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The Complete Film Production Handbook (American Film Market Presents Ser.)
by Eve Light HonthanerThis book is for working film/TV professionals and students alike. If you're a line producer, production manager, production supervisor, assistant director or production coordinator--the book has everything you'll need (including all the forms, contracts, releases and checklists) to set up and run a production--from finding a production office to turning over delivery elements. Even if you know what you're doing, you will be thrilled to find everything you need in one place. If you're not already working in film production, but think you'd like to be, read the book -- and then decide. If you choose to pursue this career path, you'll know what to expect, you'll be prepared, and you'll be ten steps ahead of everyone else just starting out. New topics and information in the fourth edition include:* Low-budget independent films, including documentaries and shorts* Information specific to television production and commercials* The industry's commitment to go green and how to do it* Coverage of new travel and shipping regulations* Updated information on scheduling, budgeting, deal memos, music clearances, communications, digital production, and new forms throughout
The Complete Guide To Glues & Adhesives: More than 30 projects using New Products and Techniques
by Nancy Ward Tammy YoungIn 1995, Tammy Young's The Crafter's Guide to Glues took the crafting world by storm. Now, Tammy has teamed up with Nancy Ward for this full-color follow-up that covers everything crafters and artists need to know about glues and adhesives currently on the market, including their uses and applications. Besides presenting the basics, like safety, there are nearly 30 quick and easy step-by-step projects. Now includes memory crafting, stamping, and embossing Covers glues, adhesives, and applications for paper, wood, glass, metal, "stitchless" sewing, and embellishing any surface Special sections on hot glues and "power bonding"
The Complete Guide to Adventures in Odyssey
by Phil LollarHow Adventures in Odyssey began, synopses of all of its radio programs from 1987 to 1996, with a listing of its books and videos.
The Complete Guide to Artistic Anatomy (Dover Anatomy For Artists Ser.)
by John C.L. SparkesThis systematic presentation illustrates the depiction of bones and muscles, both in detailed close-ups and in larger groups. It starts by discussing the proportions of a human adult and proceeds to define the principal terms used in describing anatomy. Subsequent illustrations depict the skull, bones, muscles, veins, and other aspects of the human figure. In addition to captions, the images are complemented by extensive descriptions that explain bone and muscle placement and function. Nearly fifty finely executed full-page plates and numerous smaller drawings make this a rewarding browsing book as well as an excellent reference for artists.
The Complete Guide to Beading Techniques: 30 Decorative Projects
by Jane DavisBeaded elegance at its bestBeads can go everywhere, from intricate home decor accents to dazzling jewelry. Learn how to create unique, beaded works of art yourself in this complete guide of beading techniques. Even if you have never worked with beads before, you'll quickly learn how to bead like the pros. After introducing basic terms and tools, Jane Davis guides you through more than a dozen techniques, and you will complete samples to reinforce the skills learned. If you are an experienced beader, you will not be disappointed - advanced techniques and projects are included just for you.This complete guide of beading techniques includes:Brick and ladder stitchLoomworkPeyote stitchCrochetKnittingTambourworkTattingWirework30 beautiful step-by-step projects, such as:JewelryPinch purseTable settingsPincushionChristmas ornamentsBusiness can holderLampshadeBoxesPerfect for beaders of all skill levels, The Complete Guide to Beading Techniques is fully illustrated with lavish photos of antique and contemporary beadwork.
The Complete Guide to Blender Graphics: Computer Modeling & Animation
by John M. BlainBlenderTM is a free Open Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment. Blender is FREE to download and use by anyone for anything. The Complete Guide to Blender Graphics: Computer Modeling and Animation, Sixth Edition is a unified manual describing the operation of the program with reference to the Graphical User Interface for Blender Version 2.82a. A reader of the Sixth Edition should use Blender 2.82a when learning the program and treat it as a training exercise before using any later versions Key Features: The book provides instruction for New Users starting at the very beginning. Instruction is presented in a series of chapters incorporating visual reference to the program's interface. The initial chapters are designed to instruct the user in the operation of the program while introducing and demonstrating interesting features of the program. Chapters are developed in a building block fashion providing forward and reverse reference to relevant material.
The Complete Guide to Blender Graphics: Computer Modeling & Animation
by John M. BlainBlenderTM is a free Open Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment. Blender is FREE to download and use by anyone for anything. The Complete Guide to Blender Graphics: Computer Modeling and Animation, Seventh Edition is a unified manual describing the operation of the program with reference to the Graphical User Interface for Blender Version 3.0.0, including nearly 100 pages of completely new content. The book introduces the program’s Graphical User Interface and shows how to implement tools for modeling and animating characters and created scenes with the application of color, texture and special lighting effects. Key Features: The book provides instruction for New Users starting at the very beginning. Instruction is presented in a series of chapters incorporating visual reference to the program's interface. The initial chapters are designed to instruct the user in the operation of the program while introducing and demonstrating interesting features of the program. Chapters are developed in a building block fashion providing forward and reverse reference to relevant material. The book is also available in a discounted set along with Blender 2D Animation: The Complete Guide to the Grease Pencil.
The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition
by John M. BlainBlender™ is a free Open Source 3D Creation Suite supporting the entire modeling and animation pipeline – modeling, rigging, animation, simulation, rendering, compositing and motion tracking. The program also includes Video Editing and Grease Pencil 2D Animation. <P><P>The program is free to download and use by anyone for anything. <P><P>The Complete Guide to Blender Graphics: Modeling and Animation, 5th Edition is a unified manual describing the operation of Blender version 2.80 with its New Improved Interface, New Workspaces and New Eevee Render System. <P><P>This book introduces the program's Graphical User Interface and shows how to implement tools for modeling and animating characters and creating scenes with the application of color, texture and special lighting effects. <P><P>Key Features: <li>The book is designed to lead new users into the world of computer graphics using Blender 2.80 and to be a reference for established Blender artists. <li>The book presents instruction in a series of short chapters with visual references and practical examples. <li>Instructions are structured in a building-block fashion using contents in earlier chapters to explain more complex operations in later chapters.
The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fourth Edition
by John M. BlainBlender is a free and open source graphics program for computer modeling and animation incorporating Photorealstic Rendering, Realistic Materials, Character Rigging, Sculpting, UV Unwrapping, Compositing, Simulation, Camera and Object Tracking, Game Creation and Video Editing. The program is comprehensive. The interface is extensive. The creative experience is fantastic. The Complete Guide to Blender Graphics: Computer Modeling and Animation is a unified learning manual for beginners and a reference for advanced users. The manual introduces the basic components of the Blender program with reference to the interface using written instruction in conjunction with illustrations and examples. In this fourth edition of The Complete Guide to Blender Graphics the author has included changes to the program which eventuate as Blender is developed and improved. New subject matter has been added with examples. <P><P> Key Features: <li>Contents are structured in a building-block fashion, using content covered in early chapters to explain more complex content in later chapters. <li>Describes the basic operations of the interface and the majority of its functions with visual references and practical examples <li>Significantly expands discussion of advanced features providing the reader with a guide to the full potential of the program.
The Complete Guide to Blender Graphics: Computer Modeling and Animation: Volume One
by John M. BlainBlenderTM is a free Open-Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment. Blender is FREE to download and use by anyone for anything. The Complete Guide to Blender Graphics: Computer Modeling and Animation, Eighth Edition is a unified manual describing the operation of the program, updated with reference to the Graphical User Interface for Blender Version 3.2.2, including additional material covering Blender Assets, Geometry Nodes, and Non-Linear Animation. Divided into a two-volume set, the book introduces the program’s Graphical User Interface and shows how to implement tools for modeling and animating characters and created scenes with the application of color, texture, and special lighting effects. Key Features: The book provides instruction for New Users starting at the very beginning. Instruction is presented in a series of chapters incorporating visual reference to the program's interface. The initial chapters are designed to instruct the user in the operation of the program while introducing and demonstrating interesting features of the program. Chapters are developed in a building block fashion providing forward and reverse reference to relevant material. Both volumes are available in a discounted set, which can also be purchased together with Blender 2D Animation: The Complete Guide to the Grease Pencil.
The Complete Guide to Blender Graphics: Computer Modeling and Animation: Volume Two
by John M. BlainBlenderTM is a free Open-Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment. Blender is FREE to download and use by anyone for anything. The Complete Guide to Blender Graphics: Computer Modeling and Animation, Eighth Edition is a unified manual describing the operation of the program, updated with reference to the Graphical User Interface for Blender Version 3.2.2, including additional material covering Blender Assets, Geometry Nodes, and Non-Linear Animation. Divided into a two-volume set, the book introduces the program’s Graphical User Interface and shows how to implement tools for modeling and animating characters and created scenes with the application of color, texture, and special lighting effects. Key Features: The book provides instruction for New Users starting at the very beginning. Instruction is presented in a series of chapters incorporating visual reference to the program's interface. The initial chapters are designed to instruct the user in the operation of the program while introducing and demonstrating interesting features of the program. Chapters are developed in a building block fashion providing forward and reverse reference to relevant material. Both volumes are available in a discounted set, which can also be purchased together with Blender 2D Animation: The Complete Guide to the Grease Pencil.
The Complete Guide to DAZ Studio 4
by Paolo CicconeThe book builds up a complete project from scratch and demonstrates the power of DAZ to create life-like characters. The book is replete with detailed examples and instructions on creating a tailor-made marvel out of scratch.This book can be used by anybody who has DAZ Studio 4, regardless of their level of familiarity with the program or the concepts of 3D art.
The Complete Guide to Drones Extended 2nd Edition
by Adam JuniperIf you think you need a boarding pass to fly, you're really missing out... Today, drones are everywhere. From film studios to farms, they're in the hands of photographers, commercial surveyors and racers alike. This fully illustrated book explains how drones developed, where they're going and which one you should choose. It even includes complete instructions to build both a simple drone and a super-fast FPV racer yourself.Whether you're flying indoors or out, buying or building, this book covers everything:¦ Understand the Jargon Flying has a lot of unfamiliar terminology, but this book will make it easy to master.¦ Business or Pleasure Every type of multicopter you might want is introduced, including explanations of which is best suited for what role.¦ Get the Best Pictures This edition includes an extended guide to the tech and composition tricks you can use to make your pictures stand out of the pack.¦ Get the Best Video A new shot-guide shows you how to get the most engaging aerial video, whatever your drone.¦ Be a Winning FPV Racer There are two complete step-by-step instructions for building your own drones inside: an FPV racer, or a surprisingly cheap wooden drone - both great projects.Following the worldwide success of the first edition, which has been translated into numerous languages, this second edition is not only fully updated to keep pace with the laws and technology, but also extended to thoroughly cover the fast-growing new sport of FPV drone racing, while still including a comprehensive guide to learning to fly any drone.
The Complete Guide to Drones Extended 2nd Edition
by Adam JuniperIf you think you need a boarding pass to fly, you're really missing out... Today, drones are everywhere. From film studios to farms, they're in the hands of photographers, commercial surveyors and racers alike. This fully illustrated book explains how drones developed, where they're going and which one you should choose. It even includes complete instructions to build both a simple drone and a super-fast FPV racer yourself.Whether you're flying indoors or out, buying or building, this book covers everything:¦ Understand the Jargon Flying has a lot of unfamiliar terminology, but this book will make it easy to master.¦ Business or Pleasure Every type of multicopter you might want is introduced, including explanations of which is best suited for what role.¦ Get the Best Pictures This edition includes an extended guide to the tech and composition tricks you can use to make your pictures stand out of the pack.¦ Get the Best Video A new shot-guide shows you how to get the most engaging aerial video, whatever your drone.¦ Be a Winning FPV Racer There are two complete step-by-step instructions for building your own drones inside: an FPV racer, or a surprisingly cheap wooden drone - both great projects.Following the worldwide success of the first edition, which has been translated into numerous languages, this second edition is not only fully updated to keep pace with the laws and technology, but also extended to thoroughly cover the fast-growing new sport of FPV drone racing, while still including a comprehensive guide to learning to fly any drone.
The Complete Guide to Drones Extended 2nd Edition: Whatever Your Budget
by Adam JuniperIf you think you need a boarding pass to fly, you're really missing out... Today, drones are everywhere. From film studios to farms, they're in the hands of photographers, commercial surveyors and racers alike. This fully illustrated book explains how drones developed, where they're going and which one you should choose. It even includes complete instructions to build both a simple drone and a super-fast FPV racer yourself.Whether you're flying indoors or out, buying or building, this book covers everything:¿ Understand the Jargon Flying has a lot of unfamiliar terminology, but this book will make it easy to master.¿ Business or Pleasure Every type of multicopter you might want is introduced, including explanations of which is best suited for what role.¿ Get the Best Pictures This edition includes an extended guide to the tech and composition tricks you can use to make your pictures stand out of the pack.¿ Get the Best Video A new shot-guide shows you how to get the most engaging aerial video, whatever your drone.¿ Be a Winning FPV Racer There are two complete step-by-step instructions for building your own drones inside: an FPV racer, or a surprisingly cheap wooden drone - both great projects.Following the worldwide success of the first edition, which has been translated into numerous languages, this second edition is not only fully updated to keep pace with the laws and technology, but also extended to thoroughly cover the fast-growing new sport of FPV drone racing, while still including a comprehensive guide to learning to fly any drone.
The Complete Guide to Film and Digital Production: The People and The Process
by Lorene M. WalesThis fully revised fourth edition offers a comprehensive introduction to the roles, procedures, and logistics of the film and digital video production process. Author Lorene M. Wales takes the reader from development and pre-production all the way to post-production, marketing and distribution, offering a hands-on approach suitable for projects of any budget and scale, explaining every stage and key role in the life of a film. Focusing on how key roles shape the film production process, Wales guides filmmakers through the A-Z of making a film in today’s industry and draws from insights and experiences from working filmmakers throughout. The book is practically focused and includes a wealth of sample checklists, schedules, budgeting, and downloadable forms and templates for practical use. The fourth edition has been fully revised and updated to include a new chapter on how to break into the industry, expanded and updated sections on distribution (including theatrical and streaming platforms), set safety, color grading, and legal matters, as well as updated insights from a diverse range of industry professionals.This is the ideal text for undergraduate students studying entry-level film and video production, producing, and cinematography, along with aspiring and working professionals in film and digital production. The updated companion website includes video tutorials, a personnel hierarchy, a guide to mobile apps useful during production, PowerPoints for instructor use, and a complete set of sample production forms and templates for download, including schedules, budgeting, releases, and production checklists.
The Complete Guide to Film and Digital Production: The People and The Process
by Lorene M. WalesThis expanded, updated, and revised third edition of Lorene Wales’ The Complete Guide to Film and Digital Production offers a comprehensive introduction to the positions/roles, procedures, and logistics of the film and digital video production process, from development and pre-production all the way to marketing and distribution. Lorene Wales offers a hands-on approach suitable for projects of any budget and scale, explaining every stage and key role/position in the life of a film and providing a wealth of sample checklists, schedules, accounting paperwork, and downloadable forms and templates for practical use. Other topics include a description of the latest mobile apps used in production, tax incentives, the DIT, set safety, and an expanded chapter on copyright, fair use and other legal matters. A companion website includes video tutorials, a personnel hierarchy, a guide to mobile apps useful during production, PowerPoints for instructor use, and a complete set of sample production forms and templates for download, including schedules, accounting paperwork, releases, and production checklists.
The Complete Guide to Landscape Astrophotography: Understanding, Planning, Creating, and Processing Nightscape Images
by Michael C ShawThe Complete Guide to Landscape Astrophotography is the ultimate manual for anyone looking to create spectacular landscape astrophotography images. By explaining the science of landscape astrophotography in clear and straightforward language, it provides insights into phenomena such as the appearance or absence of the Milky Way, the moon, and constellations. This unique approach, which combines the underlying scientific principles of astronomy with those of photography, will help deepen your understanding and give you the tools you need to fulfil your artistic vision. Key features include: • Distinguished Guest Gallery of images from renowned nightscape photographers such as Babak Tafreshi, Bryan Peterson, Alan Dyer, Brenda Tharp, Royce Bair, Wally Pacholka, and David Kingham • The twenty-five best landscape astrophotography subjects and how to photograph them • Astronomy 101 - build your knowledge of night sky objects and their motion: the Milky Way, moon, Aurora Borealis/Australis, constellations, meteors and comets • Information on state-of-the-art planning software and apps designed to enable you to capture and enhance your landscape astrophotography • Field guide for creating a detailed plan for your night shoot • Description of the best moon phases for specific types of nightscape images, and the best months and times of night to see the Milky Way • How-to guide for creating stunning time-lapse videos of the night sky, including Holy Grail transitions from pre-sunset to complete darkness • Four detailed case studies on creating landscape astrophotography images of the Milky Way, full moon, star trails, and constellations
The Complete Guide to Mid-Range Glazes: Glazing and Firing at Cones 4-7
by John BrittAccording to Ceramics Monthly, approximately 75% of potters glaze their pieces at mid-range temperatures—and this complete studio guide eliminates the guesswork from the popular process. Along with hundreds of recipes, it explores mixing, application, specific firing and cooling cycles, and all the factors that make glazes work. See how to boost colors with intense stains, washes, and underglazes; achieve stunning results that equal high-fire glazing, and expand the frontiers of mid-range with tips for wood, salt, and soda firing.
The Complete Guide to Natural Soap Making: Create 65 All-Natural Soaps
by Amanda Gail AaronAll-Natural Soap, All You Need to Know.Match colors to scents, add essential oils, try a simple slab swirl or opt for a tiger stripe—the creative possibilities of homemade soaps are endless. Even if you're starting from scratch. If you're wondering where to find everything you need to know, open this book and get ready to fall in love with soap making.The Complete Guide to Natural Soap Making is the ultimate DIY reference to master the processes, techniques, and recipes to start creating picture-perfect handcrafted soaps. With step-by-step tutorials and 65 completely all-natural recipes, you'll find lots of inspiration to create your very own recipes to sell, gift, or keep all for yourself.Inside The Complete Guide to Natural Soap Making you'll find:Soap Making 101—Get prepped to make your very own soap with essential equipment and ingredients.Easy-to-Follow Tutorials—Learn insider design tricks and classic soap making techniques like cold-process, hot-process, melt-and-pour, and hand-milled.65 Natural Recipes—Choose from fragrant and colorful recipes like Lavender Mint Soap, Coffee Scrub Soap, Citrus Zest Kitchen Soap, Shea Butter & Geranium Soap, and much more.Discover the pleasures of soap making with this beginner-friendly guide to create your very own suds!
The Complete Guide to Nature Photography: Professional Techniques for Capturing Digital Images of Nature and Wildlife
by Sean ArbabiThe authoritative guide for photographing nature in today's digital world Infused with both a passion for nature and an abundance of technical expertise, The Complete Guide to Nature Photography guides amateur photographers through every stage of shooting landscapes, close-ups, and animal portraits in today's digital world. Master nature photographer Sean Arbabi offers insider advice on everything from packing your gear bag to selecting sites, staying safe while working in the field, getting a perfect exposure, composing your images for maximum impact, and processing your digital images afterward. Packed with more than 200 inspiring and instructive images, this complete course is the only book you'll need to capture the beauty of the world around you.From the Trade Paperback edition.
The Complete Guide to Perspective Drawing: From One-Point to Six-Point
by Craig AtteberyComputers can calculate perspective angles and create a drawing for us, but the spontaneity of mark making, the tactile quality of a writing surface, the weight of a drawing instrument, and the immediacy of the human touch are sensations that keep traditional drawing skills perpetually relevant. The sensuality and convenience of the hand persists and will survive as a valuable communication tool, as will the need to accurately express your ideas on paper. As a professional, understanding the foundations of drawing, how we process images, and how we interpret what we see are principal skills. Understanding linear perspective enables artists to accurately communicate their ideas on paper. The Complete Guide to Perspective Drawing offers a step-by-step guide for the beginner as well as the advanced student on how to draw in one-point through six-point perspective and how to make scientifically accurate conceptual illustrations from simple to complex situations.
The Complete Guide to Photorealism for Visual Effects, Visualization and Games
by Eran DinurThis book offers a comprehensive and detailed guide to accomplishing and perfecting a photorealistic look in digital content across visual effects, architectural and product visualization, and games. Emmy award-winning VFX supervisor Eran Dinur offers readers a deeper understanding of the complex interplay of light, surfaces, atmospherics, and optical effects, and then discusses techniques to achieve this complexity in the digital realm, covering both 3D and 2D methodologies. In addition, the book features artwork, case studies, and interviews with leading artists in the fields of VFX, visualization, and games. Exploring color, integration, light and surface behaviour, atmospherics, shading, texturing, physically-based rendering, procedural modelling, compositing, matte painting, lens/camera effects, and much more, Dinur offers a compelling, elegant guide to achieving photorealism in digital media and creating imagery that is seamless from real footage. Its broad perspective makes this detailed guide suitable for VFX, visualization and game artists and students, as well as directors, architects, designers, and anyone who strives to achieve convincing, believable visuals in digital media.
The Complete Guide to Self-Publishing Comics
by Comfort Love Adam WithersTake Control of Your Comics-Making Destiny Creating your own comic is easier than ever before. With advances in technology, the increased connectivity of social media, and the ever-increasing popularity of the comics medium, successful DIY comics publishing is within your reach. With The Complete Guide to Self-Publishing Comics, creators/instructors Comfort Love and Adam Withers provide a step-by-step breakdown of the comics-making process, perfect for any aspiring comics creator. This unprecedented, in-depth coverage gives you expert analysis on each step--writing, drawing, coloring, lettering, publishing, and marketing. Along the way, luminaries in the fields of comics, manga, and webcomics--like Mark Waid, Adam Warren, Scott Kurtz, and Jill Thompson--lend a hand, providing "Pro Tips" on essential topics for achieving your comics-making dreams. With the insights and expertise contained within these pages, you'll have everything you need and no excuses left: It's time to make your comics!From the Trade Paperback edition.
The Complete Guide to VR & 360 Photography: Make, Enjoy, and Share & Play Virtual Reality
by Jonathan TustainThe Complete Guide to VR will help you get to grips with this exciting new technology from first principles, so you know what's out there, and what you want.Discover all there is to know about home VR systems, whether they're computer-based, or work using your mobile phone. This book will introduce you to a whole spectrum of VR possibilities including VR games, creating your own VR films and exploring the world using it.