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Computer Science: Reflections on the Field, Reflections from the Field

by Committee on the Fundamentals of Computer Science:Challenges Opportunities

Computer Science: Reflections on the Field, Reflections from the Fieldprovides a concise characterization of key ideas that lie at the core of computer science (CS) research. The book offers a description of CS research recognizing the richness and diversity of the field. It brings together two dozen essays on diverse aspects of CS research, their motivation and results. By describing in accessible form computer science’s intellectual character, and by conveying a sense of its vibrancy through a set of examples, the book aims to prepare readers for what the future might hold and help to inspire CS researchers in its creation.

Computer Science - Theory and Applications

by Alexander S. Kulikov Gerhard J. Woeginger

This book constitutes the proceedings of the 11th International Computer Science Symposium in Russia, CSR 2016, held in St. Petersburg, Russia, in June 2016. The 28 full papers presented in this volume were carefully reviewed and selected from 71 submissions. In addition the book contains 4 invited lectures. The scope of the proposed topics is quite broad and covers a wide range of areas such as: include, but are not limited to: algorithms and data structures; combinatorial optimization; constraint solving; computational complexity; cryptography; combinatorics in computer science; formal languages and automata; computational models and concepts; algorithms for concurrent and distributed systems, networks; proof theory and applications of logic to computer science; model checking; automated reasoning; and deductive methods.

Computer Security – ESORICS 2016

by Ioannis Askoxylakis Sotiris Ioannidis Sokratis Katsikas Catherine Meadows

The two-volume set, LNCS 9878 and 9879 constitutes the refereed proceedings of the 21st European Symposium on Research in Computer Security, ESORICS 2016, held in Heraklion, Greece, in September 2016. The 60 revised full papers presented were carefully reviewed and selected from 285 submissions. The papers cover a wide range of topics in security and privacy, including data protection: systems security, network security, access control, authentication, and security in such emerging areas as cloud computing, cyber-physical systems, and the Internet of Things.

Computer Security – ESORICS 2016

by Ioannis Askoxylakis Sotiris Ioannidis Sokratis Katsikas Catherine Meadows

The two-volume set, LNCS 9878 and 9879 constitutes the refereed proceedings of the 21st European Symposium on Research in Computer Security, ESORICS 2016, held in Heraklion, Greece, in September 2016. The 60 revised full papers presented were carefully reviewed and selected from 285 submissions. The papers cover a wide range of topics in security and privacy, including data protection: systems security, network security, access control, authentication, and security in such emerging areas as cloud computing, cyber-physical systems, and the Internet of Things.

Computer Security Basics, 2nd Edition

by G. T. Gangemi Sr. Rick Lehtinen

<p>The new edition builds on the well-established principles developed in the original edition and thoroughly updates that core knowledge. For anyone involved with computer security, including security administrators, system administrators, developers, and IT managers, <i>Computer Security Basics</i> 2nd Edition offers a clear overview of the security concepts you need to know, including access controls, malicious software, security policy, cryptography, biometrics, as well as government regulations and standards. </p>

Computer Security Basics, 2nd Edition

by Rick Lehtinen

This is the must-have book for a must-know field. Today, general security knowledge is mandatory, and, if you who need to understand the fundamentals, Computer Security Basics 2nd Edition is the book to consult. The new edition builds on the well-established principles developed in the original edition and thoroughly updates that core knowledge. For anyone involved with computer security, including security administrators, system administrators, developers, and IT managers, Computer Security Basics 2nd Edition offers a clear overview of the security concepts you need to know, including access controls, malicious software, security policy, cryptography, biometrics, as well as government regulations and standards. This handbook describes complicated concepts such as trusted systems, encryption, and mandatory access control in simple terms. It tells you what you need to know to understand the basics of computer security, and it will help you persuade your employees to practice safe computing. Topics include: Computer security concepts Security breaches, such as viruses and other malicious programs Access controls Security policy Web attacks Communications and network security Encryption Physical security and biometrics Wireless network security Computer security and requirements of the Orange Book OSI Model and TEMPEST

Computer Security Handbook, Set

by Eric Whyne Seymour Bosworth Michel E. Kabay

Computer security touches every part of our daily lives from our computers and connected devices to the wireless signals around us. Breaches have real and immediate financial, privacy, and safety consequences. This handbook has compiled advice from top professionals working in the real world about how to minimize the possibility of computer security breaches in your systems. Written for professionals and college students, it provides comprehensive best guidance about how to minimize hacking, fraud, human error, the effects of natural disasters, and more. This essential and highly-regarded reference maintains timeless lessons and is fully revised and updated with current information on security issues for social networks, cloud computing, virtualization, and more.

Computer Supported Education

by Markus Helfert James Uhomoibhi Maria Teresa Restivo Susan Zvacek

This book constitutes the refereed proceedings of the 6th International Conference on Computer Supported Education, CSEDU 2014, held in Barcelona, Spain, in April 2014. The 24 revised full papers presented were carefully reviewed and selected from 242 submissions. The papers address topics such as information technologies supporting learning; learning/teaching methodologies and assessment; social context and learning environments; domain applications and case studies; and ubiquitous learning.

Computer Supported Qualitative Research

by António Pedro Pedro Costa Luís Paulo Paulo Reis Francislê Neri de Sousa António Moreira David Lamas

This book contains an edited selection of the papers accepted for presentation and discussion at the first International Symposium on Qualitative Research (ISQR2016), held in Porto, Portugal, July 12th-14th, 2016. The book and the symposium features the four main application fields Education, Health, Social Sciences and Engineering and Technology and seven main subjects: Rationale and Paradigms of Qualitative Research (theoretical studies, critical reflection about epistemological dimensions, ontological and axiological); Systematization of approaches with Qualitative Studies (literature review, integrating results, aggregation studies, meta -analysis, meta- analysis of qualitative meta- synthesis, meta- ethnography); Qualitative and Mixed Methods Research (emphasis in research processes that build on mixed methodologies but with priority to qualitative approaches); Data Analysis Types (content analysis, discourse analysis, thematic analysis, narrative analysis, etc. ); Innovative processes of Qualitative Data Analysis (design analysis, articulation and triangulation of different sources of data images, audio, video); Qualitative Research in Web Context (eResearch, virtual ethnography, interaction analysis, latent corpus on the internet, etc. ); Qualitative Analysis with Support of Specific Software (usability studies, user experience, the impact of software on the quality of research. "

Computer Viruses For Dummies

by Peter H. Gregory

Computer viruses--just the thought of your trusty PC catching one is probably enough to make you sick. Thanks to the cyber-sickies who persist in coming up with new strains, there's a major new cyberattack nearly every day. Viruses sneak in, usually through e-mail.Fortunately, there are ways to inoculate and protect your computer. Computer Viruses For Dummies helps you:Understand the risks and analyze your PC's current conditionSelect, install, and configure antivirus softwareScan your computer and e-mailRid your computer of viruses it's already caughtUpdate antivirus software and install security patchesUse firewalls and spyware blockersProtect handheld PDAs from virusesAdopt safe computing practices, especially with e-mail and when you're surfing the NetWritten by Peter H. Gregory, coauthor of CISSP For Dummies and Security + For Dummies, Computer Viruses For Dummies goes beyond viruses to explain other nasty computer infections like Trojan horses, HiJackers, worms, phishing scams, spyware, and hoaxes. It also profiles major antivirus software to help you choose the best program(s) for your needs.Remember, if you don't protect your computer, not only do you risk having your computer infiltrated and your data contaminated, you risk unknowingly transmitting a virus, worm, or other foul computer germ to everybody in your address book! This guide will help you properly immunize your PC with antivirus software now and install updates and security patches that are like booster shots to keep your software protected against new viruses.

Computer Vision

by Katsushi Ikeuchi

This comprehensive reference provides easy access to relevant information on all aspects of Computer Vision. An A-Z format of over 240 entries offers a diverse range of topics for those seeking entry into any aspect within the broad field of Computer Vision. Over 200 Authors from both industry and academia contributed to this volume. Each entry includes synonyms, a definition and discussion of the topic, and a robust bibliography. Extensive cross-references to other entries support efficient, user-friendly searches for immediate access to relevant information Entries were peer-reviewed by a distinguished international advisory board, both scientifically and geographically diverse, ensuring balanced coverage. Over 3700 bibliographic references for further reading enable deeper exploration into any of the topics covered. The content of Computer Vision: A Reference Guide is expository and tutorial, making the book a practical resource for students who are considering entering the field, as well as professionals in other fields who need to access this vital information but may not have the time to work their way through an entire text on their topic of interest.

Computer Vision for Driver Assistance

by Mahdi Rezaei Reinhard Klette

This book summarises the state of the art in computer vision-based driver and road monitoring, focussing on monocular vision technology in particular, with the aim to address challenges of driver assistance and autonomous driving systems. While the systems designed for the assistance of drivers of on-road vehicles are currently converging to the design of autonomous vehicles, the research presented here focuses on scenarios where a driver is still assumed to pay attention to the traffic while operating a partially automated vehicle. Proposing various computer vision algorithms, techniques and methodologies, the authors also provide a general review of computer vision technologies that are relevant for driver assistance and fully autonomous vehicles. Computer Vision for Driver Assistance is the first book of its kind and will appeal to undergraduate and graduate students, researchers, engineers and those generally interested in computer vision-related topics in modern vehicle design.

Computer Vision for Visual Effects

by Richard J. Radke

Modern blockbuster movies seamlessly introduce impossible characters and action into real-world settings using digital visual effects. These effects are made possible by research from the field of computer vision, the study of how to automatically understand images. Computer Vision for Visual Effects will educate students, engineers, and researchers about the fundamental computer vision principles and state-of-the-art algorithms used to create cutting-edge visual effects for movies and television. The author describes classical computer vision algorithms used on a regular basis in Hollywood (such as blue screen matting, structure from motion, optical flow, and feature tracking) and exciting recent developments that form the basis for future effects (such as natural image matting, multi-image compositing, image retargeting, and view synthesis). He also discusses the technologies behind motion capture and three-dimensional data acquisition. More than 200 original images demonstrating principles, algorithms, and results, along with in-depth interviews with Hollywood visual effects artists, tie the mathematical concepts to real-world filmmaking.

Computer Vision: Models, Learning, and Inference

by Simon J. D. Prince

This modern treatment of computer vision focuses on learning and inference in probabilistic models as a unifying theme. It shows how to use training data to learn the relationships between the observed image data and the aspects of the world that we wish to estimate, such as the 3D structure or the object class, and how to exploit these relationships to make new inferences about the world from new image data. With minimal prerequisites, the book starts from the basics of probability and model fitting and works up to real examples that the reader can implement and modify to build useful vision systems. Primarily meant for advanced undergraduate and graduate students, the detailed methodological presentation will also be useful for practitioners of computer vision. • Covers cutting-edge techniques, including graph cuts, machine learning, and multiple view geometry. • A unified approach shows the common basis for solutions of important computer vision problems, such as camera calibration, face recognition, and object tracking. • More than 70 algorithms are described in sufficient detail to implement. • More than 350 full-color illustrations amplify the text. • The treatment is self-contained, including all of the background mathematics. • Additional resources at www. computervisionmodels. com.

Computer Vision with Python 3

by Saurabh Kapur

Unleash the power of computer vision with Python to carry out image processing and computer vision techniques About This Book • Learn how to build a full-fledged image processing application using free tools and libraries • Perform basic to advanced image and video stream processing with OpenCV's Python APIs • Understand and optimize various features of OpenCV with the help of easy-to-grasp examples Who This Book Is For This book is for Python developers who want to perform image processing. It's ideal for those who want to explore the field of computer vision, and design and develop computer vision applications using Python. The reader is expected to have basic knowledge of Python. What You Will Learn • Working with open source libraries such Pillow, Scikit-image, and OpenCV • Writing programs such as edge detection, color processing, image feature extraction, and more • Implementing feature detection algorithms like LBP and ORB • Tracking objects using an external camera or a video file • Optical Character Recognition using Machine Learning. • Understanding Convolutional Neural Networks to learn patterns in images • Leveraging Cloud Infrastructure to provide Computer Vision as a Service In Detail This book is a thorough guide for developers who want to get started with building computer vision applications using Python 3. The book is divided into five sections: The Fundamentals of Image Processing, Applied Computer Vision, Making Applications Smarter,Extending your Capabilities using OpenCV, and Getting Hands on. Throughout this book, three image processing libraries Pillow, Scikit-Image, and OpenCV will be used to implement different computer vision algorithms. The book aims to equip readers to build Computer Vision applications that are capable of working in real-world scenarios effectively. Some of the applications that we will look at in the book are Optical Character Recognition, Object Tracking and building a Computer Vision as a Service platform that works over the internet. Style and approach Each stage of the book elaborates on various concepts and algorithms in image processing/computer vision using Python. This step-by-step guide can be used both as a tutorial and as a reference.

Computer War

by Mack Reynolds

The odds were right for victory. The problem with computer warfare is that the computer is always logical while the human enemy is not - or doesn't have to be. And that's what the Betastani enemy were doing - nothing that the Alphaland computers said they would. Those treacherous foemen were avoiding logic and using such unheard-of devices as surprise and sabotage, treason and trickery. They even had Alphaland's Deputy of Information believing Betastani propaganda without even realizing it. Of course he still thought he was being loyal to Alphaland, because he thought that one and one must logically add up to two. And that kind of thinking could make him the biggest traitor of them all.

Computers and Creativity

by Jon Mccormack Mark D’inverno

This interdisciplinary volume introduces new theories and ideas on creativity from the perspectives of science and art. Featuring contributions from leading researchers, theorists and artists working in artificial intelligence, generative art, creative computing, music composition, and cybernetics, the book examines the relationship between computation and creativity from both analytic and practical perspectives. Each contributor describes innovative new ways creativity can be understood through, and inspired by, computers. The book tackles critical philosophical questions and discusses the major issues raised by computational creativity, including: whether a computer can exhibit creativity independently of its creator; what kinds of creativity are possible in light of our knowledge from computational simulation, artificial intelligence, evolutionary theory and information theory; and whether we can begin to automate the evaluation of aesthetics and creativity in silico. These important, often controversial questions are contextualised by current thinking in computational creative arts practice. Leading artistic practitioners discuss their approaches to working creatively with computational systems in a diverse array of media, including music, sound art, visual art, and interactivity. The volume also includes a comprehensive review of computational aesthetic evaluation and judgement research, alongside discussion and insights from pioneering artists working with computation as a creative medium over the last fifty years. A distinguishing feature of this volume is that it explains and grounds new theoretical ideas on creativity through practical applications and creative practice. Computers and Creativity will appeal to theorists, researchers in artificial intelligence, generative and evolutionary computing, practicing artists and musicians, students and any reader generally interested in understanding how computers can impact upon creativity. It bridges concepts from computer science, psychology, neuroscience, visual art, music and philosophy in an accessible way, illustrating how computers are fundamentally changing what we can imagine and create, and how we might shape the creativity of the future. Computers and Creativity will appeal to theorists, researchers in artificial intelligence, generative and evolutionary computing, practicing artists and musicians, students and any reader generally interested in understanding how computers can impact upon creativity. It bridges concepts from computer science, psychology, neuroscience, visual art, music and philosophy in an accessible way, illustrating how computers are fundamentally changing what we can imagine and create, and how we might shape the creativity of the future.

Computers and the Law: An Introduction to Basic Legal Principles and Their Application in Cyberspace

by Robert Dunne

Computers and the Law provides readers with an introduction to the legal issues associated with computing - particularly in the massively networked context of the Internet. Assuming no previous knowledge of the law or any special knowledge of programming or computer science, this textbook offers undergraduates of all disciplines and professionals in the computing industry an understanding of basic legal principles and an awareness of the peculiarities associated with legal issues in cyberspace. This book introduces readers to the fundamental workings of the law in physical space and suggests the opportunity to create new types of laws with nontraditional goals.

Computers for Seniors: Email, Internet, Photos, and More in 14 Easy Lessons

by Carrie Ewin Cheryl Ewin Chris Ewin

Computers for Seniors is a step-by-step guide that will take you all the way from pressing the "On" button on your new computer to being a confident user who can send email to family and friends, shop online safely, read the latest news, watch funny YouTube videos, share cute pictures of your grandkids, check the weather forecast, and much more.You’ll learn to:-Plug in, set up, and turn on your computer-Print and share photos of your grandkids, vacations, pets, friends, and special life events-Install helpful tools like a calendar, money manager, and weather tracker-Search the internet for news, recipes, gardening tips, sports updates, and anything else that interests you-Watch entertaining YouTube videos or educational lectures and make video calls to anywhere in the world-Find and listen to new music (or your favorite classics) and read electronic books-Email your friends and family-Stay safe online and keep your private information secureComputers for Seniors will show you how to get what you really want from your PC, with the help of full-color illustrations, friendly instructions, and a touch of humor. Each lesson has small exercises to test your skills and help you practice, to make sure you feel comfortable with what you’ve learned before you move on.It’s never too late to have fun and get more out of your PC—Computers for Seniors will ease you into the computer generation by guiding you every step of the way.

Computers For Seniors For Dummies

by Nancy C. Muir

ng to use a computer for bookkeeping, making travel pans, socializing, shopping, or just plain fun, this clear and friendly guide takes the intimidation out of computer basics and the ever-evolving technology that surrounds it.Large-print format and drawings make it easy to read and understandIncludes chapter openers that present the tasks covered with associated page numbers to help you find material fastContains the most up-to-date information on the Windows 9 operating systemProvides coverage of Windows 8.1 for those who aren't early adoptersIf you've just purchased your first computer or laptop need a plain-English introduction to getting started, Computers For Seniors For Dummies has you covered.

Computers For Seniors For Dummies

by Nancy C. Muir

The bestselling guide—now in a new edition A computer provides a great resource for learning new things and keeping in touch with family and friends, but it may seem intimidating at first. The bestselling Computers For Seniors For Dummies is here to help the 50+ set conquer and overcome any uncertainty with clear-cut, easy-to-understand guidance on how to confidently navigate your computer and the Windows 10 operating system. Featuring large text and images, it's never been easier for seniors to smoothly click their way around a new PC. Even if you don't know a mouse from a megabyte, this book walks you through all the steps to choosing, setting up, and successfully using your new computer. Begin with learning how to turn the computer on and use the keyboard, and from there you'll progress to effortlessly finding your way around the new Windows 10 operating system. Explore all you can do with a computer: Research topics of interest Keep in touch with loved ones Shop securely online Find recipes and diet tips If you've just purchased your first computer and need a plain-English introduction to getting started, Computers For Seniors For Dummies has you covered.

Computers Helping People with Special Needs

by Klaus Miesenberger Christian Bühler Petr Penaz

The introduction to the 1st International Conference on Computers for Han- cappedPersons(Vienna,1989)byAMinTjoa(UniversityofVienna)andRoland Wagner(UniversityofLinz)?nishedwiththefollowingmissionstatementonthe "Future Direction on Computers for Handicapped Persons": "The di'erent themes show that a lot of problems are solved by the usage of computer technology for helping handicapped persons, for instance for the blind and visually handicapped. A consequence of the discussed themes there are two directions which should be done in the next years. One direction is obvious. The tools must be improved and research and development work should be extended to all groups of handicapped (even if they are numerically not so large as for instancetheblindorvisuallyhandicappedpersons). Ontheothersideinthearea of social implications there is an increasing demand on social science studies on overall computer use among disabled persons. Because sources are in principle missing today about disabled persons work tasks, research in this ?eld must begin by trying to survey this aspect. Particular attention should be paid to the extent and character of computer use among the handicapped in work life. There are a lot of questions, which should be answered during the next years for reaching the aim of rehabilitation. " Fifteen years later the 9th International Conference on Computers Helping People with Special Needs (Paris, 2004) o'ered a comprehensive and deepened view on general awareness,special research and individual applications conce- ing disabled people and their participation in our society.

Computers Of Star Trek

by Robert Weinberg Lois H. Gresh

The depiction of computers on the various "Star Trek" series has ranged from lame to breathtakingly imaginative. This book covers the gamut, and makes lucid and entertaining comparison of these fictional computers with those that now exist or are likely to inhabit our future. Throughout its history, "Star Trek" has been an accurate reflection of contemporary ideas about computers and their role in our lives. Affectionately but without illusions, The Computers of Star Trek shows how those ideas compare with what we now know we can and will do with computers.

Computers Of Star Trek

by Lois H. Gresh Robert Weinberg

The depiction of computers on the various "Star Trek" series has ranged from lame to breathtakingly imaginative. This book covers the gamut, and makes lucid and entertaining comparison of these fictional computers with those that now exist or are likely to inhabit our future. Throughout its history, "Star Trek" has been an accurate reflection of contemporary ideas about computers and their role in our lives. Affectionately but without illusions, The Computers of Star Trek shows how those ideas compare with what we now know we can and will do with computers.

Computers Supported Education

by Bruce M. Mclaren Susan Zvacek James Uhomoibhi Gennaro Costagliola

This book constitutes the thoroughly refereed proceedings of the 8th International Conference on Computer Supported Education, CSEDU 2016, held in Rome, Italy, in April 2016. The 29 revised full papers were carefully reviewed and selected from 164 submissions. The papers deal with the following topics: new educational environments, best practices and case studies of innovative technology-based learning strategies, institutional policies on computer-supported education including open and distance education.

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