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Learn SQL Server Administration in a Month of Lunches

by Don Jones

SummaryLearn SQL Server Administration in a Month of Lunches is the perfect way to get started with SQL Server operations, including maintenance, backup and recovery, high availability, and performance monitoring. In about an hour a day over a month, you'll learn exactly what you can do, and what you shouldn't touch. Most importantly, you'll learn the day-to-day tasks and techniques you need to keep SQL Server humming along smoothly.Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.About the BookMicrosoft SQL Server is used by millions of businesses, ranging in size from Fortune 500s to small shops worldwide. Whether you're just getting started as a DBA, supporting a SQL Server-driven application, or you've been drafted by your office as the SQL Server admin, you do not need a thousand-page book to get up and running.Learn SQL Server Administration in a Month of Lunches is the perfect way to get started with SQL Server. This concise, easy-to-read book skips academic introductions and teaches you day-to-day techniques for maintenance, backup and recovery, performance monitoring, and more. Each of the 21 short lessons gives you practical takeaways you'll use over and over.What's InsideMaster the basics—indexes, logins, backup, recovery ... and moreLearn what you can and cannot do when supporting a third-party applicationMonitor and improve performanceWritten by expert trainer and bestselling author Don JonesAccessible to readers of any level of experience, the book covers techniques for all versions of SQLServer 2005-2014. About the AuthorDon Jones is a Microsoft MVP, speaker, and trainer. He is the creator of the Month of Lunches series and author of over 50 books on PowerShell, IIS, Active Directory, SCCM, SQL Server, and more.Table of ContentsBefore you beginServer assessment and configurationT-SQL crash courseManaging databasesBackup and recoveryAuthentication: who are you? Authorization: what are you allowed to do? Accounting: what did you do?Analyzing indexesMaintaining indexesTuning index designsReading query execution plansBlock and deadlock analysisAutomating management with SQL Server AgentMultiserver managementWindows PowerShell and SQL ServerUsing Extended EventsMonitoring and analyzing performanceOptions for high availabilityVirtualizing SQL ServerMoving, migrating, and upgrading databasesSQL Server performance checklistNever the end

Learn to Play: Designing Tutorials for Video Games

by Matthew M. White

See How to Unobtrusively Incorporate Good Teaching into Your Game's MechanicsLearn to Play: Designing Tutorials for Video Games shows how to embed a tutorial directly into your game design mechanics so that your games naturally and comfortably teach players to have fun. The author deciphers years of research in game studies, education, psychology,

Learn to Program with Minecraft Plugins: Create Flaming Cows in Java Using CanaryMod

by Andy Hunt

The first edition of this book used the Bukkit modding server and library, which was taken down due to a legal dispute in September 2014. This new edition has been completely revised to replace Bukkit with the CanaryMod library.The bestselling, kid-tested book for Minecraft is now updated for CanaryMod! Write your own Minecraft plugins and watch your code come to life with flaming cows, flying creepers, teleportation, and interactivity. Add your own features to the Minecraft game by developing Java code that "plugs in" to the server. You'll manipulate and control elements in the 3D graphical game environment without having to write tons of code or learn huge frameworks. No previous programming experience necessary.Expand your Minecraft experience! You'll learn how to write Java code and build plugins for your own Minecraft servers using the popular Java programming language. This new edition has been completely revised to use the freely-available CanaryMod library.You'll create plugins that can change blocks from air to stone, or spawn cows and creepers. You'll write plugins that react to game events, and even schedule tasks that will run later in the game. Readers from age 9 to 99 will learn how to use variables and functions to build plugins that fling players into the sky, create flying creepers, and of course, shoot flaming cows.Along the way you'll learn real programming using Java, from classes, objects, and data structures (including arrays and hashes) to exception handling and threads. You'll even learn how to back up your code (and go back in time!) using Git, and run your own server at home or in the cloud. A progress bar shows you how far you've come in each chapter, and by the end of the book you'll be able to design and code your own plugins.Put your gaming to good use, and learn real programming skills today.What You Need:A modern PC running the Windows, Mac OS X, or Linux operating systems. The book explains how to download Java, the CanaryMod server and API, and all the tools you'll need.

Learn to Program with Scratch: A Visual Introduction to Programming with Games, Art, Science, and Math

by Majed Marji

<P>Scratch is a fun, free, beginner-friendly programming environment where you connect blocks of code to build programs. While most famously used to introduce kids to programming, Scratch can make computer science approachable for people of any age. Rather than type countless lines of code in a cryptic programming language, why not use colorful command blocks and cartoon sprites to create powerful scripts? <P>In Learn to Program with Scratch, author Majed Marji uses Scratch to explain the concepts essential to solving real-world programming problems. The labeled, color-coded blocks plainly show each logical step in a given script, and with a single click, you can even test any part of your script to check your logic. You'll learn how to: <br>–Harness the power of repeat loops and recursion <br>–Use if/else statements and logical operators to make decisions–Store data in variables and lists to use later in your program <br>–Read, store, and manipulate user input <br>–Implement key computer science algorithms like a linear search and bubble sort <br>Hands-on projects will challenge you to create an Ohm's law simulator, draw intricate patterns, program sprites to mimic line-following robots, create arcade-style games, and more! Each chapter is packed with detailed explanations, annotated illustrations, guided examples, lots of color, and plenty of exercises to help the lessons stick. Learn to Program with Scratch is the perfect place to start your computer science journey, painlessly.Uses Scratch 2

Learn Windows IIS in a Month of Lunches

by Jason Helmick

SummaryLearn Windows IIS in a Month of Lunches is an innovative tutorial designed for busy administrators. Even if you have no prior exposure to IIS, you can follow the crisp explanations, examples, and exercises in this concise, easy-to-read book. Just set aside one hour a day—lunchtime would be perfect—for a month, and you'll be managing, securing, and automating IIS administrative tasks faster than you thought possible.About this BookWhen your website slows to a crawl or Exchange stops sending internet mail, you have to get things working again. Fast. IIS is the communication gateway for most Microsoft servers as well as the primary technology for publishing web sites. Learning to manage it effectively means you can keep your systems running smoothly and go home on time.Learn Windows IIS in a Month of Lunches is an innovative tutorial designed for busy administrators. Follow the crisp explanations, examples, and exercises in this concise, easy-to-read book, and you'll be managing, securing, and automating IIS faster than you thought possible. You'll start with IIS fundamentals, and then systematically explore web farm design, website management, and high availability, along with practices to keep your Exchange, SharePoint, System Center, and Lync servers running smoothly.Written for anyone who needs to manage IIS, whether you're an IT pro or a reluctant administrator.Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.What's Inside24 bite-sized lessons with practice examplesHigh-value troubleshooting techniquesNo previous IIS experience assumedAbout the AuthorJason Helmick is a professional trainer and consultant specializing in Active Directory and IIS. He's the founder of the Arizona PowerShell User Group.Table of Contents Before you begin Deploying the web server Exploring and launching a website Managing application pools Adding more websites to your server What every administrator should know about web applications Securing your sites and web applications Securing the server Protecting data with certificates FTP and SMTP with IIS Sharing administrative responsibilities through remote management Optimizing sites for users and search engines Building a web farm with Microsoft Network Load Balancing Building a web farm with Application Request Routing High availability for ARR using Microsoft NLB Sharing content and configuration to the web farm Sharing IIS configurations for a web farm Using the central certificate store for certificate management Web farm provisioning with the Web Farm Framework Disaster recovery for IIS The final exam Never the end IIS PowerShell cheat sheet Lab setup guide

Learning Alfresco Web Scripts

by Ramesh Chauhan

If you are an Alfresco developer who has no experience with web scripts and you want to start developing Alfresco web scripts, then this book is definitely for you.

Learning and Intelligent Optimization

by Panos M. Pardalos Mauricio G. C. Resende Chrysafis Vogiatzis Jose L. Walteros

This book constitutes the thoroughly refereed post-conference proceedings of the 8th International Conference on Learning and Optimization, LION 8, which was held in Gainesville, FL, USA, in February 2014. The 33 contributions presented were carefully reviewed and selected for inclusion in this book. A large variety of topics are covered, such as algorithm configuration; multiobjective optimization; metaheuristics; graphs and networks; logistics and transportation; and biomedical applications.

Learning AndEngine

by Martin Varga

If you are a beginner to AndEngine, or mobile game development in general, and you are looking for a simple way to start making games for Android, this book is for you. You should already know the basics of Java programming, but no previous game development experience is required.

Learning Android: Develop Mobile Apps Using Java and Eclipse

by Marko Gargenta Masumi Nakamura

Want to build apps for Android devices? This book is the perfect way to master the fundamentals. Written by experts who have taught this mobile platform to hundreds of developers in large organizations and startups alike, this gentle introduction shows experienced object-oriented programmers how to use Android's basic building blocks to create user interfaces, store data, connect to the network, and more. Throughout the book, you'll build a Twitter-like application, adding new features with each chapter. You'll also create your own toolbox of code patterns to help you program any type of Android application with ease. Become familiar with the Android platform and how it fits into the mobile ecosystem Dive into the Android stack, including its application framework and the APK application package Learn Android's building blocks: Activities, Intents, Services, Content Providers, and Broadcast Receivers Create basic Android user interfaces and organize UI elements in Views and Layouts Build a service that uses a background process to update data in your application

Learning Android Intents

by Wajahat Karim Muhammad Usama Aftab

The book will take an easy-to-follow and engaging tutorial approach, providing a practical and comprehensive way to learn Android intents. If you are a novice or an intermediate Android Developer who wants to expand their knowledge of Android Intents, this book is ideal for you. Readers are expected to have basic understanding of Android development, how to use different IDEs, and how to develop applications using Android APIs.

Learning AngularJS Animations

by Richard Keller

If you are a developer who is new to AngularJS or is experienced with the AngularJS framework, this book is intended for you. If you want to provide a better user experience on your web app, this book is also for you.

Learning AngularJS for .NET Developers

by Alex Pop

This is a step-by-step, example-driven guide that uses a gradual introduction of concepts; most of the chapters also contain an annotated exploration of how to build a specific part of a production-ready application. If you are a .NET developer that has already built web applications or web services with a fundamental knowledge of HTML, JavaScript, and CSS, and want to explore single-page applications, then this book will give you a great start. The frameworks, tools, and libraries mentioned here will make you productive and minimize the friction usually associated with building server-side web applications.

Learning Anime Studio

by Chad Troftgruben

Written in an easy to follow manner with practical exercises, this book takes you through every aspect of Anime Studio, guiding you to create your own original cartoon. Learning Anime Studio is for newcomers to Anime Studio or animation in general. Hobbyists and newcomers with ambitions of being an animator will get the most out of this book. However, intermediate and long time users will be able to use various chapters as a reference to some of Anime Studio's tools and features. The book also serves as a guide for the new enhancements introduced in Anime Studio Pro 10.

Learning Ansible

by Madhurranjan Mohaan Ramesh Raithatha

If you want to learn how to use Ansible to automate an infrastructure, either from scratch or to augment your current tooling with Ansible, then this is the book for you. It has plenty of practical examples to help you get to grips with Ansible.

Learning ArcGIS Geodatabases

by Hussein Nasser

This is a solution-based book, showcasing the real power of ArcGIS Geodatabase by following a real-world, example-based approach. This book is aimed at geospatial developers who want to work with ArcGIS geodatabases as well as manage them. Having knowledge of building a geodatabase from scratch isn't a must; Learning ArcGIS Geodatabases is ideal for those who want to use ArcGIS geodatabase for the first time, or for those who want to migrate from their existing legacy database to a geodatabase.

Learning BeagleBone

by Hunyue Yau

This book is for new BeagleBone owners who are looking to quickly get their microboard up and running. It would be helpful to have an understanding of embedded concepts or Linux but neither is essential.

Learning Big Data with Amazon Elastic MapReduce

by Vijay Rayapati Amarkant Singh

This book is aimed at developers and system administrators who want to learn about Big Data analysis using Amazon Elastic MapReduce. Basic Java programming knowledge is required. You should be comfortable with using command-line tools. Prior knowledge of AWS, API, and CLI tools is not assumed. Also, no exposure to Hadoop and MapReduce is expected.

Learning Bootstrap

by Ulrich Sossou Aravind Shenoy

If you want to learn to build enterprise-level websites efficiently with Bootstrap, this book is for you. You must have a basic and fundamental understanding of HTML, CSS, and JavaScript; however, there is no need to have prior Bootstrap experience.

Learning Cocoa with Objective-C

by Tim Nugent Jonathon Manning Paris Buttfield-Addison

Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don't have experience with Apple's developer tools, no problem! From object-oriented programming to storing app data in iCloud, the fourth edition of this book covers everything you need to build apps for the iPhone, iPad, and Mac.You'll learn how to work with the Xcode IDE, Objective-C's Foundation library, and other developer tools such as Event Kit framework and Core Animation. Along the way, you'll build example projects, including a simple Objective-C application, a custom view, a simple video player application, and an app that displays calendar events for the user.Learn the application lifecycle on OS X and iOSWork with the user-interface system in Cocoa and Cocoa TouchUse AV Foundation to display video and audioBuild apps that let users create, edit, and work with documentsStore data locally with the file system, or on the network with iCloudDisplay lists or collections of data with table views and collection viewsInteract with the outside world with Core Location and Core MotionUse blocks and operation queues for multiprocessing

Learning Cocos2d-x Game Development

by Siddharth Shekar

If you are a hobbyist, novice game developer, or programmer who wants to learn about developing games/apps using Cocos2d-x, this book is ideal for you.

Learning Concurrent Programming in Scala

by Aleksandar Prokopec

This book is a must-have tutorial for software developers aiming to write concurrent programs in Scala, or broaden their existing knowledge of concurrency. This book is intended for Scala programmers that have no prior knowledge about concurrent programming, as well as those seeking to broaden their existing knowledge about concurrency. Basic knowledge of the Scala programming language will be helpful. Readers with a solid knowledge in another programming language, such as Java, should find this book easily accessible.

Learning Construct 2

by Aryadi Subagio

If you want to make your own game but don't know how to start or don't have the technical skills to do it, then this is the book for you. You don't need to have a programming background to understand the concepts explained.

Learning Continuous Integration with TeamCity

by Manoj Mahalingam S

If you are a developer, tester, or a person in operations or Devops who wants to start practising CI, start using TeamCity or both, then this book is for you. Moreover, if you have thought about bringing CI into your team, if you are already using a CI tool and want to move to TeamCity, or if you are looking for ideal practises and techniques while implementing CI with TeamCity, this book will be useful.

Learning Cypher

by Onofrio Panzarino

An easy-to-follow guide full of tips and examples of real-world applications. In each chapter, a thorough example will show you the concepts in action, followed by a detailed explanation. This book is intended for those who want to learn how to create, query, and maintain a graph database, or who want to migrate to a graph database from SQL. It would be helpful to have some familiarity with Java and/or SQL, but no prior experience is required.

Learning D3.js Mapping

by Oscar Villarreal Thomas Newton

If you are interested in creating maps for the web GIS data, this book is for you. Familiarity with D3.js will be helpful but is not necessary.

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