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Explore Business, Technology Opportunities and Challenges ‎After the Covid-19 Pandemic (Lecture Notes in Networks and Systems #495)

by Bahaaeddin Alareeni Allam Hamdan

This book constitutes the refereed proceedings of the International Conference on Business and Technology (ICBT2021) organized by EuroMid Academy of Business and Technology (EMABT), held in Istanbul, between November 06–07, 2021. In response to the call for papers for ICBT2021, 485 papers were submitted for presentation and ‎inclusion in the proceedings of the conference. After a careful blind refereeing process, 292 papers ‎were selected for inclusion in the conference proceedings from forty countries. Each of these ‎chapters was evaluated through an editorial board, and each chapter was passed through a double-blind peer-review process.‎ The book highlights a range of topics in the fields of technology, ‎entrepreneurship, business administration, ‎accounting, and economics that can contribute to business ‎development in countries, such as ‎learning machines, artificial intelligence, big data, ‎deep ‎‎learning, game-based learning, management ‎information system, ‎accounting information ‎system, knowledge management, entrepreneurship and ‎social enterprise, corporate social responsibility and sustainability, business policy and strategic ‎management, international management and organizations, organizational behavior and HRM, ‎operations management and logistics research, controversial issues in management and organizations, ‎turnaround, corporate entrepreneurship, and innovation, legal issues, business ethics, and firm ‎governance, managerial accounting and firm financial affairs, non-traditional research and creative ‎methodologies. ‎ These proceedings are reflecting quality research contributing theoretical and practical implications, for those who are wise to apply the technology within any business sector. It is our hope that the contribution of this book proceedings will be of the academic level which even decision-makers in the various economic and executive-level will get to appreciate.

Explore/Create: My Life in Pursuit of New Frontiers, Hidden Worlds, and the Creative Spark

by Richard Garriott David Fisher

An inventor, adventurer, entrepreneur, collector, and entertainer, and son of legendary scientist-astronaut Owen Garriott, Richard Garriott de Cayeux has been behind some of the most exciting undertakings of our time. A legendary pioneer of the online gaming industry—and a member of every gaming Hall of Fame—Garriott invented the multi-player online game, and coined the term “Avatar” to describe an individual’s online character.A lifelong adventurer and member of the Explorers Club, Garriott has used the fortune he amassed from the gaming business to embark on a number of thrilling expeditions. He has plumbed the depths of the Atlantic ocean to see the remains of the Titanic, hunted for meteorites in Antarctica, and in 2008 became one of the first private citizens to be launched into space. Richard has been one of the foremost pioneers of the private space industry, investing his time and energy into making space travel more accessible.In this fascinating memoir, Garriott invites readers on the great adventure that is his life. Yet his is no ordinary autobiography; throughout, Garriott engages readers with interactive activities and challenges them with “secret codes” for his games. An audacious genius with an insatiable curiosity and an irrepressible playfulness, Garriott takes readers on an unforgettable intellectual experience that is enlightening, adventurous, and fun.

Explore It!: Reduce Risk and Increase Confidence with Exploratory Testing

by Elisabeth Hendrickson

Uncover surprises, risks, and potentially serious bugs with exploratory testing. Rather than designing all tests in advance, explorers design and execute small, rapid experiments, using what they learned from the last little experiment to inform the next. Learn essential skills of a master explorer, including how to analyze software to discover key points of vulnerability, how to design experiments on the fly, how to hone your observation skills, and how to focus your efforts.Software is full of surprises. No matter how careful or skilled you are, when you create software it can behave differently than you intended. Exploratory testing mitigates those risks. Part 1 introduces the core, essential skills of a master explorer. You'll learn to craft charters to guide your exploration, to observe what's really happening (hint: it's harder than it sounds), to identify interesting variations, and to determine what expected behavior should be when exercising software in unexpected ways. Part 2 builds on that foundation. You'll learn how to explore by varying interactions, sequences, data, timing, and configurations. Along the way you'll see how to incorporate analysis techniques like state modeling, data modeling, and defining context diagrams into your explorer's arsenal. Part 3 brings the techniques back into the context of a software project. You'll apply the skills and techniques in a variety of contexts and integrate exploration into the development cycle from the very beginning.You can apply the techniques in this book to any kind of software. Whether you work on embedded systems, Web applications, desktop applications, APIs, or something else, you'll find this book contains a wealth of concrete and practical advice about exploring your software to discover its capabilities, limitations, and risks.

Explore Software Defined Radio: Use Sdr To Receive Satellite Images And Space Signals

by Wolfram Donat

Do you want to be able to receive satellite images using nothing but your computer, an old TV antenna, and a $20 USB stick? Now you can. At last, the technology exists to turn your computer into a super radio receiver, capable of tuning in to FM, shortwave, amateur "ham," and even satellite frequencies, around the world and above it. Listen to police, fire, and aircraft signals, both in the clear and encoded. And with the book's advanced antenna design, there's no limit to the signals you can receive. Combine your desktop or laptop computer with easy-to-find, Software Defined Radio (SDR) equipment, and tune in a wide range of signals in no time at all. Then, go one step further by converting a Raspberry Pi into your own dedicated SDR device. SDR USB dongles are usually designed to receive and decode high-definition digital television broadcasts, but the rising popularity of SDR has led to several of these devices being specifically made for - and marketed to - the software radio crowd. With step-by-step instructions, you'll have no problem getting everything up and running on both Windows and Linux. The antenna is the final piece in the SDR puzzle: Which antenna do you use? What shape do you need? How big does it have to be? And where do you point it? Get all the answers you need and learn what's possible when it comes to picking out or building an antenna. And if you're not particularly handy, don't worry. You can use an old-school set of rabbit ear antennas without too much modification. Discover the fun of this growing hobby and then open your ears to the hidden signals that surround you. What You Need: You will need a relatively recent computer or laptop, running either Windows or Ubuntu Linux. You can also use a Raspberry Pi. All of the software necessary is free and open-source, and the book describes in detail where to get it and how to install it, depending on your operating system.

Exploring: Microsoft Access 2013, Comprehensive

by Maryanne Poatsy Cynthia Krebs Eric Cameron Robert T. Grauer Jerri Williams

This book offers full, comprehensive coverage of Access. Move students beyond the point-and-click. The goal of the Exploring series is to move students beyond the point and click, to understanding the why and how behind each skill. And, because so much learning takes place outside of the classroom, this series provides learning tools that students can access anywhere, any time. Students go to college now with a different set of skills than they did years ago. With this in mind, the Exploring series seeks to move students beyond the basics of the software at a faster pace, without sacrificing coverage of the fundamental skills that everyone needs to know. NOTE: Before purchasing, check with your instructor to ensure you select the correct ISBN. Several versions of Pearson's MyLab & Mastering products exist for each title, and registrations are not transferable. To register for and use Pearson's MyLab & Mastering products, you may also need a Course ID, which your instructor will provide. Used books, rentals, and purchases made outside of Pearson If purchasing or renting from companies other than Pearson, the access codes for Pearson's MyLab & Mastering products may not be included, may be incorrect, or may be previously redeemed. Check with the seller before completing your purchase.

Exploring Adobe InDesign CS6

by Terry Rydberg

With many software guides serving as high-tech "recipe books," teaching cookie-cutter habits with little relevance to complex, real-world projects, EXPLORING ADOBE INDESIGN CS6 takes a different approach. Emphasizing on fundamental design principles, critical thinking skills, and practical applications to prepare you for professional success, this unique text features step-by-step tutorials, vibrant illustrations, and realistic exercises to engage your interest while helping you develop essential software skills. Each chapter builds on what you have learned, guiding you from exploring basic operations to creating complex documents with confidence and efficiency. In addition to mastering InDesign CS6--including standard functionality and features new to this release--the text prepares you to analyze new design projects, identify potential challenges, develop effective strategies, and apply industry-standard principles and practices to execute your plans successfully. The Data Files used to complete the projects found in the book are now available online. For access information please refer to the directions available in the preface of the book.

Exploring Advanced Features in C#: Enhance Your Code and Productivity

by Dirk Strauss

Become a more productive programmer by leveraging the newest features available to you in C#. This book highlights the new language features available to you and how to use these and other tools such as Bootstrap, SCSS, and jQuery to enhance your web applications.Exploring Advanced Features in C# starts with some of the new features of C# 7 such as how to implement local functions, tuples and generalized async return types. The book also looks at C# 8, where the author demonstrates how to implement nullable reference types, recursive patterns, ranges, indicies, switch expressions, and many more. Next, you go through some of the distinct features of C# that might often be overlooked such as generics, asynchronous programming, and dynamic types. The author demonstrates how to implement these features through clear and concise examples. Next, you’ll discuss creating responsive web applications using ASP.NET Model View Controller (MVC) where you’ll learn how to combine Bootstrap with jQuery and SCSS to create interactive web applications with a great-looking, user-friendly UI. Moving forward, you will create and run applications on the latest .NET Core version 3.0 as well as explore some of the features of .NET Core 3.0. Finally, you will go through the tips and tricks of Visual Studio 2019 that make you more productive.After reading the book, you will be able to implement new features available in C# and learn how to enhance your application development using ASP.NET MVC and .NET Core.What You Will LearnImplement the new features available in C# 7Enhance your web applications using ASP.NET MVC, Bootstrap, SCSS, and jQuery See what C# 8 has to offer with clear code examples Create and run applications in .NET Core 3.0Who This Is Book ForC# programmers who have worked with C# for a number of years and who want to keep up to date with the latest advancements of the language .

Exploring American Citizenship

by Globe Fearon

The Student Texts and Student Workbooks provide helpful charts, tables, and maps that allow students to look closely at all critical aspects of U.S. government, including citizenship, the justice system, foreign policy, and much more. The book helps students understand the development of the government and the rights and laws of local, state, and federal governments.

Exploring Arduino

by Jeremy Blum

Learn to easily build gadgets, gizmos, robots, and more using ArduinoWritten by Arduino expert Jeremy Blum, this unique book uses the popular Arduino microcontroller platform as an instrument to teach you about topics in electrical engineering, programming, and human-computer interaction. Whether you're a budding hobbyist or an engineer, you'll benefit from the perfectly paced lessons that walk you through useful, artistic, and educational exercises that gradually get more advanced. In addition to specific projects, the book shares best practices in programming and design that you can apply to your own projects. Code snippets and schematics will serve as a useful reference for future projects even after you've mastered all the topics in the book.Includes a number of projects that utilize different capabilities of the Arduino, while interfacing with external hardwareFeatures chapters that build upon each other, tying in concepts from previous chapters to illustrate new onesIncludes aspects that are accompanied by video tutorials and other multimedia content Covers electrical engineering and programming concepts, interfacing with the world through analog and digital sensors, communicating with a computer and other devices, and internet connectivityExplains how to combine smaller topics into more complex projectsShares downloadable materials and source code for everything covered in the bookProjects compatible with many official Arduino boards including Arduino Uno; Arduino Leonardo; Arduino Mega 2560; Arduino Due; Arduino Nano; Arduino Mega ADK; LilyPad Arduino and may work with Arduino-compatible boards such as Freeduino and new third party certified boards such as the Intel GalileoExploring Arduino takes you on an adventure and provides you with exclusive access to materials not found anywhere else!

Exploring Arduino: Tools and Techniques for Engineering Wizardry

by Jeremy Blum

The bestselling beginner Arduino guide, updated with new projects! Exploring Arduino makes electrical engineering and embedded software accessible. Learn step by step everything you need to know about electrical engineering, programming, and human-computer interaction through a series of increasingly complex projects. Arduino guru Jeremy Blum walks you through each build, providing code snippets and schematics that will remain useful for future projects. Projects are accompanied by downloadable source code, tips and tricks, and video tutorials to help you master Arduino. You'll gain the skills you need to develop your own microcontroller projects! This new 2nd edition has been updated to cover the rapidly-expanding Arduino ecosystem, and includes new full-color graphics for easier reference. Servo motors and stepper motors are covered in richer detail, and you'll find more excerpts about technical details behind the topics covered in the book. Wireless connectivity and the Internet-of-Things are now more prominently featured in the advanced projects to reflect Arduino's growing capabilities. You'll learn how Arduino compares to its competition, and how to determine which board is right for your project. If you're ready to start creating, this book is your ultimate guide! Get up to date on the evolving Arduino hardware, software, and capabilities Build projects that interface with other devices—wirelessly! Learn the basics of electrical engineering and programming Access downloadable materials and source code for every project Whether you're a first-timer just starting out in electronics, or a pro looking to mock-up more complex builds, Arduino is a fantastic tool for building a variety of devices. This book offers a comprehensive tour of the hardware itself, plus in-depth introduction to the various peripherals, tools, and techniques used to turn your little Arduino device into something useful, artistic, and educational. Exploring Arduino is your roadmap to adventure—start your journey today!

Exploring BeagleBone: Tools and Techniques for Building with Embedded Linux

by Derek Molloy

In-depth instruction and practical techniques for building with the BeagleBone embedded Linux platform Exploring BeagleBone is a hands-on guide to bringing gadgets, gizmos, and robots to life using the popular BeagleBone embedded Linux platform. Comprehensive content and deep detail provide more than just a BeagleBone instruction manual-you'll also learn the underlying engineering techniques that will allow you to create your own projects. The book begins with a foundational primer on essential skills, and then gradually moves into communication, control, and advanced applications using C/C++, allowing you to learn at your own pace. In addition, the book's companion website features instructional videos, source code, discussion forums, and more, to ensure that you have everything you need. The BeagleBone's small size, high performance, low cost, and extreme adaptability have made it a favorite development platform, and the Linux software base allows for complex yet flexible functionality. The BeagleBone has applications in smart buildings, robot control, environmental sensing, to name a few; and, expansion boards and peripherals dramatically increase the possibilities. Exploring BeagleBone provides a reader-friendly guide to the device, including a crash course in computer engineering. While following step by step, you can: Get up to speed on embedded Linux, electronics, and programming Master interfacing electronic circuits, buses and modules, with practical examples Explore the Internet-connected BeagleBone and the BeagleBone with a display Apply the BeagleBone to sensing applications, including video and sound Explore the BeagleBone's Programmable Real-Time Controllers Updated to cover the latest Beagle boards, Linux kernel versions, and Linux software releases. Includes new content on Linux kernel development, the Linux Remote Processor Framework, CAN bus, IoT frameworks, and much more! Hands-on learning helps ensure that your new skills stay with you, allowing you to design with electronics, modules, or peripherals even beyond the BeagleBone. Insightful guidance and online peer support help you transition from beginner to expert as you master the techniques presented in Exploring BeagleBone, the practical handbook for the popular computing platform.

Exploring BeagleBone

by Derek Molloy

In-depth instruction and practical techniques for building with the BeagleBone embedded Linux platformExploring BeagleBone is a hands-on guide to bringing gadgets, gizmos, and robots to life using the popular BeagleBone embedded Linux platform. Comprehensive content and deep detail provide more than just a BeagleBone instruction manual--you'll also learn the underlying engineering techniques that will allow you to create your own projects. The book begins with a foundational primer on essential skills, and then gradually moves into communication, control, and advanced applications using C/C++, allowing you to learn at your own pace. In addition, the book's companion website features instructional videos, source code, discussion forums, and more, to ensure that you have everything you need.The BeagleBone's small size, high performance, low cost, and extreme adaptability have made it a favorite development platform, and the Linux software base allows for complex yet flexible functionality. The BeagleBone has applications in smart buildings, robot control, environmental sensing, to name a few; and, expansion boards and peripherals dramatically increase the possibilities. Exploring BeagleBone provides a reader-friendly guide to the device, including a crash course in computer engineering. While following step by step, you can:Get up to speed on embedded Linux, electronics, and programmingMaster interfacing electronic circuits, buses and modules, with practical examplesExplore the Internet-connected BeagleBone and the BeagleBone with a displayApply the BeagleBone to sensing applications, including video and soundExplore the BeagleBone's Programmable Real-Time ControllersHands-on learning helps ensure that your new skills stay with you, allowing you to design with electronics, modules, or peripherals even beyond the BeagleBone. Insightful guidance and online peer support help you transition from beginner to expert as you master the techniques presented in Exploring BeagleBone, the practical handbook for the popular computing platform.

Exploring Blazor: Creating Hosted, Server-side, and Client-side Applications with C#

by Taurius Litvinavicius

Build and develop web applications with Blazor in C#. This book will cover all three types of Blazor – server-side, client-side, and hosted along with other features of the technology. You’ll see that Blazor is a web UI framework based on C#, Razor, and HTML and how it runs front-end logic using C# either on the server or on the browser using WebAssembly. The author starts by introducing WebAssembly and gives an overview of Blazor along with its various categories. Next, you’ll get started with Blazor where you learn the basics, including Razor syntax implementation. Here you will go over the major differences between Blazor and Razor and how the syntax works. A demo of the layout and navigation for server-side Blazor is followed by usage of Razor syntax to control an application in client-side Blazor. Further, you will go through the project layout, navigation, and routes for the API. Here, you will understand how to access the API from the front end and use the shared library for different models.Moving forward, you will discover how Blazor works with storage, files, and JavaScript. Finally, you will create web applications in Blazor using practical implementations and real-life scenarios for server-side, client-side, and hosted applications. After reading this book you will be able to build web applications with Blazor in C# and .NET Core 3.0. What You Will Learn Bind one-way and two-way data Combine Blazor and JavaScript Understand layout in server-side and client-side applications Execute the general syntax in Razor Who This Book Is For C# and .NET Core developers

Exploring Blazor: Creating Server-side and Client-side Applications in .NET 7

by Taurius Litvinavicius

Build and develop web applications with Blazor in C#. This book covers both server-side and client-side Blazor, along with its latest features and the structure of the technology. You’ll see that Blazor is a web UI framework based on C#, Razor, and HTML, and how it runs front-end logic using C#, either on the server or on the browser, using WebAssembly. This new edition not only covers the new structure for the Blazor environment, it also demonstrates the latest features, such as adding API features to a Blazor server project; creating code-behind files for C# and CSS; new ways to pick, save, and handle files in Blazor; and much more. The code and project layout have been updated in .NET 7 for this new edition. The book starts with an introduction to Blazor, along with its various categories and its basics and syntax, including Razor syntax implementation. You will go through Blazor navigation and components, and learn its life cycle events and other components. You will learn features specific to each Blazor type. You will see how Blazor works with storage, files, and JavaScript, and you will create a Blazor code library. You will also create web applications in Blazor using practical implementations and real-life scenarios for both the server side and the client side.After reading this book, you will be able to build web applications with Blazor in C#11 and .NET Core 7.0.What You Will LearnBind data and handle events in C# BlazorHandle components and page navigation in BlazorConnect Blazor front-end to APIsInteract with files using BlazorUnderstand the layout of Visual Studio Blazor project templates Who This Book Is For C# and .NET Core developers.

Exploring Blockchain Applications: Management Perspectives

by Sezer Bozkus Kahyaoglu Vahap Tecim

In this book, the development process of blockchain algorithms and examples of their applications in different sectors are explored. The opportunities and challenges of blockchain implementations that arise in making technological innovations usable in corporate structures are discussed. In this respect, the book aims to deal with both the conceptual framework and the real challenges and opportunities encountered in practice regarding the blockchain applications. It is tried to contribute to the literature by presenting practical blockchain application suggestions to the readers on a scientific basis.It is a fact that blockchain technology is considered one of the most disruptive and revolutionary innovations after the invention of the internet. Blockchain technology, which was first used for cross-border payments, is coming up with a new application area in a different sector every day. The main purpose of Blockchain-based systems is to spread the "trust" service provided by a central intermediary to machines in transactions between two parties. Thus, it removes the need for this trust from the monopoly of a single intermediary. Blockchain implementation scenarios are to establish math-based trust in an untrusted environment.While exploring the complexity of blockchain applications in different sectors, the emerging risks are also examined from a management perspective. In particular, it is aimed to be a key work that the management levels of the enterprises can benefit from in the decision-making processes.It will be seen that blockchain technologies will be used unlimitedly in design, planning, management and decision making. This book will also introduce new visions for practitioners to use different blockchain technologies and methodologies to face problems.

Exploring C++ 11

by Ray Lischner

Exploring C++ divides C++ up into bite-sized chunks that will help you learn the language one step at a time. Assuming no familiarity with C++, or any other C-based language, youOCOll be taught everything you need to know in a logical progression of small lessons that you can work through as quickly or as slowly as you need. C++ can be a complicated language. Writing even the most straight-forward of programs requires you to understand many disparate aspects of the language and how they interact with one another. C++ doesn't lend itself to neat compartmentalization the way other languages do. Rather than baffle you with complex chapters explaining functions, classes and statements in isolation weOCOll focus on teaching you how to achieve results. By learning a little bit of this and a little of that youOCOll soon have amassed enough knowledge to be writing non-trivial programs and will have built a solid foundation of experience that puts those previously baffling concepts into context. In this fully-revised second edition of Exploring C++, youOCOll learn how to use the standard library early in the book. Next, youOCOll learn to work with operators, objects and data-sources in increasingly realistic situations. Finally, youOCOll start putting the pieces together to create sophisticated programs of your own design confident that youOCOve built a firm base of experience from which to grow. "

Exploring C++20: The Programmer's Introduction to C++

by Ray Lischner

Discover everything you need to know about C++ in a logical progression of small lessons that you can work through as quickly or as slowly as you need. This book divides C++ up into bite-sized chunks that will help you learn the language one step at a time. Fully updated to include C++20, it assumes no familiarity with C++ or any other C-based language. Exploring C++20 acknowledges that C++ can be a complicated language, so rather than baffle you with complex chapters explaining functions, classes, and statements in isolation you’ll focus on how to achieve results. By learning a little bit of this and a little of that you’ll soon have amassed enough knowledge to be writing non-trivial programs and will have built a solid foundation of experience that puts those previously baffling concepts into context.In this fully-revised third edition of Exploring C++, you’ll learn how to use the standard library early in the book. Next, you’ll work with operators, objects, and data-sources in increasingly realistic situations. Finally, you’ll start putting the pieces together to create sophisticated programs of your own design confident that you’ve built a firm base of experience from which to grow.What You Will Learn Grasp the basics, including compound statements, modules, and more Work with custom types and see how to use them Write useful algorithms, functions, and moreDiscover the latest C++ 20 features, including concepts, modules, and ranges Apply your skills to projects that include a fixed-point numbers and body-mass index applications Carry out generic programming and apply it in a practical project Exploit multiple inheritance, traits/policies, overloaded functions, and metaprogramming Who This Book Is ForExperienced programmers who may have little or no experience with C++ who want an accelerated learning guide to C++20 so they can hit the ground running.

Exploring Color Photography: From Film to Pixels

by Robert Hirsch

Robert Hirsch's Exploring Color Photography is the thinking photographer's guide to color imagemaking. Now in its sixth edition, this pioneering text clearly and concisely instructs students and intermediate photographers in the fundamental aesthetic and technical building blocks needed to create thought-provoking digital and analog color photographs. Taking both a conceptual and pragmatic approach, the book avoids getting bogged down in complex, ever-changing technological matters, allowing it to stay fresh and engaging. Known as the Bible of Color Photography, its stimulating assignments encourage students to be adventurous and to take responsibility for learning and working independently. The emphasis on design and postmodern theoretical concepts stresses the thought process behind the creation of intriguing images. It's extensive and inspiring collection of images and accompanying captions allow makers to provide insight into how photographic methodology was utilized to visualize and communicate their objectives. The text continues to deliver inspiring leadership in the field of color photography with the latest accurate information, ideas, commentary, history, a diverse collection of contemporary images, and expanded cellphone photography coverage. A "Problem Solving and Writing" chapter offers methods and exercises that help one learn to be a visual problem solver and to discuss and write succinctly about the concepts at the foundation of one's work. Exploringcolorphotography.com, the companion website, has been revamped and updated to feature more student and teacher resources, including a new web-based timeline: As It Happened: A Chronological History of Color Photography.

Exploring Critical Digital Literacy Practices: Everyday Video in a Dual Language Context (Expanding Literacies in Education)

by Jessica Zacher Pandya

In this book, Jessica Zacher Pandya examines the everyday videomaking practices of students in a dual language, under-resourced school in order to explore the ways children interrogate their worlds, the kinds of identities they craft, and the language and literacy learning practices that emerge from digital video production. Focusing on vulnerable populations who are often left out of innovative in- and out-of-school digital media projects—including English language learners, immigrants, and children with special needs—this book offers an expanded understanding of children’s critical digital literacy practices, and shows how videomaking in the regular curriculum affords opportunities for redistributive social justice. Weaving together pedagogical, methodological, social, and political concerns into her examination of a real-world context, Pandya offers a practical and informative analysis of making videos in schools; examines the impact of videomaking on students’ language use and agency; and adds significantly to current theorizations of digital and new literacies.

Exploring Data Analysis: The Computer Revolution in Statistics

by W. J. Dixon W. L. Nicholson xxx National Bureau of Standards

This title is part of UC Press's Voices Revived program, which commemorates University of California Press’s mission to seek out and cultivate the brightest minds and give them voice, reach, and impact. Drawing on a backlist dating to 1893, Voices Revived makes high-quality, peer-reviewed scholarship accessible once again using print-on-demand technology. This title was originally published in 1974.This title is part of UC Press's Voices Revived program, which commemorates University of California Press’s mission to seek out and cultivate the brightest minds and give them voice, reach, and impact. Drawing on a backlist dating to 1893, Voices Revived</DIV

Exploring Data with RapidMiner

by Andrew Chisholm

A step-by-step tutorial style using examples so that users of different levels will benefit from the facilities offered by RapidMiner.If you are a computer scientist or an engineer who has real data from which you want to extract value, this book is ideal for you. You will need to have at least a basic awareness of data mining techniques and some exposure to RapidMiner.

Exploring Deepfakes: Deploy powerful AI techniques for face replacement and more with this comprehensive guide

by Bryan Lyon Matt Tora

Master the innovative world of deepfakes and generative AI for face replacement with this full-color guidePurchase of the print or Kindle book includes a free PDF eBookKey FeaturesUnderstand what deepfakes are, their history, and how to use the technology ethicallyGet well-versed with the workflow and processes involved to create your own deepfakesLearn how to apply the lessons and techniques of deepfakes to your own problemsBook DescriptionApplying Deepfakes will allow you to tackle a wide range of scenarios creatively.Learning from experienced authors will help you to intuitively understand what is going on inside the model. You'll learn what deepfakes are and what makes them different from other machine learning techniques, and understand the entire process from beginning to end, from finding faces to preparing them, training the model, and performing the final swap.We'll discuss various uses for face replacement before we begin building our own pipeline. Spending some extra time thinking about how you collect your input data can make a huge difference to the quality of the final video. We look at the importance of this data and guide you with simple concepts to understand what your data needs to really be successful.No discussion of deepfakes can avoid discussing the controversial, unethical uses for which the technology initially became known. We'll go over some potential issues, and talk about the value that deepfakes can bring to a variety of educational and artistic use cases, from video game avatars to filmmaking.By the end of the book, you'll understand what deepfakes are, how they work at a fundamental level, and how to apply those techniques to your own needs.What you will learnGain a clear understanding of deepfakes and their creationUnderstand the risks of deepfakes and how to mitigate themCollect efficient data to create successful deepfakesGet familiar with the deepfakes workflow and its stepsExplore the application of deepfakes methods to your own generative needsImprove results by augmenting data and avoiding overtrainingExamine the future of deepfakes and other generative AIsUse generative AIs to increase video content resolutionWho this book is forThis book is for AI developers, data scientists, and anyone looking to learn more about deepfakes or techniques and technologies from Deepfakes to help them generate new image data. Working knowledge of Python programming language and basic familiarity with OpenCV, Pillow, Pytorch, or Tensorflow is recommended to get the most out of the book.

Exploring Digital Design

by Dagny Stuedahl Tone Bratteteig Ina Wagner

Exploring Digital Design takes a multi-disciplinary look at digital design research where digital design is embedded in a larger socio-cultural context. Working from socio-technical research areas such as Participatory Design (PD), Computer Supported Cooperative Work (CSCW) and Human-Computer Interaction (HCI), the book explores how humanities offer new insights into digital design, and discusses a variety of digital design research practices, methods, and theoretical approaches spanning established disciplinary borders. The aim of the book is to explore the diversity of contemporary digital design practices in which commonly shared aspects are interpreted and integrated into different disciplinary and interdisciplinary conversations. It is the conversations and explorations with humanities that further distinguish this book within digital design research. Illustrated with real examples from digital design research practices from a variety of research projects and from a broad range of contexts Exploring Digital Design offers a basis for understanding the disciplinary roots as well as the interdisciplinary dialogues in digital design research, providing theoretical, empirical, and methodological sources for understanding digital design research. The first half of the book Exploring Digital Design is authored as a multi-disciplinary approach to digital design research, and represents novel perspectives and analyses in this research. The contributors are Gunnar Liestøl, Andrew Morrison and Christina Mörtberg in addition to the editors. Although primarily written for researchers and graduate students, digital design practioners will also find the book useful. Overall, Exploring Digital Design provides an excellent introduction to, and resource for, research into digital design.

Exploring Digital Ecosystems: Organizational and Human Challenges (Lecture Notes in Information Systems and Organisation #33)

by Francesca Ricciardi Stefano Za Alessandra Lazazzara

The recent surge of interest in digital ecosystems is not only transforming the business landscape, but also poses several human and organizational challenges. Due to the pervasive effects of the transformation on firms and societies alike, both scholars and practitioners are interested in understanding the key mechanisms behind digital ecosystems, their emergence and evolution. In order to disentangle such factors, this book presents a collection of research papers focusing on the relationship between technologies (e.g. digital platforms, AI, infrastructure) and behaviours (e.g. digital learning, knowledge sharing, decision-making). Moreover, it provides critical insights into how digital ecosystems can shape value creation and benefit various stakeholders. The plurality of perspectives offered makes the book particularly relevant for users, companies, scientists and governments. The content is based on a selection of the best papers – original double-blind peer-reviewed contributions – presented at the annual conference of the Italian chapter of the AIS, which took place in Pavia, Italy in October 2018.

Exploring Digital Humanities in India: Pedagogies, Practices, and Institutional Possibilities

by Maya Dodd Nidhi Kalra

This book explores the emergence of digital humanities in the Indian context. It looks at how online and digital resources have transformed classroom and research practices. It examines some fundamental questions: What is digital humanities? Who is a digital humanist? What is its place in the Indian context? The chapters in the volume: • study the varied practices and pedagogies involved in incorporating the ‘digital’ into traditional classrooms; • showcase how researchers across disciplinary lines are expanding their scope of research, by adding a ‘digital’ component to update their curriculum to contemporary times; • highlight how this has also created opportunities for researchers to push the boundaries of their pedagogy and encouraged students to create ‘live projects’ with the aid of digital platforms; and • track changes in the language of research, documentation, archiving and reproduction as new conversations are opening up across Indian languages. A major intervention in the social sciences and humanities, this book will be of great interest to scholars and researchers of media studies, especially new and digital media, education, South Asian studies and cultural studies.

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