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Showing 19,301 through 19,325 of 53,890 results

Instant Sublime Text Starter

by Eric Haughee

A starter which teaches the basic tasks to be performed with Sublime Text with the necessary practical examples and screenshots. This book requires only basic knowledge of the Internet and basic familiarity with any one of the three major operating systems, Windows, Linux, or Mac OS X. However, as Sublime Text 2 is primarily a text editor for writing software, many of the topics discussed will be specifically relevant to software development. That being said, the Sublime Text 2 Starter is also suitable for someone without a programming background who may be looking to learn one of the tools of the trade

Design, Launch, and Scale IoT Services: A Practical Business Approach

by Barry Haughian

The Internet of Things is causing major industry disruption, so companies need to plan and manage their “IoT journey” to maximize all business opportunities. In this book companies can learn how to successfully create, launch and manage Internet of Things services. It takes the reader through the process of specifying, implementing, and deploying IoT services; detailing how to scale and manage an IoT business. It introduces the fundamentals of IoT services, explaining IoT service building blocks and the key factors to be considered in the design of IoT services. Moving into the IoT field requires speed. This book provides a fast track approach to IoT; summarizing the global experiences of the author, detailing the discussions, mistakes, successes, learnings and conclusions. Building an Internet of Things Service enables readers to accelerate their own on-boarding in their IoT journey.What You'll LearnCreate new IoT ServicesReview the basic IoT concepts and business implications you need to know as you embark on your IoT journeySolve the major challenges presented by the IoT disruption.Accelerate your own on-boarding in their IoT journey.Who This Book Is ForThe primary audience is made up of business executives and IoT startups. The secondary audience is students studying IoT in universities and those interested in understanding the fundamentals of an IoT business. No technical background is required.

Movie Analytics

by Dominique Haughton Mark-David Mclaughlin Kevin Mentzer Changan Zhang

Movies will never be the same after you learn how to analyze movie data, including key data mining, text mining and social network analytics concepts. These techniques may then be used in endless other contexts. In the movie application, this topic opens a lively discussion on the current developments in big data from a data science perspective. This book is geared to applied researchers and practitioners and is meant to be practical. The reader will take a hands-on approach, running text mining and social network analyses with software packages covered in the book. These include R, SAS, Knime, Pajek and Gephi. The nitty-gritty of how to build datasets needed for the various analyses will be discussed as well. This includes how to extract suitable Twitter data and create a co-starring network from the IMDB database given memory constraints. The authors also guide the reader through an analysis of movie attendance data via a realistic dataset from France.

Cognitive Computing: Steigerung des systemischen Intelligenzprofils

by Matthias Haun

Ziel des Buches ist, artifizielle Systeme als kognitive Modelle und damit als wissensbasierte Agenten zu konzeptionalisieren und diese Agentenmodelle durch rechnerbasierte Technologien in prozessualer und funktionaler Hinsicht zu kognitiven Probleml#65533;sungssysteme auszugestalten. Das Ziel eines solchen Ansatzes liegt in der Steigerung des systemischen Kognitionsquotienten solcher Systeme. Erreichbar wird dieses Ziel durch die Konzeptionalisierung von Modellen auf Basis einer Kognitionstheorie, der (Aus)implementierung dieser Modelle durch den Einsatz der Cognitive Computing Technologie unter Verwendung der Programmiersprache Java und der Validierung dieser L#65533;sungen im Rahmen von Simulationen. Das Buch wendet sich gleicherma#65533;en an Studierende, Fachleute aller Fachrichtungen als auch den interessierten Leser. Indem die einzelnen Kapitel einen Br#65533;ckenschlag zwischen Standardwissen und Wissen aus Nachbargebieten, wie Kognitionswissenschaft oder Informatik darstellen, versucht dieses Handbuch ein tiefgreifendes Verst#65533;ndnis des komplexen Themengebietes ,,Artifizielle Kognition" zu erm#65533;glichen und dabei dennoch voraussetzungsfrei lesbar zu bleiben.

Cognitive Organisation: Prozessuale und funktionale Gestaltung von Unternehmen

by Matthias Haun

Die in dem Buch beschriebenen Methoden und Techniken sichern Unternehmen den Entwicklungsvorsprung, der ben#65533;tigt wird, um mit hoher Innovations- und Zukunftssicherheit in organisatorischer und technologischer Hinsicht auf dynamischen M#65533;rkten zu bestehen. Der innovative Ansatz stellt die Begriffe Kognition, Organisation, Wissen und Technologie in den Mittelpunkt. Mit Hilfe der wissensbasierten, handlungsorientierten und simulationsvalidierten Methodik k#65533;nnen innovative Unternehmen als kognitive, wandelbare Organisationen entwickelt werden.

Handbuch Robotik

by Matthias Haun

Ziele des Buches ist es, den Roboter als lernendes System aufzufassen, es als wissensbasiertes Modellsystem zu konzeptionalisieren und dieses System durch intelligente, rechnerbasierte Technologien in funktionaler Hinsicht zu implementieren. Das Ziel eines Ansatzes liegt in der Steigerung des systemischen Intelligenzquotienten (sIQ). Erreichbar wird dieses Ziel durch eine Modellierung auf Basis der Kognitionstheorie und der konkreten (Aus) implementierung dieser Modelle durch den Einsatz der Cognitive Computing Technologien unter der Programmiersprache Java.

Creative Greenfoot

by Michael Haungs

This book is for coding students and Java programmers of all levels interested in building engaging, interactive applications with Greenfoot. Familiarity with the very basics of Greenfoot is assumed.

Applied Cryptography in .NET and Azure Key Vault: A Practical Guide to Encryption in .NET and .NET Core

by Stephen Haunts

Benefit from Microsoft's robust suite of security and cryptography primitives to create a complete, hybrid encryption scheme that will protect your data against breaches. This highly practical book teaches you how to use the .NET encryption APIs and Azure Key Vault, and how they can work together to produce a robust security solution. Applied Cryptography in .NET and Azure Key Vault begins with an introduction to the dangers of data breaches and the basics of cryptography. It then takes you through important cryptographic techniques and practices, from hashing and symmetric/asymmetric encryption, to key storage mechanisms. By the end of the book, you’ll know how to combine these cryptographic primitives into a hybrid encryption scheme that you can use in your applications. Author Stephen Haunts brings 25 years of software development and security experience to the table to give you the concrete skills, knowledge, and code you need to implement the latest encryption standards in your own projects.What You'll LearnGet an introduction to the principles of encryptionUnderstand the main cryptographic protocols in use today, including AES, DES, 3DES, RSA, SHAx hashing, HMACs, and digital signaturesCombine cryptographic techniques to create a hybrid cryptographic scheme, with the benefits of confidentiality, integrity, authentication, and non-repudiationUse Microsoft's Azure Key Vault to securely store encryption keys and secretsBuild real-world code to use in your own projectsWho This Book Is ForSoftware developers with experience in .NET and C#. No prior knowledge of encryption and cryptographic principles is assumed.

Ruby For Kids For Dummies

by Christopher Haupt

The fun way to introduce coding with Ruby to kids If you don't have the chance to take coding classes at school or in camp--or if you just want to learn on your own--Ruby For Kids gears you up to expand your technology skills and learn this popular programming language. Written in a way that's easy to follow--and keeping the super tech-heavy stuff to a minimum--it quickly and easily shows you how to use Ruby to create web and mobile applications with no experience required. Ruby is considered one of the best and simplest languages to start with when you're learning coding. This fun and friendly guide makes it even easier. Broken down into simple projects designed to appeal to younger programmers, Ruby For Kids gets you up and running with core coding concepts in no time. Before you know it, you'll be tackling hands-on projects, enjoying the support of a vibrant community, and feeling a sense of accomplishment as you complete projects. Navigate the basics of coding with the Ruby language Use Ruby to create your own applications and games Find help from other Ruby users Offers tips for parents and teachers helping kids learn Ruby So what are you waiting for? Ruby For Kids has everything you need to get in on one of the most popular topics around!

Music Navigation with Symbols and Layers

by Goffredo M. Haus Denis L. Baggi

Music is much more than listening to audio encoded in some unreadable binary format. It is, instead, an adventure similar to reading a book and entering its world, complete with a story, plot, sound, images, texts, and plenty of related data with, for instance, historical, scientific, literary, and musicological contents. Navigation of this world, such as that of an opera, a jazz suite and jam session, a symphony, a piece from non-Western culture, is possible thanks to the specifications of new standard IEEE 1599, IEEE Recommended Practice for Defining a Commonly Acceptable Musical Application Using XML, which uses symbols in language XML and music layers to express all its multimedia characteristics. Because of its encompassing features, this standard allows the use of existing audio and video standards, as well as recuperation of material in some old format, the events of which are managed by a single XML file, which is human and machine readable - musical symbols have been read by humans for at least forty centuries.Anyone wanting to realize a computer application using IEEE 1599 -- music and computer science departments, computer generated music research laboratories (e.g. CCRMA at Stanford, CNMAT at Berkeley, and IRCAM in Paris), music library conservationists, music industry frontrunners (Apple, TDK, Yamaha, Sony), etc. -- will need this first book-length explanation of the new standard as a reference.The book will include a manual teaching how to encode music with IEEE 1599 as an appendix, plus a CD-R with a video demonstrating the applications described in the text and actual sample applications that the user can load onto his or her PC and experiment with.

CMS Made Simple 1.6: Beginner's Guide

by Sofia Hauschildt

This is a practical, hands-on book based around a case study website, which you will build in this easy-to-understand workshop by using CMS Made Simple. The case study grows chapter by chapter, from CMS installation to the finished website. It provides clear instructions and detailed screenshots, so you can see exactly what to do at each step of the build. When you have completed the case study, you will have the knowledge and confidence to build a website with rich functionality and individual design that is optimized for search engines and can be handed over to the customer. This book is perfect for newcomers as well as webmasters who are looking for an introduction to building powerful and professional websites with a content management system. Basic knowledge of HTML and CSS is the only requirement. The workshop covers all aspects of web publishing and is aimed for web designers, web developers, editors, and web managers.

CMS Made Simple 1.9 Beginner?s Guide: LITE Edition

by Sofia Hauschildt

This is a practical, hands-on book based around a case study website, which you will set up in this easy-to-understand introduction to using CMS Made Simple. The chapters provide clear instructions and detailed screenshots, so you can see exactly what to do at each step of the build. This book is perfect for newcomers as well as webmasters who are looking for an introduction to building powerful and professional websites with a content management system. The workshop covers all aspects of web publishing and is aimed for web designers, web developers, editors, and web managers.

Cloud Observability in Action (In Action)

by Michael Hausenblas

Don&’t fly blind. Observability gives you actionable insights into your cloud native systems—from pinpointing errors, to increasing developer productivity, to tracking compliance.Observability is the difference between an error message and an error explanation with a recipe how to resolve the error! You know exactly which service is affected, who&’s responsible for its repair, and even how it can be optimized in the future. Cloud Observability in Action teaches you how to set up an observability system that learns from a cloud application&’s signals, logging, and monitoring, all using free and open source tools. In Cloud Observability in Action you will learn how to: Apply observability in cloud native systems Understand observability signals, including their costs and benefits Apply good practices around instrumentation and signal collection Deliver dashboarding, alerting, and SLOs/SLIs at scale Choose the correct signal types for given roles or tasks Pick the right observability tool for any given function Communicate the benefits of observability to management A well-designed observability system provides insight into bugs and performance issues in cloud native applications. They help your development team understand the impact of code changes, measure optimizations, and track user experience. Best of all, observability can even automate your error handling so that machine users apply their own fixes—no more 3AM calls for emergency outages. About the technology Cloud native systems are made up of hundreds of moving parts. When something goes wrong, it&’s not enough to know there is a problem—you need to know where it is, what it is, and how to fix it. This book takes you beyond traditional monitoring, explaining observability systems that turn application telemetry into actionable insights. About the book Cloud Observability in Action gives you the background and techniques you need to successfully introduce observability into cloud-based serverless and Kubernetes environments. In it, you&’ll learn to use open standards and tools like OpenTelemetry, Prometheus, and Grafana to build your own observability system and end reliance on proprietary software. You&’ll discover insights from different telemetry signals, including logs, metrics, traces, and profiles. Plus, the book&’s rigorous cost-benefit analysis ensures you&’re getting a real return on your observability investment. What's inside Observability in and of cloud native systems Dashboarding, alerting, and SLOs/SLIs at scale Signal types for any role or task State-of-the-art open source observability tools About the reader For application developers, platform owners, DevOps, and SREs. About the author Michael Hausenblas is a Product Owner in the AWS open source observability team. Table of Contents 1 End-to-end observability 2 Signal types 3 Sources 4 Agents and instrumentation 5 Backend destinations 6 Frontend destinations 7 Cloud operations 8 Distributed tracing 9 Developer observability 10 Service level objectives 11 Signal correlation

Learning Modern Linux

by Michael Hausenblas

If you use Linux in development or operations and need a structured approach to help you dive deeper, this book is for you. Author Michael Hausenblas also provides tips and tricks for improving your workflow with this open source operating system. Whether you're a developer, software architect, or site reliability engineer, this hands-on guide focuses on ways to use Linux for your everyday needs, from development to office-related tasks. Along the way, you'll gain hands-on experience with modern Linux terminals and shells, and learn how to manage your workloads. You'll understand how to run Linux applications by using containers, systemd, modern filesystems, and immutable distros such as Flatcar and Bottlerocket. Use Linux as a modern work environment, rather than just from an admin perspectiveLearn critical components such as the Linux kernel, terminal multiplexer, human-friendly shells, and portable shell scriptingBecome familiar with access control, from file permissions to capabilities, and understand the role of filesystems as a fundamental building blockLearn about application dependency management and containersGain hands-on experience with the Linux networking stack and tooling, including DNSApply modern operating system observability to manage your workloadsBecome familiar with interprocess communication, virtual machines, and selected security topics

Programming Kubernetes: Developing Cloud-Native Applications

by Michael Hausenblas Stefan Schimanski

If you’re looking to develop native applications in Kubernetes, this is your guide. Developers and AppOps administrators will learn how to build Kubernetes-native applications that interact directly with the API server to query or update the state of resources. AWS developer advocate Michael Hausenblas and Red Hat principal software engineer Stefan Schimanski explain the characteristics of these apps and show you how to program Kubernetes to build them.You’ll explore the basic building blocks of Kubernetes, including the client-go API library and custom resources. All you need to get started is a rudimentary understanding of development and system administration tools and practices, such as package management, the Go programming language, and Git.Walk through Kubernetes API basics and dive into the server’s inner structureExplore Kubernetes’s programming interface in Go, including Kubernetes API objectsLearn about custom resources—the central extension tools used in the Kubernetes ecosystemUse tags to control Kubernetes code generators for custom resourcesWrite custom controllers and operators and make them production readyExtend the Kubernetes API surface by implementing a custom API server

Build Location-Based Projects for iOS: Gps, Sensors, And Maps

by Dominik Hauser

Coding is awesome. So is being outside. With location-based iOS apps, you can combine the two for an enhanced outdoor experience. Use Swift to create your own apps that use GPS data, read sensor data from your iPhone, draw on maps, automate with geofences, and store augmented reality world maps. You'll have a great time without even noticing that you're learning. And even better, each of the projects is designed to be extended and eventually submitted to the App Store. Explore, share, and have fun. Location-based apps are everywhere. From mapping our jogging path to pointing us to the nearest collectible creature in a location-based game, these apps offer useful and interesting features and information related to where you are. Using real-world maps and places as the environment, they add an extra layer of adventure to exploring the outdoors. If you've ever wanted to make your own location-based apps and games, you can learn how with four simple, Swift-based projects that are easy to code and fun to use. Build four stunning apps that sense the iPhone's surroundings. Use Core Location and MapKit to draw GPS data on maps and share the results to social media. Use the sensor data from the iPhone and draw acceleration graphs using Core Graphics while on a playground swing. Build an app that measures the time you spend outside using geofences. Combine Core Location and ARKit to build an augmented reality scavenger hunt app that you can use and play with other people. Have great time building creative apps you cannot wait to try out.

Test-Driven iOS Development with Swift 4

by Dominik Hauser

Use test-driven approach to develop highly-functional iOS apps with Swift 4 and Xcode 9 About This Book A practical guide to writing effective, organized, and clean code that works well Learn test-driven principles to help you build better-designed apps with fewer bugs A comprehensive overview of the techniques available for TDD in Swift Who This Book Is For To get the most out of this book, you will need some prior experience with Swift application development. You may have already heard about Test-Driven Development (TDD) but you don't need any prior experience of applying it to Swift applications. What You Will Learn Implement TDD in Swift application development Find bugs before you enter code using the TDD approach Use TDD to build models, view controllers, and views Test network code with asynchronous tests and stubs Write code that is a joy to read and maintain Develop functional tests to ensure the app works as planned In Detail Test-driven development (TDD) is a proven way to find software bugs early. Writing tests before you code improves the structure and maintainability of your apps. Using TDD, in combination with Swift 4's improved syntax, means there is no longer any excuse for writing bad code. This book will help you understand the process of TDD and how to apply it to your apps written in Swift. Through practical, real-world examples, you'll learn how to implement TDD in context. You will begin with an overview of the TDD workflow and then delve into unit-testing concepts and code cycles. You will also plan and structure your test-driven iOS app, and write tests to drive the development of view controllers and helper classes. Next, you'll learn how to write tests for network code and explore how the test-driven approach—in combination with stubs—helps you write network code even before the backend component is finished. Finally, the book will guide you through the next steps to becoming a testing expert by discussing integration tests, Behavior Driven Development (BDD), open source testing frameworks, and UI Tests (introduced in Xcode 9). Style and approach Using a step-by-step approach, you will develop an entire iOS app using TDD. During the course of the book, you will explore different strategies for writing tests for models, View Controllers, and networking code.

Test-Driven iOS Development with Swift

by Dr Dominik Hauser

Create fully-featured and highly functional iOS apps by writing tests first About This Book • Learn test-driven principles to help you build apps with fewer bugs and better designs • Become more efficient while working with Swift to move on to your next project faster! • Learn how to incorporate all of the principles of test-driven development (TDD) in to your daily programming workflow Who This Book Is For If debugging iOS apps is a nerve-racking task for you and you are looking for a fix, this book is for you. What You Will Learn • Implement TDD in swift application development • Get to know the fundamentals, life cycle, and benefits of TDD • Explore the tools and frameworks to effectively use TDD • Develop models and controllers driven by tests • Construct the network layer using stubs • Use functional tests to ensure the app works as planned • Automate and streamline the building, analysing, testing, and archiving of your iOS apps In Detail Test-driven development (TDD) is a proven way to find software bugs early. Writing tests before your code improves the structure and maintainability of your app. Test-Driven iOS Development with Swift will help you understand the process of TDD and how it impacts your applications written in Swift. Through practical, real-world examples, you'll start seeing how to implement TDD in context. We will begin with an overview of your TDD workflow and then deep-dive into unit testing concepts and code cycles. We will showcase the workings of functional tests, which will help you improve the user interface. Finally, you will learn about automating deployments and continuous integration to run an environment. Style and approach This is an easy-to-follow example-driven tutorial, packed with lots of tips and tricks that explore TDD bit-by-bit in the process of making an iOS application.

Test-Driven iOS Development with Swift

by Dr Dominik Hauser

Create fully-featured and highly functional iOS apps by writing tests first About This Book * Learn test-driven principles to help you build apps with fewer bugs and better designs * Become more efficient while working with Swift to move on to your next project faster! * Learn how to incorporate all of the principles of test-driven development (TDD) in to your daily programming workflow Who This Book Is For If debugging iOS apps is a nerve-racking task for you and you are looking for a fix, this book is for you. What You Will Learn * Implement TDD in swift application development * Get to know the fundamentals, life cycle, and benefits of TDD * Explore the tools and frameworks to effectively use TDD * Develop models and controllers driven by tests * Construct the network layer using stubs * Use functional tests to ensure the app works as planned * Automate and streamline the building, analysing, testing, and archiving of your iOS apps In Detail Test-driven development (TDD) is a proven way to find software bugs early. Writing tests before your code improves the structure and maintainability of your app. Test-Driven iOS Development with Swift will help you understand the process of TDD and how it impacts your applications written in Swift. Through practical, real-world examples, you'll start seeing how to implement TDD in context. We will begin with an overview of your TDD workflow and then deep-dive into unit testing concepts and code cycles. We will showcase the workings of functional tests, which will help you improve the user interface. Finally, you will learn about automating deployments and continuous integration to run an environment. Style and approach This is an easy-to-follow example-driven tutorial, packed with lots of tips and tricks that explore TDD bit-by-bit in the process of making an iOS application.

Test-Driven iOS Development with Swift: Write maintainable, flexible, and extensible code using the power of TDD with Swift 5.5, 4th Edition

by Dr. Dominik Hauser

Build robust applications using TDD with Swift 5.5 and become a TDD expert by writing tests for view controller, views, network code, and even SwiftUI viewKey FeaturesBuild a complete iOS app using test-driven developmentExplore testing view controllers, table views, navigation, and network codeLearn how to write tests for Combine and SwiftUI codeBook DescriptionTest-driven development (TDD) is a proven way to find software bugs earlier on in software development. Writing tests before you code improves the structure and maintainability of your apps, and so using TDD in combination with Swift 5.5's improved syntax leaves you with no excuse for writing bad code.Developers working with iOS will be able to put their knowledge to work with this practical guide to TDD in iOS. This book will help you grasp the fundamentals and show you how to run TDD with Xcode. You'll learn how to test network code, navigate between different parts of the app, run asynchronous tests, and much more. Using practical, real-world examples, you'll begin with an overview of the TDD workflow and get to grips with unit testing concepts and code cycles. You'll then develop an entire iOS app using TDD while exploring different strategies for writing tests for models, view controllers, and networking code. Additionally, you'll explore how to test the user interface and business logic of iOS apps and even write tests for the network layer of the sample app.By the end of this TDD book, you'll be able to implement TDD methodologies comfortably in your day-to-day development for building scalable and robust applications.What you will learnImplement TDD in Swift application developmentDetect bugs before you run code using the TDD approachUse TDD to build models, view controllers, and viewsTest network code with asynchronous tests and stubsWrite code that's a joy to read and maintainDesign functional tests to suit your software requirementsDiscover scenarios where TDD should be applied and avoidedWho this book is forThis book is for iOS developers looking to apply TDD to build maintainable and scalable applications. Intermediate-level developers with Swift application development experience will be able to make the most out of this book. Prior experience of applying TDD to Swift applications is not required.

Test-Driven iOS Development with Swift 4 - Third Edition

by Dr Dominik Hauser

Use test-driven approach to develop highly-functional iOS apps with Swift 4 and Xcode 9 About This Book • A practical guide to writing effective, organized, and clean code that works well • Learn test-driven principles to help you build better-designed apps with fewer bugs • A comprehensive overview of the techniques available for TDD in Swift Who This Book Is For To get the most out of this book, you will need some prior experience with Swift application development. You may have already heard about Test-Driven Development (TDD) but you don't need any prior experience of applying it to Swift applications. What You Will Learn • Implement TDD in Swift application development • Find bugs before you enter code using the TDD approach • Use TDD to build models, view controllers, and views • Test network code with asynchronous tests and stubs • Write code that is a joy to read and maintain • Develop functional tests to ensure the app works as planned In Detail Test-driven development (TDD) is a proven way to find software bugs early. Writing tests before you code improves the structure and maintainability of your apps. Using TDD, in combination with Swift 4's improved syntax, means there is no longer any excuse for writing bad code. This book will help you understand the process of TDD and how to apply it to your apps written in Swift. Through practical, real-world examples, you'll learn how to implement TDD in context. You will begin with an overview of the TDD workflow and then delve into unit-testing concepts and code cycles. You will also plan and structure your test-driven iOS app, and write tests to drive the development of view controllers and helper classes. Next, you'll learn how to write tests for network code and explore how the test-driven approach—in combination with stubs—helps you write network code even before the backend component is finished. Finally, the book will guide you through the next steps to becoming a testing expert by discussing integration tests, Behavior Driven Development (BDD), open source testing frameworks, and UI Tests (introduced in Xcode 9). Style and approach Using a step-by-step approach, you will develop an entire iOS app using TDD. During the course of the book, you will explore different strategies for writing tests for models, View Controllers, and networking code.

Mastering Mambo: E-Commerce, Templates, Module Development, SEO, Security, and Performance

by Tobias Hauser Christian Wenz

Using a highly graphical, practical style the experienced authors show you how to get the most out of Mambo's more advanced features and abilities. Mastering Mambo is the book for anybody who has developed a Mambo web site, and wants to expand what their site can do and make the most of this powerful content management system. It is not a tutorial in the Mambo basics. Nor is it a comprehensive reference to Mambo's workings. Instead, it shows you how to employ Mambo's most powerful and useful features in your own site or intranet.

IT Architecture For Dummies

by Kalani Kirk Hausman Susan L. Cook

A solid introduction to the practices, plans, and skills required for developing a smart system architecture Information architecture combines IT skills with business skills in order to align the IT structure of an organization with the mission, goals, and objectives of its business. This friendly introduction to IT architecture walks you through the myriad issues and complex decisions that many organizations face when setting up IT systems to work in sync with business procedures. Veteran IT professional and author Kirk Hausman explains the business value behind IT architecture and provides you with an action plan for implementing IT architecture procedures in an organization. You'll explore the many challenges that organizations face as they attempt to use technology to enhance their business's productivity so that you can gain a solid understanding of the elements that are required to plan and create an architecture that meets specific business goals. Defines IT architecture as a blend of IT skills and business skills that focuses on business optimization, business architecture, performance management, and organizational structure Uncovers and examines every topic within IT architecture including network, system, data, services, application, and more Addresses the challenges that organizations face when attempting to use information technology to enable profitability and business continuity While companies look to technology more than ever to enhance productivity, you should look to IT Architecture For Dummies for guidance in this field.

Cloud Essentials

by Kalani Kirk Hausman Susan L. Cook Telmo Sampaio

CompTIA-Authorized courseware for the Cloud Essentials Exam (CLO-001)What better way to get up to speed on cloud computing than with this new book in the popular Sybex Essentials series? Cloud Essentials covers the basics of cloud computing and its place in the modern enterprise. Explore public and private clouds; contrast the "as a service" models for PaaS, SaaS, IaaS, or XaaS platforms; plan security; and more. In addition, the book covers the exam objectives for the both the CompTIA Cloud Essentials (Exam CLO-001) exam and the EXIN Cloud Computing Foundation (EX0-116) certification exams and includes suggested exercises and review questions to reinforce your learning.Gets you up to speed on the hottest trend in IT--cloud computingPrepares IT professionals and those new to the cloud for and cover all of the CompTIA Cloud Essentials and EXIN Cloud Computing Foundation exam objectivesServes as CompTIA Authorized courseware for the examExamines various models for cloud computing implementation, including public and private cloudsContrasts "as a service" models for platform (PaaS), software (SaaS), infrastructure (IaaS), and other technologies (XaaS)Identifies strategies for implementation on tight budgets and goes into planning security and service managementGet a through grounding in cloud basics and prepare for your cloud certification exam with Cloud Essentials.

Sustainable Enterprise Architecture

by Kirk Hausman

Enterprise architecture requires an understanding of all technologies, strategies, and data consumption throughout the enterprise. To this end, one must strive to always broaden knowledge of existing, as well as emerging trends and solutions. As a trade, this role demands an understanding beyond the specificities of technologies and vendor products

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