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Invencibles, always (Serie El Club de las Zapatillas Rojas #Volumen 16)

by Ana Punset

¡No te pierdas esta nueva aventura de las chicas de #ElClubDeLasZapatillasRojas! Celia ha decidido dejar su grupo de fotografía, pero sus antiguas compañeras no paran de dejarle comentarios en su cuenta de Instagram... ¡y no precisamente positivos! ¿Por qué tienen que comportarse así? Por suerte, sus amigas la están apoyando más que nunca. No hay ninguna duda: si están unidas, ¡son invencibles, always!

Invent Your Own Computer Games with Python, 4E

by Al Sweigart

Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before!Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level.Learn how to:–Combine loops, variables, and flow control statements into real working programs–Choose the right data structures for the job, such as lists, dictionaries, and tuples–Add graphics and animation to your games with the pygame module–Handle keyboard and mouse input–Program simple artificial intelligence so you can play against the computer–Use cryptography to convert text messages into secret code–Debug your programs and find common errorsAs you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals.What new game will you create with the power of Python?The projects in this book are compatible with Python 3.

Inventing Edward Lear

by Sara Lodge

Edward Lear—the father of nonsense—wrote some of the best-loved poems in English. He was also admired as a naturalist, landscape painter, travel writer, and composer. Awkward but funny, absurdly sympathetic, Lear invented himself as a Victorian character. Sara Lodge offers a moving account of one of the era’s most influential creative figures.

Inventing Elliot

by Graham Gardner

Elliot, a victim of bullying, invents a calmer, cooler self when he changes schools in the middle of freshman year, but soon attracts the wrong kind of attention from the guardians who "maintain order" at the new school.

Inventing a Better Mousetrap: 200 Years of American History in the Amazing World of Patent Models

by Ann Rothschild Alan Rothschild

Learn about the role that patent models played in American history--and even learn to build your own replica!Patent models, working models required for US patent filings from 1790 to 1880, offer insight into--and inspiration from--a period of intense technological advancement, the Industrial Revolution. The Rothschild Patent Model Collection consists of thousands of patent models, many from the 19th century. This book features the most outstanding of these patent models, and offers deep insight into the cultural, economic, and political history of the United States.This book not only catalogs hundreds of the most compelling models from the collection, but shows you how to build your own replicas of several selected models using Lego, 3D printing, and other materials and techniques.

Inventing the Child: Culture (Children's Literature and Culture #Vol. 17)

by John Zornado

Now in paperback, Inventing the Child is a highly entertaining, humorous, and at times acerbic account of what it means to be a child (and a parent) in America at the dawn of the new millennium. J. Zornado explores the history and development of the concept of childhood, starting with the works of Calvin, Freud, and Rousseau and culminating with the modern 'consumer' childhood of Dr. Spock and television. The volume discusses major media depictions of childhood and examines the ways in which parents use different forms of media to swaddle, educate, and entertain their children. Zornado argues that the stories we tell our children contain the ideologies of the dominant culture - which, more often than not, promote 'happiness' at all costs, materialism as the way to happiness, and above all, obedience to the dominant order.

Invention Fact Frenzy! (Fact Frenzy)

by Cari Meister

There&’s a INVENTION FACT FRENZY headed your way! Did you know that inventor Thomas Edison held more than 2,000 patents? Or that the first submarine was a rowboat covered in leather? Dozens of bite-size invention facts are paired with fun and unexpected photos, welcoming in even the most reluctant readers. Whether kids are in the mood to browse or to devour a book from cover to cover, even a budding young inventor is sure to learn something surprising as they flip through these pages.

Invention Fact Frenzy! (Fact Frenzy)

by Cari Meister

There&’s a INVENTION FACT FRENZY headed your way! Did you know that inventor Thomas Edison held more than 2,000 patents? Or that the first submarine was a rowboat covered in leather? Dozens of bite-size invention facts are paired with fun and unexpected photos, welcoming in even the most reluctant readers. Whether kids are in the mood to browse or to devour a book from cover to cover, even a budding young inventor is sure to learn something surprising as they flip through these pages.

Inventions and Discovery: George Eastman and the Kodak Camera

by Jennifer Fandel Gordon Purcell Al Milgrom Mandy Robbins

In graphic novel format, tells the story of how George Eastman developed the Kodak camera, and how this company changed the way people captured the moments of their lives.

Inventions and Discovery: Henry Ford and the Model T

by Phil Miller Charles Barnett Michael O'Hearn Keith Wilson Christopher Harbo

Tells the story of Henry Ford, along with his invention, the popular Model T automobile.

Inventions and Discovery: Isaac Newton and the Laws of Motion

by Andrea Gianopoulos Tom Adamson Phil Miller Charles Barnett

Tells the story of how Isaac Newton developed the laws of motion and the law of universal gravitation. Written in graphic-novel format. <P><P> <i>Advisory: Bookshare has learned that this book offers only partial accessibility. We have kept it in the collection because it is useful for some of our members. Benetech is actively working on projects to improve accessibility issues such as these.</i>

Inventions: Great Ideas and Where They Came From

by Sarah Houghton

Highlights inventions and inventors throughout history and discusses why people invent and the steps in the inventive process.

Inventions: That Could Have Changed the World...But Didn't!

by Joe Rhatigan

The fascinating stories of inventions that could have changed the world, should have made a difference, or would have astounded us all, but for one reason or another, didn&’t. Some inventions were too wacky, weird, or unwieldy. Others simply didn&’t work. And still others may be the next big thing . . . some day. Learn about the inventors, what they thought they would accomplish, and what--if anything--they did accomplish. Zany illustrations of the contraptions in use throughout.

Inventor McGregor

by Kathleen T. Pelley

Hector McGregor, inventor of unusual items, leaves his home workshop to work in a lab, but finds no inspiration there.

Inventors (A Library of Congress Book)

by Martin W. Sandler

The Library of Congress, located in Washington, DC, is often called "the storehouse of our national memory," and is home to the largest collection of knowledge on earth. Illustrated with over 100 vintage photographs, posters, and paintings from its archives, the Library of Congress Books offer readers a fascinating look at some of the most important events in our country's history. Americans have been characterized by their inventive spirit since the days of Benjamin Franklin, but the nineteenth and early twentieth centuries proved especially fruitful in groundbreaking discoveries that revolutionized life as we know it. This book presents the evolution of these inventions as it has never been seen before--and celebrates the spirit of the great American inventors who let loose their imaginations and changed the world forever. Notable Children's Trade Books in Social Studies, 1997 (NCSS/CBC)

Inventors Who Changed the World (People Who Changed the World)

by Heidi Poelman

From the ranging curiosity of Leonardo da Vinci to the dedication and sacrifice of Marie Curie, Inventors Who Changed the World is a young child's first introduction to the brilliant people who taught us the meaning of perseverance and innovation. Simple text and adorable illustrations tell the contributions of nine renowned inventors from around the world: Cai Lun, Leonardo da Vinci, Marie Curie, Thomas Edison, Orville and Wilbur Wright, Grace Hopper, Johannes Gutenberg, and Louis Pasteur. Inspire your own little inventor with the words of these inventive heroes who changed the world.

Inventors: Incredible stories of the world's most ingenious inventions (DK Explorers)

by Robert Winston

Meet the masterminds behind the greatest inventions in history with this nonfiction book for kids aged 7 to 9.Step into Leonardo da Vinci's workshop, relax on board Hideo Shima's speedy bullet train, and join movie star Hedy Lamarr to bounce ideas around in between takes. Inventors looks at the towering achievements of more than 50 inventors in great detail. The stories are as unusual as they are unique. From Mr. Kellogg, who accidentally created cornflakes after leaving grains boiling for too long, to the ancient Turkish polymath Ismail al-Jazari, who decided the best way to power a clock was with a model elephant, to Sarah E. Goode's fold-up bed space-saving solution–the inventors of this book have all used tons of creativity to find ways to improve our world. These groundbreaking inventions include the very earliest discoveries to modern-day breakthroughs in science, food, transportation, technology, toys, and more.Each page is packed with jaw-dropping facts, with every inventors' achievements written as a story. Beautiful illustrations by Jessamy Hawke bring the inventor's stories to life, and fantastic photography highlights the detail of their designs. With incredible hand-painted cross-sections revealing the intricacies of a robotic arm, the first plane, and the printing press, young readers will marvel at being able to see close-up how these amazing machines work. The inventors come from all walks of life and parts of the world, making this the perfect book for every budding inventor.

Inventos antiguos: Adelantados a su época (¡Arriba la Lectura!, Level T #34)

by John Francis Teresa Turner

La gente lleva mucho tiempo inventando maneras de responder a los desafíos de la vida diaria. La gente del pasado tenía muchas de las necesidades básicas que hoy día resolvemos con inventos modernos. Encontraban maneras inteligentes de hacer las cosas más fácil y rápidamente. ¡Te sorprenderá saber lo avanzados que eran algunos de esos inventos! NIMAC-sourced textbook

Invercanvi a París (Best Friends Forever #Volumen 3)

by Ana Punset

Una bona amiga coneix totes les teves històries. La teva millor amiga les viu amb tu. La Júlia i l'Alexandra han demostrat que si estan unides poden amb tot, i ara tenen l'oportunitat de gaudir juntes de París! Però l'intercanvi amb una escola d'elit posa a prova la confiança en elles mateixes... i també la seva amistat. És el moment de demostrar que sempre es tindran l'una a l'altra, perquè passi el que passi són... Best Friends Forever

InvestiGators (InvestiGators #1)

by John Patrick Green

With more than three million copies in print, John Patrick Green's goofy graphic novel series is a colossal comics hit! Join super spy alligator duo MANGO and BRASH as they surf the sewers and fight the forces of evil. With their Very Exciting Spy Technology and their tried-and-true, toilet-based travel techniques, the InvestiGators are undercover and on the case! And on their first mission together, they have not one but two mysteries to solve! Can Mango and Brash uncover the clues, crack their cases, and corral the crooks―or will the criminals wriggle out of their grasp?

InvestiGators: Agents of S.U.I.T. (InvestiGators)

by Christopher Hastings John Patrick Green

InvestiGators fans, rejoice! Get ready to dive into the first volume of AGENTS OF S.U.I.T., featuring the weird and wacky co-workers of everyone's favorite sewer-sleuthing super-agents, Mango and Brash! At S.U.I.T. headquarters, Cilantro the Chameleon finally gets what she’s been waiting for: a field assignment. Only…it’s literally out in the middle of a field, and her orders are so vague, she can hardly tell what she’s supposed to be investigating. But as she begins to uncover a sheep-led worker’s rights revolt and an alien invasion conspiracy—not to mention a spooky haunting at the abandoned S.U.I.T. field outpost—Cilantro steps into her own V.E.S.T. as a valued member of the S.U.I.T. team. From InvestiGators mastermind John Patrick Green, the world of S.U.I.T. has never been more fun!

InvestiGators: Agents of S.U.I.T.: From Badger to Worse (InvestiGators)

by Christopher Hastings John Patrick Green

In the first book of AGENTS OF S.U.I.T., the new volume in John Green’s smash-hit INVESTIGATORS world, eager rookie agent Cilantro stepped into the spotlight—and rocketed into space! Now it’s time for the B-Team to show why they’re so un-B-lievably B-loved.That’s right, Bongo and Marsha, the super-spy Badgers, are on the case…and way over-budget. When S.U.I.T. realizes just how much money the Badgers waste with their gadgets and spy vehicles and custom plush toys, they’re sent to Bora Bora to investigate a case…the old-fashioned way. The bees—that’s “bee-ee-ee,” like the insect—that run the resort are hiding something under the tropical sands, and Marsha and Bongo are just the bumbling agents to crack this pineapple-flavored case wide open.

InvestiGators: Agents of S.U.I.T.: Wild Ghost Chase (InvestiGators)

by John Patrick Green Christopher Hastings

THE MEGA-BESTSELLING GRAPHIC NOVEL SERIES CONTINUES! More than three million copies in print! InvestiGators fans, get ready to dive into the third volume of Agents of S.U.I.T. with the weirdest mystery yet! New S.U.I.T. recruit Zeb the sheep joins the flock to help crack the greatest mystery of all! But, uhh...just what is the greatest mystery of all?That's the question that's kept the dearly departed General Inspectre haunting Earth long after he should have moved on to the great super-spy base in the sky. Having a ghost in the halls of S.U.I.T. wouldn't be so bad...except he's possessing agents! Zeb -- along with Cilantro, Bongo, Marsha, and everyone's favorite Gators -- must decipher the series' biggest mystery EVER. They've got to free their pal and finish the Inspectre's unfinished business!

InvestiGators: All Tide Up (InvestiGators #7)

by John Patrick Green

Unsinkable detectives Mango and Brash are back in InvestiGators: All Tide Up, a high seas adventure that takes the hit series by John Patrick Green to uncharted waters! Three million readers can’t be wrong – don’t miss the boat!When a cruise captain is found drifting at sea and delirious, the search begins for his missing ship and passengers! Did it sink? Was it boat-napped? Are supernatural forces at play? And can the InvestiGators unravel this maritime mystery before a second cruise befalls a similarly unfathomable fate? Seas the day and find out in this new nautical adventure!

InvestiGators: Ants in Our P.A.N.T.S. (InvestiGators #4)

by John Patrick Green

Will InvestiGators Mango and RoboBrash be able to solve this next mystery in the hilarious adventure series perfect for fans of Dog Man?!The InvestiGators’ new mission has our sewer-loving secret agents bugging out in InvestiGators: Ants in Our P.A.N.T.S, the latest chapter in the hilarious adventure series from John Patrick Green.With agent Brash trapped in a mysterious coma, the technicians at S.U.I.T. have designed the ultimate replacement: RoboBrash! This high-tech replica has been programmed with all of the original Brash’s crime-fighting skills and knowhow—but it seems he’s got a few bugs in his system! Will Mango and his new partner be enough to stop the giant ants that are on a rampage in the city? Orchestrated by the spaced-out villain, Maestronaut, and Houdino, the dinosaur escape artist, it seems criminals are certainly upping the ANT-y!

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Showing 46,526 through 46,550 of 100,000 results