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Working with Odoo

by Greg Moss

Learn how to use Odoo, a resourceful, open source business application platform designed to transform and modernize your business About This Book * Configure, manage, and customize Odoo to fit the needs of your business * Learn about the new Odoo 8 website builder and e-commerce features that are seamlessly integrated with Odoo's business applications * Perform step-by-step configurations of the most important Odoo applications using real-world examples Who This Book Is For This book is perfect for people who have never used Odoo and for those who would like to learn about more advanced features such as creating your own custom modules. In order to get the most out of this book, you should be comfortable with downloading and installing software and understand basic business concepts such as sales, purchasing, inventory management, and basic accounting. What You Will Learn * Configure a functioning customer relationship management system * Set up a purchasing and receiving system for your company that allows you to track inventory, costs, and profit * Implement manufacturing operations and processes using real-world examples that you can put to use in your own company * Discover the capabilities of Odoo's financial accounting and reporting features * Integrate powerful human resource applications that simplify the collection and management of employee information * Utilize Odoo's full featured project management application to organize tasks and track time and costs associated with billable projects * Customize Odoo without writing a line a code In Detail Odoo continues to gain momentum throughout the world in regards to providing the best platform for open source ERP installations. Now with Odoo 8, you have access to a powerful website builder, integrated e-commerce features, and a fast-growing community to help transform and modernize your business. With this practical guide, you will cover the essential modules to get Odoo up and running for your company. After installing Odoo, you will use its sales management application to enter quotes, create sales orders, and invoice customers. You will then learn how to integrate the CRM application to manage your leads and convert them into lucrative opportunities and sales. Next, you will set up your own purchase management system, assigning products to suppliers and tracking orders with the new warehouse management and routing system. Finally, you will learn how to use analytics to track project expenses and keep your accounts simple and easy to maintain and build an Odoo module to extend its functionality and make it work for you. Working with Odoo covers all the core installation and usage functionalities of this popular tool, helping you to fully implement a working ERP system through practical, advanced, real-world examples. Style and approach This book is a practical guide that uses real-world examples to teach you how to implement Odoo into your business.

Learning Docker

by Pethuru Raj Jeeva S. Chelladhurai Vinod Singh

<P><P>Optimize the power of Docker to run your applications quickly and easily <P><P>About This Book <P><P>Learn to compose, use, and publish the Docker containers <P><P>Leverage the features of Docker to deploy your existing applications <P><P>Explore real world examples of securing and managing Docker containers <P><P>Who This Book Is For <P><P>If you are an application developer who wants to learn Docker in order to utilize its features for application deployment, then this book is for you. No prior knowledge of Docker is required. <P><P>What You Will Learn <P><P>Build a Docker image using Dockerfiles <P><P>Push and publish images on Docker Hub <P><P>Run your own private Docker Hub and upload images onto it <P><P>Create and run services inside a container to deploy your applications with ease <P><P>Share data between the Docker host and containers <P><P>Orchestrate multiple containers with Docker Compose <P><P>Test and debug applications inside a Docker container <P><P>Secure your Docker containers with SELinux <P><P>In Detail <P><P>Docker is a next-generation platform for simplifying application containerization life-cycle. Docker allows you to create a robust and resilient environment in which you can generate portable, composable, scalable, and stable application containers. <P><P>This book is a step-by-step guide that will walk you through the various features of Docker from Docker software installation to the impenetrable security of containers. The book starts off by elucidating the installation procedure for Docker and a few troubleshooting techniques. You will be introduced to the process of downloading Docker images and running them as containers. You'll learn how to run containers as a service (CaaS) and also discover how to share data among containers. Later on, you'll explore how to establish the link between containers and orchestrate containers using Docker Compose. You will also come across relevant details about application testing inside a container. You will discover how to debug a container using the docker exec command and the nsenter tool. Finally, you will learn how to secure your containers with SELinux and other proven methods.

Learning Android Application Testing

by Paul Blundell Diego Torres Milano

If you are an Android developer looking to test your applications or optimize your application development process, then this book is for you. No previous experience in application testing is required.

Hadoop Real-World Solutions Cookbook - Second Edition

by Tanmay Deshpande

Over 90 hands-on recipes to help you learn and master the intricacies of Apache Hadoop 2.X, YARN, Hive, Pig, Oozie, Flume, Sqoop, Apache Spark, and Mahout About This Book * Implement outstanding Machine Learning use cases on your own analytics models and processes. * Solutions to common problems when working with the Hadoop ecosystem. * Step-by-step implementation of end-to-end big data use cases. Who This Book Is For Readers who have a basic knowledge of big data systems and want to advance their knowledge with hands-on recipes. What You Will Learn * Installing and maintaining Hadoop 2.X cluster and its ecosystem. * Write advanced Map Reduce programs and understand design patterns. * Advanced Data Analysis using the Hive, Pig, and Map Reduce programs. * Import and export data from various sources using Sqoop and Flume. * Data storage in various file formats such as Text, Sequential, Parquet, ORC, and RC Files. * Machine learning principles with libraries such as Mahout * Batch and Stream data processing using Apache Spark In Detail Big data is the current requirement. Most organizations produce huge amount of data every day. With the arrival of Hadoop-like tools, it has become easier for everyone to solve big data problems with great efficiency and at minimal cost. Grasping Machine Learning techniques will help you greatly in building predictive models and using this data to make the right decisions for your organization. Hadoop Real World Solutions Cookbook gives readers insights into learning and mastering big data via recipes. The book not only clarifies most big data tools in the market but also provides best practices for using them. The book provides recipes that are based on the latest versions of Apache Hadoop 2.X, YARN, Hive, Pig, Sqoop, Flume, Apache Spark, Mahout and many more such ecosystem tools. This real-world-solution cookbook is packed with handy recipes you can apply to your own everyday issues. Each chapter provides in-depth recipes that can be referenced easily. This book provides detailed practices on the latest technologies such as YARN and Apache Spark. Readers will be able to consider themselves as big data experts on completion of this book. This guide is an invaluable tutorial if you are planning to implement a big data warehouse for your business. Style and approach An easy-to-follow guide that walks you through world of big data. Each tool in the Hadoop ecosystem is explained in detail and the recipes are placed in such a manner that readers can implement them sequentially. Plenty of reference links are provided for advanced reading.

Learning Selenium Testing Tools - Third Edition

by Raghavendra Prasad Mg

If you are a software developer with a basic knowledge of testing and are interested in automated testing using Selenium, this is the book for you. No prior knowledge of Selenium is required.

Mastering JIRA

by Ravi Sagar

If you are a JIRA administrator managing small-to-medium JIRA instances and want to learn how to manage enterprise-scale instances, then this book will help you expand your knowledge and equip you with advanced skills. Prior understanding of JIRA core concepts is required.

Learning Yii Testing

by Matteo Pescarin

Developers who have a solid pre-existing knowledge of Yii's core concepts will find this book an ideal introduction to learning to write tests using Yii 2's tools. You'll learn to create faster and more reliable applications with less time and effort.

JIRA Essentials Third Edition

by Patrick Li

<P><P>Use the features of JIRA to manage projects and effectively handle bugs and software issues <P><P>About This Book <P><P>Install, build, and implement your own Atlassian JIRA instance to track and manage projects <P><P>Customize your JIRA with data capture and display, workflow design, and security to suit your requirements <P><P>Step-by-step exercises at the end of each chapter for you to try out and reinforce your skills <P><P>Who This Book Is For <P><P>If you wish to develop your practical skills with JIRA in order to install, use, and manage your projects, then this is the perfect book for you. You need to be familiar with software project management and basic computer operations, specifically the system on which you will use JIRA. <P><P>What You Will Learn <P><P>Learn about the JIRA architecture and essential components that help you prepare for deployments <P><P>Understand JIRA from both an end users and administrator's perspective <P><P>Design and implement custom forms to capture information with custom fields, screens, and validation rules <P><P>Create and design custom workflows with complex validation logic and business rules <P><P>Secure JIRA data from unauthorized access <P><P>Notify users with updates using automated e-mail rules <P><P>Search, report on, and analyze your project progress <P><P>Manage and run projects with Agile methodologies <P><P>In Detail <P><P>Atlassian JIRA is an enterprise issue tracker system. One of its key strengths is its ability to adapt to the needs of the organization, ranging from building Atlassian application interfaces to providing a platform for add-ons to extend JIRA's capabilities. <P><P>JIRA Essentials, Third Edition provides a comprehensive explanation covering all major features of Atlassian JIRA, broken down and organized in logical order. The book starts by showing you how to set up your own JIRA instance before introducing you to key features and concepts such as business processes, workflows, e-mails, and notifications. This book will show you how to develop software more efficiently by planning, designing, and customizing your own JIRA implementation. At the end of each chapter, you will have the opportunity to put your newly acquired knowledge into practice by following a step-by-step, hands-on project that you will build throughout the book.

Python Essentials

by Steven F. Lott

This book is designed for Python 2 developers who want to get to grips with Python 3 in a short period of time. It covers the key features of Python, assuming you are familiar with the fundamentals of Python 2.

Functional Programming in JavaScript

by Dan Mantyla

<P><P>Unlock the powers of functional programming hidden within JavaScript to build smarter, cleaner, and more reliable web apps <P><P>About This Book <P><P>Discover what functional programming is, why it's effective, and how it's used in JavaScript <P><P>Understand and optimize JavaScript's hidden potential as a true functional language <P><P>Explore the best coding practices for real-world applications <P><P>Who This Book Is For <P><P>If you are a JavaScript developer interested in learning functional programming, looking for the quantum leap towards mastering the JavaScript language, or just want to become a better programmer in general, then this book is ideal for you. It is aimed at programmers involved in developing reactive frontend apps, server-side apps that wrangle with reliability and concurrency, and everything in between. <P><P>What You Will Learn <P><P>Separate core logic from the program state to write more maintainable code <P><P>Replace ugly for loops with pure functions and recursion <P><P>Simplify code with method chains of pure, higher-order functions <P><P>Create more reliable code with closures and immutable data <P><P>Explore lazy evaluation strategies and what they can accomplish <P><P>Develop more powerful applications with currying and function composition <P><P>Use promises, functors, monads, and function factories <P><P>In Detail <P><P>This is a fast-paced guide that will help you to write real-world applications by utilizing a wide range of functional techniques and styles. <P><P>The book first explores the core concepts of functional programming common to all functional languages, with examples of their use in JavaScript. It's followed by a comprehensive roundup of functional programming libraries for JavaScript that minimizes the burden of digging deep into JavaScript to expose a set of tools that makes functional programming not just possible but highly convenient. The book then rounds off with an overview of methods to effectively use and mix functional programming with object-oriented programming.

Unreal Engine Physics Essentials

by Devin Sherry Katax Emperore

Gain practical knowledge of mathematical and physics concepts in order to design and develop an awesome game world using Unreal Engine 4 About This Book * Use the Physics Asset Tool within Unreal Engine 4 to develop game physics objects for your game world * Explore the Collision mechanics within Unreal Engine 4 to create advanced, real-world physics * A step-by-step guide to implementing the Physics concepts involved in Unreal Engine 4 to create a working Vehicle Blueprint Who This Book Is For This book is intended for beginner to intermediate users of Epic Games' Unreal Engine 4 who want to learn more about how to implement physics within their game-world. No matter what your knowledge base of Unreal Engine 4 is, this book contains valuable information on blueprint scripting, collision generation, materials, and the Physical Asset Tool (PhAT) for all users to create better games. What You Will Learn * Get to know basic to intermediate topics in mathematics and physics * Create assets using the Physics Asset Tool (PhAT) in Unreal Engine 4 * Develop Collision Hulls, which are necessary to take advantage of Unreal Engine 4's physics and collision events * Use constraints to create advanced physics-based assets for your game-world * Working knowledge of physics bodies, physics damping, and friction within Unreal Engine 4 * Develop physical materials to recreate real-world friction for substances such as glass and ice * Create a working vehicle blueprint from scratch using assets provided by Unreal Engine 4 * Gain knowledge about implementing advanced physics in Unreal Engine 4 using C++ programming In Detail Unreal Engine 4 is one of the leading game development tools used by both AAA and independent developers alike to create breathe-taking games. One of the key features of this tool is the use of Physics to create a believable game-world for players to explore. This book gives readers practical insight into the mathematical and physics principles necessary to properly implement physics within Unreal Engine 4. Discover how to manipulate physics within Unreal Engine 4 by learning basic real-world mathematical and physics concepts that assist in the implementation of physics-based objects in your game world. Then, you'll be introduced to PhAT (Physics Asset Tool) within Unreal Engine 4 to learn more about developing game physics objects for your game world. Next, dive into Unreal Engine 4's collision generation, physical materials, blueprints, constraints, and more to get hands-on experience with the tools provided by Epic to create real-world physics in Unreal Engine 4. Lastly, you will create a working Vehicle Blueprint that uses all the concepts covered in this book, as well as covering advanced physics-based topics. Style and approach An easy-to-follow reference text filled with working examples of physics within Unreal Engine 4. Each topic is broken down to easily explain how to implement physics and physical objects in your game-world using the tools provided by Epic Games Unreal Engine 4.

Mastering Ansible

by Jesse Keating

Design, develop, and solve real world automation and orchestration needs by unlocking the automation capabilities of Ansible About This Book * Discover how Ansible works in detail * Explore use cases for Ansible's advanced features including task delegation, fast failures, and serial task execution * Extend Ansible with custom modules, plugins, and inventory sources Who This Book Is For This book is intended for Ansible developers and operators who have an understanding of the core elements and applications but are now looking to enhance their skills in applying automation using Ansible. What You Will Learn * Understand Ansible's code and logic flow * Safeguard sensitive data within Ansible * Access and manipulate complex variable data within Ansible playbooks * Handle task results to manipulate change and failure definitions * Organize Ansible content into a simple structure * Craft a multi-tier rollout playbook utilizing load balancers and manipulating your monitoring system * Utilize advanced Ansible features to orchestrate rolling updates with almost no service disruptions * Troubleshoot Ansible failures to understand and resolve issues * Extend Ansible with custom modules, plugins, or inventory sources In Detail Automation is critical to success in the world of DevOps. How quickly and efficiently an application deployment can be automated, or a new infrastructure can be built up, can be the difference between a successful product or a failure. Ansible provides a simple yet powerful automation engine. Beyond the basics of Ansible lie a host of advanced features which are available to help you increase efficiency and accomplish complex orchestrations with ease. This book provides you with the knowledge you need to understand how Ansible works at a fundamental level and leverage its advanced capabilities. You'll learn how to encrypt Ansible content at rest and decrypt data at runtime. You will master the advanced features and capabilities required to tackle the complex automation challenges of today and beyond. You will gain detailed knowledge of Ansible workflows, explore use cases for advanced features, craft well thought out orchestrations, troubleshoot unexpected behaviour, and extend Ansible through customizations. Finally, you will discover the methods used to examine and debug Ansible operations, helping you to understand and resolve issues. Style and approach A clear, practical guide that covers best practise, system architecture and design aspects that will help you master Ansible with ease.

Responsive Web Design with HTML5 and CSS3 - Second Edition

by Ben Frain

Learn the HTML5 and CSS3 you need to help you design responsive and future-proof websites that meet the demands of modern web users About This Book * Learn and explore how to harness the latest features of HTML5 in the context of responsive web design * Learn to wield the new Flexbox layout mechanism, code responsive images, and understand how to implement SVGs in a responsive project * Make your pages interactive by using CSS animations, transformations, and transitions Who This Book Is For Are you writing two websites - one for mobile and one for larger displays? Or perhaps you've already implemented your first 'RWD' but are struggling bring it all together? If so, Responsive Web Design with HTML5 and CSS3, Second Edition gives you everything you need to take your web sites to the next level. You'll need some HTML and CSS knowledge to follow along, but everything you need to know about Responsive Design and making great websites is included in the book! What You Will Learn * Understand what responsive design is, and why it's vital for modern web development * HTML5 markup is cleaner, faster, and more semantically rich than anything that has come before - learn how to use it and its latest features * Integrate CSS3 media queries into your designs to use different styles for different media. You'll also learn about future media queries which are evolving in CSS4. * Responsive images allow different images to be presented in different scenarios. We'll cover how to load different sets of images depending upon screen size or resolution and how to display different images in different contexts. * Conquer forms! Add validation and useful interface elements like date pickers and range sliders with HTML5 markup alone. * Implement SVGs into your responsive designs to provide resolution independent images, and learn how to adapt and animate them * Learn how to use the latest features of CSS including custom fonts, nth-child selectors (and some CSS4 selectors), CSS custom properties (variables), and CSS calc In Detail Desktop-only websites just aren't good enough anymore. With mobile internet usage still rising, and tablets changing internet consumption habits, you need to know how to build websites that will just 'work', regardless of the devices used to access them. This second edition of Responsive Web Design with HTML5 and CSS3 explains all the key approaches necessary to create and maintain a modern responsive design. The changing way in which we access the web means that there has never been a greater range of screen sizes and associated user experiences to consider. With these recent trends driving changes in design, typical desktop-only websites fail to meet even minimum expectations when it comes to style and usability, which can be vital when your website is central to yours or your client's brand. Responsive Web Design with HTML5 and CSS3, Second Edition is an updated and improved guide that responds to the latest challenges and trends in web design, giving you access to the most effective approaches to modern responsive design. Learn how to build websites with a "responsive and mobile first" methodology, allowing a website to display effortlessly on every device that accesses it. Packed with examples, and a thorough explanation of modern techniques and syntax, Responsive Web Design with HTML5 and CSS3, Second Edition provides a comprehensive resource for all things 'responsive'. This updated new edition covers all the most up-to-date techniques and tools needed to build great responsive designs, ensuring that your projects won't just be built 'right' for today, but in the future too. Chapter example code is all hosted on rwd.education, a dedicated site for the book, built by the author, using the approaches and techniques championed throughout.

Getting Started with Unity 5

by Edward Lavieri

<P><P>Leverage the power of Unity 5 to create amazing 3D games <P><P>About This Book <P><P>Learn to create interactive games with the Unity 5 game engine <P><P>Explore advanced features of Unity 5 to help make your games more appealing and successful <P><P>A step-by-step guide giving you the perfect start to developing games with Unity 5 <P><P>Who This Book Is For <P><P>If you are a game developer interested in learning Unity 3D from scratch and becoming familiar with its core features, then this book is for you. No prior knowledge of Unity 3D is required. <P><P>What You Will Learn <P><P>Create, organize, and manage your game project with the Unity interface <P><P>Develop a 3D game environment with a custom terrain, water, sky, mountains, and trees <P><P>Import and use custom assets and asset packages to add characters to your game <P><P>Review existing animations and create custom animation clips to bring your game characters to life <P><P>Build custom scripts to make your game characters interactive <P><P>Add a graphical user interface to your game to enable easy user interaction <P><P>Explore advanced Unity concepts including workflow, scaling, physics, and cross-platform considerations <P><P>Customize your game with sound effects, shadows, lighting effects, and rendering options <P><P>In Detail <P><P>This book will guide you through the entire process of creating a 3D game, from downloading the Unity game engine to publishing your game. <P><P>Beginning with an overview of the Unity engine and its interface, you will walk through the process of creating a game environment and learn how to use built-in assets as well as assets created with third-party 3D modeling tools such as Blender. <P><P>Moving on, you will create your very own animation clips from within Unity and learn scripting in Unity. You will master exciting concepts including mini-mapping, the game navigation system, sound effects, shadows, and light effects. By the end of the book, you'll have learned advanced topics such as cross-platform considerations that enable your games to run on every platform.

Apache ZooKeeper Essentials

by Saurav Haloi

Whether you are a novice to ZooKeeper or already have some experience, you will be able to master the concepts of ZooKeeper and its usage with ease. This book assumes you to have some prior knowledge of distributed systems and high-level programming knowledge of C, Java, or Python, but no experience with Apache ZooKeeper is required.

DevOps Automation Cookbook

by Michael Duffy

Over 120 recipes covering key automation techniques through code management and virtualization offered by modern Infrastructure as a Service About This Book * Use some of the powerful tools that have emerged to enable systems administrators and developers to take control and automate the management, monitoring, and creation of complex infrastructures * Covers some of the most exciting technologies available to DevOps engineers, and demonstrates multiple techniques for using them * A hands-on guide filled with clear examples and multiple methodologies to demonstrate the various DevOps tools available Who This Book Is For If you are a systems administrator or developer who is keen to employ DevOps techniques to help with the day-to-day complications of managing complex infrastructures, then this book is for you. No prior knowledge of DevOps tools is required. What You Will Learn * Manage, use, and work with code in the Git version management system * Manage the life cycle of hosts, from creation to on-going management, using Puppet Razor * Create hosts automatically using a simple combination of TFTP, DHCP, and pre-seeds * Implement virtual hosts using the ubiquitous VMware ESXi hypervisor * Control configuration using the powerful and popular Ansible configuration management system * Develop powerful, consistent, and portable containers using Docker * Track trends, discover data, and monitor key systems using InfluxDB, syslog, and Sensu * Deal efficiently with powerful cloud infrastructures using the Amazon AWS Infrastructure as a Service and the Heroku Platform as a Service In Detail There has been a recent explosion in tools that allow you to redefine the delivery of infrastructure and applications, using a combination of automation and testing to deliver continuous deployment. DevOps has garnered interest from every quarter, and is rapidly being recognized as a radical shift, as large as the Agile movement for the delivery of software. This book takes a collection of some of the coolest software available today and shows you how to use it to create impressive changes to the way you deliver applications and software. It tackles the plethora of tools that are now available to enable organizations to take advantage of the automation, monitoring, and configuration management techniques that define a DevOps-driven infrastructure. Starting off with the fundamental command-line tools that every DevOps enthusiast must know, this book will guide you through the implementation of the Ansible tool to help you facilitate automation and perform diverse tasks. You will explore how to build hosts automatically with the creation of Apt mirrors and interactive pre-seeds, which are of the utmost importance for Ubuntu automation. You will also delve into the concept of virtualization and creating and manipulating guests with ESXi. Following this, you will venture into the application of Docker; learn how to install, run, network, and restore Docker containers; and also learn how to build containers in Jenkins and deploy apps using a combination of Ansible, Docker, and Jenkins. You will also discover how to filter data with Grafana and the usage of InfluxDB along with unconventional log management. Finally, you will get acquainted with cloud infrastructure, employing the Heroku and Amazon AWS platforms. By tackling real-world issues, this book will guide you through a huge variety of tools, giving new users the ability to get up and running and offering advanced users some interesting recipes that may help with existing issues. Style and approach This book has an easy-to-follow approach to both introducing the wide range of available DevOps tools and working with them. Each recipe is lavishly sprinkled with example code and uses clear instructions to easily allow you to see how you can both implement the solutions, and more importantly, tailor them to your unique needs.

Java Hibernate Cookbook

by Vishal Ranapariya Yogesh Prajapati

Over 50 recipes to help you build dynamic and powerful real-time Java Hibernate applications About This Book * Learn to associate JDBC and Hibernate with object persistence * Manage association mappings, implement basic annotations and learn caching * Get to grips with Hibernate fundamentals from installation to developing a business application with this step-by-step guide Who This Book Is For This is book for Java developers who now want to learn Hibernate. Good knowledge and understanding of Java is preferred to allow efficient programming of the core elements and applications; it would be helpful if readers are familiar with the basics of SQL. What You Will Learn * Set up and install Hibernate on your system and explore different ways in which Hibernate can be configured * Learn the basic concepts and fundamentals of Java Hibernate * Define mappings without a use of XML file using Annotations * Persist collection elements such as list, map, set and array * Explore the various mapping options and learn to work with Hibernate associations * Understand advanced Hibernate concepts such as caching and inheritance * Develop an engaging and robust real-world hibernate application based on a common business scenario * Integrate Hibernate with other frameworks to develop robust enterprise applications In Detail Hibernate is a database independent technology, so the same code will work for all databases. It helps a Java developer write a query by mapping Java bean to database tables and help create tuned queries that boost performance. Even with limited SQL knowledge one can easily perform database operations. This makes the development faster and more accurate than JDBC. Hibernate supports useful features like connection pooling, caching, and inheritance etc. This book will provide a useful hands-on guide to Hibernate to accomplish the development of a real-time Hibernate application. We will start with the basics of Hibernate, which include setting up Hibernate - the pre-requisites and multiple ways of configuring Hibernate using Java. We will then dive deep into the fundamentals of Hibernate such as SessionFactory, session, criteria, working with objects and criteria. This will help a developer have a better understanding of how Hibernate works and what needs to be done to run a Hibernate application. Moving on, we will learn how to work with annotations, associations and collections. In the final chapters, we will see explore querying, advanced Hibernate concepts and integration with other frameworks. Style and approach This book is a practical guide filled with carefully organized step-by-step instructions. All recipes are arranged in an easy-to understand and clear manner allowing you to apply the solutions to other situations.

Django By Example

by Antonio Mele

Create your own line of successful web applications with Django About This Book * Learn Django by building four fully-functional, real-world web applications from scratch * Develop powerful web applications quickly using the best coding practices * Integrate other technologies into your application with clear, step-by-step explanations and comprehensive example code Who This Book Is For If you are a web developer who is completely new or familiar with Django and want to make the most out of it, this book is for you. Some basic knowledge of Python, HTML, and JavaScript is beneficial, but is not required. What You Will Learn * Build a search engine with Django and Solr * Add asynchronous tasks to applications with Celery * Create pluggable Django applications by building an activity stream system * Enhance the user experience using AJAX views * Extend the Django Admin site with custom actions * Use third-party Django applications to add social authentication to projects * Manage payments and orders by integrating a third-party payment gateway * Engage users by building a gamification system In Detail Django is a powerful Python web framework designed to solve all types of web development problems and questions, providing Python developers with an easy solution to web application development. With a wealth of third-party modules available, you'll be able to create a highly customizable web application with this powerful framework. This book will walk you through the creation of four professional Django projects and show you how to solve common problems and implement best practices. The book begins by first showing you how to create a simple blog and integrate it with third-party applications, before gradually moving on to extending this blog by adding features such as custom template tags and filters. You will build a complete social website, share its contents, track user actions in a timeline, and use Redis with Django to store item views. You will also build an online shop, manage its payments and orders, and add internationalization and localization to the project. Before you are introduced to content creation and building an evaluation system, you will build an e-learning application. Finally, you will build a gamification system where you will learn to build a badges application and get familiar with Django management commands. After reading this book, you will have a good understanding of how Django works and how to integrate it with other technologies. You will be able to build advanced Django applications for production use. Style and approach This is an easy-to-follow guide to building four different production-ready Django projects. Each project focuses on a particular area of the framework and each topic within the projects is explained with practical examples and includes best practice recommendations.

Getting Started with UDOO

by Emanuele Palazzetti

If you are an Android developer who wants to learn how to use UDOO to build Android applications that are capable of interacting with their surrounding environment, then this book is ideal for you. Learning UDOO is the next great step to start building your first real-world prototypes powered by the Android operating system.

Unreal Engine 4 Game Development Essentials

by Satheesh Pv

Master the basics of Unreal Engine 4 to build stunning video games About This Book * Get to grips with the user interface of Unreal Engine 4 and find out more about its various robust features * Create dream video games with the help of the different tools Unreal Engine 4 offers * Create video-games and fully utilize the power of Unreal Engine 4 to bring games to life through this step-by-step guide Who This Book Is For If you have a basic understanding of working on a 3D environment and you are interested in video game development, then this book is for you. A solid knowledge of C++ will come in handy. What You Will Learn * Download both the binary and source version of Unreal Engine 4 and get familiar with the UI * Get to know more about the Material Editor and how it works * Add a post process to the scene and alter it to get a unique look for your scene * Acquaint yourself with the unique and exclusive feature of Unreal Engine 4--Blueprints * Find out more about Static and Dynamic lighting and the difference between various lights * Use Matinee to create cut scenes * Create a health bar for the player with the use of Unreal Motion Graphics (UMG) * Get familiar with Cascade Particle Editor In Detail Unreal Engine 4 is a complete suite of game development tools that gives you power to develop your game and seamlessly deploy it to iOS and Android devices. It can be used for the development of simple 2D games or even stunning high-end visuals. Unreal Engine features a high degree of portability and is a tool used by many game developers today. This book will introduce you to the very popular Unreal 4 engine with hands-on instructions to build stunning video games. You will begin by creating a new project or prototype by learning the essentials of Unreal engine, then you'll get an understanding of how the World Browser can help to improve performance of our game. Next, we'll create a level of detailed models and materials to further improve performance. After that, you'll see how to import textures, create different materials, and see what materials can do in terms of post-processing. Finally, you will get acquainted with the Paper2D tool and the blueprints system to further increase our project's performance with Engine's scalability tools. Style and approach This step-by-step guide will help you gain practical knowledge about Unreal Engine through detailed descriptions of all the tools offered by Unreal Engine.

GameSalad Essentials

by Miguel Dequadros

If you want to create your own game, but don't know where to start, this is the book for you. Whether you've used GameSalad before, or have prior game development experience or not you are sure to learn! Imaging software experience, such as Photoshop, is good to have, but art and assets are provided in the book's resources.

Data Visualization with D3 and AngularJS

by Christoph Korner

<P><P>Build dynamic and interactive visualizations from real-world data with D3 on AngularJS <P><P>About This Book <P><P>Explore the powerful vector graphics capabilities of modern browsers to build customized cross-platform visualizations using D3.js's data-driven techniques <P><P>Learn how to modularize a visualization into reusable and testable components using the powerful concepts of modern web application design with AngularJS <P><P>This is a step-by-step learning guide closely focused on developing responsive data visualization apps and AngularJS best practices with D3.js <P><P>Who This Book Is For <P><P>If you are a web developer with experience in AngularJS and want to implement interactive visualizations using D3.js, this book is for you. Knowledge of SVG or D3.js will give you an edge to get the most out of this book. <P><P>What You Will Learn <P><P>Design, implement, and integrate an interactive dashboard to visualize server logs in real time using D3 graphics <P><P>Learn cross-platform vector graphics to implement a dashboard visualization <P><P>Perform data-driven transformations on selected HTML and SVG nodes <P><P>Map, group, and filter datasets and create scales and axes <P><P>Modularize data visualization information into reusable components to seamlessly integrate them into an AngularJS application <P><P>Load, parse, and preprocess external data and autoupdate the visualization <P><P>Design various chart types such as scatter, line, bar, or area and extend built-in shapes <P><P>Create custom animations and transitions for the visualization <P><P>Implement interactions and controls for the visualization preserving two-way binding between D3 and AngularJS components <P><P>In Detail <P><P>Using D3.js, the powerful JavaScript toolkit for creating cross-platform vector graphics, you can now combine performance with maximum compatibility to build a web-based visualization and present data in an interactive and convenient way. We'll reach top-notch reusability and testability by combining D3 graphics with our favorite web application framework, AngularJS. <P><P>This book teaches the basics of vector graphics, D3, and AngularJS integration, and then dives into controlling, manipulating, and filtering data. You will learn about the testability of components and how to implement custom interactions, filters, and controllers; discover how to parse and map data in D3.js; and get a grasp on drawing D3.js built-in shapes and curves. After reading the last few chapters, you'll be able to bring life to your visualizations with more features of D3.js such as interactions, animations, and transitions. You will finish your journey by implementing a parser for different server application logs and display them on a Google Analytics style interactive dashboard.

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