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Learning Banana Pi

by Daniel Blair

This book is for anyone who wants to explore Banana Pi and get started building projects on their own using it. No prior experience of working with single board computers is required.

Learning-Based Reconfigurable Multiple Access Schemes for Virtualized MTC Networks (Wireless Networks)

by Tho Le-Ngoc Atoosa Dalili Shoaei

This book assists readers with understanding the key aspects, problems and solutions related to the design of proper Multiple Access Schemes for MTC (Machine-Type Communications) and IoT applications in 5G-and-beyond wireless networks. An overview of MTC applications and their traffic features are also provided. In addition, it presents a comprehensive review of MTC access schemes including orthogonal multiple access schemes (OMA), non-orthogonal multiple access schemes (NOMA), massive MIMO-based schemes and fast uplink grant approaches. It also proposes efficient and reconfigurable access schemes deploying machine learning and optimization techniques to address the main requirements of MTC networks. This book discusses potential research directions to further enhance the performance of MTC access schemes.Machine-type communications are expected to account for the dominant share of the traffic in future wireless networks. While in traditional wireless networks, designed for human-type communications, the focus is on support of large packet sizes in downlink, machine-type communication systems deal with heavy uplink traffic. This is due to the nature of the tasks performed by machine-type communication devices, which is mainly reporting measured data or a detected event. Furthermore, in these networks, using the virtualization framework, the network infrastructure can be shared between different applications for which providing isolation is of high importance. To support these unique characteristics of machine-type communications, proper access schemes need to be developed, which is the focus of this book.This book benefits advanced-level students studying computer science and electrical engineering as a secondary textbook and researchers working in this field. Engineers and practitioners interested in the challenges and practical solutions of integrating MTC in the cloud radio access network of 5G-and-beyond cellular systems will want to purchase this book as well.

Learning-based VANET Communication and Security Techniques (Wireless Networks)

by Liang Xiao Weihua Zhuang Sheng Zhou Cailian Chen

This timely book provides broad coverage of vehicular ad-hoc network (VANET) issues, such as security, and network selection. Machine learning based methods are applied to solve these issues. This book also includes four rigorously refereed chapters from prominent international researchers working in this subject area. The material serves as a useful reference for researchers, graduate students, and practitioners seeking solutions to VANET communication and security related issues. This book will also help readers understand how to use machine learning to address the security and communication challenges in VANETs. Vehicular ad-hoc networks (VANETs) support vehicle-to-vehicle communications and vehicle-to-infrastructure communications to improve the transmission security, help build unmanned-driving, and support booming applications of onboard units (OBUs). The high mobility of OBUs and the large-scale dynamic network with fixed roadside units (RSUs) make the VANET vulnerable to jamming. The anti-jamming communication of VANETs can be significantly improved by using unmanned aerial vehicles (UAVs) to relay the OBU message. UAVs help relay the OBU message to improve the signal-to-interference-plus-noise-ratio of the OBU signals, and thus reduce the bit-error-rate of the OBU message, especially if the serving RSUs are blocked by jammers and/or interference, which is also demonstrated in this book.This book serves as a useful reference for researchers, graduate students, and practitioners seeking solutions to VANET communication and security related issues.

Learning Basic Genetics with Interactive Computer Programs

by Charles C. Tseng Xiaoli Yang

Traditionally, genetics laboratory exercises at the university level focus on mono- and dihybrid crosses and phenotypic analysis--exercises under traditional time, materials, and process constraints. Lately, molecular techniques such as gene cloning, polymerase chain reactions (PCR), and bioinformatics are being included in many teaching laboratories--where affordable. Human chromosome analysis, when present at all, has often been restricted to simple identification of chromosomes by number, through the usual "cut-and-paste" method. Although several online karyotyping (chromosome identification) programs have become available, they are not meaningful for studying the dynamics of the chromosome system, nor do they help students understand genetics as a discipline. The software that accompanies this book has been shown to be an ideal tool for learning about genetics, which requires a combination of understanding, conceptualization, and practical experience.

Learning Bayesian Models with R

by Dr Hari M. Koduvely

This book is for statisticians, analysts, and data scientists who want to build a Bayes-based system with R and implement it in their day-to-day models and projects. It is mainly intended for Data Scientists and Software Engineers who are involved in the development of Advanced Analytics applications. To understand this book, it would be useful if you have basic knowledge of probability theory and analytics and some familiarity with the programming language R.

Learning BeagleBone

by Hunyue Yau

This book is for new BeagleBone owners who are looking to quickly get their microboard up and running. It would be helpful to have an understanding of embedded concepts or Linux but neither is essential.

Learning BeagleBone Python Programming

by Alexander Hiam

If you have experience with the Python language and are interested in getting started with electronics, then BeagleBone Black is the perfect platform for you and this book will provide you with the information you need.

Learning Behavior-driven Development with JavaScript

by Enrique Amodeo

This book is ideal for any JavaScript developer who is interested in producing well-tested code. If you have no prior experience with testing, Node.js, or any other tool, do not worry, as they will be explained from scratch.

Learning Big Data with Amazon Elastic MapReduce

by Vijay Rayapati Amarkant Singh

This book is aimed at developers and system administrators who want to learn about Big Data analysis using Amazon Elastic MapReduce. Basic Java programming knowledge is required. You should be comfortable with using command-line tools. Prior knowledge of AWS, API, and CLI tools is not assumed. Also, no exposure to Hadoop and MapReduce is expected.

Learning Bing Maps API

by Artan Sinani

This is a practical, hands-on guide with illustrative examples, which will help you explore the vast universe of Bing maps.If you are a developer who wants to learn how to exploit the numerous features of Bing Maps then this book is ideal for you. It can also be useful for more experienced developers who wish to explore other areas of the APIs. It is assumed that you have some knowledge of JavaScript, HTML, and CSS. For some chapters a working knowledge of .Net and Visual Studio is also needed.

Learning Bitcoin

by Richard Caetano

Embrace the new world of fiance by leveraging the power of crypto-currencies using Bitcoin and the BlockchainAbout This BookSet up your own wallet, buy and sell Bitcoin, and execute custom transactions on the BlockchainLeverage the power of Bitcoin to reduce transaction costs and eliminate fraudA practical step-by-step guide to break down the Bitcoin technology to ensure safe transactionsWho This Book Is ForIf you are familiar with online banking and want to expand your finances into a resilient and transparent currency, this book is ideal for you. A basic understanding of online wallets and financial systems will be highly beneficial to unravel the mysteries of Bitcoin.What You Will LearnSet up your wallet and buy a Bitcoin in a flash while understanding the basics of addresses and transactionsAcquire the knack of buying, selling, and trading Bitcoins with online marketplacesSecure and protect your Bitcoins from online theft using Brainwallets and cold storageUnderstand how Bitcoin's underlying technology, the Blockchain, works with simple illustrations and explanationsConfigure your own Bitcoin node and execute common operations on the networkDiscover various aspects of mining Bitcoin and how to set up your own mining rigDive deeper into Bitcoin and write scripts and multi-signature transactions on the networkExplore the various alt-coins and get to know how to compare them and their valueIn DetailThe financial crisis of 2008 raised attention to the need for transparency and accountability in the financial world. As banks and governments were scrambling to stay solvent while seeking a sustainable plan, a powerfully new and resilient technology emerged.Bitcoin, built on a fundamentally new technology called "The Blockchain," offered the promise of a new financial system where transactions are sent directly between two parties without the need for central control.Bitcoin exists as an open and transparent financial system without banks, governments, or corporate support. Simply put, Bitcoin is "programmable money" that has the potential to change the world on the same scale as the Internet itself.This book arms you with immense knowledge of Bitcoin and helps you implement the technology in your money matters, enabling secure transactions.We first walk through the fundamentals of Bitcoin, illustrate how the technology works, and exemplify how to interact with this powerful and new financial technology. You will learn how to set up your online Bitcoin wallet, indulge in buying and selling of bitcoins, and manage their storage. We then get to grips with the most powerful algorithm of all times: the Blockchain, and learn how crypto-currencies can reduce the risk of fraud for e-commerce merchants and consumers.With a solid base of Blockchain, you will write and execute your own custom transactions. Most importantly, you will be able to protect and secure your Bitcoin with the help of effective solutions provided in the book. Packed with plenty of screenshots, Learning Bitcoin is a simple and painless guide to working with Bitcoin.Style and approachThis is an easy-to-follow guide to working with Bitcoin and the Blockchain technology. This book is ideal for anyone who wants to learn the basics of Bitcoin and explore how to set up their own transactions.

Learning Blazor: Build Single-page Apps With Webassembly And C#

by David Pine

Take advantage of your C# skills to build UI components and client-side experiences with .NET. With this practical guide, you'll learn how to use Blazor WebAssembly to develop next-generation web experiences. Built on top of ASP.NET Core, Blazor represents the future of .NET single-page application investments. Author David Pine, who focuses on .NET and Azure content development at Microsoft, explains how WebAssembly enables many non-JavaScript-based programming languages to run on the client browser. In this book, you'll learn about real-time web functionality with ASP.NET Core SignalR and discover strategies for bidirectional JavaScript interop. David also covers component data binding, hierarchical event-driven communications, in-memory state management, and local storage. This book shows you how to: Create a beautiful, feature-rich Blazor appDevelop and localize an enterprise-scale app using GitHub Actions and Azure Cognitive Services TranslatorCreate advanced validation scenarios for input-based components with formsAutomatically deploy and host to Azure Static Web Apps, and rely on HTTP servicesUse a geolocation service and speech synthesis and recognition native to the browserAuthor a custom modal verification mechanism for validating a user

Learning Boost C++ Libraries

by Arindam Mukherjee

If you are a C++ programmer who has never used Boost libraries before, this book will get you up-to-speed with using them.<P><P> Whether you are developing new C++ software or maintaining existing code written using Boost libraries, this hands-on introduction will help you decide on the right library and techniques to solve your practical programming problems.

Learning Bootstrap

by Ulrich Sossou Aravind Shenoy

If you want to learn to build enterprise-level websites efficiently with Bootstrap, this book is for you. You must have a basic and fundamental understanding of HTML, CSS, and JavaScript; however, there is no need to have prior Bootstrap experience.

Learning Bootstrap 4 by Building Projects: Develop 5 real-world Bootstrap 4.x projects from scratch

by Eduonix Learning Solutions

Practical guide to learning responsive web development with the powerful JavaScript Library, BootstrapKey FeaturesCreate 5 responsive web apps with Bootstrap 4Use elements and full Bootstrap toolkit to construct custom animations and templatesDesign, customize, and create existing UIs and media aggregator appsBook DescriptionBootstrap, the world’s most popular frontend framework, is an open source toolkit for building web applications with HTML, CSS, and JavaScript.Learning Bootstrap 4 by Building Projects covers the essentials of Bootstrap 4 along with best practices. The book begins by introducing you to the latest features of Bootstrap 4. You will learn different elements and components of Bootstrap, such as the strict grid system, Sass, which replaced Less, flexbox, Font Awesome, and cards. As you make your way through the chapters, you will use a template that will help you to build different kinds of real-world websites, such as a social media website, a company landing page, a media hosting website, and a profile page, with ease.By the end of this book, you will have built websites that are visually appealing, responsive, and robust.What you will learnGet familiar with the new features of Bootstrap 4Understand how the new grid system worksLearn to use the Sass tool in BootstrapAutomate your tasks using the task runner, GulpUse Lightbox to build a photo galleryMaster best practices for HTML, CSS, and JavaScriptWho this book is forLearning Bootstrap 4 by Building Projects is for web developers who want to build real-world responsive websites from scratch using Bootstrap 4. Basic knowledge of HTML and CSS is required.

Learning Bootstrap 4 - Second Edition

by Matt Lambert

Unearth the potential of Bootstrap 4 to create highly responsive and beautiful websites using modern web techniques About This Book * This book shows how to take advantage of the all new features introduced in Bootstrap * Learn responsive web design and discover how to build mobile-ready websites with ease * Find out how to extend the capabilities of Bootstrap with a huge range of tools and plugins, including jQuery, * Do more with JavaScript and learn how to create an enhanced user experience Who This Book Is For If you want to learn to build enterprise-level websites efficiently with Bootstrap, this book is for you. You must have a basic and fundamental understanding of HTML, CSS, and JavaScript; however, there is no need to have prior Bootstrap experience. What You Will Learn * Fire up Bootstrap and set up the required build tools to get started * See how and when to use Flexbox with the Bootstrap layouts * Find out how to make your websites responsive, keeping in mind Mobile First design * Work with content such as tables and figures * Play around with the huge variety of components that Bootstrap offers * Extend your build using plugins developed from JavaScript * Use Sass to customize your existing themes In Detail Bootstrap, the most popular front-end framework built to design elegant, powerful, and responsive interfaces for professional-level web pages has undergone a major overhaul. Bootstrap 4 introduces a wide range of new features that make front-end web design even simpler and exciting. In this gentle and comprehensive book, we'll teach you everything that you need to know to start building websites with Bootstrap 4 in a practical way. You'll learn about build tools such as Node, Grunt, and many others. You'll also discover the principles of mobile-first design in order to ensure your pages can fit any screen size and meet the responsive requirements. Learn to play with Bootstrap's grid system and base CSS to ensure your designs are robust and that your development process is speedy and efficient. Then, you'll find out how you can extend your current build with some cool JavaScript Plugins, and throw in some Sass to spice things up and customize your themes. This book will make sure you're geared up and ready to build amazingly beautiful and responsive websites in a jiffy. Style and approach With the help of several real-world examples and code, this book will teach you to build a full-featured responsive website in Bootstrap, which is mobile-ready.

Learning Bulma: Understand How to Develop Responsive, Mobile-first Websites Using This Impressive, Modern Framework

by Aravind Shenoy

Learn to use Bulma in your HTML file by applying easy-to-understand practical examples to create responsive and mobile-first websites.Featuring a step-by-step approach, this book encourages you to modify its code examples and review the changes produced in the output, to thereby reveal the subtle nuances of this awesome utility. Bulma is an impressive, modern framework utility that allows the easy construction of web pages thanks to the highly flexible Flex-box grid styles and simple syntax. You'll see how to use Bulma’s intuitive CSS capabilities to create interactive websites that support responsive design by dynamically adjusting the layout resulting in an optimal viewing experience. You'll then delve into typical modifiers, columns, Flex-box grid styles, forms, elements, utilities, CSS components, and more. By the end of this book, you will be familiar with the inner workings of Bulma at an intermediate level and be equipped to aptly leverage Bulma’s utilities to streamline your web designing experience. What You'll LearnGet started quickly with Bulma Use the grid system, layout, content, and modifiersLeverage Bulma’s built-in CSS utilitiesStreamline the web design experience with Bulma’s flexible attributesEffectively take a mobile-first approachWho This Book Is ForBeginners who have a basic understanding of HTML, CSS and JavaScript.

Learning by Doing with National Instruments Development Boards

by Jivan Shrikrishna Parab Ingrid Anne Nazareth Rajendra S. Gad Gourish Naik

Learning by Doing with National Instruments Development Boards starts with a brief introduction to LabVIEW programming, which is required to explore the National Instrument platform, an introduction that includes detailed installation and licensing setup. Further, it gives the features and configuration setup of NI SPEEDY-33, NI ELVIS and myRIO boards. The focus of the book is on worked-out case studies for students working in different areas of electronics such as basic digital design, biomedical instrumentation, sensors and measurement. Data acquisition using SPEEDY-33, NI –ELVIS and myRIO kits is also odiscussed. The book also examines the myRIO platform.

Learning C#

by Jesse Liberty

With Learning C#, best-selling author Jesse Liberty will help you build a solid foundation in .NET and show how to apply your skills by using dozens of tested examples. You will learn how to develop various kinds of applications--including those that work with databases--and web services. Whether you have a little object-oriented programming experience or you are new to programming altogether, Learning C#will set you firmly on your way.

Learning C# 2005

by Brian Macdonald Jesse Liberty

If you're a novice programmer and you want to learn C#, there aren't many books that will guide you. Most C# books are written for experienced C++ and Java programmers. That's why Jesse Liberty, author of the best-selling books Programming C# and Programming ASP.NET , has written an entry-level guide to C#. Written in a warm and friendly manner, Learning C# assumes no prior programming experience, and provides a thorough introduction to Microsoft's premier .NET language. The book helps you build a solid foundation in .NET, and shows you how to apply your skills through the use of dozens of tested examples. You'll learn about the syntax and structure of the C# language, including operators, classes and interfaces, structs, arrays, and strings. Better yet, this updated edition of Learning C# has been completely revised to include the very latest content and teaching techniques. Here's what's new: A detailed explanation of C# 2.0 An introduction to Visual Studio 2005, a tool set for building Windows and web applications More than 200 questions and programming exercises to help you better judge your understanding of the material A greater emphasis on event handling Information on generics and generic collections By the time you've finished Learning C# , you'll be ready to move on to a more advanced programming guide that will help you create large-scale web and Windows applications. Whether you have a little object-oriented programming experience or you are new to programming altogether, Learning C# will set you firmly on your way to mastering the essentials of the C# language.

Learning C# 3.0: Master the fundamentals of C# 3.0

by Jesse Liberty Brian Macdonald

If you're new to C#, this popular book is the ideal way to get started. Completely revised for the latest version of the language, Learning C# 3.0 starts with the fundamentals and takes you through intermediate and advanced C# features -- including generics, interfaces, delegates, lambda expressions, and LINQ. You'll also learn how to build Windows applications and handle data with C#. No previous programming experience is required -- in fact, if you've never written a line of code in your life, bestselling authors Jesse Liberty and Brian MacDonald will show you how it's done. Each chapter offers a self-contained lesson to help you master key concepts, with plenty of annotated examples, illustrations, and a concise summary. With this book, you will: Learn how to program as you learn C# Grasp the principles of object-oriented programming through C# Discover how to use the latest features in C# 3.0 and the .NET 3.5 Framework--including LINQ and the Windows Presentation Foundation (WPF) Create Windows applications and data-driven applications You'll also find a unique Test Your Knowledge section in each chapter, with practical exercises and review quizzes, so you can practice new skills and test your understanding. If you're ready to dive into C# and .NET programming, this book is a great way to quickly get up to speed.

Learning C# 7 By Developing Games with Unity 2017: Learn C# Programming by building fun and interactive games with Unity

by Predrag Končar Predrag Koncar Micael DaGraça

Key Features This is a step-by-step guide to learn the fundamentals of C# 7 scripting to develop GameObjects and master the basics of the new UI system in Unity Build and develop your 2D game right from scratch while implementing the principles of object-oriented programming and coding in C# 7 Get to grips with the fundamentals of optimizing your game using the latest features of Unity 2017 Book Description Do you want to learn C# programming by creating fun and interactive games using the latest Unity 2017 platform? If so, look no further; this is the right book for you. Get started with programming C# so you can create 2D and 3D games in Unity. We will walk you through the basics to get you started with C# 7 and its latest features. Then, explore the use of C# 7 and its latest functional programming capabilities to create amazing games with Unity 2017. You will create your first C# script for Unity, add objects into it, and learn how to create game elements with it. Work with the latest functional programming features of C# and leverage them for great game scripting. Throughout the book, you will learn to use the new Unity 2017 2D tool set and create an interactive 2D game with it. You will make enemies appear to challenge your player, and discover some optimization techniques for great game performance. At the end, you will learn how to transform a 2D game into 3D, and you will be able to skill up to become a pro C# programmer with Unity 2017! What you will learn Create your first 2D and 3D games in Unity Understand the fundamentals of variables, methods, and code syntax in C# Use loops and collections efficiently in Unity to reduce the amount of code Develop a game using object-oriented programming principles Implement simple enemy characters into the game to learn point-to-point movement and Tree behaviors Avoid performance mistakes by implementing different optimization techniques Export 3D models and animations and import them inside a Unity project

Learning C++ by Creating Games with UE4

by William Sherif

If you are really passionate about games and have always wanted to write your own, this book is perfect for you. It will help you get started with programming in C++ and explore the immense functionalities of UE4.

Learning C++ by Creating Games with UE4

by William Sherif

<P><P>Learn C++ programming with a fun, real-world application that allows you to create your own games! <P><P>About This Book <P><P>Be a top programmer by being able to visualize programming concepts; how data is saved in computer memory, and how a program flows <P><P>Keep track of player inventory, create monsters, and keep those monsters at bay with basic spell casting by using your C++ programming skills within Unreal Engine 4 <P><P>Understand the C++ programming concepts to create your own games <P><P>Who This Book Is For <P><P>If you are really passionate about games and have always wanted to write your own, this book is perfect for you. It will help you get started with programming in C++ and explore the immense functionalities of UE4. <P><P>What You Will Learn <P><P>Visualize and truly understand C++ programming concepts, such as how data is saved in computer memory and how program flow works <P><P>Write reusable code by grouping lines of code into functions <P><P>Learn how inheritance works-how traits of a base class are passed on to derived classes <P><P>Learn about dynamic allocation of new memory for your program <P><P>Design your own world using the UE4 editor <P><P>Practice programming by coding behaviors into your game world, including player inventory tracking, monsters, and NPCs <P><P>In Detail <P><P>Unreal Engine 4 is used to create top notch, exciting games by AAA studios, and learning to program in C++ needs some serious motivation. <P><P>Learning C++ by Creating Games With UE4 will start with the basics of C++: installing a code editor so you can begin to write C++ code. You will then learn how to write small, self-contained C++ programs that show you how to use the C++ language, without overwhelming you with too much code at the beginning. As we dig into more advanced C++ concepts, you will start to explore the functionality the UE4 engine has to offer. You will use the UE4 editor to create your own world, and then program in some seriously fun gameplay. By the end of this book, you should have a good grasp of how to program in C++.

Learning C++ by Creating Games with Unreal Engine 4 - Second Edition

by Sharan Volin

If you are really passionate about games and have always wanted to write your own, this book is perfect for you. It will help you get started with programming in C++ and explore the immense functionalities of UE4

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