In the far future, humanity began to search the stars, sending out vast spaceships that would take generations to reach their goals. In the depths of space they encountered the Ildiran empire - apparently the galaxy's only other intelligent civilization. The Ildirans came to Earth and passed on the knowledge of their stardrive, allowing humanity to expand to the stars. Almost two hundred years after that first contact, there are human colonies proliferating through the galaxy. As Mankind seizes the future, danger comes from the past, for two human archaeologists glean forbidden knowledge from the ruins of a dead world. Once, the insect-like Klikiss ruled the stars. Now, only their robot servants remain, guardians of a terrible technology - the Klikiss Torch, which has the power to create suns. Now, Humanity prepares to flex its new found muscle and activate the Torch for the first time in millennia, but there are reasons the Klikiss empire fell, and a train of events is about to be set in motion, that will change the universe. . .
Converting a gas giant into a star in order to transform the former planet's moons into environments suitable for human colonies awakens a hidden civilization and plunges the galaxy into a war for the survival of humanity.
The titanic war between the elemental alien hydrogues and faeros continues to sweep across the Spiral Arm, extinguishing suns and destroying planets. Chairman Wenceslas and King Peter must now unify the human race with iron-fisted policies in a final bid to stand together -- or face total annihilation. But disparate civilizations are forging new alliances that threaten the old order. The Roamer and Theron clans will not yield their independence, and the new Mage-Imperator Jora'h now faces a threat that no other Ildiran leader has ever seen -- a civil war that could break apart the entire Empire.
The 1st of the 2 concluding volumes of the Dune saga, ranging in time from the Butlerian Jihad to the original Dune series and beyond. Based on Frank Herbert's final outline, which lay hidden in a safe deposit box for a decade.
With a U. S. and Russian crew, the shuttle Atlantis is about to make history. But as millions of viewers tune in to watch, there's nothing to indicate that what they're seeing is a pre-recorded show...or that terrorists have taken over the Kennedy Space Center and are threatening to blow up the shuttle -- unless their demands are met. "Ignition ignites! An action-packed tale of suspense. Sure to be a top-notch movie!" -- Harold Robbins"High-tech suspense taut as a trip-wire. Great entertainment!" -- Stephen Coonts
Brave explorers and mortal enemies across the world clash at a mysterious lost continent. After long voyages, encountering hurricanes and sea monsters, Criston Vora and Saan race to Terravitae, the legendary promised land. Saan's quest is to find the Key to Creation, a weapon that may defeat Uraba's enemies, and Criston wants vengeance against the monstrous Leviathan that ruined his life long ago.Back home, two opposing continents and religions clash for the remnants of a sacred city, unleashing their hatred in a war that could end both civilizations. Queen Anjine and Soldan-Shah Omra are driven by mutual hatred, heaping atrocity upon atrocity in an escalating conflict that only their gods can end.Meanwhile, the secretive Saedrans. manipulating both sides, come ever closer to their ultimate goal: to complete the Map of All Things and bring about the return of God.
Everyone knows how Kal-El--Superman--was sent to Earth just before his planet exploded. But what led to such a disaster? Now, in The Last Days of Krypton, Kevin J. Anderson presents a sweeping tale of the pomp and grandeur, the intrigue and passion, and the politics and betrayals of a doomed world filled with brave heroes and cruel traitors. Against the spectacular backdrop of Krypton's waning halcyon days, there is the courtship and marriage of Kal-El's parents, the brilliant scientist Jor-El and his historian wife, Lara. Together they fight to convince a stagnant, disbelieving society that their world is about to end. Jor-El's brother, Zor-El, leader of the fabled Argo City, joins the struggle not only to save the planet but also to fight against the menace of the ruthless and cunning General Zod. The diabolical Zod, future archenemy of Superman, avails himself of a golden opportunity to seize power when the android Brainiac captures the capital city of Kandor. As Zod's grip on the populace tightens and his power grows, he too is blind to all the signs that point to the death of the very civilization he is trying to rule. Through all of this, Jor-El and Lara's love for each other, their history, and their son allows for Krypton to live on even as the planet is torn apart around them. For in the escape of their baby lies Krypton's greatest gift--and Earth's greatest hero. The Last Days of Krypton is a timeless, ground-breaking exploration of a world that has never been fully defined, and reveals the extraordinary origins of a legend that has never ceased to amaze and astound generation after generation.
London, 1899. As the British Empire lies in mortal jeopardy, a top-secret initiative unites several of the most illustrious (and sometimes infamous) personages of the age: Allan Quartermain, famed explorer and adventurer; Captain Nemo, master of the undersea submersible Nautilus; Dr. Henry Jekyll, and his brutish alter ego, Mr. Hyde; Rodney Skinner, the Invisible Man; Dorian Gray, the ageless subject of a diabolical portrait; Mina Harker, surviving victim of the late Count Dracula; and a scrappy American secret agent named Tom Sawyer. Together, they form LXG. When a criminal mastermind known only as "The Fantom" plots to hurl the world into war, the League must race across the globe to foil the masked madman's insidious scheme. But they may not have reckoned with the traitor in their midst!
Luke and Leia are 14 and enrolled at the Jedi Academy on Yavin 4. The future heroes are beginning their training.
After terrible atrocities by both sides, the religious war between Tierra and Uraba has spread and intensified, irreparably dividing the known world. What started as a series of skirmishes has erupted into a full-blown crusade. Now that the Uraban leader, Soldan-Shah Omra, has captured the ruined city of Ishalem, his construction teams discover a priceless ancient map in an underground vault - a map that can guide brave explorers to the mysterious Key to Creation. Omra dispatches his adoptive son Saan to sail east across the uncharted Middlesea on a quest to find it.In Tierra, Captain Criston Vora has built a grand new vessel, and sets out to explore the great unknown and find the fabled land of Terravitae. But Criston cannot forget his previous voyage that ended in shipwreck and disaster . . . and the loss of his beloved wife Adrea, who - unbeknownst to him - fights to survive against palace intrigues and constant threats against her life in far-off Uraba. For Adrea is now the wife of the soldan-shah and mother of his adopted son . . .The Map of All Things continues Kevin J Anderson's epic fantasy of sailing ships, crusading armies, sea monsters and enchanted islands.
What if the Martian invasion was not entirely the product of H.G. Wells's vivid imagination? What if Wells witnessed something that spurred him to write The War of the Worlds as a warning? From drafty London flats to the steamy Sahara, to the surface of the moon and beyond, The Martian War takes the reader on an exhilarating journey with Wells and his companions.
The alien hydrogues have been defeated, driven back into the cores of their gas-giant planets by an alliance of the Earth Defence Forces, the ancient Ildiran Empire, the gypsy-like Roamer clans and gigantic living 'treeships'. The various factions try to recover - but the deep-seated wounds may prove fatal. The Hansa's brutal Chairman Basil Wenceslas struggles to crush any resistance even as King Peter breaks away to form his own new Confederation among the green priests on Theroc, the Roamer clans and an ever-growing number of colonies who have declared their independence. Like jackals smelling wounded prey, swarms of ancient black robots built by the lost insectoid Klikiss race continue their depredations on helpless worlds with stolen Earth battleships. A race of terrifying fiery elementals, the faeros, has joined with an Ildiran madman to declare war against all life. And the original, voracious Klikiss race - long thought to be extinct - have returned, intent on conquering their former worlds and willing to annihilate anyone who happens to be in the way.
In the aftermath of a devastating war, swarms of ancient black robots built by the lost insectoid Klikiss race continue their depredations on helpless worlds with stolen and heavily armed Earth battleships.Among the humans, the Hansa's brutal Chairman struggles to crush any resistance even as King Peter breaks away to form his own new Confederation among the colonies who have declared their independence.And meanwhile, the original, voracious Klikiss race, long thought to be extinct, has returned, intent on conquering their former worlds and willing to annihilate anyone in the way.Praise for the Saga of Seven Suns?"A soaring epic?a space opera to rival the best the field has ever seen."--- Science Fiction Chronicle"Kevin Anderson has created a fully independent and richly conceived venue for his personal brand of space opera, a venue that nonetheless raises fruitful resonances with Frank Herbert's classic Dune series."?Scifi.com
After many years of hardship and bravery, the human race faces its greatest challenge. The sweeping war between titanic races -- a conflict that has obliterated planets, extinguished entire stars, exterminated whole races -- is reaching its end game. Allies become betrayers, strangers become fast friends, and enemies clash in a struggle that will rock the galaxy. For years, the alien Klikiss robots have pretended to be humanity's friends, but their seeming "help" has allowed them to plant an insidious Trojan Horse throughout the Earth Defence Forces, and the sudden rebellion of Earth's own companies leaves millions dead and the Terran Hanseatic League defenceless. In a desperate attempt to save his own race, the Ildiran Mage-Imperator Jora'h is forced into a devil's bargain with the evil hydrogues, which will require him to ambush and destroy what remains of the human race. But the gypsy Roamer clans and the green priests of the towering worldforest -- scattered stepchildren of humanity -- have found innovative ways to fight, as well as strange allies of incomprehensible power. As the climactic battle is engaged, the Ildiran Solar Navy, the Earth Defence Forces, the Roamers, green priests, Klikiss robots, and hydrogue warglobes collide in a fury that will destroy many and change the landscape of the Spiral Arm forever.
Frank Herbert's Dune ended with Paul Muad'Dib in control of the planet Dune. Herbert's next Dune book,Dune Messiah, picked up the story several years later after Paul's armies had conquered the galaxy. But what happened between Dune and Dune Messiah? How did Paul create his empire and become the Messiah? Following in the footsteps of Frank Herbert, New York Times best selling authors Brian Herbert and Kevin J. Anderson are answering these questions in Paul of Dune. The Muad'Dib's jihad is in full swing. His warrior legions march from victory to victory. But beneath the joy of victory there are dangerous undercurrents. Paul, like nearly every great conqueror, has enemies--those who would betray him to steal the awesome power he commands. . . .And Paul himself begins to have doubts: Is the jihad getting out of his control? Has he created anarchy? Has he been betrayed by those he loves and trusts the most? And most of all, he wonders: Am I going mad? Paul of Dune is a novel everyone will want to read and no one will be able to forget.
Dune is perhaps the most popular sf series created in the last fifty years. Now, for the first time, readers can see into the mind of the author as he writes about and writes Dune. His son and Kevin J. Anderson provide a novel based on an original design of Dune that never happened and provide several short stories and introductory notes before each new section.
The concluding story of the Dune saga, revealing the future of Arrakis, the final revelation of the Kwisatz Haderach, and the resolution of the war between man and machine.
The destructive hydrogues continue their war against humans and the fiery entities, the faeros - a struggle that kills planets and extinguishes whole stars. Newly crowned Mage-Imperator Jora'h, the leader of the ancient and vast Ildiran Empire, struggles with new knowledge he has learned: an ancient bargain and long-standing treachery that may finally bring peace with the hydrogues . . . though it could mean the extermination of the human race. In the Terran Hanseatic League, Chairman Basil Wenceslas continues his red-herring war against the Roamer clans, eager to achieve a decisive victory, even against a supposed enemy that poses no threat. Their homes destroyed, the wandering Roamers scatter into hiding, trying to keep their culture and government intact, even when faced with enemies from all sides. Cesca Peroni, leader of the Roamers, finds herself stranded on a small icy outpost where miners have uncovered a hibernating army of alien Klikiss robots. Once released, these robots trigger another dark and ancient plot, one that could lead to a massacre across all human-inhabited planets . . .
It is eighty-three years after the last of the thinking machines were destroyed in the Battle of Corrin, after Faykan Butler took the name of Corrino and established himself as the first Emperor of a new Imperium. Great changes are brewing that will shape and twist all of humankind.
"LADIES AND ZOMBIES, IN THE CENTER RING. . . "Zombie P. I. Dan Shamble and his ghost girlfriend are called to the Vampire Circus when a fortune teller's cards go missing. Not exactly the glamorous life, but the stakes escalate when a vampire trapeze act goes dead wrong, and Shamble discovers even more skeletons in the closet than the ones that live there. As he shuffles for clues through an unnatural cast of carnies, he faces a slate of suspects that could freak out even the most daring detective-a werewolf lion tamer, a fat lady with an enormous secret, an undead ringmaster. . . and what could be scarier than a circus clown? The only thing certain is that the show must go on-dead or alive. Praise for the Dan Shamble Novels"Darkly funny, wonderfully original. "-Kelley Armstrong"Two decaying thumbs up!"-Jonathan Maberry"An unpredictable walk on the weird side. Prepare to be entertained. "-Charlaine Harris"A funny, action-packed adventure, following that dead man walking. " -Sharyn McCrumb "Sharp and funny; this zombie detective rocks! Loved it! -Patricia Briggs"A unique hard-boiled detective who's refreshing, if not exactly fresh. "Vicki Pettersson"Just plain good fun. I enjoyed every minute. "Glen Cook"A zombie sleuth prowls the mean . . . a lot of laughs. "Kirkus Reviews "A mix of humor, romance, and good old-fashioned detective work. " --RT Book Reviews(4 stars)
YOUNG JEDI KNIGHTS SERIES CONTAINS THE FOLLOWING STAR WARS VOLUMES-RETURN TO ORD MANTELL, TROUBLE ON CLOUD CITY AND CRISIS AT CRYSTAL REEF. The younger jedi trainees take part in these adventures.
Based on the legendary science-fiction series by acclaimed novelist Kevin J. Anderson, THE SAGA OF SEVEN SUNS: VEILED ALLIANCES acts as a revelatory prequel to the Saga novels Hidden Empire and A Forest of Stars. In this fantastical volume, the human race begins its expansion into outer space only to discover that for centuries a multitude of other planets have been interacting on a cosmic scale. Now as Earth attempts to become a player in this new arena, her ambassadors are thrust into a foreign world of alien life forms, backstabbing politics, lustful relationship, bitter feuds, family rivalries, and a deadly quest to become the supreme force in the universe.
In the spirit of H.G. Wells's classic tale of Martian invasion comes this anthology of some of today's leading authors' own renditions of the Martian invasion as it might have been seen through the eyes of such notables as Jack London, H.P. Lovecraft, Teddy Roosevelt and Pablo Picasso. Authors included are: Mike Resnick, Walter Jon Williams, Daniel Marcus, Robert Silverberg, Janet Berliner, Howard Waldrop, Doug Beason, Barbara Hambly, George Alec Effinger, Allen Steele, Mark W. Tiedemann, Gregory Benford and David Brin, Don Webb, Daniel Keys Moran and Jodi Moran, M. Shayne Bell, Dave Wolverton and Connie Willis.
Between the end of Frank Herbert's Dune and his next novel, Dune Messiah, lies an intriguing mystery: how a hero adored by a planet became a tyrant hated by a universe. Paul Atreides is the man who overthrew a corrupt empire and then launched a terrible jihad across the galaxy, shedding the blood of trillions. The now-hated tyrant, the blind emperor Paul Muad'Dib, has walked off into the endless desert of the planet Arrakis, known as Dune, leaving his turbulent empire without guidance. It is up to his mother Jessica, with her daughter Alia, the brave troubadour-warrior Gurney Halleck, the resurrected Duncan Idaho, the Fremen leader Stilgar, as well as Paul's wife-in-name and biographer, Princess Irulan, to try and hold an empire together even as it tears itself apart from within and without.
A novel based on the Emmy Award-winning television series created by Chris Carter. When a disease-ravaged body is found in the smoldering ruins of the federally funded DyMar genetic research lab, Agents Fox Mulder and Dana Scully fear that a deadly, man-made plague is on the loose. As the FBI agents investigating the "X-Files" -- cases the bureau has deemed unsolvable -- Mulder and Scully pursue the truth wherever it leads, even into the labyrinthine corridors of the FBI... and beyond. Racing to contain the lethal virus before it can spread, Mulder and Scully make a chilling discovery. Before his death, Dr. David Kennessy, a hotshot cancer researcher at DyMar, had been experimenting with a promising but highly dangerous technology: microscopic bio-machines that can cure any disease, heal any wound. In theory, this research could be a miracle cure, perhaps even a doorway to immortality. It was also the only way Dr. Kennessy could save his leukemia-stricken son. But when a second corpse turns up, savagely mutilated from within, it's anything but theoretical. Could machines created to cure have learned to kill? Scrambling for answers, Mulder and Scully are opposed at every step by faceless enemies with all the resources of the government -- even perhaps of their own agency -- at their command. Enemies who will stop at nothing to ensure that the secret of immortality falls in the right hands -- their hands. As sinister forces close in, Scully fights to save the life of an innocent boy while Mulder comes face to face with a crazed and desperate man. A man whose slightest touch brings agonizing death -- and perhaps a resurrection more horrible still.
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