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Introduction to Computer Graphics with OpenGL ES
by JungHyun HanOpenGL ES is the standard graphics API used for mobile and embedded systems. Despite its widespread use, there is a lack of material that addresses the balance of both theory and practice in OpenGL ES. JungHyun Han’s Introduction to Computer Graphics with OpenGL ES achieves this perfect balance. Han’s depiction of theory and practice illustrates how 3D graphics fundamentals are implemented. Theoretical or mathematical details around real-time graphics are also presented in a way that allows readers to quickly move on to practical programming. Additionally, this book presents OpenGL ES and shader code on many topics. Industry professionals, as well as, students in Computer Graphics and Game Programming courses will find this book of importance. <P><P>Key Features: <li>Presents key graphics algorithms that are commonly employed by state-of-the-art game engines and 3D user interfaces <li>Provides a hands-on look at real-time graphics by illustrating OpenGL ES and shader code on various topics <li>Depicts troublesome concepts using elaborate 3D illustrations so that they can be easily absorbed <li>Includes problem sets, solutions manual, and lecture notes for those wishing to use this book as a course text.
Introduction to Computer Graphics: A Practical Learning Approach
by Fabio Ganovelli Massimiliano Corsini Sumanta Pattanaik Marco Di BenedettoTeach Your Students How to Create a Graphics ApplicationIntroduction to Computer Graphics: A Practical Learning Approach guides students in developing their own interactive graphics application. The authors show step by step how to implement computer graphics concepts and theory using the EnvyMyCar (NVMC) framework as a consistent example throughou
Introduction to Computer Graphics: Using OpenGL and Java (Undergraduate Topics in Computer Science)
by Frank Klawonn Karsten Lehn Merijam GotzesA basic understanding of the key techniques in computer graphics can open the door to this exciting field and its many applications, including for video games and for augmented and virtual reality.This easy-to-follow textbook and reference introduces the fundamental concepts of computer graphics, integrating both technical background and theory with practical examples and applications throughout. Thoroughly revised and updated, this new edition continues to present a user-friendly approach to creating images and animations, complementing the expanded coverage of topics with usage of example programs and exercises.Topics and features:Contains pedagogical tools, including easy-to-understand example programs and end-of-chapter exercisesPresents a practical guide to basic computer graphics programming using the Open Graphics Library (OpenGL) and the widely used Java programming languageIncludes new and expanded content on the OpenGL graphics pipelines, shader programming, drawing basic objects using the OpenGL, three-dimensional modelling, quaternions, rasterisation, antialiasing and moreSupplies complete Java project examples as supplementary materialThis reader-friendly textbook is an essential tool for second-year undergraduate students and above, providing clear and concise explanations of the basic concepts of computer graphics. It will enable readers to immediately implement these concepts using the OpenGL and Java (with only elementary knowledge of the programming language).Prof. Dr.-Ing. Karsten Lehn works at the Faculty of Information Technology at Fachhochschule Dortmund, University of Applied Sciences and Arts. Prof. Dr. Merijam Gotzes is teaching at Hamm-Lippstadt University of Applied Sciences. Prof. Dr. Frank Klawonn is head of the Data Analysis and Pattern Recognition Laboratory at the Ostfalia University of Applied Sciences and heads the Biostatistics Research Group at the Helmholtz Centre for Infection Research.
Introduction to Construction Contract Management
by Brian GreenhalghThis book is an introduction to construction contract administration and management, covering the delivery and execution stage of a construction project and the various issues which the contract administrator needs to proactively manage. It can therefore be used as a contract administrator’s resource book covering what needs to be done (and why) to keep a construction project on track from a commercial and contractual perspective. It is particularly appropriate for students and new practitioners from varied construction professions and whilst it covers domestic (UK) projects, it will be particularly useful for those studying and working on international projects where terminology, procedures and legal systems may differ from the UK. The content is split into four parts and is subdivided into easy-to-read chapters replicating the timeline of a project during the construction stage: Part A covers initiating the construction stage, project delivery mechanisms, contract administration and health and safety management; Part B covers managing the construction stage, contractor performance and relationship management; Part C covers finalising the construction stage, project completion and close-out; Part D covers claims and disputes. Introduction to Construction Contract Management will be particularly useful for students enrolled on global construction programmes together with international distance learning students and non-cognate graduates starting out on an international career in construction contract administration and quantity surveying.
Introduction to Construction Project Engineering
by Len Holm Giovanni C. MigliaccioThis new textbook fills an important gap in the existing literature, in that it prepares construction engineering and built environment students for their first experience of the jobsite. This innovative book integrates conceptual and hands-on knowledge of project engineering to introduce students to the construction process and familiarize them with the procedures and activities they need to operate as project engineers during their summer internships and immediately after graduation. The textbook is structured into four sections: Section A: Introductory Concepts Section B: Field Engineering Section C: Office Engineering Section D: Advanced Project Engineering The emphasis on field tasks and case studies, questions, and exercises taken from across civil works and commercial building sectors makes this the ideal textbook for introductory to intermediate courses in Construction Engineering, Construction Engineering Technology, Civil and Architectural Engineering, and Construction Management degree programs.
Introduction to Contemporary Art in China (China Perspectives)
by Lao ZhuThe book is a collection of fifteen introductory essays excerpted from the Annual of Contemporary Art in China, covering the years from 2005 to 2019, showcasing the development and changing landscapes of contemporary art in China. The Annual documents exhibitions, events, creative practices, and critical literature concerning contemporary art in China since 2005. Based on archival documentation and statistics data from these annuals, notable phenomena, events, and discourses from a given year, as well as key works and artists are reviewed in each introduction, with no ideological or market-driven undertone. The author unravels industrial and institutional factors, while also broaching important issues of abstract art, new media art and so on, and probing the historical and socio-cultural context as well. In this regard, the book offers a panorama of contemporary Chinese art and critically engages with the art scene in China, including Hongkong, Taiwan, and among the Chinese diaspora. The title will appeal to scholars, students and general readers interested in contemporary art history, art criticism, contemporary Chinese art, iconography, and contemporary art theory.
Introduction to Deep Learning: From Logical Calculus to Artificial Intelligence (Undergraduate Topics in Computer Science)
by Sandro SkansiThis textbook presents a concise, accessible and engaging first introduction to deep learning, offering a wide range of connectionist models which represent the current state-of-the-art. The text explores the most popular algorithms and architectures in a simple and intuitive style, explaining the mathematical derivations in a step-by-step manner. The content coverage includes convolutional networks, LSTMs, Word2vec, RBMs, DBNs, neural Turing machines, memory networks and autoencoders. Numerous examples in working Python code are provided throughout the book, and the code is also supplied separately at an accompanying website.Topics and features: introduces the fundamentals of machine learning, and the mathematical and computational prerequisites for deep learning; discusses feed-forward neural networks, and explores the modifications to these which can be applied to any neural network; examines convolutional neural networks, and the recurrent connections to a feed-forward neural network; describes the notion of distributed representations, the concept of the autoencoder, and the ideas behind language processing with deep learning; presents a brief history of artificial intelligence and neural networks, and reviews interesting open research problems in deep learning and connectionism.This clearly written and lively primer on deep learning is essential reading for graduate and advanced undergraduate students of computer science, cognitive science and mathematics, as well as fields such as linguistics, logic, philosophy, and psychology.
Introduction to Design
by Alan PipesFrom the author of Production for Graphic Designers 3e, this book provides an engaging introduction to the fundamentals of art and design. With a wide range of illustrations, Alan Pipes demonstrates in Part 1 (Elements) how an artist or designer fills a blank canvas, nothingness, with points, lines, shapes, textures, and colors in order to create a sense of space, time, and motion. Part 2 (Rules) reveals how to develop unity and harmony, balance, scale, and proportion, contrast and emphasis, and rhythm-all in the quest for a satisfying illusion. In addition, the author demonstrates his formidable knowledge of computer-aided art and design, supplementing it with his own color or black-white diagrams. This book is ideal for students embarking on courses in graphic design, fine art, and illustration-as well as allied courses in interior design, fashion design, textile design, industrial design, product design, and printmaking.
Introduction to Design Education: Theory, Research, and Practical Applications for Educators
by Steven FaermThis practical, engaging book offers design educators a comprehensive, hands-on introduction to design education and pedagogy in higher education. Featuring instructional strategies and case studies from diverse design disciplines, including fashion design, architecture, and industrial design, from both the US and abroad, award-winning author Steven Faerm contextualizes design pedagogy with student development—a critical component to fostering successful teaching, optimal learning, and student success in this ever-evolving industry. Features include the following: · Advanced pedagogical methods and strategies to improve design students’ learning, holistic development, and design school experience. · Insights into the changing nature of the design industries and future challenges faced by design educators within higher education, and how design programs can be strengthened to better respond to these challenges. · A range of practical, flexible teaching methods and pedagogical techniques that design educators can easily adapt into their own settings. · Diverse international case studies and interviews with thought leaders in design, design education, and higher education. Written by a leading educator in fashion design, Faerm offers educators, school leaders, and administrators the context and skills to understand the evolving nature of the design industry and design education, and to improve design students’ learning and design school experience.
Introduction to Design Psychology
by Eleni KalantidouIn the age of climate change, psychology and design have been employed through impromptu collaborations to validate solutions and future scenarios.Introduction to Design Psychology contests this approach by proposing an ideological framework for an intentional, joint endeavour between psychology and design. Intentional design psychology is presented as a critical proposal grounded in unpredictability, nominating ways to activate new production, consumption, and habitation patterns. It unfolds through chapters exploring urban environments, technology, and consumer culture, making evident the need for new definitions of social resilience and adaptation. As part of this process, adaptive designs that enable resilient psychologies are revealed. By challenging the disciplinary status quo of psychology and design, this book aims to activate a new field of knowledge.Introduction to Design Psychology is essential for psychologists, designers, and urban planners, as well as professionals from affiliated fields, willing to reconfigure their own thinking and practice.
Introduction to Design Theory: Philosophy, Critique, History and Practice
by Jonathan Ventura Michalle GalIntroduction to Design Theory introduces a comprehensive, systematic, and didactic outline of the discourse of design. Designed both as a course book and a source for research, this textbook methodically covers the central concepts of design theory, definitions of design, its historical milestones, and its relations to culture, industry, body, ecology, language, society, gender and ideology. Demonstrated by a shift towards the importance of the sociocultural context in which products are manufactured and embedded, this book showcases design theory as an emerging sub-discipline of design, unique in its practice-based approach and its broad perception of design. It offers an in-depth understanding of the central concepts, such as "form" and "function", "theory" and "practice", through a discussion of key case studies and historical examples, such as the advent of the view of design in antiquity, the introduction of mass production to modernist design or the ideological shifts in design in the mid-twentieth century, as well as analytical tools for further dissection and learning in practice. With a focus on a combination of several theoretical knowledge foundations — aesthetics and philosophy, critical theories, cultural studies, design history and design anthropology — the reader is enabled to approach design as a central pivot around which contemporary culture revolves, reflecting, reaffirming or challenging social and cultural structures. Aimed towards undergraduate and postgraduate students, as well as teachers and scholars, from across the design disciplines, Introduction to Design Theory invites readers to engage with design from an interdisciplinary perspective, departing from the traditional academic compartmentalisation of practice, history and philosophy.
Introduction to Designing Environments: Paradigms & Approaches (Designing Environments)
by Michael U. Hensel Claudia R. Binder Defne Sunguroğlu Hensel Ferdinand LudwigThe Designing Environments book series addresses questions regarding necessary environmental transformation in the context of the fast-unfolding environmental crisis. This is done from a broad interdisciplinary perspective, examining the negative impact of human transformations of the environment and providing different inroads towards sustainable environmental transformation with net positive impact.Volume one of the Designing Environments book series brings together experts from different disciplines and often inter- and transdisciplinary contexts, who discuss specific approaches to overcoming the negative impact of the transformation of environments by humans. Across the 12 chapters of volume one, specific keywords recur that are indicative of shared insights and concerns. These include Anthropocene, climate change, complexity, critical zone, ecosystem services, and sustainability. Furthermore, interdisciplinary approaches to human–environment interactions, sustainability transitions, and socio-ecological systems take center stage and are discussed in relation to conceptual and methodological as well as societal and technological challenges and opportunities.
Introduction to Documentary, Fourth Edition
by Bill Nichols Jaimie BaronThe fourth edition of Bill Nichols's best-selling text, Introduction to Documentary, has been vastly altered in its entirety to bring this indispensable textbook up to date and reconceptualize aspects of its treatment of documentaries past and present. Here Nichols, with Jaimie Baron, has edited each chapter for clarity and ease of use and expanded the book with updates and new ideas.Featuring abundant examples and images, Introduction to Documentary, Fourth Edition is designed to facilitate a rich understanding of how cinema can be used to document the historical world as it is seen by a wide variety of filmmakers. Subjectivity, expressivity, persuasiveness, and credibility are crucial factors that move documentary film away from objective documentation and toward the thought-provoking realm of arguments, perceptions, and perspectives that draw from a filmmaker's unique sensibility to help us see the world as we have not seen it before. Exploring ethics, history, different modes of documentary, key social issues addressed, and both the origins and evolution of this form, this updated volume also offers guidance on how to write about documentaries and how to begin the process of making one. Introduction to Documentary, Fourth Edition will be of use not only to film students but also those in adjacent fields where visual representations of reality play an important role: journalism, sociology, anthropology, feminist and ethnic studies, among others.
Introduction to Documentary, Second Edition
by Bill NicholsThis new edition of Bill Nichols's bestselling text provides an up-to-date introduction to the most important issues in documentary history and criticism. Designed for students in any field that makes use of visual evidence and persuasive strategies, Introduction to Documentary identifies the distinguishing qualities of documentary and teaches the viewer how to read documentary film. Each chapter takes up a discrete question, from "How did documentary filmmaking get started?" to "Why are ethical issues central to documentary filmmaking?" Carefully revised to take account of new work and trends, this volume includes information on more than 100 documentaries released since the first edition, an expanded treatment of the six documentary modes, new still images, and a greatly expanded list of distributors.
Introduction to Documentary, Third Edition
by Bill NicholsThe third edition of Bill Nichols’s best-selling text provides an up-to-date introduction to the most important issues in documentary history and criticism. Designed for students in any field that makes use of visual evidence and persuasive strategies, Introduction to Documentary identifies the genre’s distinguishing qualities and teaches the viewer how to read documentary film. Each chapter takes up a discrete question, from "How did documentary filmmaking get started?" to "Why are ethical issues central to documentary filmmaking?" Here Nichols has fully rewritten each chapter for greater clarity and ease of use, including revised discussions of earlier films and new commentary on dozens of recent films from The Cove to The Act of Killing and from Gasland to Restrepo. A new chapter, "I Want to Make a Documentary: Where Do I Start?" guides readers through the steps of planning and preproduction and includes an example of a project proposal for a film that went on to win awards at major festivals.
Introduction to Ergonomics
by R. S. BridgerThe past decade has seen the development and testing of an increasingly large set of ergonomics tools. With new sections in every chapter, the third edition of Introduction to Ergonomics describes a representative selection of tools and demonstrates how to apply them in practice. In fully researched, stand alone sections with worked examples, the book provides useful, practical skills for dealing with real-world ergonomic problems. The author’s approach is based on a professional model in which specialized skills are backed-up by a good general knowledge of ergonomics. This approach is in accordance with International Ergonomics Association guidelines. <p><p> See what’s new in the Third Edition: <p>• Ergonomics Workshop sections in each chapter with worked examples and advice for using problem solving tools <p>• Guidance for the design of questionnaires, rating scales, and the conduct of surveys applicable across all areas of ergonomics <p>• Task analysis examples together with a wide variety of ergonomics checklists and design guidelines <p>• Increased coverage of the role of stress and psychological well-being on the health of workers and on systems safety <p>• New material for course lectures, examinations, and projects—over 200 essays and exercises <p>• Glossary of technical terms <p>• New evidence for the cost-effectiveness of ergonomics in practice <p>• Advice for further study <p>• Updated Instructor’s Manual <p><p>The book’s built-in flexibility allows it to be used in a variety of ways. Reading the main text supplies a general overview of ergonomics in action. Delving deeper, the Ergonomics Workshop sections include tutorials and exercises that provide a basic toolkit for carrying out risk assessments and for solving real-world problems. This multi-level organization allows those studying human factors, psychology, industrial engineering, and occupational ergonomics to get both general knowledge and specialized information. The self-contained chapters are also accessible to non-ergonomics professionals who need to know more about the subject.
Introduction to Eurocode 2: Design of concrete structures
by A. Alexandrou D Beckett NfaA concise and practical introduction to the new European Code of Practice for Design of Concrete Structures, EC2. This book guides the reader through the background to the Eurocodes and explains the main differences between them and the equivalent Standard Codes of Practice. An Introduction to Eurocode 2 will be invaluable for engineers who need to
Introduction to Film Studies, 5th edition: An Introduction To Film Studies
by Bill Nichols Jill NelmesIntroduction to Film Studies is a comprehensive textbook for students of cinema. This completely revised and updated fifth edition guides students through the key issues and concepts in film studies, traces the historical development of film and introduces some of the worlds key national cinemas. A range of theories and theorists are presented from Formalism to Feminism, from Eisenstein to Deleuze. Each chapter is written by a subject specialist, including two new authors for the fifth edition. A wide range of films are analysed and discussed. It is lavishly illustrated with 150 film stills and production shots, in full colour throughout. Reviewed widely by teachers in the field and with a foreword by Bill Nichols, it will be essential reading for any introductory student of film and media studies or the visual arts worldwide. Key features of the fifth edition are: updated coverage of a wide range of concepts, theories and issues in film studies in-depth discussion of the contemporary film industry and technological changes new chapters on Film and Technology and Latin American Cinema new case studies on films such as District 9, Grizzly Man, Amores Perros, Avatar, Made in Dagenham and many others marginal key terms, notes, cross-referencing suggestions for further reading, further viewing and a comprehensive glossary and bibliography a new, improved companion website including popular case studies and chapters from previous editions (including chapters on German Cinema and The French New Wave), links to supporting sites, clips, questions and useful resources. Individual chapters include: The Industrial Contexts of Film Production · Film and Technology · Getting to the Bigger · Picture Film Form and Narrative · Spectator, Audience and Response · Cinematic authorship and the film auteur · Stardom and Hollywood Cinema · Genre, Theory and Hollywood Cinema The Documentary Form · The Language of Animation · Gender and Film · Lesbian and Gay Cinema · Spectacle, Stereotypes and Films of the African Diaspora · British Cinema · Indian Cinema · Latin American Cinema · Soviet Montage Cinema of the 1920s Contributors: Linda Craig, Lalitha Gopalan, Terri Francis, Chris Jones, Mark Joyce, Searle Kochberg, Lawrence Napper, Jill Nelmes, Patrick Phillips, Suzanne Speidel, Paul Ward, Paul Watson, Paul Wells and William Wittington
Introduction to Film: A Director's Perspective
by Alex Cox’sEmerging filmmakers need to know the basics of their art form: the language of the camera, and lenses, the different crew roles, the formats, the aspect ratios. They also need to know some bare-bones theory: what an auteur is, what montage is, what genres are. But, even more urgently, young filmmakers need answers to their questions—What lens was used? How did they do that effect? Who paid for that picture? How did they get it past the censor? Most important, Alex Cox believes that all filmmakers require serious grounding in film. You cannot be a great artist if you aren't versed in great art. And this doesn't just apply to the cinema. This book is for aspiring filmmakers, but also for students, and for people generally interested in grounding themselves in this particular art form—from a filmmaker's perspective. According to Coz, "I believe 100% that a reasonably educated and intelligent person in any country of the world should be able to have a conversation about Luis Buñuel, about Akira Kurosawa, about Stanley Kubrick, about Fellini or Bergman, and talk knowledgeably about at least one of their films. Read this book, watch the films, and you can!"
Introduction to Geometric Algebra Computing: Computing with Circles and Lines (Computer Vision Series)
by Dietmar HildenbrandFrom the Foreword: "Dietmar Hildenbrand's new book, Introduction to Geometric Algebra Computing, in my view, fills an important gap in Clifford's geometric algebra literature…I can only congratulate the author for the daring simplicity of his novel educational approach taken in this book, consequently combined with hands on computer based exploration. Without noticing, the active reader will thus educate himself in elementary geometric algebra algorithm development, geometrically intuitive, highly comprehensible, and fully optimized." --Eckhard Hitzer, International Christian University, Tokyo, Japan Geometric Algebra is a very powerful mathematical system for an easy and intuitive treatment of geometry, but the community working with it is still very small. The main goal of this book is to close this gap with an introduction to Geometric Algebra from an engineering/computing perspective. This book is intended to give a rapid introduction to computing with Geometric Algebra and its power for geometric modeling. From the geometric objects point of view, it focuses on the most basic ones, namely points, lines and circles. This algebra is called Compass Ruler Algebra, since it is comparable to working with a compass and ruler. The book explores how to compute with these geometric objects, and their geometric operations and transformations, in a very intuitive way. The book follows a top-down approach, and while it focuses on 2D, it is also easily expandable to 3D computations. Algebra in engineering applications such as computer graphics, computer vision and robotics are also covered.
Introduction to Graphic Design Methodologies and Processes
by John BowersA concise, visually based introduction to graphic design methodologies Graphic design has emerged as a discipline complete with a body of scholarly literature devoted to its underlying theory. Introduction to Graphic Design Methodologies and Processes contributes to this expanding discourse by illustrating the value of qualitative and quantitative methodologies in guiding conceptual development in ways beyond those based on taste, style, and personal preference. Introduction to Graphic Design Methodologies and Processes: Introduces a range of practical methodologies pertinent to the interpreting, targeting, and creating of forms and messages Furthers the ability of designers by showing them how to design creatively, collaboratively, and strategically, and as a result, helps them move from form-makers to cultural participants-a transformative trend for design professionals Includes case studies with questions and answers contributed by a diverse group, including Second Story and Sol Sender As professional designers play more strategic roles, the need for material on design methodologies is growing. This concise, visually based introduction to the topic is the designer's definitive resource for defining their purpose, and producing work that is original, appropriate, responsible-and inspiring.
Introduction to Graphic Design: A Guide to Thinking, Process and Style (Required Reading Range #74)
by Aaris SherinFor a great foundation as a graphic design student, look no further than Aaris Sherin's Introduction to Graphic Design. Sherin will introduce you to the formal structure of graphic design, so you can understand and utilise the main techniques of your chosen profession, and learn how they apply to print and screen-based projects. Whether you need to conceptualise a new poster, develop an exciting advertisement, structure an app or create eye-catching signage, chapters can be read in any order you choose, depending on which area you wish to concentrate. <p><p> Whatever your approach, you'll be encouraged to use critical thinking, visual exploration and understand the special relationship graphic designers have to creative problem solving. There are also chapters devoted to imagery, color, and typography, using a thematic approach to creative problem-solving. With over 500 images showing examples from international designers, helpful diagrams, highlighted key terms and concepts, Design in Action case studies, exercises and chapter-by-chapter Dos and Don'ts, Introduction to Graphic Design will give newcomers to graphic design the confidence to give visual form to concepts and ideas.
Introduction to Housing
by Katrin B. AnackerThis foundational text on housing tenure, housing policy, homelessness, and housing in a global context has been thoroughly updated to reflect changes in the United States during and after the COVID-19 pandemic. This third edition delves into the complexities of housing and related issues, to provide a deep understanding of housing’s relationship to national economic factors and housing policies. It features individual chapters authored by experts in the field, offering insights into the physical, social, psychological, economic, and policy dimensions affecting the current housing landscape both in the United States and internationally, while proposing solutions to the challenges presented. This book will appeal to faculty and students in a variety of housing- related courses, and is an essential resource for housing researchers, policymakers, and practitioners.
Introduction to Image Processing Using R
by Alejandro C. Frery Talita PercianoThis book introduces the statistical software R to the image processing community in an intuitive and practical manner. R brings interesting statistical and graphical tools which are important and necessary for image processing techniques. Furthermore, it has been proved in the literature that R is among the most reliable, accurate and portable statistical software available. Both the theory and practice of R code concepts and techniques are presented and explained, and the reader is encouraged to try their own implementation to develop faster, optimized programs. Those who are new to the field of image processing and to R software will find this work a useful introduction. By reading the book alongside an active R session, the reader will experience an exciting journey of learning and programming.
Introduction to Image Processing and Analysis
by John C. Russ J. Christian Russ<p>Image processing comprises a broad variety of methods that operate on images to produce another image. A unique textbook, Introduction to Image Processing and Analysis establishes the programming involved in image processing and analysis by utilizing skills in C compiler and both Windows and MacOS programming environments. The provided mathematical background illustrates the workings of algorithms and emphasizes the practical reasons for using certain methods, their effects on images, and their appropriate applications. The text concentrates on image processing and measurement and details the implementation of many of the most widely used and most important image processing and analysis algorithms. <p>Homework problems are included in every chapter with solutions available for download from the CRC Press website. The chapters work together to combine image processing with image analysis. The book begins with an explanation of familiar pixel array and goes on to describe the use of frequency space. Chapters 1 and 2 deal with the algorithms used in processing steps that are usually accomplished by a combination of measurement and processing operations, as described in chapters 3 and 4. The authors present each concept using a mixture of three mutually supportive tools: a description of the procedure with example images, the relevant mathematical equations behind each concept, and the simple source code (in C), which illustrates basic operations. In particularly, the source code provides a starting point to develop further modifications. <p>Written by John Russ, author of esteemed Image Processing Handbook now in its fifth edition, this book demonstrates functions to improve an image's of features and detail visibility, improve images for printing or transmission, and facilitate subsequent analysis.</p>