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Computerphysik: Einführung, Beispiele und Anwendungen

by Stefan Gerlach

Dieses Lehrbuch bietet dem Leser eine aktuelle Einführung in das Lösen von physikalischen Problemen mit dem Computer. Es werden die Grundlagen der Computernutzung, der Programmierung sowie der wichtigsten numerischen Methoden besprochen und anhand vieler Beispiele und Übungsaufgaben mit zunehmendem Bezug zur Physik verdeutlicht. Die Nutzung des Betriebssystems Linux und die Programmierung in C und Python bilden dabei den Schwerpunkt. Der wichtigste Teil des Buches sind die Projekte, in denen die zuvor besprochenen Grundlagen auf unterschiedliche Probleme der Physik angewendet werden. Die Projekte umfassen viele wichtige Beispiele aus der Computerphysik (u. a. den Oszillator und Anfangswertprobleme) und diskutieren deren Anwendungen im Detail. Der Leser erhält damit das nötige Rüstzeug, um selbstständig physikalische Probleme mit Hilfe des Computers zu lösen. Zahlreiche Übungsaufgaben helfen dabei.

Computerphysik: Einführung, Beispiele und Anwendungen

by Stefan Gerlach

Dieses Lehrbuch bietet dem Leser eine aktuelle Einführung in das Lösen von physikalischen Problemen mit dem Computer. Die Grundlagen der Computernutzung, der Programmierung sowie der wichtigsten numerischen Methoden werden besprochen und anhand vieler Beispiele und Übungsaufgaben mit zunehmendem Bezug zur Physik verdeutlicht. Die Nutzung des Betriebssystems Linux und die Programmierung in C und Python bilden dabei die Schwerpunkte.Der wichtigste Teil des Buches umfasst die Projekte, in denen die zuvor besprochenen Grundlagen auf unterschiedliche Probleme der Physik angewendet werden. Die Projekte beinhalten viele wichtige Beispiele aus der Computerphysik (u.a. den Oszillator und Anfangswertprobleme) und diskutieren deren Anwendungen im Detail. Der Leser erhält damit das nötige Rüstzeug, um selbstständig physikalische Probleme mithilfe des Computers zu lösen. Zahlreiche Übungsaufgaben unterstützen beim Vertiefen des Erlernten.Neben einer Vielzahl an kleinen Ergänzungen und Verbesserungen ist die zweite Auflage um ein zusätzliches Projektkapitel zum Thema Daten- und Signalanalyse erweitert, wobei wichtige Themen wie statistische Methoden, Filtermethoden und Bildanalyse behandelt werden.Dieses Buch ist in erster Linie für Bachelorstudenten der Physik, aber auch anderer naturwissenschaftlicher Fächer gedacht. Es kann aber auch von Lehrern und Dozenten zur eigenen Vorbereitung genutzt werden. Vorkenntnisse auf dem Gebiet setzt dieses Buch nicht voraus. Nur in den Projekten wird auf Wissen aus den Grundvorlesungen der Physik zurückgegriffen.

Computerphysik: Praktische Einführung in computergestützte Physik mit C und Python sowie Numerik anhand von physikalischen Anwendungen

by Stefan Gerlach

Physikalische Aufgaben mit dem Computer zu lösen, ist eine zunehmend wichtige Kompetenz. Dieses Lehrbuch führt Sie durch alle erforderlichen Schritte, beginnend bei den Grundlagen von Computern über die Programmierung und Datenverarbeitung hin zu den numerischen Methoden bis zu konkreten physikbezogenen Projekten. Besonderheiten: Mit diesem Buch wird das Grundwissen für wissenschaftliches Arbeiten gelegt, denn Begrifflichkeiten wie Datenkompetenz und Forschungsdatenmanagement inklusive Open Science und Gute wissenschaftliche Praxis sind längst nicht mehr aus der Wissenschaft wegzudenken. Kapitelweise wird das Erlernte mit vielen Beispielen, Übungen mit Lösungen, digitalen Karteikarten sowie Online-Programmcodes verdeutlicht und auf bekannte Probleme der Physik angewandt. Der Inhalt: 1. Einleitung – 2. Hard- und Software – 3. Datenspeicherung – 4. Arbeiten mit Linux – 5. Programmieren in C – 6. Programmieren in Python – 7. Wissenschaftliches Rechnen – 8. Arbeiten mit Daten – 9. Hochleistungsrechner – 10. Zahlendarstellung und Numerische Fehler – 11. Numerische Standardverfahren – 12. Numerik von gewöhnlichen Differenzialgleichungen – 13. Verfahren der linearen Algebra – 14. Zufallszahlen – 15. Der Oszillator – 16. Nichtlineare Dynamik – 17. Randwertprobleme – 18. Anfangswertprobleme – 19. Eigenwertprobleme – 20. Daten- und Signalanalyse – 21. Stochastische Methoden Neuerungen: In der 3. Auflage wurden alle Kapitel aktualisiert, teilweise erweitert und zwei neue zu Datenspeicherung und Datenverarbeitung ergänzt. Kapitelweise wurden Flashcards und Jupyter Notebooks neu eingeführt. Die Zielgruppe: Dieses Buch ist in erster Linie gedacht für Bachelorstudierende der Physik, aber auch anderer naturwissenschaftlicher Fächer sowie deren Lehrende. Vorkenntnisse: Computerwissen, Linux, C, Python u. Git werden nicht vorausgesetzt. Nur in Projekten wird auf Wissen aus den Grundvorlesungen der Physik zurückgegriffen.

Computers & Communication Technology Part 2 class 11 - NCERT

by National Council of Educational Research and Training

Published by the NCERT, the book Computers and Communication Technology part 2 for std 11 will help students understand the different basic concepts of computers, Java script, coding and the internet. Written in simple english language the book follows the guidelines of the CBSE board.

Computers (21st Century Skills Library: Global Products)

by Kevin Cunningham

Find out how and where computers are manufactured and the journey they take before they end up in homes, schools and offices.

Computers (Kaleidoscope)

by Darcy Lockman

Explains the different parts of a computer and how they work.

Computers (Merit Badge Series #Book 3324)

by Boy Scouts of America

This booklet guides a scout through many aspects of computers. It includes historical info, technical info, and usage info. It is intended to be used for a scout to obtain his computer meritbadge. <P><P><i>Advisory: Bookshare has learned that this book has been discontinued and is no longer being used for the Boy Scouts of America. </i>

Computers As Assistants: A New Generation of Support Systems (Computers, Cognition, And Work Ser.)

by Peter Hoschka

Computer systems based on the notion of the computer as assistant have recently become the focus of intense interest. The expanding role of the computer in everyday life and the growing number of untrained users make it necessary to think about new ways of dividing labor between humans and machines. Future systems must take on more tasks and perform them more competently and autonomously than existing systems. If they are to be adequately flexible and responsive to complexity, they cannot automate their performance completely. The aim of designers should be to create computer systems with capabilities similar to those of good assistants in the real world. Effective assistance has many characteristics. An assistant is expected to be competent in some domains of expertise, to know the limits of his/her knowledge, to be able to process inexact instructions from clients, to adjust to and learn from them, to explain his/her behavior and suggestions, and to support clients in communication and cooperation with other people. This book believes that such capabilities can be built into computer systems. To that end, the chapter contributors discuss the concepts and methods--particularly from the fields of artificial intelligence and computer-supported cooperative work (CSCW)--that they have drawn from to develop successful system prototypes. They present several of these prototypes including assistants for graphics design, knowledge discovery in data bases, coordination support, organizational memory, user interface design, and knowledge base construction. As such, this volume helps map out the future for all those involved in computer systems design.

Computers As Cognitive Tools: Volume II No More Walls (Technology And Education Ser.)

by Susanne P. Lajoie

Since the publication of the first edition of Computers as Cognitive Tools in 1993, rapid changes have taken place in the uses of technology for educational purposes and in the theories underlying such uses. Changes in perspectives on thinking and learning are guiding the instructional design of computer-based learning environments. Computers as Cognitive Tools, Volume II: No More Walls provides examples of state-of-the-art technology-based research in the field of education and training. These examples are theory-driven and reflect the learning paradigms that are currently in use in cognitive science. The learning theories, which consider the nature of individual learning, as well as how knowledge is constructed in social situations, include information processing, constructivism, and situativity. Contributors to this volume demonstrate some variability in their choice of guiding learning paradigms. This allows readers the opportunity to examine how such paradigms are operationalized and validated. An array of instructional and assessment approaches are described, along with new techniques for automating the design and assessment process. New considerations are offered as possibilities for examining learning in distributed situations. A multitude of subject matter areas are covered, including scientific reasoning and inquiry in biology, physics, medicine, electricity, teacher education, programming, and hypermedia composition in the social sciences and ecology. This volume reconsiders the initial "camp" analogy posited in 1993 edition of Computers as Cognitive Tools, and presents a mechanism for breaking camp to find new summits.

Computers As Cognitive Tools: Volume Ii, No More Walls (Technology and Education Series)

by Sharon J. Derry Susanne P. Lajoie

Highlighting and illustrating several important and interesting theoretical trends that have emerged in the continuing development of instructional technology, this book's organizational framework is based on the notion of two opposing camps. One evolves out of the intelligent tutoring movement, which employs artificial-intelligence technologies in the service of student modeling and precision diagnosis, and the other emerges from a constructivist/developmental perspective that promotes exploration and social interaction, but tends to reject the methods and goals of the student modelers. While the notion of opposing camps tends to create an artificial rift between groups of researchers, it represents a conceptual distinction that is inherently more interesting and informative than the relatively meaningless divide often drawn between "intelligent" and "unintelligent" instructional systems. An evident trend is that researchers in both "camps" view their computer learning environments as "cognitive tools" that can enhance learning, performance, and understanding. Cognitive tools are objects provided by the instructional environment that allow students to incorporate new auxiliary methods or symbols into their social problem solving which otherwise would be unavailable. A final section of the book represents researchers who are assimilating and accommodating the wisdom and creativity of their neighbors from both camps, perhaps forming the look of technology for the future. When the idea of model tracing in a computer-based environment is combined with appreciation for creative mind-extension cognitive tools and for how a community of learners can facilitate learning, a camp is created where AI technologists and social constructivist learning theorists can feel equally at home.

Computers For Seniors For Dummies

by Faithe Wempen

A simple guide to computers that'll show you what all the fuss is about Most people new to computers find them a little intimidating at first. But with the right guidance, even a total novice can be sending email and banking online in no time at all. Computers For Seniors For Dummies is your must-have computing companion, full of crystal clear, step-by-step instructions for accessing websites, opening and using programs, and keeping yourself safe from viruses and hackers. And unlike the confusing "tips" from your son-in-law, you can rely on the For Dummies brand to deliver advice that actually works! Whether you've set up your computer and are ready to start using it or it's still sitting in the box, this book walks you through each and every step you need to take to connect with your family or share your photos with your friends on Facebook. It'll also show you how to: Research topics you're interested in on the web while steering clear of malicious websites and emails that can harm your computer Shop online in a way that keeps your credit card info secure Find recipes, diet tips, the latest news, or your favorite TV show Computers For Seniors For Dummies is your one-stop resource for taking control of your computer, transforming it from an expensive paperweight into the most useful gadget in your home. Filled with easy-on-the-eyes type and tons of explanatory images, this is the book that will finally get you up to speed on personal computing.

Computers For Seniors For Dummies

by Faithe Wempen

Become a tech-savvy computer user, the beginner-friendly way Computers For Seniors For Dummies gives you the confidence you need to connect with friends and explore the internet all from the comfort of your couch. This step-by-step guide walks you through the basics of buying and setting up a computer, working with Windows or Mac, and getting online. With large print and clear figures, you'll learn essential tasks like emailing, browsing the internet, creating and viewing digital photos, and staying safe from hackers and viruses. In no time you'll be shopping online and video calling family from across the country. Get advice on purchasing a reliable, budget-friendly computer, along with accessories like printers Create formatted documents and spreadsheets and share them with others Organize and share family photos Watch movies and listen to music online Stay safe online, with tips to avoid hackers, scammers, and identity theft Shop online for everything from groceries to life insurance Those older and wiser who need help getting started with computers will love this no-nonsense For Seniors For Dummies guide.

Computers For Seniors For Dummies

by Nancy C. Muir

ng to use a computer for bookkeeping, making travel pans, socializing, shopping, or just plain fun, this clear and friendly guide takes the intimidation out of computer basics and the ever-evolving technology that surrounds it.Large-print format and drawings make it easy to read and understandIncludes chapter openers that present the tasks covered with associated page numbers to help you find material fastContains the most up-to-date information on the Windows 9 operating systemProvides coverage of Windows 8.1 for those who aren't early adoptersIf you've just purchased your first computer or laptop need a plain-English introduction to getting started, Computers For Seniors For Dummies has you covered.

Computers For Seniors For Dummies

by Nancy C. Muir

The bestselling guide—now in a new edition A computer provides a great resource for learning new things and keeping in touch with family and friends, but it may seem intimidating at first. The bestselling Computers For Seniors For Dummies is here to help the 50+ set conquer and overcome any uncertainty with clear-cut, easy-to-understand guidance on how to confidently navigate your computer and the Windows 10 operating system. Featuring large text and images, it's never been easier for seniors to smoothly click their way around a new PC. Even if you don't know a mouse from a megabyte, this book walks you through all the steps to choosing, setting up, and successfully using your new computer. Begin with learning how to turn the computer on and use the keyboard, and from there you'll progress to effortlessly finding your way around the new Windows 10 operating system. Explore all you can do with a computer: Research topics of interest Keep in touch with loved ones Shop securely online Find recipes and diet tips If you've just purchased your first computer and need a plain-English introduction to getting started, Computers For Seniors For Dummies has you covered.

Computers For Seniors For Dummies, 3rd Edition

by Nancy Muir

The bestselling guide to choosing a computer and getting online, fully updated for Windows 8! Whether you use your computer for bookkeeping, making travel plans, socializing, shopping, or just plain fun, computers are now an essential part of daily life. But it can be overwhelming to keep up with the technology as it continually evolves. This clear, friendly guide not only gets you up to speed on computer basics, it also covers the very latest information, like the changes you?ll see with Windows 8. You'll learn to use the keyboard and mouse, navigate the Windows 8 operating system, access the Internet, create documents, keep safe online, and more. Packed with screenshots and illustrations, the new edition of this popular book is easy to follow, never intimidating, and always helpful. Starts with the basics and assumes no prior knowledge of computers Updates your current skills for the latest technology changes, such as the Windows 8 operating system Explains how to connect to the Internet, keep up with family and friends via e-mail and social media, find recipes and health information, book travel, manage your budget, and much more Shows you how to organize documents, work with files and folders, manage pictures and videos, and customize your desktop and system Offers tips and advice to help you avoid common pitfalls Take on technology with confidence and take advantage of all your computer can do with Computers for Seniors For Dummies, 3rd Edition!

Computers Helping People with Special Needs: 16th International Conference, ICCHP 2018, Linz, Austria, July 11-13, 2018, Proceedings, Part I (Lecture Notes in Computer Science #10896)

by Klaus Miesenberger Georgios Kouroupetroglou

The two-volume set LNCS 10896 and 10897 constitutes the refereed proceedings of the 16th International Conference on Computers Helping People with Special Needs, ICCHP 2018, held in Linz, Austria, in July2018.The 101 revised full papers and 78 short papers presented were carefully reviewed and selected from 356 submissions. The papers are organized in the following topical sections: Web accessibility in the connected world; accessibility and usability of mobile platforms for people with disabilities and elderly persons: design, development and engineering; accessible system/information/document design; accessible e-learning - e-learning for accessibility/AT; personalized access to TV, film, theatre, and music; digital games accessibility; accessibility and usability of self-service terminals, technologies and systems; universal learning design; motor and mobility disabilities: AT, HCI, care; empowerment of people with cognitive disabilities using digital technologies; augmented and alternative communication (AAC), supported speech; Art Karshmer lectures in access to mathematics, science and engineering; environmental sensing technologies for visual impairment; 3D printing in the domain of assistive technologies (AT) and do it yourselves (DIY) AT; tactile graphics and models for blind people and recognition of shapes by touch; access to artworks and its mediation by and for visually impaired people; digital navigation for people with visual impairments; low vision and blindness: human computer interaction; future perspectives for aging well: AAL tools, products, devices; mobile healthcare and m-health apps for people with disabilities; and service and information provision.

Computers Helping People with Special Needs: 16th International Conference, ICCHP 2018, Linz, Austria, July 11-13, 2018, Proceedings, Part II (Lecture Notes in Computer Science #10897)

by Klaus Miesenberger Georgios Kouroupetroglou

The two-volume set LNCS 10896 and 10897 constitutes the refereed proceedings of the 16th International Conference on Computers Helping People with Special Needs, ICCHP 2018, held in Linz, Austria, in July2018.The 101 revised full papers and 78 short papers presented were carefully reviewed and selected from 356 submissions. The papers are organized in the following topical sections: Web accessibility in the connected world; accessibility and usability of mobile platforms for people with disabilities and elderly persons: design, development and engineering; accessible system/information/document design; accessible e-learning - e-learning for accessibility/AT; personalized access to TV, film, theatre, and music; digital games accessibility; accessibility and usability of self-service terminals, technologies and systems; universal learning design; motor and mobility disabilities: AT, HCI, care; empowerment of people with cognitive disabilities using digital technologies; augmented and alternative communication (AAC), supported speech; Art Karshmer lectures in access to mathematics, science and engineering; environmental sensing technologies for visual impairment; 3D printing in the domain of assistive technologies (AT) and do it yourselves (DIY) AT; tactile graphics and models for blind people and recognition of shapes by touch; access to artworks and its mediation by and for visually impaired people; digital navigation for people with visual impairments; low vision and blindness: human computer interaction; future perspectives for ageing well: AAL tools, products, services; mobile healthcare and m-health apps for people with disabilities; and service and information provision.

Computers Helping People with Special Needs: 17th International Conference, ICCHP 2020, Lecco, Italy, September 9–11, 2020, Proceedings, Part I (Lecture Notes in Computer Science #12376)

by Roberto Manduchi Klaus Miesenberger Mario Covarrubias Rodriguez Petr Peňáz

The two-volume set LNCS 12376 and 12377 constitutes the refereed proceedings of the 17th International Conference on Computers Helping People with Special Needs, ICCHP 2020, held in Lecco, Italy, in September 2020. The conference was held virtually due to the COVID-19 pandemic.The 104 papers presented were carefully reviewed and selected from 206 submissions. Included also are 13 introductions. The papers are organized in the following topical sections: Part I: user centred design and user participation in inclusive R&D; artificial intelligence, accessible and assistive technologies; XR accessibility – learning from the past, addressing real user needs and the technical architecture for inclusive immersive environments; serious and fun games; large-scale web accessibility observatories; accessible and inclusive digital publishing; AT and accessibility for blind and low vision users; Art Karshmer lectures in access to mathematics, science and engineering; tactile graphics and models for blind people and recognition of shapes by touch; and environmental sensing technologies for visual impairment Part II: accessibility of non-verbal communication: making spatial information accessible to people with disabilities; cognitive disabilities and accessibility – pushing the boundaries of inclusion using digital technologies and accessible eLearning environments; ICT to support inclusive education – universal learning design (ULD); hearing systems and accessories for people with hearing loss; mobile health and mobile rehabilitation for people with disabilities: current state, challenges and opportunities; innovation and implementation in the area of independent mobility through digital technologies; how to improve interaction with a text input system; human movement analysis for the design and evaluation of interactive systems and assistive devices; and service and care provision in assistive environments10 chapters are available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.

Computers Helping People with Special Needs: 17th International Conference, ICCHP 2020, Lecco, Italy, September 9–11, 2020, Proceedings, Part II (Lecture Notes in Computer Science #12377)

by Roberto Manduchi Klaus Miesenberger Mario Covarrubias Rodriguez Petr Peňáz

The two-volume set LNCS 12376 and 12377 constitutes the refereed proceedings of the 17th International Conference on Computers Helping People with Special Needs, ICCHP 2020, held in Lecco, Italy, in September 2020. The conference was held virtually due to the COVID-19 pandemic. The 104 papers presented were carefully reviewed and selected from 206 submissions. Included also are 13 introductions. The papers are organized in the following topical sections: Part I: user centred design and user participation in inclusive R&D; artificial intelligence, accessible and assistive technologies; XR accessibility – learning from the past, addressing real user needs and the technical architecture for inclusive immersive environments; serious and fun games; large-scale web accessibility observatories; accessible and inclusive digital publishing; AT and accessibility for blind and low vision users; Art Karshmer lectures in access to mathematics, science and engineering; tactile graphics and models for blind people and recognition of shapes by touch; and environmental sensing technologies for visual impairment Part II: accessibility of non-verbal communication: making spatial information accessible to people with disabilities; cognitive disabilities and accessibility – pushing the boundaries of inclusion using digital technologies and accessible eLearning environments; ICT to support inclusive education – universal learning design (ULD); hearing systems and accessories for people with hearing loss; mobile health and mobile rehabilitation for people with disabilities: current state, challenges and opportunities; innovation and implementation in the area of independent mobility through digital technologies; how to improve interaction with a text input system; human movement analysis for the design and evaluation of interactive systems and assistive devices; and service and care provision in assistive environments 12 chapters are available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.

Computers Helping People with Special Needs: 18th International Conference, ICCHP-AAATE 2022, Lecco, Italy, July 11–15, 2022, Proceedings, Part I (Lecture Notes in Computer Science #13341)

by Roberto Manduchi Klaus Miesenberger Mario Covarrubias Rodriguez Georgios Kouroupetroglou Katerina Mavrou Petr Penáz

The two-volume set LNCS 13341 and 13342 constitutes the refereed proceedings of the Joint International Conference on Digital Inclusion, Assistive Technology, and Accessibility, ICCHP-AAATE 2022. The conference was held in Lecco, Italy, in July 2022.The 112 papers presented were carefully reviewed and selected from 285 submissions. Included also are 18 introductions. The papers are organized in the following topical sections: Part I: Art Karshmer Lectures in Access to Mathematics, Science and Engineering; Digital Solutions for Inclusive Mobility: solutions and accessible maps for indoor and outdoor mobility; implementation and innovation in the area of independent mobility through digital technologies; haptic and digital access to art and artefacts; accessibility of co-located meetings; interactions for text input and alternative pointing; cognitive disabilities and accessibility; augmentative and alternative communication (AAC): emerging trends, opportunities and innovations; language accessibility for the deaf and hard-of-hearing. Part II: Digital accessibility: readability and understandability; serious and fun games; internet of things: services and applications for people with disabilities and elderly persons; technologies for inclusion and participation at work and everyday activities; robotic and virtual reality technologies for children with disabilities and older adults; development, evaluation and assessment of assistive technologies; ICT to support inclusive education – universal learning design (ULD); design for assistive technologies and rehabilitation; assistive technologies and inclusion for older people.

Computers Helping People with Special Needs: 18th International Conference, ICCHP-AAATE 2022, Lecco, Italy, July 11–15, 2022, Proceedings, Part II (Lecture Notes in Computer Science #13342)

by Roberto Manduchi Klaus Miesenberger Mario Covarrubias Rodriguez Georgios Kouroupetroglou Katerina Mavrou Petr Penáz

The two-volume set LNCS 13341 and 13342 constitutes the refereed proceedings of the Joint International Conference on Digital Inclusion, Assistive Technology, and Accessibility, ICCHP-AAATE 2022. The conference was held in Lecco, Italy, in July 2022. The 112 papers presented were carefully reviewed and selected from 285 submissions. Included also are 18 introductions. The papers are organized in the following topical sections: Part I: Art Karshmer Lectures in Access to Mathematics, Science and Engineering; Digital Solutions for Inclusive Mobility: solutions and accessible maps for indoor and outdoor mobility; implementation and innovation in the area of independent mobility through digital technologies; haptic and digital access to art and artefacts; accessibility of co-located meetings; interactions for text input and alternative pointing; cognitive disabilities and accessibility; augmentative and alternative communication (AAC): emerging trends, opportunities and innovations; language accessibility for the deaf and hard-of-hearing. Part II: Digital accessibility: readability and understandability; serious and fun games; internet of things: services and applications for people with disabilities and elderly persons; technologies for inclusion and participation at work and everyday activities; robotic and virtual reality technologies for children with disabilities and older adults; development, evaluation and assessment of assistive technologies; ICT to support inclusive education – universal learning design (ULD); design for assistive technologies and rehabilitation; assistive technologies and inclusion for older people.

Computers Helping People with Special Needs: 19th International Conference, ICCHP 2024, Linz, Austria, July 8–12, 2024, Proceedings, Part I (Lecture Notes in Computer Science #14750)

by Klaus Miesenberger Petr Peňáz Makoto Kobayashi

The two-volume set LNCS 14750 and 14751 constitutes the refereed proceedings of the International Conference on Computers Helping People with Special Needs, ICCHP 2024, which took place in Linz, Austria, during July 8-12, 2024. The 104 full papers included in the proceedings were carefully reviewed and selected from a total of 266 submission. They were organized in topical sections as follows: Part I: Software, Web and document accessibility; making entertainment content more inclusive; art Karshmer lectures in access to mathemtaics, science and engineering; tactile graphics and 3D models for blind people and shape recognition by touch; new methods for creating accessible material in higher education; ICT to support inclusive education - universal learning design (ULD); blind and low vision: orientation and mobility; blindness, low vision: new approaches to perception and ICT mediation; Part II: Accessibility for the deaf and hard-of-hearing; interaction techniques for motor disabled users; augmentative and alternative communication innovations in products and services, cognitive disabilities, assistive technologies and accessibility; dyslexia, reading/writing disorders: assistive technology and accessibility; accessible, smart, and integrated healthcare systems for elderly and disabled people; assistive technologies and inclusion for older people; advanced technologies for innovating inclusing and participation in labour, education, and everyday life; disability, inclusion, service provision, policy and legislation.

Computers Helping People with Special Needs: 19th International Conference, ICCHP 2024, Linz, Austria, July 8–12, 2024, Proceedings, Part II (Lecture Notes in Computer Science #14751)

by Klaus Miesenberger Petr Peňáz Makoto Kobayashi

The two-volume set LNCS 14750 and 14751 constitutes the refereed proceedings of the International Conference on Computers Helping People with Special Needs, ICCHP 2024, which took place in Linz, Austria, during July 8-12, 2024. The 104 full papers included in the proceedings were carefully reviewed and selected from a total of 266 submission. They were organized in topical sections as follows: Part I: Software, Web and document accessibility; making entertainment content more inclusive; art Karshmer lectures in access to mathemtaics, science and engineering; tactile graphics and 3D models for blind people and shape recognition by touch; new methods for creating accessible material in higher education; ICT to support inclusive education - universal learning design (ULD); blind and low vision: orientation and mobility; blindness, low vision: new approaches to perception and ICT mediation; Part II: Accessibility for the deaf and hard-of-hearing; interaction techniques for motor disabled users; augmentative and alternative communication innovations in products and services, cognitive disabilities, assistive technologies and accessibility; dyslexia, reading/writing disorders: assistive technology and accessibility; accessible, smart, and integrated healthcare systems for elderly and disabled people; assistive technologies and inclusion for older people; advanced technologies for innovating inclusing and participation in labour, education, and everyday life; disability, inclusion, service provision, policy and legislation.

Computers In The Information Society

by Nathan Weinberg

This book examines the unfolding cultural and organizational impact of computers on human society. Through this analysis, it discusses the role of information technology in people's lives, interdependence between the society and its computer creations, and expectations in the information society.

Computers Made Easy: From Dummy to Geek

by James Bernstein

A Foundation in Computers and Software That's Easy to Understand <p><p>Computers Made Easy is designed to take your overall computer skills from a beginner to the next level, and beyond. This book will give you a top level understanding of how to use your PC without a needing a background in computers. This easy to use, step by step guide will help you navigate your way to becoming proficient with computers, operating systems (Windows 10 & 11), hardware and software.

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