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Showing 19,676 through 19,700 of 61,072 results

Five Rules for Tomorrow's Cities: Design in an Age of Urban Migration, Demographic Change, and a Disappearing Middle Class

by Patrick M. Condon

As urban designers respond to the critical issue of climate change they must also address three cresting cultural waves: the worldwide rural-to-urban migration; the collapse of global fertility rates; and the disappearance of the middle class. In Five Rules for Tomorrow's Cities, planning and design expert Patrick Condon offers five rules to help urban designers assimilate these interconnected changes into their work: (1) See the City as a System; (2) Recognize Patterns in the Urban Environment; (3) Apply Lighter, Greener, Smarter Infrastructure; (4) Strengthen Social and Economic Urban Resilience; and (5) Adapt to Shifts in Jobs, Retail, and Wages. Five Rules for Tomorrow's Cities provides grounded and financially feasible design examples for tomorrow's sustainable cities, and the design tools needed to achieve them.

Five Seasons Of Angel: Science Fiction and Fantasy Writers Discuss Their Favorite Vampire

by Glenn Yeffeth

The constellation of characters and themes created in Angel, the popular Buffy the Vampire Slayer spin-off, are explored in this collection of essays. A vampire author, a sex expert, a TV critic, a science fiction novelist, and Buffy writer Nancy Holder provide essays examining the different issues relating to the series, including Angelus as the prototypical high school bully, Angel as victim, Wesley's many transformations, how Spike fits into Angel, the takeover of Wolfram & Hart, and Lindsey's moral center.

Five Strides on the Banked Track: The Life and Times of the Roller Derby

by Frank Deford

Illustrated with photographs by Walter Iooss Jr.: Iconic sportswriter and commentator Frank Deford&’s first book brings to life one of America&’s most thrilling—and misunderstood—sports entertainments, the Roller Derby, from its birth during the Great Depression to it second ascendancy in the late 1960sIn Five Strides on the Banked Track, distinguished sports journalist Frank Deford opens a fascinating window on this exhilarating entertainment that operates according to its own set of unique rules—both on and off the track.The Derby began as an idea on a tablecloth in 1935 by Leo Seltzer. From its Great Depression roots—when young skaters would run away to join the Roller Derby in the same way one might run away to join the circus—through its prewar heyday, postwar decline, and ultimate rise to superstardom in the 1960s, Deford sweeps us along on an unforgettable journey. He brings together the players, the fans, the promoters, and the celebrities. He shares the exploits of Bay Bomber legend Charlie O&’Connell, superstar Joanie Weston, and beloved villain Ann Calvello, with her dyed blue hair, who would ultimately go on to compete in Roller Derby in seven separate decades. Deford vividly captures the excitement of a sport Variety called &“cathartic, dramatic, fast-paced, and classic as a John Wayne movie.&” From the idolatry of the fans to the loneliness of the open road to the hard-charging frenzy of the arena, this is a rare glimpse into a uniquely American spectator sport that continues to reinvent and resurrect itself today.This definitive new edition includes a foreword by Jerry Seltzer and an introduction by Frank Deford.

Five and Ten: The Fabulous Life of F. W. Woolworth (Select Bibliographies Reprint Ser.)

by John K. Winkler

This book, first published in 1940, is the unmissable biography of Frank Winfield Woolworth (1852-1919), the American entrepreneur behind the F. W. Woolworth Company and the operator of variety stores known as “Five-and-Dimes”. He was also the first to use self-service display cases, so customers could examine what they wanted to buy without the help of a sales clerk.Woolworth founded an international financial empire with a short lease on a tiny store, a couple of gross of tin cans and a simple but revolutionary idea. Woolworth grew up a poor farm boy who tended his father’s cows barefoot, but he followed the great American dream by parlaying native ingenuity, business sense, and understanding of people into a huge fortune and establishing an institution that became a familiar part of America’s way of life.

Fix It In Post: Solutions for Postproduction Problems

by Jack James

This book provides an array of concise solutions to the wide variety of problems that are faced by postproduction artists in the post process. With an application-agnostic approach, it gives proven, step-by-step methods to solving the most frequently encountered postproduction problems. Also included is access to a free, password-protected website that features application-specific resolutions to the problems presented, with fixes for working in Apple's Final Cut Studio suite, Avid's Media Composer, Adobe Premiere Pro, as well as other applications. Lessons are enhanced through eye-catching 4 color illustrations throughout. Solutions are provided for common audio, video, digital, editorial, color, timing and compositing problems, such as, but not limited to:* automated dialogue replacement, adjusting sync, and correcting pitch * turning SD into HD (and vice-versa) and restoration of old film for video* removing duplicate frames, repairing corrupt frames, and anti-aliasing * maintaining continuity, removing soft cuts, and troubleshooting timecodes* adding vignettes, removing color casts, and legalizing color* speeding shots up or slowing shots down, and smoothing timelapse* reframing shots, sky replacement, and object addition or removalThe book is presented in a "cookbook" format, allowing you to reference your exact problem in the TOC or index, go to that section, and immediately implement the solution featured.

Fix That Clock

by Kurt Cyrus

2019 Kirkus Best Picture Book of the YearA construction crew rebuilds a rickety old clock tower that has become home to wild animals in this picture book for fans of Sheep in a Jeep and Goodnight, Goodnight, Construction Site. An underlying message of cooperation and conservation drives this rollicking introduction to counting and shapes. The old clock tower used to stand tall and proud. Now, it&’s rusty, dusty, moldy, musty. A construction team decides to turn zigzags into squares and get the clock chiming again. But wait: What will happen to all the animals who have made this dilapidated clock their home? Nothing can&’t be fixed and everyone is welcome in Fix That Clock, a celebration of hard work, compassion, and collaboration.

Fixed.: How to Perfect the Fine Art of Problem Solving

by Amy E Herman

With Amy Herman’s Fixed., we now have access to what the FBI, NATO, the State Department, Interpol, Scotland Yard, and many more organizations and their leaders have been using to solve their most intractable problems.Demonstrating a powerful paradigm shift for finding solutions, Herman teaches us to see things differently, using art to challenge our default thinking and open up possibilities otherwise overlooked. Her unexpected, insightful, and often delightful methodology is sought after by leaders and professionals for whom failure is catastrophic. Luckily for us, these tactics work— no matter the problem’s scale or complexity. And we don’t need an art degree or previous knowledge about art to benefit from her approach, only a willingness to open our eyes and our minds. Yes, things go wrong all the time. What matters most is what we do to fix them.

Fixie For Life: Urban Fixed-Gear Style and Culture

by Chris Naylor

This book celebrates the art and craft of one-gear bikes with stunning photos and inspirational quotes. Fixies and single-speeds are the ride of choice for hipsters, tricksters and hardmen alike – bare-bones bikes that can be dressed up or stripped down; simple machines that have inspired a diverse, inventive culture and innovative designs.

Fixie For Life: Urban Fixed-Gear Style and Culture

by Chris Naylor

This book celebrates the art and craft of one-gear bikes with stunning photos and inspirational quotes. Fixies and single-speeds are the ride of choice for hipsters, tricksters and hardmen alike – bare-bones bikes that can be dressed up or stripped down; simple machines that have inspired a diverse, inventive culture and innovative designs.

Fixing Bad UX Designs: Master proven approaches, tools, and techniques to make your user experience great again

by Lisandra Maioli

A practical guide filled with case studies and easy solutions to solve the most common user experience issues Key Features 1.Understand and fix the pain points of a bad UX design to ensure greater customer satisfaction. 2.Correct UX issues at various stages of a UX Design with the help of different methodologies for fixing bad UXs 3.See best practices and established principles in UX with case studies illustrating these practices and principles Book Description Have your web applications been experiencing more hits and less conversions? Are bad designs consuming your time and money? This book is the answer to these problems. With intuitive case studies, you’ll learn to simplify, fix, and enhance some common, real-world application designs. You’ll look at the common issues of simplicity, navigation, appearance, maintenance, and many more. The challenge that most UX designers face is to ensure that the UX is user-friendly. In this book, we address this with individual case studies starting with some common UX applications and then move on to complex applications. Each case study will help you understand the issues faced by a bad UX and teach you to break it down and fix these problems. As we progress, you’ll learn about the information architecture, usability testing, iteration, UX refactoring, and many other related features with the help of various case studies. You’ll also learn some interesting UX design tools with the projects covered in the book. By the end of the book, you’ll be armed with the knowledge to fix bad UX designs and to ensure great customer satisfaction for your applications. What you will learn Learn about ROI and metrics in UX Understand the importance of getting stakeholders involved Learn through real cases how to fix bad UX Identify and fix UX issues using different methodologies Learn how to turn insights and finding into practical UX solutions Learn to validate, test and measure the UX solutions implemented Learn about UX refactoring Who this book is for This book is for anyone confronted with a poorly designed UX. It is ideal for UX professionals who want to solve problems with existing UX designs, and UX designers who want to enhance their designs or analyze and rectify where they went wrong.

Fixing Landscape: A Techno-Poetic History of China’s Three Gorges (Studies of the Weatherhead East Asian Institute, Columbia University)

by Corey Byrnes

In 1994, workers broke ground on China’s Three Gorges Dam. By its completion in 2012, the dam had transformed the ecology of the Yangzi River, displaced over a million people, and forever altered a landscape immortalized in centuries of literature and art. The controversial history of the dam is well known; what this book uncovers are its unexpected connections to the cultural traditions it seems to sever. By reconsidering the dam in relation to the aesthetic history of the Three Gorges region over more than two millennia, Fixing Landscape offers radically new ways of thinking about cultural and spatial production in contemporary China.Corey Byrnes argues that this monumental feat of engineering can only be understood by confronting its status as a techno-poetic act, a form of landscaping indebted to both the technical knowledge of engineers and to the poetic legacies of the Gorges as cultural site. Synthesizing methods drawn from premodern, modern, and contemporary Chinese studies, as well as from critical geography, art history, and the environmental humanities, Byrnes offers innovative readings of eighth-century poetry, paintings from the twelfth through twenty-first centuries, contemporary film, nineteenth-century British travelogues, and Chinese and Western maps, among other sources. Fixing Landscape shows that premodern poetry and visual art have something urgent to tell us about a contemporary experiment in spatial production. Poems and paintings may not build dams, but Byrnes argues that the Three Gorges Dam would not exist as we know it without them.

Flagg's Small Houses: Their Economic Design and Construction, 1922

by Ernest Flagg

A celebrated New York architect and designer of the city's fabled Singer Building, Ernest Flagg (1857-1947) was most famous for his skyscrapers. But Flagg was also an ardent proponent of the well-designed single-family dwelling. As this classic treatise illustrates, he devised a variety of structural economies and ingenious innovations.Filled with 526 blueprints, photographs, and other illustrations, Flagg's Small Houses embraces modular designs, the use of ridge-dormers, and saving space, materials, and costs. Flagg offers advice on every corner of the home, from the practicalities of plumbing and heating to the aesthetics of color choices and landscaping designs. Modern designers, both professional and amateur, will find this book a timeless source of advice and inspiration.

Flagler County (Images of America)

by Sisco Deen The Flagler County Historical Society

Flagler County was created in 1917 from portions of southern St. Johns County and northern Volusia County. The county was named after Henry Morrison Flagler, a railroad and oil tycoon, who was a developer of the Florida East Coast Railway during the 1880s and 1900s. Bunnell, located 30 miles south of St. Augustine, was established as the county seat. Joseph Marion Hernandez, the first Hispanic to serve in the US Congress, had three successful sugar plantations in Flagler County until they were burned down by Native Americans in 1836, during the Second Seminole War. Marine Studios, later named Marineland, opened in 1938 as the world�s first underwater motion picture studio. The economic driving force in the county until the early 1970s was its agriculture and forestry industry. In the late 1960s, International Telephone and Telegraph Corporation (ITT) purchased 22,000 acres of timberland and established the retirement community of Palm Coast. Today, the county thrives upon successful real estate and service industries.

Flagler's St. Augustine Hotels: The Ponce de Leon, the Alcazar, and the Casa Monica

by Thomas Graham

Near the end of the nineteenth century, Standard Oil millionaire Henry Morrison Flagler ventured to St. Augustine, Florida, America's Oldest City, and transformed it into an exotic travel destination for the social elite. He raised magnificent, fanciful Spanish Renaissance hotel palaces on what had been orange grove and salt marsh. Then he connected his creation with the outside world by building a modern railroad system. Flagler's hotels stand as monuments to innovation in architecture and engineering. They were the first large buildings in the United States constructed of poured concrete, and they pioneered use of novel amenities like electric lights, steam heat, and elevators. They are still a vital part of modern St. Augustine. The Ponce de Leon, Flaglers preeminent hotel, now houses Flagler College; the Alcazar now holds the City Hall and the Lightner Museum. Only the Casa Monica (previously called the Cordova) is presently a hotel.

Flagstaff

by John G. Degraff III James E. Babbitt

On July 4, 1876, immigrants from Boston traveling to California were camped at Antelope Spring in a valley just south of the San Francisco Peaks. To celebrate the nation's centennial, the pioneers stripped the branches off a tall pine tree and ran up Old Glory. This event gave Flagstaff its name. Six years later, in 1882, the Atlantic and Pacific Railway reached Flagstaff, and a small settlement was born. Railroad construction crews used local ponderosa pine trees for rail ties, beginning a timber industry that thrived in the region for the next century. Flagstaff also became a center of tourism as visitors came to see spectacular natural sights in the surrounding territory, including the Grand Canyon, Oak Creek Canyon, and Sunset Crater, and to experience the Native American cultures of the American Southwest. This volume traces the establishment and early development of Flagstaff and depicts many facets of life in Arizona's "Mountain Town."

Flamenco Music: History, Forms, Culture

by Peter Manuel

An expert explains and analyzes the beloved art form An iconic symbol of Spain, flamenco has become a global phenomenon. Peter Manuel offers English-language readers a rare portrait of the music’s history, styles, and cultural impact. Beginning with flamenco’s Moorish and Roma influences, Manuel follows the music’s evolution through its consolidation in the mid-1800s and on to the vibrant contemporary scene. An investigation of flamenco’s major song-types looks at rhythm and compás, guitar technique, and many other aspects of the music while Manuel’s description and analysis of the repertoire range from soleares and bulerías to tangos. His overview of contemporary flamenco culture provides insight into issues that surround the music, including globalization, gender dynamics, notions of ownership, and the ongoing debates on purity versus innovation and the relative roles played by Gitanos and non-Gitanos. Multifaceted and entertaining, Flamenco Music is an in-depth study of the indelible art form that inspires enthusiasts and practitioners around the world.

Flaming Creatures (Cultographies)

by Constantine Verevis

Banned soon after its first midnight screenings, the prints seized and the organizers arrested, Jack Smith’s incendiary Flaming Creatures (1963) quickly became a cause célèbre of the New York underground. Championed and defended by Jonas Mekas and Susan Sontag, among others, the film wildly and gleefully transgresses nearly every norm of Hollywood morality and aesthetics. In a surreal and visually dense series of episodes, the titular “creatures” reenact scenes drawn from the collective cinematic unconscious, playing on mainstream film culture’s moral code in a way that is at once a love letter to classical Hollywood and a searing send-up of its absurdities.Tracing the film’s production and reception history, Constantine Verevis argues that it embodies a unique type of cinematic rewriting, one that combines Smith’s multifaceted artistic work with exotic fragments drawn from the cinematic past. This study of Smith’s magnum opus explores its status as a cult film that appropriates the visual texture, erotic nuance, and overt fabrication of old Hollywood exoticism.

Flamingos Forever: A Screenplay

by John Waters

One part of John Waters’ iconic Trash Trilogy, Flamingos Forever is a dark-comedy screenplay about a drag queen trying to retain her title of “Filthiest Person in the World.”Fifteen years after the events of Pink Flamingos, Babs Johnson returns to Baltimore from a life spent largely in bus station lavatories, only to find that she once again has to fight for the right to claim the title of “World’s Filthiest Person.” Her nemesis Connie Marble’s sister, Vera Venninger, and her necrophiliac husband, Wilbur, are in her way. So begins a new battle of filth.This raucous, filthy—and essential!—volume in John Waters’ oeuvre never made it to the screen, so this is readers’ and his legions of fans’ one chance to see how this ghastly and irreverent saga meets its end!

Flash

by John Murray Anastasia Salter

Adobe Flash began as a simple animation tool and grew into a multimedia platform that offered a generation of creators and innovators an astonishing range of opportunities to develop and distribute new kinds of digital content. For the better part of a decade, Flash was the de facto standard for dynamic online media, empowering amateur and professional developers to shape the future of the interactive Web. In this book, Anastasia Salter and John Murray trace the evolution of Flash into one of the engines of participatory culture. Salter and Murray investigate Flash as both a fundamental force that shaped perceptions of the web and a key technology that enabled innovative interactive experiences and new forms of gaming. They examine a series of works that exemplify Flash's role in shaping the experience and expectations of web multimedia. Topics include Flash as a platform for developing animation (and the "Flashimation" aesthetic); its capacities for scripting and interactive design; games and genres enabled by the reconstruction of the browser as a games portal; forms and genres of media art that use Flash; and Flash's stance on openness and standards--including its platform-defining battle over the ability to participate in Apple's own proprietary platforms. Flash's exit from the mobile environment in 2011 led some to declare that Flash was dead. But, as Salter and Murray show, not only does Flash live, but its role as a definitive cross-platform tool continues to influence web experience.

Flash + After Effects: Add Broadcast Features to Your Flash designs

by Chris Jackson

Flash Designers: push Flash to the next level with After Effects' robust toolset. CS5 delivers more complete integration of these two powerhouse applications-so you can expand your multimedia horizons. Flash + After Effects gives you a working understanding of the AE toolset and professional techniques that raise the design bar for web, HD broadcast, or CD/DVD delivery. The companion web site contains project media for hands-on practice of essential production skills, including:

Flash 3D: Animation, Interactivity, and Games

by Chris Jackson Jim Ver Hague

Push your creative ideas to the next level in content delivery.Use real and simulated 3D space in your Flash games and interactive systems.3D possibilities offer an untapped creative approach to thinking and designing with Flash. Tap into this medium by: * Creating reusable templates to reduce costs and cycle time for project development. * Experimenting with author-provided interactive examples that demonstrate a broad range of Flash applications from website to DVD/CD-ROM delivery. * Practicing the real-world project techniques presented by the authors in full color. * Expanding your horizons with experimental projects.Jim Ver Hague is a professor of Computer Graphics Design at the Rochester Institute of Technology. He has more than 30 years' experience in the field of computer graphics and has lectured, consulted, and conducted workshops internationally in the fields of multimedia, electronic publishing, computer-aided information design, and computer art and sculpture. Chris Jackson is a computer graphics designer and Associate Professor at Rochester Institute of Technology. Chris has an extensive background in graphic design, printing and interactive multimedia. His professional work has received over 25 distinguished national and international awards for online communication.User Level: Intermediate

Flash 8 Cookbook

by Joey Lott

This practical, nuts-and-bolts toolkit puts theory into practice with ready-made answers to common Flash development questions. It's the perfect resource for Flash developers, as well as designers who are ready to start doing development work. Flash 8 Cookbook offers quick look-up (and cross-referenced) recipes in four main categories: Creating Flash Content Building Interactive Flash Interfaces Adding Multimedia and Data Planning Flash Projects Using O'Reilly's popular Problem/Solution/Discussion Cookbook format, this book offers 280 standalone recipes that include a brief explanation of how and why the solution works, so you can adapt it to similar situations you may run across in the future. For people who say, "I understand everything in theory, but I don't know where to start in practice," this book offers ready-to-use answers to real-world problems. Joey Lott is the author of ActionScript Cookbook (O'Reilly) and co-author of Flash MX 2004 ActionScript Bible (Wiley). He's a leading speaker and consultant in the Flash development community.

Flash Burnout

by L. K. Madigan

Winner of the 2010 William C. Morris Award! Fifteen-year-old Blake has a girlfriend and a friend who's a girl. One of them loves him; the other one needs him. When he snapped a picture of a street person for his photography homework, Blake never dreamed that the woman in the photo was his friend Marissa's long-lost meth addicted mom. Blake's participation in the ensuing drama opens up a world of trouble, both for him and for Marissa. He spends the next few months trying to reconcile the conflicting roles of Boyfriend and Friend. His experiences range from the comic (surviving his dad's birth control talk) to the tragic (a harrowing after-hours visit to the morgue). In a tangle of life and death, love and loyalty, Blake will emerge with a more sharply defined snapshot of himself.

Flash CS3 PL. Multimedialny trener

by Fred Gerantabee Agi Creative Team

Trening czyni mistrza -- poznaj mo?liwo?ci programu Flash CS3 z pomocš swojego osobistego instruktoraJak tworzy? i przekszta?ca? grafik?, aby wykorzysta? jš do animacji?Jak rozmie?ci? animacje na wielu warstwach?Jak dodawa? d?wi?k do filmu?Flash CS3 Professional jest najbardziej zaawansowanym ?rodowiskiem do tworzenia rozbudowanych i interaktywnych filmów na potrzeby stron WWW. Je?li kiedykolwiek pomy?la?e? o stworzeniu cho?by najprostszej animacji, teraz nadszed? w?a?ciwy moment. Flash CS3 oferuje Ci bowiem przemy?lany zestaw narz?dzi rysowniczych, a w nim zaprojektowane od nowa narz?dzie Pióro, teraz ?atwiejsze w obs?udze i bardziej elastyczne. Dzi?ki tej zmianie praca w programie sta?a si? znacznie prostsza, a przy tym bardziej profesjonalna. Ponadto masz teraz do dyspozycji swojego osobistego multimedialnego trenera, z którym nauka tego programu b?dzie przyjemna i naprawd? szybka! Oto Twój indywidualny kurs -- "Flash CS3 PL. Multimedialny trener". Dzi?ki jego pomocy nauk? mo?esz dostosowa? do swoich wymaga? i mo?liwo?ci. Twój osobisty instruktor poprowadzi Ci? przez kolejne lekcje, a Ty z ?atwo?ciš zdob?dziesz nowe umiej?tno?ci i opanujesz fascynujšce mo?liwo?ci Flasha. Szczegó?owe instrukcje, przygotowane przez profesjonalistów, pozwolš Ci bez trudu wykonywa? wszystkie ?wiczenia. Korzystajšc z ksiš?ki oraz do?šczonych do niej materia?ów wideo, nauczysz si? m.in. pos?ugiwa? narz?dziami rysowniczymi, tworzy? i modyfikowa? grafik?, przygotowywa? pliki d?wi?kowe i -- co najwa?niejsze -- wykorzysta? to wszystko do stworzenia w?asnej, profesjonalnej animacji. Nowo?ci w programie Adobe Flash CS3Praca z narz?dziami rysowniczymiModyfikowanie i przekszta?canie grafikiSymbole i bibliotekaTworzenie animacjiPersonalizowanie FlashaPraca z importowanymi plikamiPodstawy j?zyka ActionScriptTworzenie symboli przyciskówDodawanie d?wi?ku do filmówPublikowanie filmu FlashaUjarzmij fascynujšce mo?liwo?ci Flasha CS3,trenujšc u boku osobistego, multimedialnego trenera!

Flash CS3/CS3 PL Professional. Nieoficjalny podr?cznik

by Chris Grover E.A. Vander Veer

Programu Flash nie trzeba chyba ju? nikomu przedstawia?. Znana od wielu lat aplikacja do tworzenia wektorowych animacji ewoluowa?a do postaci prawdziwego multimedialnego kombajnu wykorzystywanego do budowania witryn i aplikacji internetowych oraz prezentacji. Mo?liwo?ci Flasha pozwalajš nie tylko na tworzenie elementów graficznych i animacji, ale tak?e na obróbk? cyfrowego d?wi?ku i wideo, a wbudowany obiektowy j?zyk programowania ActionScript daje twórcy niemal nieograniczonš kontrol? nad wszystkimi elementami prezentacji. Efekty pracy projektantów korzystajšcych z Flasha wzbudzajš podziw i wyznaczajš nowe standardy na rynku interaktywnych witryn WWW.Ksiš?ka "Flash CS3/CS3 PL Professional" to podr?cznik, który wprowadzi Ci? w arkana tej niesamowitej aplikacji. Czytajšc go poznasz mo?liwo?ci Flasha - nie tylko te ju? opisywane, ale tak?e te, których omówienia ci??ko znale?? w jakichkolwiek ?ród?ach. Dowiesz si?, jak tworzy? elementy graficzne, modyfikowa? ich atrybuty i animowa? je ró?nymi sposobami. Nauczysz si? korzysta? z j?zyka ActionScript i komponentów, testowa? prezentacje oraz wykrywa? i usuwa? b??dy. Przeczytasz tak?e o publikowaniu gotowych filmów na stronach WWW oraz eksportowaniu ich do plików w innych formatach.Interfejs u?ytkownika, menu i paletyPraca z plikamiTworzenie prostych obiektów graficznychModyfikowanie atrybutów obiektówKlatki i warstwyKorzystanie z symboli i szablonówElementy interaktywneStosowanie komponentówTestowanie prezentacjiOptymalizacja i publikowanie filmówPoznaj Flasha i zrealizuj swoje pomys?y na fantastycznš animowanš witryn? WWW.

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