Through a wilderness blighted by horror rode Duncan, son of the noble House of Standish. Astride his mighty war horse, he was pursuing a quest vital to the future of civilization.
With him went a strange fellowship: a brawny man-at-arms, a banshee, a hermit, a ghost, a turncoat demon, a goblin and a witch. Opposing them came forces of supernatural malignancy. And aiding Dunan: a girl with the blood of enchanters in her veins who was mounted on an ancient griffin.