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Computer Networks, Big Data and IoT: Proceedings of ICCBI 2021 (Lecture Notes on Data Engineering and Communications Technologies #117)

by A. Pasumpon Pandian Xavier Fernando Wang Haoxiang

This book presents best selected research papers presented at the International Conference on Computer Networks, Big Data and IoT (ICCBI 2021), organized by Vaigai College Engineering, Madurai, Tamil Nadu, India, during December 9–10, 2021. The book covers original papers on computer networks, network protocols and wireless networks, data communication technologies and network security. The book is a valuable resource and reference for researchers, instructors, students, scientists, engineers, managers and industry practitioners in those important areas.

Computer Networks, Big Data and IoT: Proceedings of ICCBI 2020 (Lecture Notes on Data Engineering and Communications Technologies #66)

by A. Pasumpon Pandian Xavier Fernando Syed Mohammed Shamsul Islam

This book presents best selected research papers presented at the International Conference on Computer Networks, Big Data and IoT (ICCBI 2020), organized by Vaigai College Engineering, Madurai, Tamil Nadu, India, during 15–16 December 2020. The book covers original papers on computer networks, network protocols and wireless networks, data communication technologies and network security. The book is a valuable resource and reference for researchers, instructors, students, scientists, engineers, managers and industry practitioners in those important areas.

Computer Networks & Communications: Proceedings of the Fourth International Conference on Networks & Communications (Lecture Notes in Electrical Engineering #131)

by Nabendu Chaki Natarajan Meghanathan Dhinaharan Nagamalai

Computer Networks & Communications (NetCom) is the proceedings from the Fourth International Conference on Networks & Communications. This book covers theory, methodology and applications of computer networks, network protocols and wireless networks, data communication technologies, and network security. The proceedings will feature peer-reviewed papers that illustrate research results, projects, surveys and industrial experiences that describe significant advances in the diverse areas of computer networks & communications.

The Computer Nut

by Betsy Byars

Ten-year-old Kate begins a communication exchange on a computer with someone purporting to be from outer space, who says he is going to pay a visit to Earth soon.

Computer Organisation and Architecture: Evolutionary Concepts, Principles, and Designs

by Pranabananda Chakraborty

Computer organization and architecture is becoming an increasingly important core subject in the areas of computer science and its applications, and information technology constantly steers the relentless revolution going on in this discipline. This textbook demystifies the state of the art using a simple and step-by-step development from traditional fundamentals to the most advanced concepts entwined with this subject, maintaining a reasonable balance among various theoretical principles, numerous design approaches, and their actual practical implementations. Being driven by the diversified knowledge gained directly from working in the constantly changing environment of the information technology (IT) industry, the author sets the stage by describing the modern issues in different areas of this subject. He then continues to effectively provide a comprehensive source of material with exciting new developments using a wealth of concrete examples related to recent regulatory changes in the modern design and architecture of different categories of computer systems associated with real-life instances as case studies, ranging from micro to mini, supermini, mainframes, cluster architectures, massively parallel processing (MPP) systems, and even supercomputers with commodity processors. Many of the topics that are briefly discussed in this book to conserve space for new materials are elaborately described from the design perspective to their ultimate practical implementations with representative schematic diagrams available on the book’s website. Key Features Microprocessor evolutions and their chronological improvements with illustrations taken from Intel, Motorola, and other leading families Multicore concept and subsequent multicore processors, a new standard in processor design Cluster architecture, a vibrant organizational and architectural development in building up massively distributed/parallel systems InfiniBand, a high-speed link for use in cluster system architecture providing a single-system image FireWire, a high-speed serial bus used for both isochronous real-time data transfer and asynchronous applications, especially needed in multimedia and mobile phones Evolution of embedded systems and their specific characteristics Real-time systems and their major design issues in brief Improved main memory technologies with their recent releases of DDR2, DDR3, Rambus DRAM, and Cache DRAM, widely used in all types of modern systems, including large clusters and high-end servers DVD optical disks and flash drives (pen drives) RAID, a common approach to configuring multiple-disk arrangements used in large server-based systems A good number of problems along with their solutions on different topics after their delivery Exhaustive material with respective figures related to the entire text to illustrate many of the computer design, organization, and architecture issues with examples are available online at http://crcpress.com/9780367255732 This book serves as a textbook for graduate-level courses for computer science engineering, information technology, electrical engineering, electronics engineering, computer science, BCA, MCA, and other similar courses.

Computer Organization: Basic Processor Structure

by James Gil de Lamadrid

<p>Computer Organization: Basic Processor Structure is a class-tested textbook, based on the author’s decades of teaching the topic to undergraduate and beginning graduate students. The main questions the book tries to answer are: how is a processor structured, and how does the processor function, in a general-purpose computer? <p>The book begins with a discussion of the interaction between hardware and software, and takes the reader through the process of getting a program to run. It starts with creating the software, compiling and assembling the software, loading it into memory, and running it. It then briefly explains how executing instructions results in operations in digit circuitry. The book next presents the mathematical basics required in the rest of the book, particularly, Boolean algebra, and the binary number system. <p>The basics of digital circuitry are discussed next, including the basics of combinatorial circuits and sequential circuits. The bus communication architecture, used in many computer systems, is also explored, along with a brief discussion on interfacing with peripheral devices. The first part of the book finishes with an overview of the RTL level of circuitry, along with a detailed discussion of machine language. <p>The second half of the book covers how to design a processor, and a relatively simple register-implicit machine is designed. ALSU design and computer arithmetic are discussed next, and the final two chapters discuss micro-controlled processors and a few advanced topics.</p>

Computer Organization and Design: The Hardware/Software Interface (Fifth Edition)

by David A. Patterson John L. Hennessy

Computer Organization and Design, Fifth Edition, is the latest update to the classic introduction to computer organization. The text now contains new examples and material highlighting the emergence of mobile computing and the cloud. It explores this generational change with updated content featuring tablet computers, cloud infrastructure, and the ARM (mobile computing devices) and x86 (cloud computing) architectures. The book uses a MIPS processor core to present the fundamentals of hardware technologies, assembly language, computer arithmetic, pipelining, memory hierarchies and I/O. Because an understanding of modern hardware is essential to achieving good performance and energy efficiency, this edition adds a new concrete example, Going Faster, used throughout the text to demonstrate extremely effective optimization techniques. There is also a new discussion of the Eight Great Ideas of computer architecture. Parallelism is examined in depth with examples and content highlighting parallel hardware and software topics. The book features the Intel Core i7, ARM Cortex-A8 and NVIDIA Fermi GPU as real-world examples, along with a full set of updated and improved exercises. This new edition is an ideal resource for professional digital system designers, programmers, application developers, and system software developers. It will also be of interest to undergraduate students in Computer Science, Computer Engineering and Electrical Engineering courses in Computer Organization, Computer Design, ranging from Sophomore required courses to Senior Electives.

Computer Organization and Design Fundamentals: Examining Computer Hardware from the Bottom to the Top

by David L. Tarnoff

Computer Organization and Design Fundamentals take the reader from the basic design principles of the modern digital computer to a top-level examination of its architecture. This book can serve either as a textbook to an introductory course on computer hardware or as the basic text for the aspiring geek who wants to learn about digital design. The material is presented in four parts. The first part describes how computers represent and manipulate numbers. The second part presents the tools used at all levels of binary design. The third part introduces the reader to computer system theory with topics such as memory, caches, hard drives, pipelining, and interrupts. The last part applies these theories through an introduction to the Intel 80x86 architecture and assembly language. The material is presented using practical terms and examples with an aim toward providing anyone who works with computer systems the ability to use them more effectively through a better understanding of their design.

Computer Organization and Design MIPS Edition: The Hardware/Software Interface (The Morgan Kaufmann Series in Computer Architecture and Design)

by David A. Patterson John L. Hennessy

Computer Organization and Design: The Hardware/Software Interface, Sixth Edition, the leading, award-winning textbook from Patterson and Hennessy used by more than 40,000 students per year, continues to present the most comprehensive and readable introduction to this core computer science topic. Improvements to this new release include new sections in each chapter on Domain Specific Architectures (DSA) and updates on all real-world examples that keep it fresh and relevant for a new generation of students. <p>•Covers parallelism in-depth, with examples and content highlighting parallel hardware and software topics <p>•Includes new sections in each chapter on Domain Specific Architectures (DSA) <p>•Discusses and highlights the "Eight Great Ideas" of computer architecture, including Performance via Parallelism, Performance via Pipelining, Performance via Prediction, Design for Moore's Law, Hierarchy of Memories, Abstraction to Simplify Design, Make the Common Case Fast and Dependability via Redundancy

Computer Performance Engineering: 15th European Workshop, EPEW 2018, Paris, France, October 29-30, 2018, Proceedings (Lecture Notes in Computer Science #11178)

by Rena Bakhshi Paolo Ballarini Benoît Barbot Hind Castel-Taleb Anne Remke

This book constitutes the refereed proceedings of the 15th European Workshop on Computer Performance Engineering, EPEW 2018, held in Paris, France, in October 2018. The 17 papers presented together with the abstracts of two invited talks in this volume were carefully reviewed and selected from 27 submissions. The papers presented at the workshop reflect the diversity of modern performance engineering, with topics ranging from advances in performanceengineering realm, including, dependability and security modeling, performance oriented model verification and testing, hardware and software systems case-studies, applications/extensions of queuing theory and network design

Computer Performance Engineering: 13th European Workshop, EPEW 2016, Chios, Greece, October 5-7, 2016, Proceedings (Lecture Notes in Computer Science #9951)

by Dieter Fiems Marco Paolieri Agapios N. Platis

This book constitutes the refereed proceedings of the 13th European Workshop on Computer Performance Engineering, EPEW 2016, held in Chios, Greece, in October 2016. The 14 papers presented together with 2 invited talks in this volume were carefully reviewed and selected from 25 submissions. The papers presented at the workshop reflect the diversity of modern performance engineering, with topics ranging from the analysis of queueing networks and stochastic processes, to performance analysis of computer systems and networks, and even modeling of human behavior.

Computer Performance Engineering: 18th European Workshop, EPEW 2022, Santa Pola, Spain, September 21–23, 2022, Proceedings (Lecture Notes in Computer Science #13659)

by Katja Gilly Nigel Thomas

This book constitutes the refereed proceedings of the 18th European Workshop on Computer Performance Engineering, EPEW 2022, held in Santa Pola, Spain, in September 2022.The 14 papers presented in this volume together with one invited talk were carefully reviewed and selected from 14 submissions. The papers presented at the workshop reflect the diversity of modern performance engineering. The sessions covered a wide range of topics including robustness analysis, machine learning, edge and cloud computing, as well as more traditional topics on stochastic modelling, techniques and tools.

Computer Performance Engineering: 16th European Workshop, EPEW 2019, Milan, Italy, November 28–29, 2019, Revised Selected Papers (Lecture Notes in Computer Science #12039)

by Marco Gribaudo Tuan Phung-Duc Mauro Iacono Rostislav Razumchik

This book constitutes the refereed proceedings of the 16th European Workshop on Computer Performance Engineering, EPEW 2019, held in Milan, Italy, in November 2019. The 10 papers presented in this volume together with one invited talk were carefully reviewed and selected from 13 submissions. The papers presented at the workshop reflect the diversity of modern performance engineering, with topics ranging from modeling and analysis of network/control protocols and high performance/BigData information systems, analysis of scheduling, blockchain technology, analytical modeling and simulation of computer/network systems.

Computer Performance Engineering: 14th European Workshop, EPEW 2017, Berlin, Germany, September 7-8, 2017, Proceedings (Lecture Notes in Computer Science #10497)

by Antinisca Di Marco Philipp Reinecke

This book constitutes the refereed proceedings of the 14th European Workshop on Computer Performance Engineering, EPEW 2017, held in Berlin, Germany, in September 2017. The 18 papers presented together with the abstracts of two invited talks in this volume were carefully reviewed and selected from 30 submissions. The papers presented at the workshop reflect the diversity of modern performance engineering, with topics ranging from advances in Markov models; advances in quantitative analysis; model checking; and cyber-physical systems to performance, energy and security.

Computer Performance Engineering and Stochastic Modelling: 19th European Workshop, EPEW 2023, and 27th International Conference, ASMTA 2023, Florence, Italy, June 20–23, 2023, Proceedings (Lecture Notes in Computer Science #14231)

by Mauro Iacono Marco Scarpa Enrico Barbierato Salvatore Serrano Davide Cerotti Francesco Longo

This book constitutes the refereed proceedings of the 19th European Workshop on Computer Performance Engineering, EPEW 2023, and 27th International Conference on Analytical and Stochastic Modelling Techniques and Applications, ASMTA 2023, held in Florence, Italy, in June 2023.The 26 papers presented in this volume were carefully reviewed and selected from 35 submissions. The papers presented at the workshop reflect the diversity of modern performance engineering. The sessions covered a wide range of topics including robustness analysis, machine learning, edge and cloud computing, as well as more traditional topics on stochastic modelling, techniques and tools.

Computer Performance Optimization: Systems - Applications - Processes

by Wolfgang W. Osterhage

Computing power performance was important at times when hardware was still expensive, because hardware had to be put to the best use. Later on this criterion was no longer critical, since hardware had become inexpensive. Meanwhile, however, people have realized that performance again plays a significant role, because of the major drain on system resources involved in developing complex applications. This book distinguishes between three levels of performance optimization: the system level, application level and business processes level. On each, optimizations can be achieved and cost-cutting potentials can be identified. The book presents the relevant theoretical background and measuring methods as well as proposed solutions. An evaluation of network monitors and checklists rounds out the work.

Computer Privacy Annoyances

by Dan Tynan

From the moment you're born, you enter the data stream-from birth certificates to medical records to what you bought on Amazon last week. As your dossier grows, so do the threats, from identity thieves to government snoops to companies who want to sell you something. Computer Privacy Annoyances shows you how to regain control of your life. You'll learn how to keep private information private, stop nosy bosses, get off that incredibly annoying mailing list, and more. Unless you know what data is available about you and how to protect it, you're a sitting duck. Computer Privacy Annoyances is your guide to a safer, saner, and more private life. Written by privacy pro Dan Tynan, and based on interviews with privacy experts from all over the globe, Computer Privacy Annoyances serves up real-world advice in bite-sized portions that will help you stop the snoops in their tracks. The book even addresses non-computing threats, from telemarketer-cum-stalkers, thieves at your mailbox, nosy folks in your HR department, cell phone eavesdroppers, and more. The key areas covered include: Privacy at Home Privacy on the Net Privacy at Work Privacy in Public Privacy and Uncle Sam Privacy in the Future Daniel Tynan has written about Internet privacy and security for nearly a decade. His work has appeared in more than 40 national publications. As executive editor at PC World , Tynan edited a special issue on Internet Privacy that won a Grand Neal Award and was a finalist for a National Magazine Award. He has won more than a dozen other honors, including nine Neals, four Maggies, and two Computer Press Association Awards.

Computer Programmer (Careers With Character)

by Sherry Bonnice

Find out what it takes to be a computer programmer with character... Computer programmers work in: *The computer and data-processing industry; *Engineering; *Management; *Telecommunications; *Banks; *Hospitals; *Government; *Research laboratories; and *A host of other industries. In our modern world, the field of computer programming is constantly expanding. Employers are seeking programmers who are skilled and conscientious. That's why computer programmers need: Integrity to honor property rights, including copyrights and patents... Self-discipline to stick with long and detailed jobs... And respect for the privacy of others. Do you think you might have the skills, interests, and character you need to succeed in this career? Computer Programmer will help you decide.

Computer Programming for Absolute Beginners: Learn essential computer science concepts and coding techniques to kick-start your programming career

by Joakim Wassberg

Get to grips with the building blocks of programming languages and get started on your programming journey without a computer science degree Key Features Understand the fundamentals of a computer program and apply the concepts you learn to different programming languages Gain the confidence to write your first computer program Explore tips, techniques, and best practices to start coding like a professional programmer Book Description Learning how to code has many advantages, and gaining the right programming skills can have a massive impact on what you can do with your current skill set and the way you advance in your career. This book will be your guide to learning computer programming easily, helping you overcome the difficulties in understanding the major constructs in any mainstream programming language. Computer Programming for Absolute Beginners starts by taking you through the building blocks of any programming language with thorough explanations and relevant examples in pseudocode. You'll understand the relationship between computer programs and programming languages and how code is executed on the computer. The book then focuses on the different types of applications that you can create with your programming knowledge. You'll delve into programming constructs, learning all about statements, operators, variables, and data types. As you advance, you'll see how to control the flow of your programs using control structures and reuse your code using functions. Finally, you'll explore best practices that will help you write code like a pro. By the end of this book, you'll be prepared to learn any programming language and take control of your career by adding coding to your skill set. What you will learn Get to grips with basic programming language concepts such as variables, loops, selection and functions Understand what a program is and how the computer executes it Explore different programming languages and learn about the relationship between source code and executable code Solve problems using various paradigms such as procedural programming, object oriented programming, and functional programming Write high-quality code using several coding conventions and best practices Become well-versed with how to track and fix bugs in your programs Who this book is for This book is for beginners who have never programmed before and are looking to enter the world of programming. This includes anyone who is about to start studying programming and wants a head start, or simply wants to learn how to program on their own.

Computer Programming for Beginners: A Step-By-Step Guide

by Murali Chemuturi

This book aims to capture the fundamentals of computer programming without tying the topic to any specific programming language. To the best of the authors’ knowledge there is no such book in the market.

Computer Programming in C for Beginners

by Avelino J. Gonzalez

This textbook is an ideal introduction in college courses or self-study for learning computer programming using the C language. Written for those with minimal or no programming experience, Computer Programming in C for Beginners offers a heavily guided, hands-on approach that enables the reader to quickly start programming, and then progresses to cover the major concepts of C programming that are critical for an early stage programmer to know and understand. While the progression of topics is conventional, their treatment is innovative and designed for rapid understanding of the many concepts in C that have traditionally proven difficult for beginners, such as variable typing and scope, function definition, passing by value, pointers, passing by reference, arrays, structures, basic memory management, dynamic memory allocation, and linked lists, as well as an introductory treatment of searching and sorting algorithms. Written in an informal but clear narrative, the book uses extensive examples throughout and provides detailed guidance on how to write the C code to achieve the objectives of the example problems. Derived from the author’s many years of teaching hands-on college courses, it encourages the reader to follow along by programming the progressively more complex exercise programs presented. In some sections, errors are purposely inserted into the code to teach the reader about the common pitfalls of programming in general, and the C language in particular.

Computer Resources for People with Disabilities

by Alliance for Technology Access

A resource for people with disabilities who want to improve their lives through the use of technology.

Computer Safety, Reliability, and Security: 36th International Conference, SAFECOMP 2017, Trento, Italy, September 13-15, 2017, Proceedings (Lecture Notes in Computer Science #10488)

by Friedemann Bitsch Erwin Schoitsch Stefano Tonetta

SAFECOMP '96 contains papers presented at the 15th International Conference on Computer Safety, Reliability and Security held in Vienna, Austria, 23-25 October 1996. The conference aimed to provide an opportunity for technical developers and users to discuss and review their experiences, to consider the best technologies currently available, and to identify the skills and technologies required for the future. SAFECOMP '96 focuses on critical computer applications and is intended as a platform for technology transfer between academia, industry and research institutions. SAFECOMP '96 will be of interest to all those in universities, research institutions, industry and business who want to be well-informed about the current international state of the art in computer safety, reliability and security.

Computer Safety, Reliability, and Security: SAFECOMP 2017 Workshops, ASSURE, DECSoS, SASSUR, TELERISE, and TIPS, Trento, Italy, September 12, 2017, Proceedings (Lecture Notes in Computer Science #10489)

by Friedemann Bitsch Erwin Schoitsch Stefano Tonetta

SAFECOMP '96 contains papers presented at the 15th International Conference on Computer Safety, Reliability and Security held in Vienna, Austria, 23-25 October 1996. The conference aimed to provide an opportunity for technical developers and users to discuss and review their experiences, to consider the best technologies currently available, and to identify the skills and technologies required for the future. SAFECOMP '96 focuses on critical computer applications and is intended as a platform for technology transfer between academia, industry and research institutions. SAFECOMP '96 will be of interest to all those in universities, research institutions, industry and business who want to be well-informed about the current international state of the art in computer safety, reliability and security.

Computer Safety, Reliability, and Security: 39th International Conference, SAFECOMP 2020, Lisbon, Portugal, September 16–18, 2020, Proceedings (Lecture Notes in Computer Science #12234)

by António Casimiro Frank Ortmeier Friedemann Bitsch Pedro Ferreira

This book constitutes the proceedings of the 39th International Conference on Computer Safety, Reliability and Security, SAFECOMP 2020, held in Lisbon, Portugal, in September 2020.*The 27 full and 2 short papers included in this volume were carefully reviewed and selected from 116 submissions. They were organized in topical sections named: safety cases and argumentation; formal verification and analysis; security modelling and methods; assurance of learning-enabled systems; practical experience and tools; threat analysis and risk mitigation; cyber-physical systems security; and fault injection and fault tolerance. *The conference was held virtually due to the COVID-19 pandemic.The chapter ‘Assurance Argument Elements for Off-the-Shelf, Complex Computational Hardware’ is available open access under an Open Government License 3.0 via link.springer.com.

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