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Instead of powerful forces storming Seattle, a more insidious invasion is happening. Most of Joanne Walker's fellow cops are down with the blue flu--or rather the blue sleep. Yet there's no physical cause anyone can point to--and it keeps spreading. It has to be magical, Joanne figures. But what's up with the crazy dreams that hit her every time she closes her eyes? Are they being sent by Coyote, her still-missing spirit guide? The messages just aren't clear. Somehow Joanne has to wake up her sleeping friends while protecting those still awake, figure out her inner-spirit dream life and, yeah, come to terms with these other dreams she's having about her boss. . . .
War has erupted among the five Old Races, and Margrit is responsible for the death that caused it. Now New York City's most unusual lawyer finds herself facing her toughest negotiation yet. And with her gargoyle lover, Alban, taken prisoner, Margrit's only allies--a dragon bitter about his fall, a vampire determined to hold his standing at any cost and a mortal detective with no idea what he's up against--have demands of their own. Determined to rescue Alban and torn between conflicting loyalties as the battle seeps into the human world, Margrit soon realizes the only way out is through the fire. . . .
WHAT SECRETS LIE SHROUDED IN DARKNESS? Okay, so jogging through Central Park after midnight wasn't a bright idea. But Margrit Knight never thought she'd encounter a dark new world filled with magical beings--not to mention a dying woman and a mysterious stranger with blood on his hands. Her logical, lawyer instincts told her it couldn't all be real-- but she could hardly deny what she'd seen and touched. The mystery man, Alban, was a gargoyle. One of the fabled Old Races who had hidden their existence for centuries. Now he was a murder suspect, and he needed Margrit's help to take the heat off him and find the real killer. And as the dead pile up, it's a race against the sunrise to clear Alban's name and keep them both alive.
A covenant broken. A hell unleashed. . . New York City's only legal counsel to the fabled Old Races, Margrit Knight is levelheaded in all matters extraordinary. But when she's summoned to negotiate a peace treaty among rival factions, her own mortal world threatens to fall apart. Margrit's been in hot water before, but reentering the underworld brings a new set of problems. And a new set of friends and enemies, including a ruthless vampire mobster, a dragonlord who won't take no for an answer, a band of subversive selkies. . . oh, and Alban Korund, the sexy gargoyle who got her into this mess--and whose granite-strong touch still haunts her every fantasy. . .
You can never go home againJoanne Walker has survived an encounter with the Master at great personal cost, but now her father is missing-stolen from the timeline. She must finally return to North Carolina to find him-and to meet Aidan, the son she left behind long ago.That would be enough for any shaman to face, but Joanne's beloved Appalachians are being torn apart by an evil reaching forward from the distant past. Anything that gets in its way becomes tainted-or worse.And Aidan has gotten in the way.Only by calling on every aspect of her shamanic powers can Joanne pull the past apart and weave a better future. It will take everything she has-and more.Unless she can turn back time...
Fiercely intelligent, beautiful, and ready to claim her birthright, she navigates a dangerous world torn between war and witchpower. Seduction and stealth are Belinda Primrose's skills-weapons befitting the queen's bastard daughter, a pawn of espionage conceived by Lorraine, ruler of Aulun, and her lover and spymaster, Belinda's father. Now an accomplished assassin, Belinda uncovers the true game her father never intended her to play. For Belinda has found her witchpower, a legacy born from something not of this earth. In a treacherous world where religion and rebellion rule, Lorraine is now in a position to sweep over the countries of Echon and to back her chosen successor to the throne: Belinda. But Belinda is no longer anyone's pawn. Lured by the sensual dark magic of Dmitri, envoy to a neighboring throne, yet still drawn to the witchlord embrace of her former lover, Javier, Belinda knows that she has entered a realm where power and control go to those who can master and manipulate their fiercest desires. For the witchpower depends on the skill its wielder holds.
In a world where religion has ripped apart the old order, Belinda Primrose is the queen's secret weapon. The unacknowledged daughter of Lorraine, the first queen to sit on the Aulunian throne, Belinda has been trained as a spy since the age of twelve by her father, Lorraine's lover and spymaster.
Something wicked this way comes...Suddenly, being bitten by a werewolf is the least of Joanne Walker's problems.Her personal life in turmoil, her job as a cop over, she's been called to Ireland by the magic within her. And though Joanne's skills have grown by leaps and bounds, Ireland's magic is old and very powerful....In fact, this is a case of unfinished business. Because the woman Joanne has come to Ireland to rescue is the woman who sacrificed everything for Joanne-the woman who died a year ago. Now, through a slip in time, she's in thrall to a dark power and Joanne must battle darkness, time and the gods themselves to save her.
For Seattle detective Joanne Walker, spring is about new beginnings. She's mastered her shamanic abilities (mostly), survived a cannibalistic serial killer (barely) and now she's facing the biggest challenge of her career-attending a dance concert with her sexy boss, Captain Michael Morrison. But when the performance--billed as transformative--actually changes her into a coyote, she and Morrison have bigger things to deal with. And there's more. Homeless people are disappearing, a mystical murder puts Joanne way out of her jurisdiction and with the full moon coming on, it's looking like the killer is a creature that can't possibly exist. But Jo could probably handle all of that, if one ordinary homicide hadn't pushed her to the very edge....
For all the bodies she's encountering, you'd think beat cop Joanne Walker works in Homicide. But no, Joanne's a reluctant shaman who last saved mankind three months ago - surely she deserves more of a break! Yet, incredibly, Armageddon, Take Two is mere days away. There's not a minute to waste. Yet when her spirit guide inexplicably disappears, Joanne needs help from other sources. Especially after she accidentally unleashes Lower World demons on Seattle. Damn. With the mother of all showdowns gathering force, it's the worst possible moment for Joanne to realize she should have learned more about controlling her powers.
Joanne Walker has three days to learn to use her shamanic powers and save the world from the unleashed Wild Hunt. No worries. No pressure. Never mind the lack of sleep, the perplexing new talent for healing herself from fatal wounds, or the cryptic, talking coyote who appears in her dreams. And if all that's not bad enough, in the three years Joanne's been a cop, she's never seen a dead body--but she's just come across her second in three days. It's been a bitch of a week. And it isn't over yet.
For once, Joanne Walker's not out to save the world. She's come to terms with the host of shamanic powers she's been given, her job as a police detective has been relatively calm, and she's got a love life for the first time in memory. Not bad for a woman who started out the year mostly dead. But it's Halloween, and the undead have just crashed Joanne's party. Now, with her mentor Coyote still missing, she has to figure out how to break the spell that has let the ghosts, zombies and even the Wild Hunt come back. Unfortunately, there's no shamanic handbook explaining how to deal with the walking dead. And if they have anything to say about it--which they do --no one's getting out of there alive.
THE TRUTH WILL SET YOU FREE--IF IT DOESN'T KILL YOU FIRST. Lara Jansen is a truthseeker, gifted--or cursed--with the magical ability to tell honesty from lies. Once she was a tailor in Boston, but now she has crossed from Earth to the Barrow-lands, a Faerie world embroiled in a bloody civil war between Seelie and Unseelie. Armed with an enchanted and malevolent staff which seeks to bend her to its dark will, and thrust into a deadly realm where it's hard to distinguish friend from foe, Lara is sure of one thing: her love for Dafydd ap Caerwyn, the Faerie prince who sought her help in solving a royal murder and dousing the flames of war before they consumed the Barrow-lands. But now Dafydd is missing, perhaps dead, and the Barrow-lands are closer than ever to a final conflagration. Lara has no other choice: she must harness the potent but perilous magic of the staff and her own truthseeking talents, blazing a path to a long-forgotten truth--a truth with the power to save the Barrow-lands or destroy them.
New York Times bestselling author Mercedes Lackey: In an isolated land where the lure of the "Moontide" leads to shipwrecks, a woman is torn between obeying her father or her king. When she chooses to follow a Fool, she discovers magic she'd never expected... at a price that might be too high. World Fantasy award winner Tanith Lee: Struggling under the curse of a dead comrade, Clirando, a warrior priestess unready to face the powers trapped within her, must face "The Heart of the Moon" to reveal what has been hidden. C. E. Murphy: In "Banshee Cries," ritual murders under a full moon lead Jo Walker to confront a Harbinger of Death. Maybe this "gift" she has is one she shouldn't ignore-- because the next life she has to save might be her own!
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