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Beginning iOS Media App Development

by Ahmed Bakir

Beginning iOS Media App Development is a ground-breaking tutorial that explores the near limitless, programmable audio-visual capabilities of the iPhone, iPad and iPod touch using real-world examples and thorough explanations of the code. This book includes detailed step-by-step instructions and important background information from experienced media and utility app developer, Ahmed Bakir. You'll learn about content creation, playback, and advanced topics, including AirPlay, AVKit, and Swift. Each chapter is framed with a project that illustrates the concepts being discussed and pulls in lessons from other popular apps. You'll even learn about the latest iOS 8 and Xcode 6 media features. After reading this book, you should be able to build your first rich media app or utility app that utilizes multimedia for the App Store. And if you're a game developer, this book will provide you with tools to help make your game app look even better by integrating native iOS features.

Beginning iOS Programming For Dummies

by Rajiv Ramnath

The ultimate beginner's guide to programming in the iOS environmentThe Apple App Store is a gold mine for developers, but with more apps for the iPhone, iPad, and iPod touch being added every day, it?s essential to have a solid programming foundation to create the best apps possible. If you're eager to learn the ins and outs of iOS programming, this is your book. It teaches object-oriented programming within the iOS framework from the ground up, preparing you to create the next super iPhone or iPad app. Get a handle on the iOS framework, object-oriented best practices, and the Xcode programming environment, then discover how to create simple interfaces, use libraries, create and extend objects, and more. Whether you're just starting out in programming or only new to iOS, For Dummies is the perfect beginning.Focuses on teaching object-oriented programming within the iOS framework and includes best practices for building apps that are easy to debug, evolve, and maintainUses simple examples to demonstrate object-oriented programming output in the iPhone environment while teaching real-world programming concepts and applicationsProvides a thorough understanding of the framework and object-oriented principles to help beginning programmers make optimum use of iOSCovers working with the Xcode environment and storyboards; creating simple interfaces; using libraries, functions, structures, arrays, and pointers; and creating and extending objectsBeginning iOS Programming For Dummies is your straightforward guide to getting started with iOS programming.

Beginning Java 8 APIs, Extensions and Libraries: Swing, JavaFX, JavaScript, JDBC and Network Programming APIs

by Kishori Sharan

Beginning Java 8 APIs, Extensions and Libraries completes the Apress Java learning journey and is a comprehensive approach to learning the Java Swing, JavaFX, Java Scripting, JDBC and network programming APIs. This book covers the key extesnsions of the Java programming language such as Swing, JavaFX, network programming, and JDBC. Each topic starts with a discussion of the topic's background. A step-by-step process, with small snippets of Java code, provides easy-to-follow instructions. At the end of a topic, a complete and ready-to-run Java program is provided. This book contains over 130 images and diagrams to help you visualize and better understand the topics. More than 130 complete programs allow you to practice and quickly learn the topics. The Swing chapters discuss various aspects of working with a GUI, from the very basic concepts of developing a Swing application, to the most advanced topics, such as decorating a Swing component with a JLayer, drag-and-drop features, Synth Skinnable L&F, etc. The chapter on network programming covers the basics of network technologies first, and then, the advanced topics of network programming, using a Java class library. It covers IPv4 and IPv6, addressing schemes, subnetting, supernetting, multicasting, TCP/IP sockets, UPD sockets, asynchronous socket I/O, etc. The chapter on JDBC provides the details of connecting and working with databases such as Oracle, SQL Server, MySQL, DB2, Java DB (Apache Derby), Sybase, Adaptive Server Anywhere, etc. It contains a complete discussion on processing a ResultSet and a RowSet. It discusses how to use the RowSetFactory, to obtain a RowSet object of a specific type. Working with Large Objects (LOBs), such as Blob, Clob, and NClob, is covered in detail with Java code examples and database scripts.

Beginning Java 8 Fundamentals: Language Syntax, Arrays, Data Types, Objects, and Regular Expressions

by Kishori Sharan

Beginning Java 8 Fundamentals provides a comprehensive approach to learning the Java programming language, especially the object-oriented fundamentals necessary at all levels of Java development. Author Kishori Sharan provides over 90 diagrams and 240 complete programs to help beginners and intermediate level programmers learn the topics faster. Starting with basic programming concepts, the author walks you through writing your first Java program step-by-step. Armed with that practical experience, you'll be ready to learn the core of the Java language. The book continues with a series of foundation topics, including using data types, working with operators, and writing statements in Java. These basics lead onto the heart of the Java language: object-oriented programming. By learning topics such as classes, objects, interfaces, and inheritance you'll have a good understanding of Java's object-oriented model. The final collection of topics takes what you've learned and turns you into a real Java programmer. You'll see how to take the power of object-oriented programming and write programs that can handle errors and exceptions, process strings and dates, format data, and work with arrays to manipulate data. What you'll learn How to write your first Java programs with an emphasis on learning object-oriented programming in Java What are data types, operators, statements, classes and objects How to do exception handling, assertions, strings and dates, and object formatting What are regular expressions and how to use them How to work with arrays, interfaces, enums, and inheritance How to deploy Java applications on memory-constrained devices using compact profiles Who this book is for This book is for those who are new to Java programming, who may have some or even no prior programming experience. Table of Contents 1. Programming Concepts 2. Writing Java Programs 3. Data Types 4. Operators 5. Statements 6. Classes and Objects 7. Object and Objects Classes 8. Wrapper Classes 9. Exception Handling 10. Assertions 11. Strings 12. Dates and Times 13. Formatting Data 14. Regular Expressions 15. Arrays 16. Inheritance 17. Interfaces 18. Enum Types 19. ASCII Character Set 20. Writing Documentation Comments 21. Compact Profiles

Beginning Java 8 Games Development

by Wallace Jackson

Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and sprite animations; handle events; process inputs; create and insert multimedia and audio files; and more. Furthermore, you'll learn about JavaFX 8, now integrated into Java 8 and which gives you additional APIs that will make your game application more fun and dynamic as well as give it a smaller foot-print; so, your game application can run on your PC, mobile and embedded devices. After reading and using this tutorial, you'll come away with a cool Java-based 2D game application template that you can re-use and apply to your own game making ambitions or for fun. What you'll learn How to develop games using Java 8 How to employ vector-based graphics or bitmap graphics How to create your 2D game sprites How to animate those game sprites How to handle events to process player input How to optimize and implement digital audio assets Who this book is for This book is for game developers with little experience using Java, little experience in developing games, or both. Table of Contents 1. Setting Up a Java 8 Game Development Environment 2. Setting Up Your Java 8 IDE 3. A Java 8 Primer 4. An Introduction to JavaFX 8 5. An Introduction to Game Design 6. The Foundation of Game Design 7. The Foundation of Game Play Loop 8. Creating Your Actor Engine 9. Controlling Your Action Figure 10. Directing the Cast of Actors 11. Moving Your Action Figure in 2D 12. Setting Boundaries for Your Action Figure in 2D 13. Animating Your Action Figure States 14. Setting Up the Game Environment 15. Implementing Game Audio Assets 16. Collision Detection 17. Enhancing Game Play

Beginning Java 8 Language Features: Lambda Expressions, Inner Classes, Threads, I/O, Collections, and Streams

by Kishori Sharan

Beginning Java 8 Language Features covers essential and advanced features of the Java programming language such as the new lambda expressions (closures), inner classes, threads, I/O, Collections, garbage collection, streams, and more. Author Kishori Sharan provides over 60 diagrams and 290 complete programs to help you visualize and better understand the topics covered in this book. The book starts with a series of chapters on the essential language features provided by Java, including annotations, inner classes, reflection, and generics. These topics are then complemented by details of how to use lambda expressions, allowing you to build powerful and efficient Java programs. The chapter on threads follows this up and discusses everything from the very basic concepts of a thread to the most advanced topics such as synchronizers, the fork/join framework, and atomic variables. This book contains unmatched coverage of Java I/O, including NIO 2. 0, the Path API, the FileVisitor API, the watch service and asynchronous file I/O. With this in-depth knowledge, your data- and file-management programs will be able to take advantage of every feature of Java's powerful I/O framework. Finally, you'll learn how to use the Stream API, a new, exciting addition to Java 8, to perform aggregate operations on collections of data elements using functional-style programming. You'll examine the details of stream processing such as creating streams from different data sources, learning the difference between sequential and parallel streams, applying the filter-map-reduce pattern, and dealing with optional values.

Beginning NFC

by Don Coleman Tom Igoe Brian Jepson

Jump into the world of Near Field Communications (NFC), the fast-growing technology that lets devices in close proximity exchange data, using radio signals. With lots of examples, sample code, exercises, and step-by-step projects, this hands-on guide shows you how to build NFC applications for Android, the Arduino microcontroller, and embedded Linux devices.You'll learn how to write apps using the NFC Data Exchange Format (NDEF) in PhoneGap, Arduino, and node.js that help devices read messages from passive NFC tags and exchange data with other NFC-enabled devices. If you know HTML and JavaScript, you're ready to start with NFC.Dig into NFC's architecture, and learn how it's related to RFIDWrite sample apps for Android with PhoneGap and its NFC pluginDive into NDEF: examine existing tag-writer apps and build your ownListen for and filter NDEF messages, using PhoneGap event listenersBuild a full Android app to control lights and music in your homeCreate a hotel registration app with Arduino, from check-in to door lockWrite peer-to-peer NFC messages between two Android devicesExplore embedded Linux applications, using examples on Raspberry Pi and BeagleBone

Beginning Node.js

by Basarat Ali Syed

Beginning Node. js is your step-by-step guide to learning all the aspects of creating maintainable Node. js applications. You will see how Node. js is focused on creating high-performing, highly-scalable websites, and how easy it is to get started. Many front-end devs regularly work with HTML, CSS, PHP, even WordPress, but haven't yet got started with Node. js. This book explains everything for you from a beginner level, enabling you to start using Node. js in your projects right away. Using this book you will learn important Node. js concepts for server-side programming. You will begin with an easy-to-follow pure JavaScript primer, which you can skip if you're confident of your JS skills. You'll then delve into Node. js concepts such as streams and events, and the technology involved in building full-stack Node. js applications. You'll also learn how to test your Node. js code, and deploy your Node. js applications on the internet. Node. js is a great and simple platform to work with. It is lightweight, easy to deploy and manage. You will see how using Node. js can be a fun and rewarding experience - start today with Beginning Node. js. What you'll learn * Learn how JavaScript can help you be highly productive as a full-stack developer * How to set up an end to end Node. js development environment * Learn how to create reusable and maintainable Node. js modules * Patterns for sharing code between the server and the client * Create Node. js restful web services and websites * Store and retrieve your data using Document Databases * How to test your Node. js applications * How to deploy your applications on the internet Who this book is for Beginning Node. js is great for front-end developers looking to use Node. js in their websites. If you understand the basics of programming this book will teach you how you can leverage JavaScript to create full stack web-apps using Node. js. Node. js allows you to write code that runs both on the client and server. This allows you to reuse more code and deliver applications faster. From this book you will learn how to write maintainable server-side JavaScript using Node. js, how to test your code and deploy it on the internet. Table of Contents Chapter 1: Setting up for Node. js Development Chapter 2: Understanding Node. js Chapter 3: Core Node. js Chapter 4: Node. js Packages Chapter 5: Events and Streams Chapter 6: Getting Started with HTTP Chapter 7: Introducing Express Chapter 8: Persisting Data Chapter 9: Front-End Basics Chapter 10: Simplifying Callbacks Chapter 11: Debugging Chapter 12: Testing Chapter 13: Deployment and Scalability

Beginning Photo Retouching and Restoration Using GIMP

by Phillip Whitt

Beginning Photo Retouching & Restoration Using GIMP teaches the reader how to achieve professional results using this high end image editor. You'll learn how to do everything from making dull images 'pop' to resurrecting badly damaged photographs deemed beyond any hope of rescue. There's no need to shell out good money month after month for the 'big name' software package. GIMP 2. 8 is a world-class image editor that wields almost as much power, and is completely free Learning the art of photo retouching and restoration is fun and rewarding. Reclaim those treasured images from the ravages of time and neglect, and pass them on to future generations. Beginning Photo Retouching & Restoration Using GIMP will provide you with a wide array of editing exercises to help you develop a high degree of proficiency. Whether you are the designated 'family archivist' wanting to preserve your family history, or a professional photographer with a desire to add an extra revenue generating service, this book will be an invaluable aid. - Shows how to acquire the best scans and digitize large photographs. - Teaches you how to digitally repair damaged prints, correct color shifts, reclaim lost detail-even colorize black and white images. - Offers great tips on how to maintain and preserve your newly printed restored photographs, and how to properly store originals.

Beginning Power BI with Excel 2013: Self-Service Business Intelligence Using Power Pivot, Power View, Power Query, and Power Map

by Dan Clark

Understanding your company's data has never been easier than with Microsoft's new Power BI package for Excel 2013. Consisting of four powerful tools--Power Pivot, Power View, Power Query and Power Maps--Power BI makes self-service business intelligence a reality for a wide range of users, bridging the traditional gap between Excel users, business analysts and IT experts and making it easier for everyone to work together to build the data models that can give you game-changing insights into your business. Beginning Power BI with Excel 2013 guides you step by step through the process of analyzing and visualizing your data. Daniel R. Clark, an expert in BI training and a regular speaker on these topics, takes you through each tool in turn, using hands-on activities to consolidate what you've learned in each chapter. Starting with Power Pivot, you will create robust scalable data models which will serve as the foundation of your data analysis. Once you have mastered creating suitable data models, you will use them to build compelling interactive visualizations in Power View. It's often necessary to combine data from disparate sources into a data model. Power Query allows you to easily discover, combine, and refine data from a variety of sources, so you can make accurate judgments with all the available information. Geographical awareness is another common requirement of data analysis. Using Power Maps you will create captivating visualizations that map your data in space and time. Beginning Power BI with Excel 2013 is your practical guide to getting maximum insight from your data, and presenting it with impact.

Beginning PowerShell for SharePoint 2013

by Nikolas Charlebois-Laprade

Beginning PowerShell for SharePoint 2013 is a book for the SharePoint administrator looking to expand his or her toolkit and skills by learning PowerShell, Microsoft's vastly flexible and versatile object oriented scripting language. PowerShell is the future of Microsoft administration, and SharePoint is a complex product that can be managed more easily and quickly with PowerShell cmdlets and scripts. This book helps bridge the gap, introducing PowerShell fundamentals and operations in the context of deploying, migrating, managing, and monitoring SharePoint 2013. Author Nik Charlebois-Laprade begins by explaining the fundamental concepts behind the PowerShell language. Then, with copious real-world examples and scripts, he lays the foundation for PowerShell novices to automate interactions with the various pieces and components of the SharePoint 2013 platform. For SharePoint administrators wanting to do more with the technology, or for SharePoint developers trying to build their skills on the administration side, Beginning PowerShell for SharePoint 2013 is the perfect book to kick off your PowerShell journey. What you'll learn Manage on-premises and Office 365 SharePoint instances using PowerShell Write re-usable PowerShell scripts Understand the architecture of PowerShell Perform operations on a wide variety of SharePoint components using PowerShell Plan, prepare, and execute a SharePoint 2010 to 2013 migration using PowerShell Proactively monitor SharePoint farms for issues using PowerShell Who this book is for Beginning PowerShell for SharePoint 2013 is for both SharePoint administrators and developers who want to extend their knowledge of the technology. It's an excellent book for technical users who would appreciate a quick, at-hand reference. Table of Contents Chapter 1: Introduction Chapter 2: What's New in PowerShell for SharePoint 2013 Chapter 3: Configuring Your Environment for PowerShell Chapter 4: PowerShell Basics Chapter 5: Automating SharePoint Deployment with PowerShell Chapter 6: Day to Day SharePoint Administration with PowerShell Chapter 7: Monitoring and Troubleshooting SharePoint with PowerShell Chapter 8: Automating SharePoint 2010 Migrations with PowerShell Chapter 9: Managing SharePoint Online in Office 365 with PowerShell Chapter 10: Upgrading from SharePoint 2010 to 2013 Using PowerShell Appendix A: Common Cmdlets

Beginning Programming: Easy Lessons on Coding, from First Line to Finished Program (Idiot's Guides)

by Matt Telles

Idiot's Guides: Beginning Programming takes the fear out of learning programming by teaching readers the basics with Python, an open-source (free) environment which is considered one of the easiest languages to learn. Readers will learn not only the "how" of programming in Python, but the "why," so they understand how the code really works and how it relates to other programming languages. Included are simple coding projects that reinforce lessons.

Beginning Programming with C For Dummies

by Dan Gookin

Learn the basics of programming with C with this fun and friendly guide!C offers a reliable, strong foundation for programming and serves as a stepping stone upon which to expand your knowledge and learn additional programming languages. Written by veteran For Dummies author Dan Gookin, this straightforward-but-fun beginner's guide covers the fundamentals of using C and gradually walks you through more advanced topics including pointers, linked lists, file I/O, and debugging. With a special focus on the subject of an Integrated Development Environment, it gives you a solid understanding of computer programming in general as you learn to program with C.Encourages you to gradually increase your knowledge and understanding of C, with each chapter building off the previous oneProvides you with a solid foundation of understanding the C language so you can take on larger programming projects, learn new popular programming languages, and tackle new topics with confidenceIncludes more than 100 sample programs with code that are adaptable to your own projectsBeginning Programming with C For Dummies assumes no previous programming language experience and helps you become competent and comfortable with the fundamentals of C in no time.

Beginning Python Visualization: Crafting Visual Transformation Scripts

by Shai Vaingast

We are visual animals. But before we can see the world in its true splendor, our brains, just like our computers, have to sort and organize raw data, and then transform that data to produce new images of the world. Beginning Python Visualization: Crafting Visual Transformation Scripts, Second Edition discusses turning many types of data sources, big and small, into useful visual data. And, you will learn Python as part of the bargain. In this second edition you'll learn about Spyder, which is a Python IDE with MATLAB(R) -like features. Here and throughout the book, you'll get detailed exposure to the growing IPython project for interactive visualization. In addition, you'll learn about the changes in NumPy and Scipy that have occurred since the first edition. Along the way, you'll get many pointers and a few visual examples. As part of this update, you'll learn about matplotlib in detail; this includes creating 3D graphs and using the basemap package that allows you to render geographical maps. Finally, you'll learn about image processing, annotating, and filtering, as well as how to make movies using Python. This includes learning how to edit/open video files and how to create your own movie, all with Python scripts. Today's big data and computational scientists, financial analysts/engineers and web developers - like you - will find this updated book very relevant.

Beginning Responsive Web Design with HTML5 and CSS3

by Jonathan Fielding

Beginning Responsive Web Design with HTML5 and CSS3 is your step-by-step guide to learning how to embrace responsive design for all devices. You will learn how to develop your existing HTML, CSS, and JavaScript skills to make your sites work for the modern world. Web sites and apps are now accessed on a wide range of devices with varied sizes and dimensions, so ensuring your users have the best experience now means thinking responsive. In Beginning Responsive Web Design with HTML5 and CSS3 you will learn about all aspects of responsive development. You'll start with media queries, and fluid CSS3 layouts. You'll see how to use responsive frameworks such as Twitter Bootstrap, and how to use tools such as Grunt, Bower, Sass, and LESS to help save you time. You'll also learn how to use JavaScript to manage responsive states, manage your user's journey across screen sizes, and optimize your responsive site. By the end of the book you will be able to build new sites responsively, and update existing sites to be responsive. Every aspect of a responsive build will be covered. This book is perfect for developers who are looking to move into the future of responsive sites. Whether you have already dipped your toes into responsive development or are just getting started, Beginning Responsive Web Design with HTML5 and CSS3 will teach you the very best techniques to optimize your site and your user's experience.

Beginning RPG Maker VX Ace

by Darrin Perez

Beginning RPG Maker VX Ace takes you through the process of using the RPG Maker VX Ace game development engine to create your very own role playing game. The book has been designed with the complete beginner in mind who has little to no experience with the engine. Tutorials and exercises will take you from installing the software to putting the final touches upon your first project. Game design can be quite a daunting challenge, as it generally involves a large amount of programming know-how on top of having to plan everything out that makes a good game what it is. RPG Maker VX Ace is an intuitive system that allows you to make your own game with a fraction of the effort otherwise required. Beginning RPG Maker VX Ace equips you with the knowledge you need to use Enterbrain's newest role playing game development engine. Takes you from the start of a project to the completion of a small game. Provides a step-by-step process that will walk you through each stage of the creation process. Gives many helpful tips and tricks you can apply to your future endeavors with the engine.

Beginning T-SQL

by Scott Shaw Kathi Kellenberger

Beginning T-SQL is a performance-oriented introduction to the T-SQL language underlying the Microsoft SQL Server database engine. T-SQL is essential in writing SQL statements to get data into and out of a database. T-SQL is the foundation for business logic embedded in the database in the form of stored procedures and functions. Beginning T-SQL starts you on the path to mastering T-SQL, with an emphasis on best-practices and sound coding techniques leading to excellent performance. This new edition is updated to cover the essential features of T-SQL found in SQL Server 2014, 2012, and 2008. Beginning T-SQL begins with an introduction to databases, normalization, and to SQL Server Management Studio. Attention is given to Azure SQL Database and how to connect to remote databases in the cloud. Each subsequent chapter teaches an aspect of T-SQL, building on the skills learned in previous chapters. Exercises in most chapters provide an opportunity for the hands-on practice that leads to true learning and distinguishes the competent professional. Important techniques such as windowing functions are covered to help write fast executing queries that solve real business problems. A stand-out feature in this book is that most chapters end with a 'Thinking About Performance' section. These sections cover aspects of query performance relative to the content just presented. They'll help you avoid beginner mistakes by knowing about and thinking about performance from Day 1. Imparts best practices for writing T-SQLHelps you avoid common errorsShows how to write scalable code for good performance

Beginning Xcode: Swift 3 Edition

by Matthew Knott

Xcode is Apple's Integrated Development Environment (IDE), Interface Builder, and other tools for helping app developers and coders to build iPhone and iPad apps more efficiently and quickly. Beginning Xcode aims to get you up and running with Apple's latest Xcode 5 and includes a wide variety of exciting projects to build. So, if you have some programming experience with iOS SDK and Objective-C, but want a more in depth tutorial on Xcode, then Beginning Xcode is for you. The book focuses on the new technologies, tools and features that Apple has bundled into the new Xcode 5, to complement the latest iOS 7 SDK. You'll learn: * How to build iOS apps using the latest Xcode * How to get started with Xcode, using Workspaces, Interface Builder, storyboarding, tables/collection views and more * How to dive deeper into Xcode using advanced searches, filtering, advanced editing, debugging, and source control * How to take advantage of Xcode's vast libraries, frameworks and bundles * How to create exciting interactive apps for iPhone or iPad using Sprite Kit, Map Kit, and other Apple technologies * How to share your app using organizer, localization, auto layout, and more By the end of this book, you'll have all of the skills and a variety of examples to draw from to get your very first app out the door using Xcode. Maybe, you'll even sell it on Apple iTunes App Store. What you'll learn How to build iOS apps using the latest Xcode How to get started with Xcode, using Workspaces, Interface Builder, storyboarding, tables/collection views and more How to dive deeper into Xcode using advanced searches, filtering, advanced editing, debugging, and source control How to take advantage of Xcode's vast libraries, frameworks and bundles How to create exciting interactive apps for iPhone or iPad using Sprite Kit, Map Kit, and other Apple technologies How to share your app using organizer, localization, auto layout, and more Who this book is for This book is for those with some Objective-C/Cocoa and/or iOS SDK app development experience, but want to be more efficient with writing and testing their code. Table of Contents Part 1: Getting Acquainted 1. Welcome 2. Diving Right In 3. Project Templates and Getting Around 4. Building Interfaces 5. Getting Help and Code Completion 6. Constraints Part 2: Diving Deeper 7. Storyboards 8. Table and Collection Views 9. Frameworks, Libraries and Targets 10. Advanced Editing 11. Debugging and Analysis Part 3: Final Preparations and Releasing 12. Version Control with Git 13. Localization 14. The Organizer 15. Building, Sharing, and Distributing

Beginning Xcode

by Matthew Knott

Beginning Xcode, Swift Edition will not only get you up and running with Apple's latest version of Xcode, but it also shows you how to use Swift in Xcode and includes a variety of projects to build. If you already have some programming experience with iOS SDK and Objective-C, but want a more in-depth tutorial on Xcode, especially Xcode with Apple's new programming language, Swift, then Beginning Xcode, Swift Edition is for you. The book focuses on the new technologies, tools and features that Apple has bundled into the new Xcode 6, to complement the latest iOS 8 SDK. By the end of this book, you'll have all of the skills and a variety of examples to draft from to get your Swift app from idea to App Store with all the power of Xcode.

The Beginnings of University English

by Alexandra Lawrie

Drawing on previously unseen archival material, The Beginnings of University English explores the innovative and scholarly ways in which English literature was taught to extramural students in England during the fin de si#65533;cle, and sheds new light on the modern roots of tertiary-level English teaching.

Beherrschbarkeit von Cyber Security, Big Data und Cloud Computing: Tagungsband zur dritten EIT ICT Labs-Konferenz zur IT-Sicherheit

by Klaus-Dieter Wolfenstetter Udo Bub

Cloud Computing, Big Data, Cyber Security, Industrie 4. 0 etc. sind vielleicht nur Schlagworte, aber sie sind auch Ausdruck neuer, komplexer Problemstellungen, deren Behandlung und Beherrschung uns vor große Herausforderungen stellt. Deshalb sind wieder einmal, diesmal auf Einladung der EIT ICT Labs in Berlin, renommierte Sicherheitsexperten und Entscheidungsträger zusammen gekommen, um diese Themen zu diskutieren und beleuchten. Durch die Mitte 2013 bekannt gewordenen umfassenden Ausspähungen von Bürgern und Institutionen hat das Konferenzthema Beherrschbarkeit von Cloud und Co. weiter an Aktualität gewonnen.

Benchmarking Transaction and Analytical Processing Systems: The Creation of a Mixed Workload Benchmark and its Application (In-Memory Data Management Research)

by Anja Bog

Systems for Online Transaction Processing (OLTP) and Online Analytical Processing (OLAP) are currently separate. The potential of the latest technologies and changes in operational and analytical applications over the last decade have given rise to the unification of these systems, which can be of benefit for both workloads. Research and industry have reacted and prototypes of hybrid database systems are now appearing. Benchmarks are the standard method for evaluating, comparing and supporting the development of new database systems. Because of the separation of OLTP and OLAP systems, existing benchmarks are only focused on one or the other. With the rise of hybrid database systems, benchmarks to assess these systems will be needed as well. Based on the examination of existing benchmarks, a new benchmark for hybrid database systems is introduced in this book. It is furthermore used to determine the effect of adding OLAP to an OLTP workload and is applied to analyze the impact of typically used optimizations in the historically separate OLTP and OLAP domains in mixed-workload scenarios.

The Best Digital Marketing Campaigns in the World II

by Damian Ryan

In the second collection of The Best Digital Marketing Campaigns in the World, bestselling author Damian Ryan presents an international showcase of the most successful digital marketing campaigns in recent history.Full of behind-the-scenes insights into campaign strategy, implementation and results, it explores how businesses and agencies large and small have harnessed social media, blogs, video, email, mobile and search to boost their brand and attract customers. Covering a wide range of world-class, award-winning campaigns including Redbull and Stratos, Evian's 31 ways to live young, and Students Beans' Freshers' Field, The Best Digital Marketing Campaigns in the World is an inspirational showcase of digital creativity and a must-read for everyone working in marketing and advertising.

BIALL Handbook of Legal Information Management

by Loyita Worley

The second edition of this popular handbook has been thoroughly updated by the original team of experts and some new contributors, to provide current best practice guidance on the key legal information issues for every type of service. Each of the chapters is updated to reflect general changes in law libraries and their users in the past seven years. In particular, the handbook covers new information technologies, including social networking and communication. New chapters also focus on the key topics of outsourcing, and the impact of the 2007 Legal Services Act. The second edition of this valuable handbook continues to be an important professional reference tool for managers and staff of all types of legal information services, and will help them with the challenges they face in their work every day.

Big Data: Related Technologies, Challenges and Future Prospects (SpringerBriefs in Computer Science)

by Min Chen Shiwen Mao Yin Zhang Victor C. M. Leung

This Springer Brief provides a comprehensive overview of the background and recent developments of big data. The value chain of big data is divided into four phases: data generation, data acquisition, data storage and data analysis. For each phase, the book introduces the general background, discusses technical challenges and reviews the latest advances. Technologies under discussion include cloud computing, Internet of Things, data centers, Hadoop and more. The authors also explore several representative applications of big data such as enterprise management, online social networks, healthcare and medical applications, collective intelligence and smart grids. This book concludes with a thoughtful discussion of possible research directions and development trends in the field. Big Data: Related Technologies, Challenges and Future Prospects is a concise yet thorough examination of this exciting area. It is designed for researchers and professionals interested in big data or related research. Advanced-level students in computer science and electrical engineering will also find this book useful.

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