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Showing 16,626 through 16,650 of 53,657 results

Just Spring: A Lightweight Introduction to the Spring Framework (Oreilly And Associate Ser.)

by Madhusudhan Konda

Get a concise introduction to Spring, the increasingly popular open source framework for building lightweight enterprise applications on the Java platform. This example-driven book for Java developers delves into the framework's basic features, as well as advanced concepts such as containers. You'll learn how Spring makes Java Messaging Service easier to work with, and how its support for Hibernate helps you work with data persistence and retrieval. Throughout Just Spring, you'll get your hands deep into sample code, beginning with a problem that illustrates dependency injection, Spring's core principle. In the chapters that follow, author Madhusudhan Konda walks you through features that underlie the solution. Learn dependency injection through a simple object coupling problem, along with different injection types Tackle the framework's core fundamentals, including beans and bean factories Dive into containers and other advanced concepts, such as event handling and autowiring beans Discover how Spring makes the Java Messaging Service API easier to use Learn how Spring has revolutionized data access with Java DataBase Connectivity (JDBC) Use Spring with the Hibernate framework to manipulate data as objects

Practical JIRA Plugins: Using JIRA Effectively: Custom Development

by Matthew B. Doar Jonathan Doklovic

One advantage of using JIRA for issue tracking, bug tracking, or project management is the ability to extend this tool with hundreds of plugins from the JIRA community. In this concise book, software toolsmith Matt Doar--the author of Practical JIRA Administration--shows you how to create and maintain your own JIRA plugins to meet the specific needs of a project. This book uses detailed examples to clarify some of the more confusing aspects of JIRA plugins, and serves as an ideal supplement to the extensive documentation already available. Use JIRA's Plugin SDK, and learn several aspects common to all plugins Create your own custom field type, using a JIRA plugin Delve into advanced aspects of custom field plugins, and discover how searching for values in custom fields works Create JIRA plugins to use with workflows, and learn about conditions, validators, and post-functions Store data using the PropertySet interface and the Active Objects plugin Upgrade a plugin and upload it to Atlassian Plugin Exchange (PAC)

Using the HTML5 Filesystem API: A True Filesystem for the Browser

by Eric Bidelman

Several client-side storage options are available to web applications, but one area that's been lacking until now is file I/O--the ability to organize binary data into a true hierarchy of folders. That has changed with the advent of HTML5. With this book, you'll learn how to provide your applications with a file system that enables them to create, read, and write files and folders in a sandboxed section of the user's local filesystem. Author Eric Bidelman, a Senior Developer Programs Engineer on the Google Chrome team, provides several techniques and complete code examples for working with the HTML5 Filesystem API. Learn common operations for working with files and directories Become familiar with HTML5's storage use cases and security considerations Understand the storage options available, including temporary, persistent, and unlimited Write text or append data to an existing user file Import files into your application by accessing a user's hard drive Get techniques for using a file with filesystem, blob, or data URLs Use the synchronous version of the HTML5 Filesystem API within a Web Worker context

Privacy and Big Data: The Players, Regulators, and Stakeholders

by Mary E. Ludloff Terence Craig

Much of what constitutes Big Data is information about us. Through our online activities, we leave an easy-to-follow trail of digital footprints that reveal who we are, what we buy, where we go, and much more. This eye-opening book explores the raging privacy debate over the use of personal data, with one undeniable conclusion: once data's been collected, we have absolutely no control over who uses it or how it is used. Personal data is the hottest commodity on the market today--truly more valuable than gold. We are the asset that every company, industry, non-profit, and government wants. Privacy and Big Data introduces you to the players in the personal data game, and explains the stark differences in how the U.S., Europe, and the rest of the world approach the privacy issue. You'll learn about: Collectors: social networking titans that collect, share, and sell user data Users: marketing organizations, government agencies, and many others Data markets: companies that aggregate and sell datasets to anyone Regulators: governments with one policy for commercial data use, and another for providing security

Droid X2: The Missing Manual

by Preston Gralla

<p>Droid X2 has more power and better graphics than its predecessor, but it still doesn&#8217;t offer a printed guide to its amazing features. This Missing Manual helps you dig deep into everything Droid X2 can do. Learn how to shop, keep in touch, play with photos, listen to music, and even do some work. Unleash the power of this popular device with expert advice.</p>

Photoshop Elements 10: The Missing Manual

by Barbara Brundage

Elements 10 offers much of Photoshop's power without the huge price tag. It's a great tool for most image-editing buffs—whether you’re a photographer, scrapbooker, or aspiring graphic artist. But Elements still doesn't come with a useful manual. This bestselling book helps you get the most out of the program, from the basics to advanced tips for both Windows and Mac users.The important stuff you need to know:Quickly learn your way around. Customize Elements to suit your working style.Get to work right away. Import, organize, and make quick image fixes with ease.Retouch any image. Learn how to repair and restore old and damaged photos.Add pizzazz. Give images more zip with dozens of filters, layer styles, and special effects.Design with words. Make text flow along a curved path or around an object or shape.Find your creative flair. Create scrapbooks, greeting cards, photo books, and more.Try out advanced techniques. Work with layers, blend modes, and other tools.

Getting Started with RStudio: An Integrated Development Environment for R

by John Verzani

Dive into the RStudio Integrated Development Environment (IDE) for using and programming R, the popular open source software for statistical computing and graphics. This concise book provides new and experienced users with an overview of RStudio, as well as hands-on instructions for analyzing data, generating reports, and developing R software packages. The open source RStudio IDE brings many powerful coding tools together into an intuitive, easy-to-learn interface. With this guide, you'll learn how to use its main components--including the console, source code editor, and data viewer--through descriptions and case studies. Getting Started with RStudio serves as both a reference and introduction to this unique IDE. Use RStudio to provide enhanced support for interactive R sessions Clean and format raw data quickly with several RStudio components Edit R commands with RStudio's code editor, and combine them into functions Easily locate and use more than 3,000 add-on packages in R's CRAN service Develop and document your own R packages with the code editor and related components Create one-click PDF reports in RStudio with a mix of text and R output

Planning and Managing Drupal Projects: Drupal for Designers (Oreilly And Associate Ser.)

by Dani Nordin

<p>If you're a solo website designer or part of a small team itching to build interesting projects with Drupal, this concise guide will get you started. Drupal&#8217;s learning curve has thrown off many experienced designers, particularly the way it handles design challenges. This book shows you the lifecycle of a typical Drupal project, with emphasis on the early stages of site planning. Learn how to efficiently estimate and set up your own project, so you can focus on ways to make your vision a reality, rather than let project management details constantly distract you.</p>

Galaxy Tab: Covers Samsung TouchWiz Interface (The\missing Manual Ser.)

by Preston Gralla

<p>Galaxy Tab lets you work, play, read, and connect on the go, but mastering its TouchWiz interface and finding the best apps can be tricky&#8212;unless you have this Missing Manual. Gadget whiz Preston Gralla provides crystal-clear explanations and step-by-step instructions to get you up to speed quickly, whether you have the 3G/4G or Wi-Fi version of this amazing device.</p>

iOS Sensor Apps with Arduino: Wiring the iPhone and iPad into the Internet of Things

by Alasdair Allan

<p>Turn your iPhone or iPad into the hub of a distributed sensor network with the help of an Arduino microcontroller. With this concise guide, you&#8217;ll learn how to connect an external sensor to an iOS device and have them talk to each other through Arduino. You&#8217;ll also build an iOS application that will parse the sensor values it receives and plot the resulting measurements, all in real time.</p>

Programming Razor: Tools for Templates in ASP.NET MVC or WebMatrix

by Jess Chadwick

<p>This book will begin with an introduction to the Razor syntax, where/how it fits in to the Web Matrix and ASP.NET MVC platforms, and how to effectively leverage the syntax on those platforms. It will continue to dive deeper, espousing some best practices and useful sample code for the Web Matrix and ASP.NET MVC platforms. Finally, the book will examine the underlying APIs themselves (which are separate from the syntax discussed previously), explain how the Razor API works, and show how to extend the API with custom functionality, even in non-web scenarios.</p>

Planning for IPv6: IPv6 Is Now. Join the New Internet.

by Silvia Hagen

<p>With IPv4 network addresses close to depletion, moving to IPv6 is now business critical. This concise book helps you plan for IPv6 integration by providing a high-level overview of the technical and non-technical steps involved. Protocol analysis and directory service expert Silvia Hagen&#8212;author of <i>IPv6 Essentials</i>&#8212;supplies answers to the issues most frequently discussed by her clients. With this guide, project leaders and planning team members learn how to develop a cohesive IPv6 strategy.</p>

Creating HTML5 Animations with Flash and Wallaby: Converting Flash Animations to HTML5 (Oreilly And Associate Ser.)

by Ian L. Mclean

<p>Learn how to use Flash and Wallaby to streamline the process of creating HTML5 animations that can run on a broad range browsers of devices.</p>

20 Recipes for Programming MVC 3: Faster, Smarter Web Development

by Jamie Munro

There's no need to reinvent the wheel every time you run into a problem with ASP.NET's Model-View-Controller (MVC) framework. This concise cookbook provides recipes to help you solve tasks many web developers encounter every day. Each recipe includes the C# code you need, along with a complete working example of how to implement the solution. Learn practical techniques for applying user authentication, providing faster page reloads, validating user data, filtering search results, and many other issues related to MVC3 development. These recipes help you: Restrict access to views with password protection Allow users to upload and save a file to your website Implement AJAX to allow users to see updated content quickly Validate form input to ensure the data you capture is what you expect Create thumbnails to preview images rather than view them full-size Give your web application the ability to change languages Use CAPTCHA to prevent automated programs from completing forms Make URLs more user- and search-engine-friendly with the MapRoute function

What Is EPUB 3?

by Matt Garrish

<p>What is EPUB 3 discusses the exciting new format that is set to unleash a content revolution in the publishing world. Laden with features the printed page could never offer--such as embedded multimedia and scripted interactivity--EPUB 3 will forever change what a book can be. This article walks you through the format and puts it in its place in the digital landscape, explaining why EPUB 3 is set to become the new global standard for ebooks as it also becomes the new accessible standard for ebooks.</p>

Building eCommerce Applications

by Developers From Devzone

<p>This collection of articles and blog entries is representative of the full spectrum of commerce-related content we&#8217;ve published on PayPal&#8217;s Developer Network over the past year. You will find tutorials and quick reference pieces for developers. With the creation of x.commerce we have expanded our coverage to address the needs of eBay and Magento developers and you can expect to see more content focused on helping both the developer and merchant communities in the coming year.<br/><br/>\nOur team has covered a wide variety of topics including building mobile shopping carts, QR codes, working with various PayPal APIs, including how to integrate PayPal with other technologies such as WordPress. Three main themes have emerged in the commerce world today: Mobile, Social, and Local. Expect to see more coverage of these in the coming months.</p>

PHP and MySQL: The Missing Manual

by Brett Mclaughlin

<p>If you can build websites with CSS and JavaScript, this book takes you to the next level&#8212;creating dynamic, database-driven websites with PHP and MySQL. Learn how to build a database, manage your content, and interact with users through queries and web forms. With step-by-step tutorials, real-world examples, and jargon-free explanations, you&#8217;ll soon discover the power of server-side programming.</p>

Automating ActionScript Projects with Eclipse and Ant: Code, Compile, Debug and Deploy Faster

by Sidney De Koning

Automating repetitive programming tasks is easier than many Flash/AS3 developers think. With the Ant build tool, the Eclipse IDE, and this concise guide, you can set up your own "ultimate development machine" to code, compile, debug, and deploy projects faster. You’ll also get started with versioning systems, such as Subversion and Git.Create a consistent workflow for multiple machines, or even complete departments, with the help of extensive Ant code samples. If you want to work smarter and take your skills to a new level, this book will get you on the road to automation—with Ant.Set up your Eclipse work environment with Eclipse plugins, including the FDT code editor and the Mylyn task managerEnable several developers to work on the same project simultaneously with a versioning systemWalk through the basics of Ant, and use sample code to create your first scriptCompile and debug your Ant build with FDT or the Flex SDKApply Ant to mobile development for both the Android Platform and iOS, using the Android SDK and Adobe Air

802.11 Wireless Networks: The Definitive Guide

by Matthew Gast

As we all know by now, wireless networks offer many advantages over fixed (or wired) networks. Foremost on that list is mobility, since going wireless frees you from the tether of an Ethernet cable at a desk. But that's just the tip of the cable-free iceberg. Wireless networks are also more flexible, faster and easier for you to use, and more affordable to deploy and maintain. The de facto standard for wireless networking is the 802.11 protocol, which includes Wi-Fi (the wireless standard known as 802.11b) and its faster cousin, 802.11g. With easy-to-install 802.11 network hardware available everywhere you turn, the choice seems simple, and many people dive into wireless computing with less thought and planning than they'd give to a wired network. But it's wise to be familiar with both the capabilities and risks associated with the 802.11 protocols. And 802.11 Wireless Networks: The Definitive Guide, 2nd Edition is the perfect place to start. This updated edition covers everything you'll ever need to know about wireless technology. Designed with the system administrator or serious home user in mind, it's a no-nonsense guide for setting up 802.11 on Windows and Linux. Among the wide range of topics covered are discussions on: deployment considerations network monitoring and performance tuning wireless security issues how to use and select access points network monitoring essentials wireless card configuration security issues unique to wireless networks With wireless technology, the advantages to its users are indeed plentiful. Companies no longer have to deal with the hassle and expense of wiring buildings, and households with several computers can avoid fights over who's online. And now, with 802.11 Wireless Networks: The Definitive Guide, 2nd Edition, you can integrate wireless technology into your current infrastructure with the utmost confidence.

MacRuby: Ruby and Cocoa on OS X (Definitive Guide Ser.)

by Matt Aimonetti

Want to build native Mac OS X applications with a sleek, developer-friendly alternative to Objective-C? MacRuby is an ideal choice. This in-depth guide shows you how Apple’s implementation of Ruby gives you access to all the features available to Objective-C programmers. You’ll get clear, detailed explanations of MacRuby, including quick programming techniques such as prototyping.Perfect for programmers at any level, this book is packed with code samples and complete project examples. If you use Ruby, you can tap your skills to take advantage of Interface Builder, Cocoa libraries, the Objective-C runtime, and more. If you’re a Cocoa developer, you’ll learn how to improve your productivity with MacRuby.Get up to speed on MacRuby basics, including classes and methodsLearn how to use MacRuby with Apple’s Xcode developer suiteDelve into the primitive object classes and data types in Foundation KitBuild event-driven user interfaces with the AppKit frameworkHandle relational object persistence with the Core Data frameworkUse advanced MacRuby techniques, including concurrency and sandboxingGet examples for applications using Twitter and a location web serviceEmbed MacRuby into existing Objective-C applications

Machine Learning for Email: Spam Filtering and Priority Inbox

by John Myles White Drew Conway

If you're an experienced programmer willing to crunch data, this concise guide will show you how to use machine learning to work with email. You'll learn how to write algorithms that automatically sort and redirect email based on statistical patterns. Authors Drew Conway and John Myles White approach the process in a practical fashion, using a case-study driven approach rather than a traditional math-heavy presentation. This book also includes a short tutorial on using the popular R language to manipulate and analyze data. You'll get clear examples for analyzing sample data and writing machine learning programs with R. Mine email content with R functions, using a collection of sample files Analyze the data and use the results to write a Bayesian spam classifier Rank email by importance, using factors such as thread activity Use your email ranking analysis to write a priority inbox program Test your classifier and priority inbox with a separate email sample set

Introducing Starling

by Thibault Imbert

Starling is an ActionScript 3 2D framework developed on top of the Stage3D APIs (available on desktop in Flash Player 11 and Adobe AIR 3). Starling is mainly designed for game development, but could be used for many other use cases. Starling makes it possible to write fast GPU accelerated applications without having to touch the low-level Stage3D APIs. Most Flash developers want to be able to leverage GPU acceleration (through Stage3D) without the need to write such higher-level frameworks and dig into the low-level Stage3D APIs. Starling is completely designed after the Flash Player APIs and abstracts the complexity of Stage3D (Molehill) and allows easy and intuitive programming for everyone. Obviously Starling is for ActionScript 3 developers, especially those involved in 2D game development; of course you will need to have a basic understanding of ActionScript 3. By its design (lightweight, flexible and simple), Starling can be used also be used for other use cases like UI programming. That said, everything is designed to be as intuitive as possible, so any JavaTM or .NetTM developer will get the hang of it quickly as well.

Arduino Cookbook: Recipes to Begin, Expand, and Enhance Your Projects (Oreilly And Associate Ser.)

by Michael Margolis

Want to create devices that interact with the physical world? This cookbook is perfect for anyone who wants to experiment with the popular Arduino microcontroller and programming environment. You'll find more than 200 tips and techniques for building a variety of objects and prototypes such as toys, detectors, robots, and interactive clothing that can sense and respond to touch, sound, position, heat, and light. You don't need experience with Arduino or programming to get started. Updated for the Arduino 1.0 release, the recipes in this second edition include practical examples and guidance to help you begin, expand, and enhance your projects right away--whether you're an artist, designer, hobbyist, student, or engineer. Get up to speed on the Arduino board and essential software concepts quickly Learn basic techniques for reading digital and analog signals Use Arduino with a variety of popular input devices and sensors Drive visual displays, generate sound, and control several types of motors Interact with devices that use remote controls, including TVs and appliances Learn techniques for handling time delays and time measurement Apply advanced coding and memory handling techniques

Galaxy S II: The Missing Manual

by Preston Gralla

<p>Galaxy S II: The Missing Manual is the definitive guide to Samsung&#8217;s hottest and smartest new phone. Veteran author and Android expert Preston Gralla gives you a guided tour of every feature, with lots of expert tips and tricks along the way. With loads of illustrations and clear instructions, this book shows you how to call and text like a pro, take and share photos, enjoy streaming music and video, get turn-by-turn directions, and more.</p>

Programming Interactivity: A Designer's Guide to Processing, Arduino, and openFrameworks

by Joshua Noble

Ready to create rich interactive experiences with your artwork, designs, or prototypes? This is the ideal place to start. With this hands-on guide, you’ll explore several themes in interactive art and design—including 3D graphics, sound, physical interaction, computer vision, and geolocation—and learn the basic programming and electronics concepts you need to implement them. No previous experience is necessary.You’ll get a complete introduction to three free tools created specifically for artists and designers: the Processing programming language, the Arduino microcontroller, and the openFrameworks toolkit. You’ll also find working code samples you can use right away, along with the background and technical information you need to design, program, and build your own projects.Learn cutting-edge techniques for interaction design from leading artists and designersLet users provide input through buttons, dials, and other physical controlsProduce graphics and animation, including 3D images with OpenGLUse sounds to interact with users by providing feedback, input, or an element they can controlWork with motors, servos, and appliances to provide physical feedbackTurn a user’s gestures and movements into meaningful input, using Open CV

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