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Developing Applications with Salesforce Chatter

by Sagar Pareek Rakesh Gupta

This book follows a hands-on approach which will help newbies to easily understand the concepts of Salesforce Chatter and its configuration easily. For advanced users, this book has few approaches and code snippets to help you make Salesforce Chatter more responsive and productive. Having fundamental knowledge of Apex and Visualforce pages will be helpful.This book is intended for people who are newbies in the Salesforce arena and who want to boost collaboration in their organization using Chatter. After reading this book, you will be able to configure Chatter all on your own, but for customization tasks such as improving the user interface, you will need a basic understanding of Apex and Visualforce pages.

Salesforce.com Customization Handbook

by Sagar Pareek Rakesh Gupta

If you want to use Salesforce CRM to automate your business requirements, or you have already adopted Salesforce CRM and want to streamline the sales process, this book is for you. Whether you are new to Salesforce or a seasoned expert, you will be able to master the basic functions as well as the advanced features of Salesforce.com. No previous experience in computer coding or programming is required.

Fundamentals of Graphics Using MATLAB

by Ranjan Parekh

This book introduces fundamental concepts and principles of 2D and 3D graphics and is written for undergraduate and postgraduate students of computer science, graphics, multimedia, and data science. It demonstrates the use of MATLAB® programming for solving problems related to graphics and discusses a variety of visualization tools to generate graphs and plots. The book covers important concepts like transformation, projection, surface generation, parametric representation, curve fitting, interpolation, vector representation, and texture mapping, all of which can be used in a wide variety of educational and research fields. Theoretical concepts are illustrated using a large number of practical examples and programming codes, which can be used to visualize and verify the results. Key Features Covers fundamental concepts and principles of 2D and 3D graphics Demonstrates the use of MATLAB® programming for solving problems on graphics Provides MATLAB® codes as answers to specific numerical problems Provides codes in a simple copy and execute format for the novice learner Focuses on learning through visual representation with extensive use of graphs and plots Helps the reader gain in-depth knowledge about the subject matter through practical examples Contains review questions and practice problems with answers for self-evaluation

Fundamentals of Image, Audio, and Video Processing Using MATLAB®: With Applications to Pattern Recognition

by Ranjan Parekh

Fundamentals of Image, Audio, and Video Processing Using MATLAB® introduces the concepts and principles of media processing and its applications in pattern recognition by adopting a hands-on approach using program implementations. The book covers the tools and techniques for reading, modifying, and writing image, audio, and video files using the data analysis and visualization tool MATLAB®. Key Features: Covers fundamental concepts of image, audio, and video processing Demonstrates the use of MATLAB® on solving problems on media processing Discusses important features of Image Processing Toolbox, Audio System Toolbox, and Computer Vision Toolbox MATLAB® codes are provided as answers to specific problems Illustrates the use of Simulink for audio and video processing Handles processing techniques in both the Spatio-Temporal domain and Frequency domain This is a perfect companion for graduate and post-graduate students studying courses on image processing, speech and language processing, signal processing, video object detection and tracking, and related multimedia technologies, with a focus on practical implementations using programming constructs and skill developments. It will also appeal to researchers in the field of pattern recognition, computer vision and content-based retrieval, and for students of MATLAB® courses dealing with media processing, statistical analysis, and data visualization. Dr. Ranjan Parekh, PhD (Engineering), is Professor at the School of Education Technology, Jadavpur University, Calcutta, India, and is involved with teaching subjects related to Graphics and Multimedia at the post-graduate level. His research interest includes multimedia information processing, pattern recognition, and computer vision.

Wreck-It Ralph 2 Little Golden Book (Little Golden Book)

by Nancy Parent

A Little Golden Book version of the exciting new Disney film Ralph Breaks the Internet: Wreck-It Ralph 2--coming to theaters in November 2018!Walt Disney Animation Studios welcomes Wreck-It Ralph back to the big screen for a smashing sequel! This time, Wreck-It Ralph leaves the arcade behind, venturing into the expansive universe of the internet--which may or may not survive Ralph's not-so-light touch. This Little Golden Book is based on the upcoming feature film Ralph Breaks the Internet: Wreck-It Ralph 2, releasing in November 2018. It is perfect for boys and girls ages 2 to 5, as well as Disney Little Golden Book collectors of all ages!

R3 in Geomatics: First International Workshop in memory of Prof. Raffaele Santamaria on R3 in Geomatics: Research, Results and Review, R3GEO 2019, Naples, Italy, October 10–11, 2019, Revised Selected Papers (Communications in Computer and Information Science #1246)

by Claudio Parente Salvatore Troisi Antonio Vettore

This book constitutes the refereed proceedings of the First International Workshop in memory of Prof. Raffaele Santamaria on R3 in Geomatics: Research, Results and Review, R3GEO 2019, held in Naples, Italy*, in October 2019.The 27 full papers along with the 2 short papers presented were carefully reviewed and selected from 39 submissions. The papers are organized in topical sections on: GNSS and geodesy; photogrammetry and laser scanning; GIS and remote sensing.

Secure Connected Objects

by Dominique Paret Jean-Paul Huon

In this book, the authors focus on the concrete aspects of IoT (Internet of Things): the daily operation, on the ground, of this domain, including concrete and detailed discussion of the designs, applications and realizations of Secure Connected Things and IoT. As experts in the development of RFID and IoT technologies, the authors offer the reader a highly technical discussion of these topics, including the many approaches (technical, security, safety, ergonomic, economic, normative, regulations, etc.) involved in Secure Connected Objects projects. This book is written both for readers wishing to familiarize themselves with the complex issues surrounding networking objects and for those who design these connective “things”.

Recent Trends in Engineering Design: Select Proceedings of ICAST 2020 (Lecture Notes in Mechanical Engineering)

by Anand Parey Rajesh Kumar Manpreet Singh

This book presents select proceedings of the International Conference on Advances in Sustainable Technologies (ICAST 2020), organized by Lovely Professional University, Punjab, India. The topics covered include computer aided design (CAD), computer assisted manufacturing (CAM), computer integrated manufacturing (CIM), computer aided engineering (CAE) and product design, dynamics of control structures and systems, solid mechanics: differential and dynamical systems, modelling and simulation. The book also discusses various modern age design tools including finite element analysis, modelling, analysis and simulation of manufacturing processes, process design, automation, mechatronics, robotics and assembly, etc. The book will be useful for beginners, researchers, and professionals interested in the field of sustainable design practices.

Digital Signal Processing for Multimedia Systems (Signal Processing and Communications #Vol. 1)

by Keshab K. Parhi Takao Nishitani

Addresses a wide selection of multimedia applications, programmable and custom architectures for the implementations of multimedia systems, and arithmetic architectures and design methodologies. The book covers recent applications of digital signal processing algorithms in multimedia, presents high-speed and low-priority binary and finite field arithmetic architectures, details VHDL-based implementation approaches, and more.

Proceedings of the Fifth International Conference of Transportation Research Group of India: 5th CTRG Volume 3 (Lecture Notes in Civil Engineering #220)

by Manoranjan Parida Avijit Maji S. Velmurugan Animesh Das

This book (in three volumes) comprises the proceedings of the Fifth Conference of Transportation Research Group of India (CTRG2019) focusing on emerging opportunities and challenges in the field of transportation of people and freight. The contents of the volume include characterization of conventional and innovative pavement materials, operational effects of road geometry, user impact of multimodal transport projects, spatial analysis of travel patterns, socio-economic impacts of transport projects, analysis of transportation policy and planning for safety and security, technology enabled models of mobility services, etc. This book will be beneficial to researchers, educators, practitioners and policy makers alike.

Visual Attributes

by Devi Parikh Christoph Lampert Rogerio Schmidt Feris

This unique text/reference provides a detailed overview of the latest advances in machine learning and computer vision related to visual attributes, highlighting how this emerging field intersects with other disciplines, such as computational linguistics and human-machine interaction. Topics and features: presents attribute-based methods for zero-shot classification, learning using privileged information, and methods for multi-task attribute learning; describes the concept of relative attributes, and examines the effectiveness of modeling relative attributes in image search applications; reviews state-of-the-art methods for estimation of human attributes, and describes their use in a range of different applications; discusses attempts to build a vocabulary of visual attributes; explores the connections between visual attributes and natural language; provides contributions from an international selection of world-renowned scientists, covering both theoretical aspects and practical applications.

Raspberry Pi and MQTT Essentials: A complete guide to helping you build innovative full-scale prototype projects using Raspberry Pi and MQTT protocol

by Dhairya Parikh

Get familiar with all the concepts related to Raspberry Pi and MQTT, build innovative IoT projects, and discover how to scale these projects to the next levelKey FeaturesLearn some of the most popular tools used in IoT – Raspberry Pi, MQTT, ESP8266 and moreBuild exciting projects such as an IoT weather station and a smart switch boardDiscover the advantages of taking your MQTT broker globalBook DescriptionThe future of IoT has the potential to be limitless. Wouldn't it be great if you could add it to your own technological stacks? But where to start? With the basics, of course. In this book, you will start by learning about the most popular hardware and communication protocol, Raspberry Pi and MQTT. You will see how to use them together by setting up your own MQTT server on Raspberry Pi and understand how it works. This book explores MQTT in detail, including the clients and devices that you can connect to your server. You will discover two very popular IoT development boards among project developers: the ESP8266 and ESP32 development boards. Then, you will learn how to build interactive dashboards on your Pi and monitor your client devices. The book also shows you how to build a dashboard using another popular software – Node-RED. You will be able to put your skills to the test by creating two full-scale projects. That's not all: you will also learn how to host your own MQTT server on a virtual cloud service. Finally, you will be guided on how to move forward from here, what technologies to learn, and some project recommendations to polish or test your knowledge. By the end of this book, you will be able to build meaningful projects using Raspberry Pi and MQTT and create dashboards for your projects on Node-RED.What you will learnConfigure and use a Raspberry Pi for IoT projectsImplement the MQTT communication protocol for projectsUnderstand how to set up the NodeMCU and ESP32 boards as MQTT clientsControl a NodeMCU board through a Node-RED dashboard hosted on Raspberry PiGet LAMP server, Home Assistant, and MariaDB on the Raspberry PiSet up an online MQTT broker on a cloud service or enterprise service provider platformBuild full-scale, end-to-end prototype projectsWho this book is forThis book is for students who are interested in IoT and want to build projects using the available developer hardware. Educators who want to introduce a course on IoT into their curriculum, technology enthusiasts, and IoT developers who are just getting started will also benefit from this book. No prior knowledge about the two main topics that the book covers is required - Raspberry Pi and MQTT. A basic understanding of what IoT is will also be useful but not mandatory.

Meaning Is Everywhere: Language, Artificial Intelligence, Society

by Prashant Parikh

Meaning Is Everywhere sketches a theory of meaning from the ground up—with potentially profound consequences. In a sweeping narrative that arcs from the origins of meaning through the emergence of present-day science and technology, Prashant Parikh offers a fresh perspective on some of the most significant challenges and opportunities of the contemporary world, including the promise of AI, relief from scarcity and polarization, and the possibility of at least partial utopias.

Hands-On Artificial Intelligence for Cybersecurity: Implement smart AI systems for preventing cyber attacks and detecting threats and network anomalies

by Alessandro Parisi

Build smart cybersecurity systems with the power of machine learning and deep learning to protect your corporate assets Key Features Identify and predict security threats using artificial intelligence Develop intelligent systems that can detect unusual and suspicious patterns and attacks Learn how to test the effectiveness of your AI cybersecurity algorithms and tools Book Description Today's organizations spend billions of dollars globally on cybersecurity. Artificial intelligence has emerged as a great solution for building smarter and safer security systems that allow you to predict and detect suspicious network activity, such as phishing or unauthorized intrusions. This cybersecurity book presents and demonstrates popular and successful AI approaches and models that you can adapt to detect potential attacks and protect your corporate systems. You'll learn about the role of machine learning and neural networks, as well as deep learning in cybersecurity, and you'll also learn how you can infuse AI capabilities into building smart defensive mechanisms. As you advance, you'll be able to apply these strategies across a variety of applications, including spam filters, network intrusion detection, botnet detection, and secure authentication. By the end of this book, you'll be ready to develop intelligent systems that can detect unusual and suspicious patterns and attacks, thereby developing strong network security defenses using AI. What you will learn Detect email threats such as spamming and phishing using AI Categorize APT, zero-days, and polymorphic malware samples Overcome antivirus limits in threat detection Predict network intrusions and detect anomalies with machine learning Verify the strength of biometric authentication procedures with deep learning Evaluate cybersecurity strategies and learn how you can improve them Who this book is for If you're a cybersecurity professional or ethical hacker who wants to build intelligent systems using the power of machine learning and AI, you'll find this book useful. Familiarity with cybersecurity concepts and knowledge of Python programming is essential to get the most out of this book.

Securing Blockchain Networks like Ethereum and Hyperledger Fabric: Learn advanced security configurations and design principles to safeguard Blockchain networks

by Alessandro Parisi

Build secure private blockchain networks to handle mission-critical security challenges such as denial-of-service attacks, user wallets, and pool mining attacks Key Features Explore blockchain concepts such as cryptography, consensus algorithms, and security assumptions Architect network security for mission-critical decentralized apps (Dapps) using design security considerations Consider various deployment and operational aspects while building a blockchain network Book Description Blockchain adoption has extended from niche research to everyday usage. However, despite the blockchain revolution, one of the key challenges faced in blockchain development is maintaining security, and this book will demonstrate the techniques for doing this. You'll start with blockchain basics and explore various blockchain attacks on user wallets, and denial of service and pool mining attacks. Next, you'll learn cryptography concepts, consensus algorithms in blockchain security, and design principles while understanding and deploying security implementation guidelines. You'll not only cover architectural considerations, but also work on system and network security and operational configurations for your Ethereum and Hyperledger Fabric network. You'll later implement security at each level of blockchain app development, understanding how to secure various phases of a blockchain app using an example-based approach. You'll gradually learn to securely implement and develop decentralized apps, and follow deployment best practices. Finally, you'll explore the architectural components of Hyperledger Fabric, and how they can be configured to build secure private blockchain networks. By the end of this book, you'll have learned blockchain security concepts and techniques that you can implement in real blockchain production environments. What you will learn Understand blockchain consensus algorithms and security assumptions Design secure distributed applications and smart contracts Understand how blockchains manage transactions and help to protect wallets and private keys Prevent potential security threats that can affect distributed ledger technologies (DLTs) and blockchains Use pentesting tools for assessing potential flaws in Dapps and smart contracts Assess privacy compliance issues and manage sensitive data with blockchain Who this book is for This book is for blockchain developers, security professionals, and Ethereum and Hyperledger developers who are looking to implement security in blockchain platforms and ensure secure data management using an example-driven approach. Basic knowledge of blockchain concepts will be beneficial.

Archaeologies of Touch: Interfacing With Haptics From Electricity To Computing

by David Parisi

A material history of haptics technology that raises new questions about the relationship between touch and media Since the rise of radio and television, we have lived in an era defined increasingly by the electronic circulation of images and sounds. But the flood of new computing technologies known as haptic interfaces—which use electricity, vibration, and force feedback to stimulate the sense of touch—offering an alternative way of mediating and experiencing reality. In Archaeologies of Touch, David Parisi offers the first full history of these increasingly vital technologies, showing how the efforts of scientists and engineers over the past three hundred years have gradually remade and redefined our sense of touch. Through lively analyses of electrical machines, videogames, sex toys, sensory substitution systems, robotics, and human–computer interfaces, Parisi shows how the materiality of touch technologies has been shaped by attempts to transform humans into more efficient processors of information. With haptics becoming ever more central to emerging virtual-reality platforms (immersive bodysuits loaded with touch-stimulating actuators), wearable computers (haptic messaging systems like the Apple Watch’s Taptic Engine), and smartphones (vibrations that emulate the feel of buttons and onscreen objects), Archaeologies of Touch offers a timely and provocative engagement with the long history of touch technology that helps us confront and question the power relations underpinning the project of giving touch its own set of technical media.

Contagious Architecture: Computation, Aesthetics, and Space (Technologies of Lived Abstraction)

by Luciana Parisi

A proposal that algorithms are not simply instructions to be performed but thinking entities that construct digital spatio-temporalities.In Contagious Architecture, Luciana Parisi offers a philosophical inquiry into the status of the algorithm in architectural and interaction design. Her thesis is that algorithmic computation is not simply an abstract mathematical tool but constitutes a mode of thought in its own right, in that its operation extends into forms of abstraction that lie beyond direct human cognition and control. These include modes of infinity, contingency, and indeterminacy, as well as incomputable quantities underlying the iterative process of algorithmic processing. The main philosophical source for the project is Alfred North Whitehead, whose process philosophy is specifically designed to provide a vocabulary for “modes of thought” exhibiting various degrees of autonomy from human agency even as they are mobilized by it. Because algorithmic processing lies at the heart of the design practices now reshaping our world—from the physical spaces of our built environment to the networked spaces of digital culture—the nature of algorithmic thought is a topic of pressing importance that reraises questions of control and, ultimately, power. Contagious Architecture revisits cybernetic theories of control and information theory's notion of the incomputable in light of this rethinking of the role of algorithmic thought. Informed by recent debates in political and cultural theory around the changing landscape of power, it links the nature of abstraction to a new theory of power adequate to the complexities of the digital world.

Aplikacje 3D. Przewodnik po HTML5, WebGL i CSS3

by Tony Parisi

Twój przewodnik po grafice 3D w HTML!Do niedawna wywietlanie zaawansowanej grafiki 3D w przegl?darce internetowej wymaga?o zainstalowania dodatkowych wtyczek oraz poznawania nowych narz?dzi. Dzi?ki HTML5 i WebGL te czasy powoli odchodz? w niepami??! Teraz mo?esz wykorzysta? niesamowite mo?liwoci tego duetu, by zaskoczy? u?ytkowników atrakcyjnymi efektami 3D!Ta wyj?tkowa ksi??ka zosta?a w ca?oci powi?cona w?anie zagadnieniom zwi?zanym z grafik? 3D w przegl?darce internetowej. Si?gnij po ni? i przekonaj si?, jak wykorzysta? API WebGL do renderowania trójwymiarowej grafiki w czasie rzeczywistym. W kolejnych rozdzia?ach poznasz bibliotek? j?zyka JavaScript Three.js, która w znacz?cy sposób u?atwia ?ycie programisty. Informacje zawarte w dalszych rozdzia?ach pozwol? Ci skorzysta? z zaawansowanych efektów w CSS3 i tworzy? animacje trójwymiarowe. Zaznajomisz si? te? z detalami tworzenia aplikacji dla urz?dze? mobilnych. Twoj? uwag? z pewnoci? przykuje przegl?d narz?dzi do tworzenia trójwymiarowych modeli i animacji zarówno tych klasycznych, jak i tych online. Ksi??ka ta jest doskona?? lektur? dla wszystkich deweloperów chc?cych wzbogaci? swój warsztat o elementy grafiki 3D.Dzi?ki tej ksi??ce: zapoznasz si? z podstawami teorii dla grafiki 3D poznasz API WebGL wykorzystasz bibliotek? Three.js w codziennej pracy odkryjesz narz?dzia przydatne w codziennej pracy jeszcze bardziej uatrakcyjnisz Twoj? stron? Poznaj potencja? HTML5 w zakresie grafiki 3D! "Tony Parisi od samego pocz?tku wiedzie prym w dziedzinie rewolucyjnych rozwi?za? pozwalaj?cych zago?ci? interaktywnym aplikacjom trójwymiarowym w internecie. Jego nowa ksi??ka zawiera dog??bne informacje na temat tych technologii oraz tworzenia najnowocze?niejszych trójwymiarowych aplikacji naprawd? dzia?aj?cych w aktualnie dost?pnych przegl?darkach".- Neil Trevettwiceprezes ds. tre?ci mobilnej w firmie NVIDIA i prezes organizacji Khronos Group

Learning Virtual Reality

by Tony Parisi

Get an introduction to the technologies, tools, and techniques for programming virtual reality on the latest generation of desktop and mobile VR hardware. With this hands-on guide, you'll learn essential development and production concepts, including UI design, stereo rendering, 3D input, and programming VR applications for native desktop, mobile and the Web.You don't have to be a game development wizard or have 3D graphics experience to get started. If you have basic programming skills and some familiarity with mobile development, this book will help you gain a working knowledge of virtual reality through clear and simple examples.Understand core virtual reality programming conceptsLearn about emerging VR hardware platforms, including Oculus Rift, Samsung Gear VR, and Google CardboardLearn the tools of the trade for developing VR: Unity3D for native desktop and mobile; the Android Cardboard SDK; Three.js and GLAM (GL and Markup) for web and browser-based mobileCreate Unity 3D-based VR samples as you learnCreate Native Android VR samples as you learnCreate Web-based VR samples as you learnDevelop working knowledge of user interface design techniques, including menus and 3D inputBuild up to a full application in the final chapter

Programming 3D Applications with HTML5 and WebGL

by Tony Parisi

Create high-performance, visually stunning 3D applications for the Web, using HTML5 and related technologies such as CSS3 and WebGL--the emerging web graphics standard. With this book, you'll learn how to use the tools, frameworks, and libraries for building 3D models and animations, mind-blowing visual effects, and advanced user interaction in both desktop and mobile browsers.In two parts--Foundations and Application Development Techniques--author Tony Parisi provides a thorough grounding in theory and practice for designing everything from a simple 3D product viewer to immersive games and interactive training systems. Ideal for developers with Javascript and HTML experience.Explore HTML5 APIs and related technologies for creating 3D web graphics, including WebGL, Canvas, and CSSWork with the popular JavaScript 3D rendering and animation libraries Three.js and Tween.jsDelve into the 3D content creation pipeline, and the modeling and animation tools for creating killer 3D contentLook into several game engines and frameworks for building 3D applications, including the author's Vizi frameworkCreate 3D environments with multiple objects and complex interaction, using examples and supporting codeExamine the issues involved in building WebGL-based 3D applications for mobile browsers

WebGL: Up and Running

by Tony Parisi

<p>Get a quick introduction to WebGL, the new standard for 3D rendering on the Web and a member of HTML5&#8217;s family of technologies. With this hands-on guide, you&#8217;ll learn essential WebGL development and production concepts, using the JavaScript 3D engine Three.js. At the end of the book, you&#8217;ll put everything together and build a full 3D application with WebGL.</p>

Graph Transformation

by Francesco Parisi-Presicce Bernhard Westfechtel

This book constitutes the proceedings of the 8th International Conference on Graph Transformations, ICGT 2015, held in L'Aquila, Italy, in July 2015. The 15 full papers presented together with 3 short papers and 1 keynote were carefully reviewed and selected from 27 submissions. The papers are organized in topical sections on foundations; applications: technical papers, and tool presentations.

PostGIS Cookbook

by Bborie Park Paolo Corti Stephen Vincent Mather Thomas J. Kraft

An easy-to-use guide, full of hands-on recipes for manipulating spatial data in a PostGIS database. Each topic is explained and placed in context, and for the more inquisitive, there are more details of the concepts used. If you are a web developer or a software architect, especially in location-based companies, and want to expand the range of techniques you are using with PostGIS, then this book is for you. You should have some prior experience with PostgreSQL database and spatial concepts.

Jenkins Administrator's Guide: Install, manage, and scale a CI/CD build and release system to accelerate your product life cycle

by Calvin Sangbin Park Lalit Adithya Samuel Gleske Tracy Miranda

Build and manage a production Jenkins instance, complete with CI/CD pipelines using GitHub and Docker Hub, Jenkins Configuration as Code, Shared Libraries, Script Security, and optimization guidesKey FeaturesSet up production-grade Jenkins and CI/CD pipelines with GitHub and Docker Hub integrationsManage, protect, and upgrade a production Jenkins instance regardless of its size and the number of usersScale a Jenkins instance using advanced optimization tips, tricks, and best practicesBook DescriptionJenkins is a renowned name among build and release CI/CD DevOps engineers because of its usefulness in automating builds, releases, and even operations. Despite its capabilities and popularity, it's not easy to scale Jenkins in a production environment. Jenkins Administrator's Guide will not only teach you how to set up a production-grade Jenkins instance from scratch, but also cover management and scaling strategies.This book will guide you through the steps for setting up a Jenkins instance on AWS and inside a corporate firewall, while discussing design choices and configuration options, such as TLS termination points and security policies. You'll create CI/CD pipelines that are triggered through GitHub pull request events, and also understand the various Jenkinsfile syntax types to help you develop a build and release process unique to your requirements. For readers who are new to Amazon Web Services, the book has a dedicated chapter on AWS with screenshots. You'll also get to grips with Jenkins Configuration as Code, disaster recovery, upgrading plans, removing bottlenecks, and more to help you manage and scale your Jenkins instance.By the end of this book, you'll not only have a production-grade Jenkins instance with CI/CD pipelines in place, but also knowledge of best practices by industry experts.What you will learnSet up a production-grade Jenkins instance on AWS and on-premisesCreate continuous integration and continuous delivery (CI/CD) pipelines triggered by GitHub pull request eventsUse Jenkins Configuration as Code to codify a Jenkins setupBackup and restore configurations and plan for disaster recoveryPlan, communicate, execute, and roll back upgrade scenariosIdentify and remove common bottlenecks in scaling JenkinsUse Shared Libraries to develop helper functions and create new DSLsWho this book is forThis book is for both new Jenkins administrators and advanced users who want to optimize and scale Jenkins. Jenkins beginners can follow the step-by-step directions, while advanced readers can join in-depth discussions on Script Security, removing bottlenecks, and other interesting topics. Build and release CI/CD DevOps engineers of all levels will also find new and useful information to help them run a production-grade Jenkins instance following industry best practices.

Digitalization in Construction: Recent trends and advances (Spon Research)

by Chansik Park Farzad Pour Rahimian Nashwan Dawood Akeem Pedro Dongmin Lee Rahat Hussain Mehrtash Soltani

This book highlights the latest trends and advances in applications of digital technologies in construction engineering and management. A collection of chapters is presented, explicating how advanced technological solutions can innovatively address challenges and improve outcomes in the construction industry. Promising technologies that are highlighted include digital twins, virtual reality, augmented reality, artificial intelligence, robotics, blockchain, and distributed ledger technologies. The first section presents recent applications of extended reality technologies for construction education and advanced project control. The subsequent chapters explore Artificial Intelligence (AI), blockchain, and BIM-enabled digitalization in construction through a series of case studies, reviews, and technical studies. Innovative technologies and digitalized solutions are proposed for improved design, planning, training, monitoring, inspection, and operations management in Architectural, Engineering and Construction (AEC) contexts. In addition to the technological perspectives and insights presented, pressing issues such as decarbonization, safety, and sustainability in the built environment are also discussed. This book provides foundational knowledge and in-depth technical studies on emerging technologies for students, academics, and industry practitioners. The research demonstrates how the effective use of new technologies can enhance work methods, transform organizational structures, and bring profound advantages to construction project participants.

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