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Alien Invasion (Level Up)
by Israel KeatsSolo_Lobo is a gamer who prefers to play by himself. But then he winds up in a virtual game set aboard an alien space station with a know-it-all robot named Spec. Spec is supposed to help him find the rest of his crewmates who've also been captured by the aliens. Seems like a piece of cake until Solo_Lobo learns the catch: he can't be seen by the aliens or he'll risk getting caught in their disanimator eye beams, which will send him right back to Level 1. Can he rescue his crew in time to win the game? And is there more to Spec than what she seems?
Alien Invasion (Level Up)
by Israel KeatsSolo_Lobo is a gamer who prefers to play by himself. But then he winds up in a virtual game set aboard an alien space station with a know-it-all robot named Spec. Spec is supposed to help him find the rest of his crewmates who've also been captured by the aliens. Seems like a piece of cake until Solo_Lobo learns the catch: he can't be seen by the aliens or he'll risk getting caught in their disanimator eye beams, which will send him right back to Level 1. Can he rescue his crew in time to win the game? And is there more to Spec than what she seems?
Amazon Web Services for Developers For Dummies
by John Paul MuellerEverything you need to get running with IaaS for Amazon Web Services Modern businesses rely on Infrastructure-as-a-Service (IaaS)—a setup in which someone else foots the bill to create application environments—and developers are expected to know how to write both platform-specific and IaaS-supported applications. If you're a developer who writes desktop and web applications but have little-to-no experience with cloud development, this book is an essential tool in getting started in the IaaS environment with Amazon Web Services. In Amazon Web Services For Developers For Dummies, you'll quickly and easily get up to speed on which language or platform will work best to meet a specific need, how to work with management consoles, ways you'll interact with services at the command line, how to create applications with the AWS API, and so much more. Assess development options to produce the kind of result that's actually needed Use the simplest approach to accomplish any given task Automate tasks using something as simple as the batch processing features offered by most platforms Create example applications using JavaScript, Python, and R Discover how to use the XML files that appear in the management console to fine tune your configuration Making sense of Amazon Web Services doesn't have to be as difficult as it seems—and this book shows you how.
Ambient Assisted Living: Italian Forum 2017 (Lecture Notes in Electrical Engineering #540)
by Andrea Monteriù Filippo Cavallo Niccolò Casiddu Claudia PorfirioneThis book documents the state of the art in the field of ambient assisted living (AAL), highlighting the impressive potential of novel methodologies and technologies to enhance well-being and promote active ageing. It covers a broad range of topics, with sections on technological sensors and platforms, social robotics for assistance, assistance and care applications, health and medical support methodologies and technologies, as well as the analysis, modelling and design of AAL services. <P><P> The book comprises a selection of the best papers presented at the 8th Italian Forum on Ambient Assisted Living (ForitAAL 2017), which was held in Genoa, Italy, in June 2017 and brought together researchers, technology teams and professional associations, as well as representatives of the Italian regions and advisors to the Italian Ministry of Education, University and Research, with the goal of developing a consensus on how to improve provisions for the elderly and impaired. The respective contributions offer valuable insights into how the latest advances can help address the needs of the elderly and those with chronic health conditions. They also underscore the need for AAL to continue moving toward multidisciplinary integration, so as to embrace the various disciplines that place the user of services at the centre of the design process.
Ambient Intelligence: 13th European Conference, AmI 2017, Malaga, Spain, April 26–28, 2017, Proceedings (Lecture Notes in Computer Science #10217)
by Andreas Braun Reiner Wichert Antonio MañaThis book constitutes the refereed proceedings of the 13th European Conference on Ambient Intelligence, AmI 2017, held in Malaga, Spain, in April 2017. The 16 revised full papers presented together with 4 short papers and 1 keynote paper were carefully reviewed and selected from 48 submissions. The papers cover topics such as: Enabling technologies, methods and platforms; objectives and approaches of ambient intelligence and internet of things; from information design to interaction and experience design, and application areas of AmI and IoT.
America's Digital Army: Games at Work and War (Anthropology of Contemporary North America)
by Robertson AllenAmerica’s Digital Army is an ethnographic study of the link between interactive entertainment and military power, drawing on Robertson Allen’s fieldwork observing video game developers, military strategists, U.S. Army marketing agencies, and an array of defense contracting companies that worked to produce the official U.S. Army video game, America’s Army. Allen uncovers the methods by which gaming technologies such as America’s Army, with military funding and themes, engage in a militarization of American society that constructs everyone, even nonplayers of games, as virtual soldiers available for deployment.America’s Digital Army examines the army’s desire for “talented” soldiers capable of high-tech work; beliefs about America’s enemies as reflected in the game’s virtual combatants; tensions over best practices in military recruiting; and the sometimes overlapping cultures of gamers, game developers, and soldiers. Allen reveals how binary categorizations such as soldier versus civilian, war versus game, work versus play, and virtual versus real become blurred—if not broken down entirely—through games and interactive media that reflect the U.S. military’s ludic imagination of future wars, enemies, and soldiers.
American Kingpin: The Epic Hunt for the Criminal Mastermind Behind the Silk Road
by Nick BiltonThe unbelievable true story of the man who built a billion-dollar online drug empire from his bedroom—and almost got away with it In 2011, a twenty-six-year-old libertarian programmer named Ross Ulbricht launched the ultimate free market: the Silk Road, a clandestine Web site hosted on the Dark Web where anyone could trade anything—drugs, hacking software, forged passports, counterfeit cash, poisons—free of the government’s watchful eye. It wasn’t long before the media got wind of the new Web site where anyone—not just teenagers and weed dealers but terrorists and black hat hackers—could buy and sell contraband detection-free. Spurred by a public outcry, the federal government launched an epic two-year manhunt for the site’s elusive proprietor, with no leads, no witnesses, and no clear jurisdiction. All the investigators knew was that whoever was running the site called himself the Dread Pirate Roberts. The Silk Road quickly ballooned into $1.2 billion enterprise, and Ross embraced his new role as kingpin. He enlisted a loyal crew of allies in high and low places, all as addicted to the danger and thrill of running an illegal marketplace as their customers were to the heroin they sold. Through his network he got wind of the target on his back and took drastic steps to protect himself—including ordering a hit on a former employee. As Ross made plans to disappear forever, the Feds raced against the clock to catch a man they weren’t sure even existed, searching for a needle in the haystack of the global Internet. Drawing on exclusive access to key players and two billion digital words and images Ross left behind, Vanity Fair correspondent and New York Times bestselling author Nick Bilton offers a tale filled with twists and turns, lucky breaks and unbelievable close calls. It’s a story of the boy next door’s ambition gone criminal, spurred on by the clash between the new world of libertarian-leaning, anonymous, decentralized Web advocates and the old world of government control, order, and the rule of law. Filled with unforgettable characters and capped by an astonishing climax, American Kingpin might be dismissed as too outrageous for fiction. But it’s all too real.
An Intelligence in Our Image: The Risks of Bias and Errors in Artificial Intelligence
by William Welser Iv Osonde A. OsobaMachine learning algorithms and artificial intelligence influence many aspects of life today and have gained an aura of objectivity and infallibility. The use of these tools introduces a new level of risk and complexity in policy. This report illustrates some of the shortcomings of algorithmic decisionmaking, identifies key themes around the problem of algorithmic errors and bias, and examines some approaches for combating these problems.
An Introduction to Applied Electromagnetics and Optics
by Vladimir V. Mitin Dmitry I. SementsovModern technology is rapidly developing and for this reason future engineers need to acquire advanced knowledge in science and technology, including electromagnetic phenomena. This book is a contemporary text of a one-semester course for junior electrical engineering students. It covers a broad spectrum of electromagnetic phenomena such as, surface waves, plasmas, photonic crystals, negative refraction as well as related materials including superconductors. In addition, the text brings together electromagnetism and optics as the majority of texts discuss electromagnetism disconnected from optics. In contrast, in this book both are discussed. Seven labs have been developed to accompany the material of the book.
An Introduction to HTML5 Game Development with Phaser.js
by Travis FaasExperience the thrill of crafting your own HTML5 game with Phaser.js game engine. HTML5 and modern JavaScript game engines have helped revolutionized web based games. Each chapter in An Introduction to HTML5 Game Development with Phaser.js showcases a sample game that illustrates an aspect of Phaser.js (now Lazer.js) that can be used as is, or in remixed games of the developer’s design. Each of these examples help the reader to understand how to optimize JavaScript game development with modern project tooling like Grunt and Bower. Though the world of HTML game development continues to grow and evolve, An Introduction to HTML5 Game Development with Phaser.js, provides a grounded resource and vital learning tool to anyone looking to optimize web game development process. Key Features Chapter objectives and examples with sample code make concepts easy to grasp Master questions and chapter summaries further help to solidify these concepts Feature boxes that contain important hints and things to note help keep readers on the right path This book uses a "building blocks" approach to game development and starts with the technology required to get things running Each chapter will be a small sample game that demonstrates one piece of Phaser.js, giving the reader time to grasp and understand the core concepts Subsequent chapters will demonstrate new features, building upon the knowledge of previous examples
An Introduction to Silent Speech Interfaces (SpringerBriefs in Speech Technology)
by João Freitas António Teixeira Miguel Sales Dias Samuel SilvaThis book provides a broad and comprehensive overview of the existing technical approaches in the area of silent speech interfaces (SSI), both in theory and in application. Each technique is described in the context of the human speech production process, allowing the reader to clearly understand the principles behind SSI in general and across different methods. Additionally, the book explores the combined use of different data sources, collected from various sensors, in order to tackle the limitations of simpler SSI approaches, addressing current challenges of this field. The book also provides information about existing SSI applications, resources and a simple tutorial on how to build an SSI.
An Introduction to Unreal Engine 4
by Andrew SandersThis book serves as an introduction to the level design process in Unreal Engine 4. By working with a number of different components within the Unreal Editor, readers will learn to create levels using BSPs, create custom materials, create custom Blueprints complete with events, import objects, create particle effects, create sound effects and combine them to create a complete playable game level. The book is designed to work step by step at the beginning of each chapter, then allow the reader to complete similar tasks on their own to show an understanding of the content. A companion website with project files and additional information is included.
An Overview of the SIGMA Research Project: A European Approach to Seismic Hazard Analysis (Geotechnical, Geological and Earthquake Engineering #42)
by Alain Pecker Ezio Faccioli Aybars Gurpinar Christophe Martin Philippe RenaultThis book presents a summary of the important outcomes of the SIGMA project related to all aspects of Probabilistic Seismic Hazard Assessment: source characterization, rock motion characterization, site response characterization, and hazard calculations, with for all of them emphasis on the treatment of uncertainties. In recent years, attempts have been made to identify and quantify uncertainties in seismic hazard estimations for regions with moderate seismicity. These uncertainties, for which no estimation standards exist, create major difficulties and can lead to different interpretations and divergent opinions among experts. To address this matter, an international research project was launched in January 2011, by an industrial consortium composed of French and Italian organizations. This program, named SIGMA (Seismic Ground Motion Assessment) lasted for five years and involved a large number of international institutions. This book is intended for instructors running courses on engineering seismology, graduate students in the same field and practicing engineers involved in Probabilistic Seismic Hazard Analyses.
Analysis and Synthesis of Dynamic Systems with Positive Characteristics (Springer Theses)
by Jun ShenThis thesis develops several systematic and unified approaches for analyzing dynamic systems with positive characteristics or a more general cone invariance property. Based on these analysis results, it uses linear programming tools to address static output feedback synthesis problems with a focus on optimal gain performances. Owing to their low computational complexity, the established controller design algorithms are applicable for large-scale systems. The theory and control strategies developed will not only be useful in handling large-scale positive delay systems with improved solvability and at lower cost, but also further our understanding of the system characteristics in other related areas, such as distributed coordination of networked multi-agent systems, formation control of multiple robots.
Analysis of Images, Social Networks and Texts: 5th International Conference, AIST 2016, Yekaterinburg, Russia, April 7-9, 2016, Revised Selected Papers (Communications in Computer and Information Science #661)
by Andrey V. Savchenko Dmitry I. Ignatov Mikhail Yu. Khachay Alexander Panchenko Valeri G. Labunets Natalia Loukachevitch Sergey I. Nikolenko Konstantin VorontsovThis book constitutes the proceedings of the 5th International Conference on Analysis of Images, Social Networks and Texts, AIST 2016, held in Yekaterinburg, Russia, in April 2016. The 23 full papers, 7 short papers, and 3 industrial papers were carefully reviewed and selected from 142 submissions. The papers are organized in topical sections on machine learning and data analysis; social networks; natural language processing; analysis of images and video.
Analytical and Computational Methods in Probability Theory: First International Conference, ACMPT 2017, Moscow, Russia, October 23-27, 2017, Proceedings (Lecture Notes in Computer Science #10684)
by Vladimir V. Rykov Nozer D. Singpurwalla Andrey M. ZubkovThis book constitutes the refereed proceedings of the First International Conference on Analytical and Computational Methods in Probability Theory and its Applications, ACMPT 2017, held in Moscow, Russia, in October 2017. The 42 full papers presented were carefully reviewed and selected from 173 submissions. The conference program consisted of four main themes associated with significant contributions made by A. D. Soloviev. These are: Analytical methods in probability theory, Computational methods in probability theory, Asymptotical methods in probability theory, the history of mathematics.
Analytical and Stochastic Modelling Techniques and Applications: 24th International Conference, ASMTA 2017, Newcastle-upon-Tyne, UK, July 10-11, 2017, Proceedings (Lecture Notes in Computer Science #10378)
by Nigel Thomas Matthew ForshawThis book constitutes the refereed proceedings of the 24th International Conference on Analytical and Stochastic Modelling Techniques and Applications, ASMTA 2017, held in Newcastle-upon-Tyne UK, in July 2017.The 14 full papers presented in this book were carefully reviewed and selected from 27 submissions. The scope of the conference is on following topics: analytical, numerical and simulation algorithms for stochastic systems, including Markov processes, queueing networks, stochastic Petri nets, process algebras, game theoretical models.
Analytics and Big Data for Accountants (AICPA)
by Jim LindellAnalytics is a new force driving business. Tools have been created to measure program effects and return on investment, visualize data and business processes, and uncover the relationship between key performance indicators—many using the unprecedented amount of data now moving into organizations. In this course, you will discuss leading-edge topics in analytics and finance in a session that is packed with useful tips and practical guidance that you can apply immediately.
Analytics for the Internet of Things (IoT)
by Andrew MinteerThis book targets developers, IoT professionals, and those in the field of data science who are trying to solve business problems through IoT devices and would like to analyze IoT data. IoT enthusiasts, managers, and entrepreneurs who would like to make the most of IoT will find this equally useful. A prior knowledge of IoT would be helpful but is not necessary. Some prior programming experience would be useful
Analyzing Emotion in Spontaneous Speech
by Sunil Kumar Kopparapu Rupayan Chakraborty Meghna PandharipandeThis book captures the current challenges in automatic recognition of emotion in spontaneous speech and makes an effort to explain, elaborate, and propose possible solutions. Intelligent human-computer interaction (iHCI) systems thrive on several technologies like automatic speech recognition (ASR); speaker identification; language identification; image and video recognition; affect/mood/emotion analysis; and recognition, to name a few. Given the importance of spontaneity in any human-machine conversational speech, reliable recognition of emotion from naturally spoken spontaneous speech is crucial. While emotions, when explicitly demonstrated by an actor, are easy for a machine to recognize, the same is not true in the case of day-to-day, naturally spoken spontaneous speech. The book explores several reasons behind this, but one of the main reasons for this is that people, especially non-actors, do not explicitly demonstrate their emotion when they speak, thus making it difficult for machines to distinguish one emotion from another that is embedded in their spoken speech. This short book, based on some of authors' previously published books, in the area of audio emotion analysis, identifies the practical challenges in analysing emotions in spontaneous speech and puts forward several possible solutions that can assist in robustly determining the emotions expressed in spontaneous speech.
Anchor Me: Stark Series Book 4 (Stark Series #9)
by J. KennerFrom the New York Times and No. 1 international bestselling author of the million-copy selling Stark series, comes Anchor Me, the highly anticipated fourth novel in the fast-paced series including Release Me, Claim Me, and Complete Me. This sexy, emotionally charged romance continues the story of Damien Stark, the powerful multimillionaire who's never had to take 'no' for an answer, and his beloved wife Nikki Fairchild Stark, the Southern belle who only says 'yes' on her own terms. For fans of Fifty Shades of Grey, Sylvia Day, Meredith Wild and Jodi Ellen Malpas.It's a new chapter in the life of Nikki and Damien Stark ...Though shadows still haunt us, and ghosts from our past continue to threaten our happiness, my life with Damien is nothing short of perfection. He is my heart and my soul. My past and my future. He is the man who holds me together, and his love fuels my days and enchants my nights.But when tragedy and challenge from both inside and outside the sanctity of our marriage begin to chip away at our happiness, I am forced to realize that even a perfect life can begin to crack. And if Damien and I are going to win this new battle, it will take all of our strength and love...Spellbinding romance. Electrifying passion. Why not indulge in J. Kenner...Discover the whole story of Damien and Nikki's epic romance in J. Kenner's hot and addictive bestselling Stark series: Release Me, Claim Me, Complete Me, Take Me, Have Me, Play My Game, Seduce Me, Unwrap Me, Deepest Kiss, Entice Me and Anchor Me.
Android Continuous Integration: Build-Deploy-Test Automation for Android Mobile Apps
by Pradeep MacharlaMaster continuous integration, deployment and automated testing for Android apps. You'll see how to set up and tear down sandbox environments to test the end-user experience, where you'll learn how to manage a mobile device in addition to the build machine. Android Continuous Integration applies a real-world CI pattern that has been thoroughly tested and implemented. This book starts with continuous integration concepts and the tools and code needed to become proficient in continuous integration for Android apps. You'll also follow acceptance test driven development (ATDD) best practice, giving you all the skills you need to become a better, more effective developer. Finally, you'll learn about the Appium mobile automation library and the Jenkins continuous integration tool. What You Will Learn Understand how to build an Android mobile app from source Set up a development or debuggi ng environment for mobile apps Integrate with the Nexus dependency management and application release tool Work with the SonarQube code quality analyzer Use debugging tools in Android Who This Book Is For Product owners/business analysts, QA/test engineers, developers and build/deploy engineers.
Android Cookbook: Problems and Solutions for Android Developers
by Ian F. DarwinJump in and build working Android apps with the help of more than 230 tested recipes. The second edition of this acclaimed cookbook includes recipes for working with user interfaces, multitouch gestures, location awareness, web services, and specific device features such as the phone, camera, and accelerometer. You also get useful info on packaging your app for the Google Play Market.Ideal for developers familiar with Java, Android basics, and the Java SE API, this book features recipes contributed by more than three dozen Android developers. Each recipe provides a clear solution and sample code you can use in your project right away. Among numerous topics, this cookbook helps you:Get started with the tooling you need for developing and testing Android appsCreate layouts with Android’s UI controls, graphical services, and pop-up mechanismsBuild location-aware services on Google Maps and OpenStreetMapControl aspects of Android’s music, video, and other multimedia capabilitiesWork with accelerometers and other Android sensorsUse various gaming and animation frameworksStore and retrieve persistent data in files and embedded databasesAccess RESTful web services with JSON and other formatsTest and troubleshoot individual components and your entire application
Android Development with Kotlin
by Nish TahirThis book is for Android developers who are looking to cut down on heavy Java boilerplate code and write concise code while continuing to build high-quality and robust applications. It assumes no prior knowledge of Kotlin, but does not touch upon basic Android stuff.
Android System Programming
by Roger YeBuild, customize, and debug your own Android system About This Book • Master Android system-level programming by integrating, customizing, and extending popular open source projects • Use Android emulators to explore the true potential of your hardware • Master key debugging techniques to create a hassle-free development environment Who This Book Is For This book is for Android system programmers and developers who want to use Android and create indigenous projects with it. You should know the important points about the operating system and the C/C++ programming language. What You Will Learn • Set up the Android development environment and organize source code repositories • Get acquainted with the Android system architecture • Build the Android emulator from the AOSP source tree • Find out how to enable WiFi in the Android emulator • Debug the boot up process using a customized Ramdisk • Port your Android system to a new platform using VirtualBox • Find out what recovery is and see how to enable it in the AOSP build • Prepare and test OTA packages In Detail Android system programming involves both hardware and software knowledge to work on system level programming. The developers need to use various techniques to debug the different components in the target devices. With all the challenges, you usually have a deep learning curve to master relevant knowledge in this area. This book will not only give you the key knowledge you need to understand Android system programming, but will also prepare you as you get hands-on with projects and gain debugging skills that you can use in your future projects. You will start by exploring the basic setup of AOSP, and building and testing an emulator image. In the first project, you will learn how to customize and extend the Android emulator. Then you'll move on to the real challenge—building your own Android system on VirtualBox. You'll see how to debug the init process, resolve the bootloader issue, and enable various hardware interfaces. When you have a complete system, you will learn how to patch and upgrade it through recovery. Throughout the book, you will get to know useful tips on how to integrate and reuse existing open source projects such as LineageOS (CyanogenMod), Android-x86, Xposed, and GApps in your own system. Style and approach This is an easy-to-follow guide full of hands-on examples and system-level programming tips.