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AI 2023: 36th Australasian Joint Conference on Artificial Intelligence, AI 2023, Brisbane, QLD, Australia, November 28–December 1, 2023, Proceedings, Part I (Lecture Notes in Computer Science #14471)

by Dadong Wang Geoff Webb Lin Yue Tongliang Liu

This two-volume set LNAI 14471-14472 constitutes the refereed proceedings of the 36th Australasian Joint Conference on Artificial Intelligence, AI 2023, held in Brisbane, QLD, Australia during November 28 – December 1, 2023. The 23 full papers presented together with 59 short papers were carefully reviewed and selected from 213 submissions. They are organized in the following topics: computer vision; deep learning; machine learning and data mining; optimization; medical AI; knowledge representation and NLP; explainable AI; reinforcement learning; and genetic algorithm.

AI 2023: 36th Australasian Joint Conference on Artificial Intelligence, AI 2023, Brisbane, QLD, Australia, November 28–December 1, 2023, Proceedings, Part II (Lecture Notes in Computer Science #14472)

by Dadong Wang Geoff Webb Lin Yue Tongliang Liu

This two-volume set LNAI 14471-14472 constitutes the refereed proceedings of the 36th Australasian Joint Conference on Artificial Intelligence, AI 2023, held in Brisbane, QLD, Australia during November 28 – December 1, 2023. The 23 full papers presented together with 59 short papers were carefully reviewed and selected from 213 submissions. They are organized in the following topics: computer vision; deep learning; machine learning and data mining; optimization; medical AI; knowledge representation and NLP; explainable AI; reinforcement learning; and genetic algorithm..

AI Applications in Sheet Metal Forming (Topics in Mining, Metallurgy and Materials Engineering)

by Shailendra Kumar Hussein M. A. Hussein

This book comprises chapters on research work done around the globe in the area of artificial intelligence (AI) applications in sheet metal forming. The first chapter offers an introduction to various AI techniques and sheet metal forming, while subsequent chapters describe traditional procedures/methods used in various sheet metal forming processes, and focus on the automation of those processes by means of AI techniques, such as KBS, ANN, GA, CBR, etc. Feature recognition and the manufacturability assessment of sheet metal parts, process planning, strip-layout design, selecting the type and size of die components, die modeling, and predicting die life are some of the most important aspects of sheet metal work. Traditionally, these activities are highly experience-based, tedious and time consuming. In response, researchers in several countries have applied various AI techniques to automate these activities, which are covered in this book. This book will be useful for engineers working in sheet metal industries, and will serve to provide future direction to young researchers and students working in the area.

AI and Language in the Urban Context: Conversational Artificial Intelligence in Cities

by Richard Coyne

In a world influenced increasingly by artificial intelligence (AI), the city emerges as a dynamic hub of digital conversations. AI and Language in the Urban Context offers a novel exploration of how AI, particularly large language models (LLMs), is transforming urban environments. Moving beyond the typical technological narratives, this book draws on the author’s unique expertise in design, semiotics and hermeneutics to present a critical cultural perspective on AI’s role in the city.Focusing on the intersection of urban theory and AI, the book reveals how conversational AI is reshaping social interactions, decision-making processes, and media in urban spaces. By merging practical knowledge of AI algorithms with an understanding of urban practices, the author highlights the opportunities and challenges AI presents for modern cities.This book is essential for anyone interested in the future of urban living. It provides a deep dive into the technical, social and cultural implications of AI in cities, offering practical examples and philosophical insights. Readers will gain a comprehensive understanding of how AI is influencing the design, governance and dynamics of urban life in the digital age.The Open Access version of this book, available at www.taylorfrancis.com, has been made available under a Creative Commons [Attribution-Non Commercial-No Derivatives (CC-BY-NC-ND) 4.0 license.

AI for Arts (AI for Everything)

by Niklas Hageback Daniel Hedblom

AI for Arts is a book for anyone fascinated by the man–machine connection, an unstoppable evolution that is intertwining us with technology in an ever-greater degree, and where there is an increasing concern that it will be technology that comes out on top. Thus, presented here through perhaps its most esoteric form, namely art, this unfolding conundrum is brought to its apex. What is left of us humans if artificial intelligence also surpasses us when it comes to art? The articulation of an artificial intelligence art manifesto is long overdue, so hopefully this book can fill a gap that will have repercussions not only for aesthetic and philosophical considerations but possibly more so for the development of artificial intelligence.

AI for Creatives: Unlocking Expressive Digital Potential

by Vivian Ching Dinesh Mothi

AI for Creatives: Unlocking Expressive Digital Potential takes you on a dynamic journey into the future of creativity, where AI is reshaping how creators approach their craft. According to a 2023 UNESCO report, the global creative industries are valued at an astounding USD 4.3 trillion annually, employing nearly 30 million people worldwide. This essential guide empowers professionals across visual arts, music, writing, film, fashion, and design to leverage the transformative potential of AI to elevate their work in ways previously unimaginable.Designed as a practical handbook for creative professionals, this book provides a clear and approachable road map for integrating AI into your work, regardless of prior experience. Packed with real-world case studies, step-by-step walk-throughs, and insights into AI-driven tools, like RunwayML, Midjourney, Canva, and ChatGPT, the book demonstrates how AI can supercharge creative processes. Whether you are a filmmaker using AI for hyper-realistic visuals or a fashion designer predicting fabric trends, this guide offers the tools to unlock your full creative potential.The book also dives into the deeper ethical and legal questions that emerge as machines increasingly enter the creative arena. How do we strike the right balance between human ingenuity and machine-driven creativity? What happens to intellectual property rights when AI becomes a co-creator? This book tackles these pressing issues head-on, from navigating bias in AI algorithms to safeguarding the authenticity of creative works, while also exploring the role of education in navigating these challenges. With actionable insights, creative professionals will learn to embrace AI while preserving the integrity, originality, and values that define their craft.AI is not just changing how we create but also disrupting the future of employment and economic growth across the globe. With the demand for creative roles projected to surge by 30–40% by 2030, it is evermore critical to harness the power of AI to stay ahead, innovate faster, and meet the growing need for creative solutions across industries. Are you ready to explore the future of creativity and amplify your vision? Step into the next era of AI transformation with this essential guide—your creative revolution starts now.

AI for Designers

by Md Haseen Akhtar Janakarajan Ramkumar

This book presents select research writings from researchers and professionals around the globe on the application, potential, and limitations of AI in different domains. The topics covered include AI in product design, AI in architecture design, AI in textile design, AI in interaction design, and AI for society in general. The book also discusses various cross-applications of AI in other industrial sectors like urban planning and design, AI for inclusive future, etc. The book is a valuable reference for designers in multidisciplinary areas. This book is of interest for anyone who is a beginner, researcher, and professional interested in artificial intelligence and allied fields.

AI for Game Developers: Creating Intelligent Behavior in Games

by Glenn Seemann David M Bourg

Advances in 3D visualization and physics-based simulation technology make it possible for game developers to create compelling, visually immersive gaming environments that were only dreamed of years ago. But today's game players have grown in sophistication along with the games they play. It's no longer enough to wow your players with dazzling graphics; the next step in creating even more immersive games is improved artificial intelligence, or AI.Fortunately, advanced AI game techniques are within the grasp of every game developer--not just those who dedicate their careers to AI. If you're new to game programming or if you're an experienced game programmer who needs to get up to speed quickly on AI techniques, you'll find AI for Game Developers to be the perfect starting point for understanding and applying AI techniques to your games.Written for the novice AI programmer, AI for Game Developers introduces you to techniques such as finite state machines, fuzzy logic, neural networks, and many others, in straightforward, easy-to-understand language, supported with code samples throughout the entire book (written in C/C++). From basic techniques such as chasing and evading, pattern movement, and flocking to genetic algorithms, the book presents a mix of deterministic (traditional) and non-deterministic (newer) AI techniques aimed squarely at beginners AI developers. Other topics covered in the book include:Potential function based movements: a technique that handles chasing, evading swarming, and collision avoidance simultaneouslyBasic pathfinding and waypoints, including an entire chapter devoted to the A* pathfinding algorithmAI scriptingRule-based AI: learn about variants other than fuzzy logic and finite state machinesBasic probabilityBayesian techniquesUnlike other books on the subject, AI for Game Developers doesn't attempt to cover every aspect of game AI, but to provide you with usable, advanced techniques you can apply to your games right now. If you've wanted to use AI to extend the play-life of your games, make them more challenging, and most importantly, make them more fun, then this book is for you.

AI for Games, Third Edition

by Ian Millington

AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games. Key Features A comprehensive professional tutorial and reference to implement true AI in games Includes new exercises so readers can test their comprehension and understanding of the concepts and practices presented Revised and updated to cover new techniques and advances in AI Walks the reader through the entire game AI development process

AI in Material Science: Revolutionizing Construction in the Age of Industry 4.0

by Syed Saad Syed Ammad Kumeel Rasheed

This book explores the transformative impact of artificial intelligence on material science and construction practices in the Industry 4.0 landscape. It enquires into AI history and applications, examining material optimization, smart materials, and AI in construction. Covering automation, robotics, and AI-assisted design, the book provides insights into ethical considerations and future trends. A modern reference for scholars and professionals, it bridges academia and practical applications in the dynamic intersection of AI and materials science.

AI-generated Content: First International Conference, AIGC 2023, Shanghai, China, August 25–26, 2023, Revised Selected Papers (Communications in Computer and Information Science #1946)

by Feng Zhao Duoqian Miao

This book constitutes the revised selected papers of the First International Conference, AIGC 2023, held in Shanghai, China, during August 25–26, 2023The 30 full papers included in this volume were carefully reviewed and selected from 62 submissions. The volume focuses on the remarkable strides that have been made in the realm of artificial intelligence and its transformative impact on content creation. As delving into the content of the proceedings, the readers will encounter cutting-edge research findings, innovative applications, and thought-provoking insights that underscore the transformative potential of AI-generated content.

AIA Guide to Chicago

by Geoffrey Baer Alice Sinkevitch American Institute of Architects Chicago Laurie Mcgovern Petersen Perry Duis

An unparalleled architectural powerhouse, Chicago offers visitors and natives alike a panorama of styles and forms. The third edition of the AIA Guide to Chicago brings readers up to date on ten years of dynamic changes with new entries on smaller projects as well as showcases like the Aqua building, Trump Tower, and Millennium Park. Four hundred photos and thirty-four specially commissioned maps make it easy to find each of the one thousand-plus featured buildings, while a comprehensive index organizes buildings by name and architect. This edition also features an introduction providing an indispensable overview of Chicago's architectural history.

AIA Guide to Chicago

by American Institute of Architects Chicago

Chicago’s architecture attracts visitors from around the globe. The fourth edition of the AIA Guide to Chicago is the best portable resource for exploring this most breathtaking and dynamic of cityscapes. The editors offer entries on new destinations like the Riverwalk, the St. Regis Chicago, and The 606 as well as updated descriptions of Willis Tower and other refreshed landmarks. Thirty-four maps and over 500 photos make it easy to find each of the almost 2000 featured sites. A special insert, new to this edition, showcases the variety of Chicago architecture with over 80 full-color images arranged chronologically. A comprehensive index organizes entries by name and architect. Sumptuously detailed and user friendly, the AIA Guide to Chicago encourages travelers and residents alike to explore the many diverse neighborhoods of one of the world’s great architectural destinations.

AIA Guide to the Architecture of Washington, D.C.

by G. Martin Moeller Jr.

Third Place Winner, Design and Effectiveness Award of the Washington PublishersThis lively and informative guide offers tourists, residents, and architecture aficionados alike insights into more than 400 of Washington, D.C.’s, most important landmarks. Organized into 19 discrete tours, this thoroughly redesigned and updated edition includes 45 new entries, encompassing the House of Sweden and the U.S. Institute of Peace, classic buildings that epitomize the city—the White House, the Capitol, Union Station—and a number of private buildings off the beaten path.G. Martin Moeller, Jr., blends informed, concise descriptions with engaging commentary on each landmark, revealing often-surprising details of the buildings' history and design. Every entry is accompanied by a photograph and includes the structure's location, its architects and designers, and the corresponding dates of completion. Each entry is keyed to an easy-to-read map at the beginning of the tour.From the imposing monuments of Capitol Hill and the Mall to the pastoral suburban enclaves of Foxhall and Cleveland Park, from small memorials to vast commercial and institutional complexes, this guide shows us a Washington that is at once excitingly fresh and comfortably familiar.

AIA Guide to the Architecture of Washington, DC

by G. Martin Moeller Jr.

"The model of what a concise, attractive guidebook should be."—Mid-Atlantic CountryThis lively and informative guide offers tourists, residents, and architecture aficionados insights into nearly 450 of Washington, DC's, most noteworthy buildings and monuments. Organized into 19 discrete walking tours, plus one general tour of peripheral sites, this thoroughly revised sixth edition features projects ranging from early federal landmarks to twenty-first-century commercial, institutional, and residential buildings. It includes some 80 new entries covering dozens of recently completed buildings, along with some historic structures that may have been overlooked in the past. The guide also has updated maps, and many existing entries have been rewritten to reflect recent renovations, changes to the buildings' contexts, or additional scholarship.G. Martin Moeller, Jr., blends informed, concise descriptions with engaging commentary on each landmark, revealing surprising details of the buildings' history and design. Every entry is accompanied by a photograph and includes the structure's location, its architects and designers, and the corresponding dates of completion. Each entry is keyed to an easy-to-read map at the beginning of the tour.From the imposing monuments of Capitol Hill and the Mall to the pastoral suburban enclaves of Foxhall and Cleveland Park, from small memorials to vast commercial and institutional complexes, this guide shows us a Washington that is at once excitingly fresh and comfortably familiar. The additions and revisions incorporated into the latest edition illuminate broader demographic and physical changes in the city, including the emergence of new neighborhoods and the redevelopment of once-neglected areas.

AIGA Professional Practices in Graphic Design

by Tad Crawford

"Provides definitive guidelines on all aspects of the graphic design business."-FYI. * Newly revised and expanded version of an industry classic--5,000 sold! * Up-to-the-minute! Includes web, interactive, and green design, new legislation * Each chapter written by an authority on the subject. Here's the definitive guide to professional business practices in graphic design, now fully revised and updated for the digital age. Up-to-the-minute coverage of web, interactive, and motion graphics; green design; potential repercussions of legislation on Orphan Works; protection of fonts and software; managing creative people; using professional help such as lawyers; and much more. Each in-depth chapter, covering such topics as professional relationships, fees, contracts, managing large projects, copyright and trademark issues, electronic uses, and more, has been written by an authority in the field. The newly revised AIGA Standard Form for Design Services is included for the convenience of readers, along with a complete resources section. No designer should do business without this comprehensive, authoritative book.

AMART vol 33 num 3

by The University of Chicago Press

This is volume 33 issue 3 of American Art. American Art publishes innovative peer-reviewed scholarship on the history of art and related visual culture. The journal critically engages with the material and conceptual conditions of art and provides a forum for the expanding field of American art history. It welcomes scholarship on the role played by art in the ongoing transnational and transcultural formation of America as a contested geography, identity, and idea. Committed to rigorous inquiry, the journal presents a range of approaches to the production and consumption of art.

ANU Productions: The Monto Cycle

by Brian Singleton

This book sets out strategies of analysis of the award-winning tetralogy of performances (2010-14) by ANU Productions known as 'The Monto Cycle'. Set within a quarter square mile of Dublin's north inner city, colloquially known as The Monto, these performances featured social concerns that have blighted the area over the past 100 years, including prostitution, trafficking, asylum-seeking, heroin addiction, and the scandal of the Magdalene laundries. While placing the four productions in their social, historical, cultural and economic contexts, the book examines these performances that operated at the intersection of performance, installation, visual art, choreography, site-responsive and community arts. In doing so, it explores their concerns with time, place, history, memory, the city, 'affect', and the self as agent of action.

AP Art History Premium, Sixth Edition: Prep Book with 5 Practice Tests + Comprehensive Review + Online Practice (Barron's AP Prep)

by John B. Nici M.A.

Be prepared for exam day with Barron&’s. Trusted content from AP experts!Barron&’s AP Art History Premium, Sixth Edition includes in‑depth content review and practice. It&’s the only book you&’ll need to be prepared for exam day. Written by Experienced EducatorsLearn from Barron&’s‑‑all content is written and reviewed by AP expertsBuild your understanding with comprehensive review tailored to the most recent examGet a leg up with tips, strategies, and study advice for exam day‑‑it&’s like having a trusted tutor by your sideBe Confident on Exam DaySharpen your test‑taking skills with 5 full‑length practice tests‑‑3 in the book, including a diagnostic test to target your studying, and 2 more online–plus detailed answer explanations for all questionsStrengthen your knowledge with in‑depth review covering all units on the AP Art History examReinforce your learning with practice questions at the end of each chapterLearn to think like an art historian by reviewing hundreds of clear figures and key details about how they were made, their significance in history, and how to interpret and compare them to other famous works of artRobust Online PracticeContinue your practice with 2 full‑length practice tests on Barron&’s Online Learning HubSimulate the exam experience with a timed test optionDeepen your understanding with detailed answer explanations and expert adviceGain confidence with scoring to check your learning progress

AP Art History: With 5 Practice Tests (Barron's Test Prep)

by John B. Nici M.A.

Barron&’s AP Art History with 5 Practice Tests is aligned with the College Board&’s AP course and provides comprehensive review and practice for the exam.This edition includes:One diagnostic test and two full-length practice exams in the book with all questions answered and explainedTwo full-length online practice tests with answers and explanationsArt history review describing major artists and art movements400 online flashcards to help students review required works of artMultiple-choice questions and practice essays after every chapter

AP® Art History Crash Course Book + Online (Advanced Placement (AP) Crash Course)

by Gayle A. Asch Matt Curless

REA's Crash Course for the AP® Art History Exam - Gets You a Higher Advanced Placement® Score in Less Time 2nd Edition - Completely Revised for the New 2016 ExamCrash Course is perfect for the time-crunched student, the last-minute studier, or anyone who wants a refresher on the subject. Are you crunched for time? Have you started studying for your Advanced Placement® Art History exam yet? How will you memorize everything you need to know before the test? Do you wish there was a fast and easy way to study for the exam AND boost your score? If this sounds like you, don't panic. REA's Crash Course for AP® Art History is just what you need. Our Crash Course gives you: Targeted, Focused Review - Study Only What You Need to Know The Crash Course is based on an in-depth analysis of the new AP® Art History course description outline and actual AP® test questions. It covers only the information tested on the exam, so you can make the most of your valuable study time. Written by an AP® Art History teacher, the targeted review prepares students for the 2016 test by focusing on the new framework concepts and learning objectives tested on the redesigned AP® Art History exam. Easy-to-read review chapters in outline format cover all the artistic traditions students need to know, including Global Prehistory, Ancient Mediterranean, Europe and the Americas, Asia, Africa, and more. The book also features must-know Art History terms all AP® students should know before test day.Expert Test-taking StrategiesOur experienced AP® Art History teacher shares detailed question-level strategies and explains the best way to answer the multiple-choice and free-response questions you'll encounter on test day. By following our expert tips and advice, you can boost your overall point score! FREE Practice Exam After studying the material in the Crash Course, go to the online REA Study Center and test what you've learned. Our free practice exam features timed testing, detailed explanations of answers, and automatic scoring analysis. The exam is balanced to include every topic and type of question found on the actual AP® exam, so you know you're studying the smart way. Whether you're cramming for the test at the last minute, looking for extra review, or want to study on your own in preparation for the exams - this is the study guide every AP® Art History student must have. When it's crucial crunch time and your Advanced Placement® exam is just around the corner, you need REA's Crash Course for AP® Art History!

AQA AS/A-Level Design and Technology: Fashion and Textiles

by Amanda Dick Pauline Treuherz Denise Davies

Exam board: AQALevel: A-levelSubject: Design and TechnologyFirst teaching: September 2017First exams: Summer 2018 (AS) Summer 2019 (A-Level)Encourage your students to be creative, innovative and critical designers with a textbook that builds in-depth knowledge and understanding of the materials, components and processes associated with the creation of fashion and textile products.Our experienced author team will help guide you through the requirements of the specification, covering the core technical and designing and making principles needed for the 2017 AQA AS and A-level Design and Technology Fashion and Textiles specification.- Explores real-world contexts for fashion and textiles- Develops practical skills and theoretical knowledge and builds student confidence- Supports students with the application of maths skills to fashion and textiles- Helps guide students through the requirements of the Non-Exam Assessments and the written exams at both AS and A-level

AQA AS/A-Level Design and Technology: Fashion and Textiles

by Amanda Dick Pauline Treuherz Denise Davies

Exam board: AQALevel: A-levelSubject: Design and TechnologyFirst teaching: September 2017First exams: Summer 2018 (AS) Summer 2019 (A-Level)Encourage your students to be creative, innovative and critical designers with a textbook that builds in-depth knowledge and understanding of the materials, components and processes associated with the creation of fashion and textile products.Our experienced author team will help guide you through the requirements of the specification, covering the core technical and designing and making principles needed for the 2017 AQA AS and A-level Design and Technology Fashion and Textiles specification.- Explores real-world contexts for fashion and textiles- Develops practical skills and theoretical knowledge and builds student confidence- Supports students with the application of maths skills to fashion and textiles- Helps guide students through the requirements of the Non-Exam Assessments and the written exams at both AS and A-level

AQA GCSE (9-1) Design and Technology: Electrical and Mechanical Systems and Components

by Bryan Williams Louise Attwood Pauline Treuherz

Build in-depth understanding and inspire your students to tackle design challenges both practically and creatively, with a textbook that delivers the Core Technical plus Specialist Technical and Design & Making Principles needed for the 2017 AQA D&T GCSE.The insight of our author team will build topic knowledge, including the technical principles of materials with which you are less familiar, while focusing on the specialist principles of electrical and mechanical systems and components in more depth, to ensure you can navigate the specification with confidence whilst your students' ideas flourish.· Trusted author team of specialist teachers and those with examining experience· Build topic knowledge with learning objectives directly linked to the specification and short activities to reinforce understanding· Develop mathematical and scientific knowledge and understanding with activities that link topics to maths and science· Inspire your students as they undertake the iterative design process, with examples of imaginative design-and-make tasks, and a look at how to approach the Non-Exam Assessment· Check knowledge and understanding with end of topic summaries and practice questions for the written exam

AQA GCSE (9-1) Design and Technology: Paper and Boards

by Bryan Williams Louise Attwood Pauline Treuherz

Build in-depth understanding and inspire your students to tackle design challenges both practically and creatively, with a textbook that delivers the Core Technical plus Specialist Technical and Design & Making Principles needed for the 2017 AQA D&T GCSE.The insight of our author team will build topic knowledge, including the technical principles of materials with which you are less familiar, while focusing on the specialist principles of paper and boards in more depth, to ensure you can navigate the specification with confidence whilst your students' ideas flourish.· Trusted author team of specialist teachers and those with examining experience· Build topic knowledge with learning objectives directly linked to the specification and short activities to reinforce understanding· Develop mathematical and scientific knowledge and understanding with activities that link topics to maths and science· Inspire your students as they undertake the iterative design process, with examples of imaginative design-and-make tasks, and a look at how to approach the Non-Exam Assessment· Check knowledge and understanding with end of topic summaries and practice questions for the written exam

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