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Klutzhood

by Chris McMahen

Arlo thinks his mother is crazy for taking a job in a small town, far away from his old home and his good friends. To make matters worse, the students at his new school are crazy—hockey crazy. Arlo has never laced up a pair of skates in his life, and he's not about to start. To avoid making a complete fool of himself in front of his classmates, Arlo joins a group of misfits called the Dumpster Dudes, who set him a series of wild initiation tests that unleash mayhem on the school. Broken windows in the classrooms, angry ants in the hallways, bicycles in the library and monsters in the air ducts—can East Bend Elementary survive Arlo? And will Arlo survive East Bend?

KneeKnock Rise

by Natalie Babbitt

From the moment young Egan arrives in Instep, he senses the spell cast over the villagers by the Megrimum--the mysterious something that lurks on the mist-wreathed peak of Kneeknock Rise. Everyone shudders in horror--delicious horror--whenever the Megrimum's unearthly wail floats down to the village. Before long, Egan is climbing the Rise to find a practical explanation for those wails.<P><P> Newbery Medal Honor book

Knife: Book 1

by R.J. Anderson

"Knife woke in a cold sweat, the torn edge of her wing sizzling with pain. How long had she lain unconscious? Her worst fears had come to pass: she was trapped, flightless, a prisoner. The humans had put her in a box, and now they had come to torment her..."Don't read this book if you're expecting fairy dust - the last thing Knife is likely to wield is a magic wand...

Knife: Book 1 (Knife #1)

by R.J. Anderson

"Knife woke in a cold sweat, the torn edge of her wing sizzling with pain. How long had she lain unconscious? Her worst fears had come to pass: she was trapped, flightless, a prisoner. The humans had put her in a box, and now they had come to torment her..."Don't read this book if you're expecting fairy dust - the last thing Knife is likely to wield is a magic wand...

Knight (DK Eyewitness)

by DK

Enter the world of a medieval horseback warrior and learn what it takes to become a knight.Eyewitness Knight follows the journey of a knight in the making, from being a page or a squire at an early age undergoing rigorous training before making it to the ceremony of dubbing.Learn what knights wore into battle and enter a gallery of swords and other weapons that were an important part of a knight's armory. Ride along with these warriors on their horses that were used not only for wars but also while hunting and jousting. Explore the mighty castles and know how they were protected from the enemy during a siege. Meet manor lords and ladies and learn about the knightly code of conduct and the idea of chivalry.Great for projects or just for fun, learn everything you need to know about knights with DK Eyewitness.

Knight (EDGE: I HERO: Immortals #10)

by Steve Skidmore Steve Barlow

Exciting, choose-your-own-destiny adventure story in which YOU are the hero!In Knight, you must be prepared for battle as the evil sorceress Morgan Le Fay tries to destroy the company of the round table. Will your decisions help you to save Camelot? It's in your hands...In each adventure the reader makes a choice that affects how the story progresses - it really is 'decide-your-own-destiny!Reading Age 6-8 years, Interest Range 7-10 years and printed using a font approved by the British Dyslexia AssociationWritten by the award-winning duo Steve Barlow and Steve Skidmore (more commonly known as the 2Steves).

Knight In Screaming Armor: The Knight In Screaming Armor; Diary Of A Mad Mummy; Deep In The Jungle Of Doom; Welcome To The Wicked Wax Museum (Give Yourself Goosebumps #9)

by R. L. Stine

Reader beware--you choose the scare! GIVE YOURSELF GOOSEBUMPS!Your cousins, Kip and Abbey, have come to visit you from jolly old England -- and guess what they brought with them? Two huge crates, each containing a suit of armor and a curse. But it doesn't matter, 'cause you're "dying" to see what's inside.If you open the crate marked "Evil Knight," you will be hypnotized by the knight's sparkling medallion and will have to face an ugly sorceress. If you open the "Good Knight" crate, you'll discover a room full of mannequin heads that talk. Before you know, it you've lost your head. Can you pull yourself together before time runs out? The choice is yours in this scary GOOSEBUMPS adventure that's packed with over 20 super-spooky endings!

Knight Owl

by Christopher Denise

A determined Owl builds strength and confidence in this medieval picture book about the real mettle of a hero: wits, humor, and heart. <p><p>Since the day he hatched, Owl dreamed of becoming a real knight. He may not be the biggest or the strongest, but his sharp nocturnal instincts can help protect the castle, especially since many knights have recently gone missing. While holding guard during Knight Night Watch, Owl is faced with the ultimate trial—a frightening intruder. It’s a daunting duel by any measure. But what Owl lacks in size, he makes up for in good ideas. <p><p>Full of wordplay and optimism, this surprising display of bravery proves that cleverness (and friendship) can rule over brawn. <p> <b>New York Times Bestseller</b>

Knight for a Day #5

by Kate Mcmullan

When Wiglaf learns that he has won "A Day With Sir Lancelot (The World's Most Perfect Knight)," he can hardly believe it. His friend Erica can't believe it, either! And when the big day arrives, she is even more doubtful. Is Erica just jealous, or is there something fishy about The World's Most Perfect Knight? .

Knight in Training: Book 1 (Knight In Training Ser.)

by Vivian French David Melling

Sam J. Butterbiggins' only ambition is to be a Very Noble Knight, but he has a problem - he's been packed off to the castle next door to stay with his aunt and uncle while his parents are away. Not only does he have to put up with his annoying cousin Prune, there's also the weird creatures his aunt looks after in her Luxury Accommodation for Dragons, Griffins and other Regal Beasts to contend with! But when Godfrey the dragon gets stuck down a well, Sam and Prune have to work together to come to the rescue. Inside the well they make an incredible discovery - a scroll giving instructions on the six quests to be completed in order to become the perfect knight! Sam's ambition seems close at hand - if only Prune would stop getting in the way...

Knight in Training: Book 2

by Vivian French David Melling

Sam J. Butterbiggins' only ambition is to be a Very Noble Knight, but he has a problem - he's been packed off to the castle next door to stay with his aunt, uncle and annoying cousin Prune while his parents are away. But Sam's discovered an ancient scroll listing the six quests to be completed in order to become a knight, and he's already completed the first one! Now he's found his True Companion (Prune), next on the list is to track down a Snow White Steed. But when Aunt Egg orders Sam and Prune to journey to Weasel's Hill to deliver Horace the warthog back to his owner, it looks like the young knight-in-training looks will have to put his quest on hold. Or will he ...?

Knight in Training: Book 3

by Vivian French David Melling

A funny, exciting series for younger readers, by the bestselling Vivian French and David Melling.Sam J. Butterbiggins' only ambition is to be a Very Noble Knight, but he has a problem - he's been packed off to the castle next door to stay with his aunt, uncle and cousin Prune while his parents are away. But Sam's discovered a magical scroll listing the six quests to be completed to become a knight, and with his True Companion Prune's help, he's already managed two! Now Sam must find a goodly sword, but he keeps getting distracted by noble deeds that need doing. Helping a grumpy dwarf, a dunderheaded bear and an island of tiny elves might mean he'll never find his sword, but isn't that what a Very Noble Knight would do ...?

Knight of the Cape (Definitely Dominguita #1)

by Terry Catasus Jennings

Judy Moody meets Netflix&’s One Day at a Time in this first book in a new chapter book series featuring a young Cuban American girl who tries to find adventure based on the classics she read with her beloved abuela—can Dominguita become a noble knight?All Dominguita wants to do is read. Especially the books in Spanish that Abuela gave to her just before she moved away. They were classics that Abuela and Dominguita read together, classics her abuela brought with her all the way from Cuba when she was a young girl. It helps Dominguita feel like Abuela&’s still there with her. One of her favorites, Don Quixote, tells of a brave knight errant who tries to do good deeds. Dominguita decides that she, too, will become a knight and do good deeds around her community, creating a grand adventure for her to share with her abuela. And when the class bully tells Dominguita that girls can&’t be knights, Dom is determined to prove him wrong. With a team of new friends, can Dominguita learn how to be the hero of her own story?

Knight's Castle (Tales of Magic #2)

by Edward Eager

Book two in the series called “truly magic in a reader’s hands” by Jack Gantos, Newbery Medal winner for Dead End in Norvelt.If the old toy soldier hadn’t come to life, Roger would never have discovered the magic.And that would never have happened if he and his sister, Ann, hadn’t been sent to stay with their bossy cousins for the summer. And that wouldn’t have happened at all if their father hadn’t gotten sick and gone into the hospital. But all of that did happen, and now Roger, his sister, and their cousins find themselves in a bygone world of chivalry and knighthood, of Robin Hood and Ivanhoe.In this knightly realm they can make a difference—and perhaps even save the person they most need to save—if only they are smart and brave enough, if only they are true to their hearts.This funny and gentle classic series is an enjoyable read-aloud and also a strong choice for independent reading. For fans of such favorite series as The Penderwicks and The Vanderbeekers.Enjoy all seven of the middle grade novels in Edward Eager’s beloved Tales of Magic series!“A delicious spoof.” —Saturday Review“A priceless mixture of old and new . . . May even lure readers who thought they were beyond the fairy-tale age.” —New York Herald Tribune

Knight's Fee

by Rosemary Sutcliff

When Randall drops a fig on the new Lord's horse, his life changes forever.

Knight's Fee

by Rosemary Sutcliff

Randall is an unloved and unwanted orphan kennel boy at Arundel Castle. And then, one fateful day, he upsets the new Lord's mettlesome horse.Against the violent and turbulent backdrop of Norman England, Sutcliff tells the moving story of a young boy who is wagered and won in a game of chess between a lord and a minstrel . . .

Knighthood for Beginners (Elys Dolan Illustrated Chapter Books)

by Elys Dolan

Meet Dave (a dragon who wants to become a knight) and his trusty steed (a German-speaking, worldly goat named Albrecht) in this illustrated, laugh-out-loud chapter book.Dave is terrible at all the things dragons are supposed to be good at: hoarding gold, eating villages, telling riddles...and don’t even ask about his knitting skills. So when he becomes the first dragon ever to fail the Dragon Test, he finds a book called Knighthood for Beginners and decides he’s found his destiny! Before long, Dave is decked out in a new suit of armor and is off on a series of adventures with his trusty steed—a German-speaking, life coach, explorer, and goat named Albrecht. The ultimate goal? Dave the dragon being knighted by the King of Castletown. From start to satisfying finish, this page-turner by Elys Dolan is a fresh and extremely funny new voice in chapter books. Black-and-white illustrations by the author help bring all the hilarity to life, and there’s even a glossary of Albrecht’s German expressions.

Knightley Academy

by Violet Haberdasher

Henry Grim is a servant boy at the Midsummer School--until he passesthe elite Knightley Academy exam and suddenly finds himself one of the first commoners at the Academy, studying alongside the cleverest and bravest--and most arrogant--young aristocrats in the country. But someone is out to sabotage him from becoming a full-fledged Knight of the Realm, and soon Henry uncovers a conspiracy that violates the Hundred Years' Peace treaty--and could lead to war! Full of (bloodless) battles and nonstop action, this page-turner will captivate readers as they root for Henry to save his school and country from their enemies. Brimming with wry humor, page-turning suspense, and surprising twists, this first adventure in a memorable new series is sure to enthrall readers of all ages.

Knights & Castles: 50 hands-on activities to experience the Middle Ages

by Paul Mantell Avery Hart

Introduces the Middle Ages, including activities and crafts that are representative of medieval life, for example, creating an hourglass, a catapult, a coat of arms, and a code of honour.

Knights (Penguin Young Readers, Level 3)

by Catherine Daly-Weir

A young knight-in-training has so much to do-learn about arms and armor, assist a squire, attend a medieval banquet, tilt at the quintain-and prepare to be "dubbed!" This is a surefire, nonfiction subject for newly independent readers.

Knights Club: The Comic Book You Can Play (Comic Quests #2)

by Shuky

This middle grade graphic novel series makes YOU the valiant hero of a fantasy quest—pick your panel, find items, gain abilities, solve puzzles, and play through new storylines again and again!Magic, adventure, and triumphant battles await you in this graphic novel that plays just like a role-playing game. Choose to play as one of three brothers eager to join the Royal Order of Knights, and keep track of your hit points, abilities, and inventory on a handy adventure tracker sheet—then set off on your quest! The road to knighthood is a long one: you will journey through snowy mountains, haunted lakes, and dark forests in search of the bracelets of bravery, facing down trolls, wizards, and fellow warriors along the way. You will solve riddles, discover hidden compartments, learn combat techniques, and gather magical objects. With the analog fun of a tabletop game and the classic elements of a fantasy video game, you'll pick your own paths and forge your own knighthood in this irresistible comic book.HERE&’S HOW TO PLAY:• Select your character and begin your quest.• Numbers are hidden in every panel. Decide where you want to go next, and then flip to the panel with the matching number.• Solve puzzles and collect bravery bracelets in your quest for success. • If you fail your mission, just start again from the beginning! You can play the book again and again, making different choices every time. Remember, this is no ordinary comic book—what happens next is up to you!

Knights Club: The Comic Book You Can Play (Comic Quests #4)

by Shuky

This middle grade graphic novel series makes YOU the valiant hero of a fantasy quest—pick your panel, find items, gain abilities, solve puzzles, and play through new storylines again and again!In a medieval age of chivalry and sorcery, you&’ve been training hard to become a knight. Now the king has a mission for you: carry a message of the utmost importance to the leader of a neighboring country. But traps and enemies will be numerous on your route! Forge your weapons to make them more powerful, win points collecting magical cards, be victorious in battle, and advance through the levels to become strong enough to bring your mission to a successful end.HERE&’S HOW TO PLAY:• To begin your quest, select your character.• Numbers are hidden in every panel. Decide where you want to go next, and then flip to the panel with the matching number.• Solve puzzles, collect supplies, and defeat enemies in your quest for success. If you succeed, you may be knighted!• If your mission fails, just start again at the beginning! You can play the book over and over again, making different choices every time.Remember, this is no ordinary comic book—what happens next is up to you!

Knights Club: The Comic Book You Can Play (Comic Quests #6)

by Shuky

This middle-grade graphic novel series makes YOU the valiant hero of a fantasy quest—pick your panel, find items, gain abilities, solve puzzles, and play through new storylines again and again! After years of dedicated training and adventure, you are finally a full-fledged knight! You are sent on your first official mission by Elliot, a famous merchant. Impressed by your strength and skill, Elliot entrusts you with the search for a list of precious objects, all hidden on a distant island. Can you find all the objects and bring them back? Can you even return alive from this treacherous and mysterious island? Your success depends on your choices alone, because the hero is you!HERE&’S HOW TO PLAY: • To begin your quest, select your character. • Numbers are hidden in every panel. Decide where you want to go next, and then flip to the panel with the matching number. • Solve puzzles, collect supplies, and defeat enemies in your quest for success. • If your mission fails, just start again at the beginning! You can play the book over and over again, making different choices every time.Remember, this is no ordinary comic book—what happens next is up to you!

Knights Club: The Comic Book You Can Play (Comic Quests #7)

by Shuky

Find items, encounter foes, and solve puzzles in this middle-grade graphic novel that you can play just like a role-playing game. You&’ve been training to be a valiant knight, and now the prince of Nekashu needs your help—the princess of the Orcs has been taken by a band of Vikings! Solve riddles, traverse mountains, and fight giants and dragons to reach the princess and bring her home safely. Your success depends on your choices alone, because the hero is you! HERE&’S HOW TO PLAY:• To begin your quest, select your character.• Numbers are hidden in every panel. Decide where you want to go next, and then flip to the panel with the matching number.• Solve puzzles, collect supplies, and defeat enemies in your quest for success.• If your mission fails, just start again at the beginning! You can play the book over and over again, making different choices every time.Remember, this is no ordinary comic book—what happens next is up to you!

Knights Don't Teach Piano (The Adventures of the Bailey School Kids #29)

by Debbie Dadey Marcia Thornton Jones

There are some pretty weird grown-ups living in Bailey City. But could the new piano teacher who lives in a castle and wears a full suit of armor really be a knight planning to take over Bailey City? The Bailey School Kids are going to find out! "Hundreds of years ago Lancelot was a knight in King Arthur's Camelot," Eddie said. "This is today in Bailey City. Not Camelot," Melody said with her hands on her hips. "Besides," Liza said with a giggle, "I'm pretty sure knights didn't play 'Chopsticks' in Camelot." Howie smiled. "Liza's right. Knights had sword fights and rode big horses." "And they definitely don't teach piano in Bailey City," Melody added.

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