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Switching Codes: Thinking Through Digital Technology in the Humanities and the Arts

by Thomas Bartscherer Roderick Coover

Half a century into the digital era, the profound impact of information technology on intellectual and cultural life is universally acknowledged but still poorly understood. The sheer complexity of the technology coupled with the rapid pace of change makes it increasingly difficult to establish common ground and to promote thoughtful discussion. Responding to this challenge, Switching Codes brings together leading American and European scholars, scientists, and artists--including Charles Bernstein, Ian Foster, Bruno Latour, Alan Liu, and Richard Powers--to consider how the precipitous growth of digital information and its associated technologies are transforming the ways we think and act. Employing a wide range of forms, including essay, dialogue, short fiction, and game design, this book aims to model and foster discussion between IT specialists, who typically have scant training in the humanities or traditional arts, and scholars and artists, who often understand little about the technologies that are so radically transforming their fields. Switching Codes will be an indispensable volume for anyone seeking to understand the impact of digital technology on contemporary culture, including scientists, educators, policymakers, and artists, alike.

Chromatic Algorithms: Synthetic Color, Computer Art, and Aesthetics after Code

by Carolyn L. Kane

These days, we take for granted that our computer screens--and even our phones--will show us images in vibrant full color. Digital color is a fundamental part of how we use our devices, but we never give a thought to how it is produced or how it came about. Chromatic Algorithms reveals the fascinating history behind digital color, tracing it from the work of a few brilliant computer scientists and experimentally minded artists in the late 1960s and early '70s through to its appearance in commercial software in the early 1990s. Mixing philosophy of technology, aesthetics, and media analysis, Carolyn Kane shows how revolutionary the earliest computer-generated colors were--built with the massive postwar number-crunching machines, these first examples of "computer art” were so fantastic that artists and computer scientists regarded them as psychedelic, even revolutionary, harbingers of a better future for humans and machines. But, Kane shows, the explosive growth of personal computing and its accompanying need for off-the-shelf software led to standardization and the gradual closing of the experimental field in which computer artists had thrived. Even so, the gap between the bright, bold presence of color onscreen and the increasing abstraction of its underlying code continues to lure artists and designers from a wide range of fields, and Kane draws on their work to pose fascinating questions about the relationships among art, code, science, and media in the twenty-first century.

A Short Course in Photography: Digital

by Jim Stone Barbara London

Modeled after the widely used A Short Course in Photography:Film and Darkroom, the third edition of A Short Course in Photography: Digital presents photography entirely in its current, electronic form. This brief title demonstrates greater emphasis on the most up-to-date learning techniques, allowing students to keep up with modern technology. A Short Course in Photography: Digital teaches readers to emphasize their choices in picture making by presenting in depth basic techniques of photography. In additional to covering the basic techniques of photography, this title covers the impact of computers on this important art form.

Using SPSS for Windows and Macintosh: Analyzing and Understanding Data

by Neil Salkind Samuel Green

The development of easy-to-use statistical software like SPSS has changed the way statistics is being taught and learned. Even with these advancements, however, students sometimes still find statistics a tough nut to crack. Using SPSS for Windows and Macintosh, 7/e, guides students through basic SPSS techniques using step-by-step descriptions and explaining in detail how to avoid common pitfalls in the study of statistics.

Television and Radio Announcing, Twelfth Edition

by Stuart Hyde Dina A. Ibrahim

The digital revolution has significantly changed broadcast technology. The 12th edition of Television and Radio Announcing reflects new trends in the field, such as the reconfiguration of electronic media production practices and distribution models. The internet and social media have opened up new access to production and new methods of distribution, such as YouTube, Facebook, Twitter, and podcasts. The 12th edition addresses the realities of students who live in this new era.

Evaluating Practice: Guidelines for the Accountable Professional

by Martin Bloom Joel Fischer John G. Orme

Focusing on single-system designs, Evaluating Practice, 6/e presents clear guidelines on conceptualizing and measuring problems, developing practice-oriented evaluation designs, understanding and analyzing data, and ethical guidelines for practice evaluation.

The Systematic Design of Instruction (Sixth Edition)

by Walter O. Dick Lou Carey James O. Carey

This classic text introduces students to the fundamentals of instructional design and helps them learn the concepts and procedures for designing, developing, and evaluating instruction for all delivery formats. The new edition builds upon the foundation of previous editions with clear discussions on the impact of critical new theories, new technologies, and the Internet. The book addresses current design processes used in instructional settings and delivery systems across many areas of curriculum and business, including Internet-based Distance Education. Hallmark Features *The text clearly describes and models the instructional design process as it is practiced in educational and business settings, allowing students easy transfer of important topics. *The conceptual base for each step in the instructional design model is clearly defined and described in an accessible manner.*Application of and decision-making about instructional design concepts are illustrated through a serial case study example carried through the steps of the design model in each chapter of the book. *Opportunities are provided for readers to apply new concepts through practice and feedback activities at the end of each chapter. *Up-to-date references and recommended readings with annotations allow students to further explore the concepts presented in the text. *This new edition uses course management technology to illustrate design. The new CourseCompass website includes: goals and objectives for each step in the model, illustrations of preinstructional materials, rubrics for evaluating products for each step in the model, concept quizzes, and much more.

Writing a Professional Life: Stories of Technical Communicators On and Off the Job

by Gerald J. Savage Dale L. Sullivan

This is the first collection of narratives by practicing technical communicators telling their own personal stories about the workplace and their lives on the job. The authors portray a wide range of jobs: writers, editors, interface designers, marketing writers, and trainers working in 9 different technical fields, including software, R&D, engineering , medicine, transportation, and telecommunications. The stories vividly demonstrate the unique power of narrative as a teaching and learning tool. Unlike fabricated cases, these real-life narratives show new and veteran technical writers at work on the job, dealing with tasks, clients, and co-workers, and revealing their insights, values, and attitudes about their work. The stories also show the skills required in the profession and the ethical and other issues raised in the course of the workday. For anyone interested in technical communication and professional writing.

A Short Course in Digital Photography, 2nd Edition

by Barbara London Jim Stone

For introductory, one-semester courses devoted to digital photography. After a very successful first edition, this second edition returns with the most up-to-date industry knowledge. Modeled after the long-running and widely used A Short Course in Photography, a brief text which presents the medium entirely in its most updated form.

Java Software Solutions for AP Computer Science: Foundations for Program Design

by John Lewis William Loftus Cara Cocking

Specifically designed for beginning programmers, this Advanced Placement book matches the AP Computer Science topic outline and Java subset set forth by the College Board.

The Mythical Man-Month Essays on Software Engineering Anniversary Edition

by Frederick P. Brooks

Few books on software project management have been as influential and timeless as The Mythical Man-Month. With a blend of software engineering facts and thought-provoking opinions, Fred Brooks offers insight for anyone managing complex projects. These essays draw from his experience as project manager for the IBM System/360 computer family and then for OS/360, its massive software system. Now, 20 years after the initial publication of his book, Brooks has revisited his original ideas and added new thoughts and advice, both for readers already familiar with his work and for readers discovering it for the first time. The added chapters contain (1) a crisp condensation of all the propositions asserted in the original book, including Brooks' central argument in The Mythical Man-Month: that large programming projects suffer management problems different from small ones due to the division of labor that the conceptual integrity of the product is therefore critical; and that it is difficult but possible to achieve this unity; (2) Brooks' view of these propositions a generation later; (3) a reprint of his classic 1986 paper "No Silver Bullet"; and (4) today's thoughts on the 1986 assertion, "There will be no silver bullet within ten years. "

The Mac is not a Typewriter (Second Edition): A style manual for creating professional-level type on your Macintosh

by Robin Williams

One of the most popular Macintosh books ever written, The Mac is not a typewriter has been called the "Strunk and White of typography." Best-selling author Robin Williams's simple, logical principles for using type to produce beautiful, professional documents are as true now as they were when the original edition was published in 1989. This updated edition includes new examples and expanded information dedicated to the practical advice that made the first edition an enduring bestseller. Throughout, Robin shows you the small details that separate the pros from the amateurs: typographer versus typewriter quotation marks, en and em dashes, tabs and indents, kerning, leading, white space, widows and orphans, and hanging punctuation. If you prepare documents, you'll find The Mac is not a typewriter, Second Edition an indispensable guide. And those who read your documents will recognize the work of a pro, even if they don't know a curly quote from curly fries.

Inside Internet Security: What Hackers Don't Want You To Know

by Jeff Crume

This book describes the underlying principles that crop up again and again in hacker attacks, and then focusses on lessons that can be learned, and on how to protect against recurrence. It is a practical reference book for anyone designing or administering a corporate or eBusiness network which runs across a number of platforms via the Internet. It aims to arm systems administrators with a thorough understanding of the problems of network security and their solutions, and thus help realize the tremendous potential of eBusiness. *practical hands-on advice on securing network systems *security checklists for each scenario *detailed pointers to other detailed information sources *in-depth theoretical background information *Multi-platform coverage *Unique external source of info on IBM systems *Wide use of diagrams and illustrations

Introduction to Parallel Computing (Second Edition)

by Ananth Grama Anshul Gupta George Karypis Vipin Kumar

Introducation to Parallel Computing is a complete end-to-end source of information on almost all aspects of parallel computing from introduction to architectures to programming paradigms to algorithms to programming standards. It covers traditional Computer Science algorithms, scientific computing algorithms, and data intensive algorithms.

Using UML: Software Engineering with Objects and Components

by Perdita Stevens; Rob Pooley

It places UML in the context of the software engineering discipline as a whole, providing students with a practical understanding of good practice in software design and development. The authors present a broad view of the subject area, enabling students to see for themselves how different practices may be appropriate for different situations.

Design Patterns: Elements of Reusable Object-Oriented Software

by Erich Gamma Richard Helm Ralph Johnson John Vlissides

This book assumes you are reasonably proficient in at least one object-oriented programming language, and you should have some experience in object-oriented design as well. It's a book of design patterns that describes simple and elegant solutions to specific problems in object-oriented software design. Design patterns capture solutions that have developed and evolved over time. Hence they aren't the designs people tend to generate initially. They reflect untold redesign and recoding as developers have struggled for greater reuse and flexibility in their software. Design patterns capture these solutions in a succinct and easily applied form.

Things That Make Us Smart: Defending Human Attributes in the Age of the Machine

by Donald Norman

Humans have always worked with objects to extend our cognitive powers, from counting on our fingers to designing massive supercomputers. But advanced technology does more than merely assist with thought and memory.

Computer Algorithms: Introduction to Design and Analysis

by Sara Baase Allen Van Gelder

Drawing upon combined decades of teaching experience, Professors Sara Baase and Allen Van Gelder have extensively revised this best seller to make it the most current and accessible choice for any algorithms course. <p><p>The new Third Edition features the addition of new topics and exercises and an increased emphasis on algorithm design techniques such as divide-and-conquer and greedy algorithms. It continues the tradition of solid mathematical analysis and clear writing style that made it so popular in previous editions.

Principles of Computer Architecture

by Miles J. Murdocca Vincent P. Heuring

Designed especially for undergraduates in computer-related disciplines, with emphasis to support the compiler, operating system, and networking courses. For a first course in computer architecture or computer organization. This text covers computer architecture at the instruction set architecture (ISA) and system design levels. Starting with foundation material on data representation and computer arithmetic, the book moves through the basic components of a computer architecture, covering topics at increasing levels of complexity up through CISC, network architecture, and parallel architecture. the authors have adopted the use of a SPARC-subset for an instructional ISA called "ARC" (A RISC Computer), which is carried through the mainstream of the book, and is complemented with platform-independent software tools that simulate the ARC ISA as well as the MIPS and x86 (Pentium) ISAs.

Capron's Pocket Internet 2001 Sites

by H. L. Capron

Want to find the best sites on the Net for your topic of interest? More than 2000 carefully selected websites so start discovering!

Compilers: Principles, Techniques, and Tools

by Alfred V. Aho Ravi Sethi Jeffrey D. Ullman

The authors present updated coverage of compilers based on research and techniques that have been developed in the field over the past few years.

Artificial Intelligence (2nd edition)

by Patrick H. Winston

This is an eagerly awaited revision of the single bestselling introduction to Artificial Intelligence ever published. It retains the best features of the earlier works including superior readability, currency, and excellence in the selection of the examples.

The Culture Of Connectivity: A Critical History Of Social Media

by Jose Van Dijck

Social media has come to deeply penetrate our lives: Facebook, YouTube, Twitter and many other platforms define many of our daily habits of communication and creative production. The Culture of Connectivity studies the rise of social media in the first decade of the twenty-first century up until 2012, providing both a historical and a critical analysis of the emergence of major platforms in the context of a rapidly changing ecosystem of connective media. Such history is needed to understand how these media have come to profoundly affect our experience of online sociality. The first stage of their development shows a fundamental shift. While most sites started out as amateur-driven community platforms, half a decade later they have turned into large corporations that do not just facilitate user connectedness, but have become global information and data mining companies extracting and exploiting user connectivity. Author and media scholar Jose van Dijck offers an analytical prism to examine techno-cultural as well as socio-economic aspects of this transformation. She dissects five major platforms: Facebook, Twitter, Flickr, YouTube, and Wikipedia. Each of these microsystems occupies a distinct position in the larger ecology of connective media, and yet, their underlying mechanisms for coding interfaces, steering users, and filtering content rely on shared ideological principles. At the level of management and organization, we can also observe striking similarities between these platforms' shifting ownership status, governance strategies, and business models. Reconstructing the premises on which these platforms are built, this study highlights how norms for online interaction and communication gradually changed. "Sharing," "friending," "liking," "following," "trending," and "favoriting" have come to denote online practices imbued with specific technological and economic meanings. This process of normalization, the author argues, is part of a larger political and ideological battle over information control in an online world where everything is bound to become social. Crossing lines of technological, historical, sociological, and cultural inquiry, The Culture of Connectivity will reshape the way we think about interpersonal connection in the digital age.

Converging Media: A New Introduction to Mass Communication

by John V. Pavlik Shawn Mcintosh

Digital media is changing the ways in which we communicate: we watch TV and movies online, call friends on computers, and read newspapers on cell phones. Placing convergence at the center of the discussion, Converging Media: A New Introduction to Mass Communication uses the technologies we employ everyday to explain our current media environment - and to project where we might be headed. Rather than discussing each media industry in isolation, Converging Media shows how each branch of media (print, visual, and audio) relates to and influences the others. This enables students to see the inextricable and dynamic relationship between converging media and traditional media formats.

Cybersecurity and Cyberwar: What Everyone Needs to Know

by P. W. Singer Allan Friedman

Dependence on computers has had a transformative effect on human society. Cybernetics is now woven into the core functions of virtually every basic institution, including our oldest ones. War is one such institution, and the digital revolution's impact on it has been profound. The Americanmilitary, which has no peer, is almost completely reliant on high-tech computer systems. Given the Internet's potential for full-spectrum surveillance and information disruption, the marshaling of computer networks represents the next stage of cyberwar. Indeed, it is upon us already. The recentStuxnet episode, in which Israel fed a malignant computer virus into Iran's nuclear facilities, is one such example. Penetration into US government computer systems by Chinese hackers - presumably sponsored by the Chinese government - is another. Together, they point to a new era in the evolution ofhuman conflict. In Cybersecurity: What Everyone Needs to Know, noted experts Peter W. Singer and Allan Friedman lay out how the revolution in military cybernetics occurred and explain where it is headed. They begin with an explanation of what cyberspace is before moving on to discussions of how it can be exploitedand why it is so hard to defend. Throughout, they discuss the latest developments in military and security technology. Singer and Friedman close with a discussion of how people and governments can protect themselves. In sum, Cybersecurity is the definitive account on the subject for the educatedlayman who wants to know more about the nature of war, conflict, and security in the twenty first century.

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