that are like booster shots to keep your software protected against new viruses.

Computer Vision for Visual Effects

by Richard J. Radke

Modern blockbuster movies seamlessly introduce impossible characters and action into real-world settings using digital visual effects. These effects are made possible by research from the field of computer vision, the study of how to automatically understand images. Computer Vision for Visual Effects will educate students, engineers, and researchers about the fundamental computer vision principles and state-of-the-art algorithms used to create cutting-edge visual effects for movies and television. The author describes classical computer vision algorithms used on a regular basis in Hollywood (such as blue screen matting, structure from motion, optical flow, and feature tracking) and exciting recent developments that form the basis for future effects (such as natural image matting, multi-image compositing, image retargeting, and view synthesis). He also discusses the technologies behind motion capture and three-dimensional data acquisition. More than 200 original images demonstrating principles, algorithms, and results, along with in-depth interviews with Hollywood visual effects artists, tie the mathematical concepts to real-world filmmaking.

Computer Vision: Models, Learning, and Inference

by Simon J. D. Prince

This modern treatment of computer vision focuses on learning and inference in probabilistic models as a unifying theme. It shows how to use training data to learn the relationships between the observed image data and the aspects of the world that we wish to estimate, such as the 3D structure or the object class, and how to exploit these relationships to make new inferences about the world from new image data. With minimal prerequisites, the book starts from the basics of probability and model fitting and works up to real examples that the reader can implement and modify to build useful vision systems. Primarily meant for advanced undergraduate and graduate students, the detailed methodological presentation will also be useful for practitioners of computer vision. * Covers cutting-edge techniques, including graph cuts, machine learning, and multiple view geometry. * A unified approach shows the common basis for solutions of important computer vision problems, such as camera calibration, face recognition, and object tracking. * More than 70 algorithms are described in sufficient detail to implement. * More than 350 full-color illustrations amplify the text. * The treatment is self-contained, including all of the background mathematics. * Additional resources at www. computervisionmodels. com.

Computer War

by Mack Reynolds

The odds were right for victory. The problem with computer warfare is that the computer is always logical while the human enemy is not - or doesn't have to be. And that's what the Betastani enemy were doing - nothing that the Alphaland computers said they would. Those treacherous foemen were avoiding logic and using such unheard-of devices as surprise and sabotage, treason and trickery. They even had Alphaland's Deputy of Information believing Betastani propaganda without even realizing it. Of course he still thought he was being loyal to Alphaland, because he thought that one and one must logically add up to two. And that kind of thinking could make him the biggest traitor of them all.

Computer World

by Mack Reynolds

Something is rotten in tomorrow's computer world The time is in the not-too-distant future. Physical work is done by robot devices. Men and women are endowed at birth with a sum of credit called Inalienable Basic. Everyone operates with a Universal Credit Card - which is also identification, police record, medical record, and many other things. Every detail of life in the United States of the Americas is stored in the International Data Center, located in Denver. Paul Kosloff, a language teacher who lectures over National Tri-Vision is rescued from a mysterious assault by a secret agent of the authorities who insists that only he, Kosloff, can prevent the International Data Center from being destroyed - and every living being's data wiped out. Kosloff goes forth - into a maelstrom of plot and counter-plot, murder, treason - and worse

Computers and the Law: An Introduction to Basic Legal Principles and Their Application in Cyberspace

by Robert Dunne

Computers and the Law provides readers with an introduction to the legal issues associated with computing - particularly in the massively networked context of the Internet. Assuming no previous knowledge of the law or any special knowledge of programming or computer science, this textbook offers undergraduates of all disciplines and professionals in the computing industry an understanding of basic legal principles and an awareness of the peculiarities associated with legal issues in cyberspace. This book introduces readers to the fundamental workings of the law in physical space and suggests the opportunity to create new types of laws with nontraditional goals.

Computers in Swedish Society

by Per Lundin

This book reviews the shift in the historiography of computing from inventors and innovations to a user-perspective, and examines how the relevant sources can be created, collected, preserved, and disseminated. The text describes and evaluates a project in Sweden that documented the stories of around 700 people. The book also provides a critical discussion on the interpretation of oral evidence, presenting three case studies on how this evidence can inform us about the interaction of computing with large-scale transformations in economies, cultures, and societies. Features: describes a historiography aimed at addressing the question of how computing shaped and transformed Swedish society between 1950 and 1980; presents a user-centered perspective on the history of computing, after explaining the benefits of such an approach; examines the documentation of users, describing novel and innovative documentation methods; discusses the pros and cons of collaborative projects between academia and industry.

Computers Of Star Trek

by Lois H. Gresh Robert Weinberg

The depiction of computers on the various "Star Trek" series has ranged from lame to breathtakingly imaginative. This book covers the gamut, and makes lucid and entertaining comparison of these fictional computers with those that now exist or are likely to inhabit our future. Throughout its history, "Star Trek" has been an accurate reflection of contemporary ideas about computers and their role in our lives. Affectionately but without illusions, The Computers of Star Trek shows how those ideas compare with what we now know we can and will do with computers.

Computers Of Star Trek

by Lois H. Gresh Robert Weinberg

The depiction of computers on the various "Star Trek" series has ranged from lame to breathtakingly imaginative. This book covers the gamut, and makes lucid and entertaining comparison of these fictional computers with those that now exist or are likely to inhabit our future. Throughout its history, "Star Trek" has been an accurate reflection of contemporary ideas about computers and their role in our lives. Affectionately but without illusions, The Computers of Star Trek shows how those ideas compare with what we now know we can and will do with computers.

Computers: Then and Now

by Thao Pham

NIMAC-sourced textbook

Computers: Understanding Technology (Brief 4th Edition)

by Floyd Fuller Brian Larson

The book introduces students to the key information technology concepts and the vital technical skills that can help improve their personal and professional lives. Studying this book will help prepare students for the workplace of today--and tomorrow--in which some level of computer skills is often an essential requirement for employment.

Computing

by Paul E. Ceruzzi

The history of computing could be told as the story of hardware and software, or the story of the Internet, or the story of "smart" hand-held devices, with subplots involving IBM, Microsoft, Apple, Facebook, and Twitter. In this concise and accessible account of the invention and development of digital technology, computer historian Paul Ceruzzi offers a broader and more useful perspective. He identifies four major threads that run throughout all of computing's technological development: digitization--the coding of information, computation, and control in binary form, ones and zeros; the convergence of multiple streams of techniques, devices, and machines, yielding more than the sum of their parts; the steady advance of electronic technology, as characterized famously by "Moore's Law"; and the human-machine interface. Ceruzzi guides us through computing history, telling how a Bell Labs mathematician coined the word "digital" in 1942 (to describe a high-speed method of calculating used in anti-aircraft devices), and recounting the development of the punch card (for use in the 1890 U. S. Census). He describes the ENIAC, built for scientific and military applications; the UNIVAC, the first general purpose computer; and ARPANET, the Internet's precursor. Ceruzzi's account traces the world-changing evolution of the computer from a room-size ensemble of machinery to a "minicomputer" to a desktop computer to a pocket-sized smart phone. He describes the development of the silicon chip, which could store ever-increasing amounts of data and enabled ever-decreasing device size. He visits that hotbed of innovation, Silicon Valley, and brings the story up to the present with the Internet, the World Wide Web, and social networking.

Computing and Communications in the Extreme: Research for Crisis Management and Other Applications

by Communications Steering Committee Workshop Series on High Performance Computing

This book synthesizes the findings of three workshops on research issues in high-performance computing and communications (HPCC). It focuses on the role that computing and communications can play in supporting federal, state, and local emergency management officials who deal with natural and man-made hazards (e.g., toxic spills, terrorist bombings). The volume also identifies specific research challenges for HPCC in meeting unmet technology needs in crisis management and other nationally important application areas, such as manufacturing, health care, digital libraries, and electronic commerce and banking.

Computing as Writing

by Daniel Punday

This book examines the common metaphor that equates computing and writing, tracing it from the naming of devices ("notebook" computers) through the design of user interfaces (the "desktop") to how we describe the work of programmers ("writing" code). Computing as Writing ponders both the implications and contradictions of the metaphor.During the past decade, analysis of digital media honed its focus on particular hardware and software platforms. Daniel Punday argues that scholars should, instead, embrace both the power and the fuzziness of the writing metaphor as it relates to computing--which isn't simply a set of techniques or a collection of technologies but also an idea that resonates throughout contemporary culture. He addresses a wide array of subjects, including film representations of computing (Desk Set, The Social Network), Neal Stephenson's famous open source manifesto, J. K. Rowling's legal battle with a fan site, the sorting of digital libraries, subscription services like Netflix, and the Apple versus Google debate over openness in computing.Punday shows how contemporary authors are caught between traditional notions of writerly authority and computing's emphasis on doing things with writing. What does it mean to be a writer today? Is writing code for an app equivalent to writing a novel? Should we change how we teach writing? Punday's answers to these questions and others are original and refreshing, and push the study of digital media in productive new directions.

Computing Essentials 2013 Introductory Edition: Make IT Work for You

by Timothy J. O'Leary Linda I. O'Leary

Computing Essentials 2013 allows you to Make IT Work for You through relevant Explorations, Ethics and Environment themes throughout each chapter.

Computing for Biologists

by Ran Libeskind-Hadas Eliot Bush

Computing is revolutionizing the practice of biology. This book, which assumes no prior computing experience, provides students with the tools to write their own Python programs and to understand fundamental concepts in computational biology and bioinformatics. Each major part of the book begins with a compelling biological question, followed by the algorithmic ideas and programming tools necessary to explore it: the origins of pathogenicity are examined using gene finding, the evolutionary history of sex determination systems is studied using sequence alignment, and the origin of modern humans is addressed using phylogenetic methods. In addition to providing general programming skills, this book explores the design of efficient algorithms, simulation, NP-hardness, and the maximum likelihood method, among other key concepts and methods. Easy-to-read and designed to equip students with the skills to write programs for solving a range of biological problems, the book is accompanied by numerous programming exercises, available at www. cs. hmc. edu/CFB.

Computing for the Older and Wiser

by Adrian Arnold

Computing for the Older & Wiser is a simple-to-follow user friendly guide aimed at the older generation introducing the basics of mastering a computer. Covering the latest release of Windows Vista Home Premium(TM) and Windows XP(TM), this book is designed for people who want straightforward instructions on how to use their home PC.Written in plain English, using no unintelligible 'computer speak' Adrian guides you step-by-step through the basics of computing including chapters on:Use of the keyboard and mouseEmail and the InternetCustomising your desktopWord processingDigital photographyUseful websitesand much moreUseful tips and tricks and a question and answer revision section in each chapter will build your confidence, get you up-to-date and technologically savvy in no time!If you want to learn how to search and shop online, email or chat to family and friends, and you have the enthusiasm to learn a new skill then this book is for you.With explanatory screenshots in full colourEasy to read fontSupplementary website - including additional exercises to help improve your PC skills, further online hints and tips, and a directory of useful resources. www.pcwisdom.co.uk"Computing for the Older & Wiser will take readers comfortably through getting started on their home PC. The content is similar to what we would take our clients through if they were to attend a class, which is exactly the right level."--Faye Lester, Computer Training Coordinator, Age Concern Camden, UK"I have not had so much fun for years"--Renee Moore, 79, pupil at Age Concern, Colchester, UK

The Computing Universe

by Tony Hey Gyuri Pápay

Computers now impact almost every aspect of our lives, from our social interactions to the safety and performance of our cars. How did this happen in such a short time? And this is just the beginning. . . . In this book, Tony Hey and Gyuri Pápay lead us on a journey from the early days of computers in the 1930s to the cutting-edge research of the present day that will shape computing in the coming decades. Along the way, they explain the ideas behind hardware, software, algorithms, Moore's Law, the birth of the personal computer, the Internet and the Web, the Turing Test, Jeopardy's Watson, World of Warcraft, spyware, Google, Facebook, and quantum computing. This book also introduces the fascinating cast of dreamers and inventors who brought these great technological developments into every corner of the modern world. This exciting and accessible introduction will open up the universe of computing to anyone who has ever wondered where his or her smartphone came from.

Computing with Quantum Cats

by John Gribbin

A mind-blowing glimpse into the near future, where quantum computing will have world-transforming effects.The quantum computer is no longer the stuff of science fiction. Pioneering physicists are on the brink of unlocking a new quantum universe which provides a better representation of reality than our everyday experiences and common sense ever could. The birth of quantum computers - which, like Schrödinger's famous "dead and alive" cat, rely on entities like electrons, photons, or atoms existing in two states at the same time - is set to turn the computing world on its head.In his fascinating study of this cutting-edge technology, John Gribbin updates his previous views on the nature of quantum reality, arguing for a universe of many parallel worlds where "everything is real." Looking back to Alan Turing's work on the Enigma machine and the first electronic computer, Gribbin explains how quantum theory developed to make quantum computers work in practice as well as in principle. He takes us beyond the arena of theoretical physics to explore their practical applications - from machines which learn through "intuition" and trial and error to unhackable laptops and smartphones. And he investigates the potential for this extraordinary science to create a world where communication occurs faster than light and teleportation is possible.This is an exciting insider's look at the new frontier of computer science and its revolutionary implications.

Computing with Windows 7 for the Older and Wiser

by Adrian Arnold

Computing with Windows® 7 for the Older & Wiser is a user friendly guide that takes you step-by-step through the basics of using a computer. Written in an easy-to-understand, jargon free language, it is aimed at complete beginners using PCs running on Microsoft Windows® 7. Inside, you will find step-by-step guidance on:Using the keyboard & the mouseNavigating files and foldersCustomising your desktopUsing Email and the InternetWord processingOrganising your digital photosSafely downloading files from the InternetFinding useful websites and much more

Comrade Charlie

by Brian Freemantle

Trapped at a desk job, Charlie Muffin uncovers a deadly KGB plotCharlie Muffin is too good an agent to be working a desk, but after a bust-up with his new director, he has been relegated to clerk work. Among the heaps of papers, though, Charlie stumbles upon the clues to a last-gasp plot from the collapsing Soviet Union. The signs point to a new Soviet Star Wars system--and to the involvement of a British traitor. Or do they? After all, the KGB wants one more chance to eliminate their old adversary Charlie. When the agency discovers his involvement, it sets a nasty trap. As the Soviet regime crumbles, it could take Charlie down with it. This ebook features an illustrated biography of Brian Freemantle including rare photos from the author's personal collection.

Comrade J

by Pete Earley

When the Cold War ended, the spying that marked the era did not. An incredible true story from the Pulitzer Prize-nominated New York Times bestselling author of Crazy.Between 1995 and 2000, "Comrade J" was the go-to man for SVR (the successor to the KGB) intelligence in New York City, overseeing all covert operations against the U.S. and its allies in the United Nations. He personally handled every intelligence officer in New York. He knew the names of foreign diplomats spying for Russia. He was the man who kept the secrets. But there was one more secret he was keeping. For three years, "Comrade J" was working for U.S. intelligence, stealing secrets from the Russian Mission he was supposed to be serving. Since he defected, his role as a spy for the U.S. was kept under wraps-until now. This is the gripping, untold story of Sergei Tretyakov, more commonly known as "Comrade J."

Comrade Loves the Samurai

by Ihara Saikaku Edward Powys Mathers

In old Japan, sexual love among the samurai was permissible, and often matured into lifelong companionships. Comrade Loves of the Samurai touches the subject of both normal and abnormal love with honesty and tenderness.

Comradely Greetings

by Slavoj Zizek Nadezhda Tololonnikova

"We are the rebels asking for the storm, and believing that truth is only to be found in an endless search ... Two years of prison for Pussy Riot is our tribute to a destiny that gave us sharp ears, allowing us to sound the note A when everyone else is used to hearing G flat."In an extraordinary exchange of letters, Nadezhda Tolokonnikova, imprisoned for taking part in Pussy Riot's anti-Putin performance, and Slovenian philosopher Slavoj i ek discuss artistic subversion, political activism, and the future of democracy via the ideas of Hegel, Deleuze, Nietzsche, and even Laurie Anderson. Two radicals, one in a Russian forced labor camp, the other writing to her from far outside its walls, show passionately - across linguistic and generational divides - that "there is still a common cause worth fighting for." Touching, erudite, and worldly, their correspondence unfolds with poetic urgency.In association with Philosophie Magazine. From the Trade Paperback edition.

Comrades in Miami

by José Latour

The Cold War between the USA and Cuba gets very hot -- and sexy -- in José Latour's latest gripping and atmospheric thriller. In the rest of the world, the Cold War is over, but the one between the United States and Cuba is kept stoked by both governments -- and by the spies they keep in business.Colonel Victoria Valiente, one of the most respected officers in the General Directorate of Intelligence, is the Havana-based spymaster of greater Miami. An apparently faithful servant of the revolution, she is middle-aged, frumpy, with an IQ off the charts and a libido to match. But her husband has convinced her that Castro's regime is corrupt and moribund, and that they must defect. Buoyed by $2.7 million that he steals electronically and salts away in an online bank, the couple sails to Key West. They have no idea that the FBI is on to them. The G-men have coerced Elliot Steill, a Cuban exile living in Miami (and the hero of Latour's previous novel, Outcast), into betraying his former compadres. This crafted, erotically charged novel culminates in an electrifying showdown, offering an inside view into the regime's darkest corners while shedding light on contemporary Cuba.

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