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Fluent Python: Clear, Concise, And Effective Programming

by Luciano Ramalho

Don't waste time bending Python to fit patterns you've learned in other languages. Python's simplicity lets you become productive quickly, but often this means you aren't using everything the language has to offer. With the updated edition of this hands-on guide, you'll learn how to write effective, modern Python 3 code by leveraging its best ideas.Discover and apply idiomatic Python 3 features beyond your past experience. Author Luciano Ramalho guides you through Python's core language features and libraries and teaches you how to make your code shorter, faster, and more readable.Complete with major updates throughout, this new edition features five parts that work as five short books within the book:Data structures: Sequences, dicts, sets, Unicode, and data classesFunctions as objects: First-class functions, related design patterns, and type hints in function declarationsObject-oriented idioms: Composition, inheritance, mixins, interfaces, operator overloading, protocols, and more static typesControl flow: Context managers, generators, coroutines, async/await, and thread/process poolsMetaprogramming: Properties, attribute descriptors, class decorators, and new class metaprogramming hooks that replace or simplify metaclasses

Fluent React

by Tejas Kumar

When it comes to building user interfaces on the web, React enables web developers to unlock a new world of possibilities. This practical book helps you take a deep dive into fundamental concepts of this JavaScript library, including JSX syntax and advanced patterns, the virtual DOM, React reconciliation, and advanced optimization techniques. By becoming fluent in React, you'll quickly learn how to build better web applications.Author Tejas Kumar helps you explore the depths of React in plain English, without the typical software engineering jargon, so you can more easily understand how this JavaScript library works. You'll learn how to write intuitive React code that fully understands the nuances and layers of React, unlocking a whole new level of fluency.You will:Understand how React works at a deeper levelWrite React apps while optimizing them along the wayBuild resilient React applications that work well at arbitrary scaleCreate React applications for other platforms adjacent to the web and mobile devicesKnow when to reach for different mechanisms exposed by React, such as reducers versus state versus refs

Fluid Engine Development

by Doyub Kim

From the splash of breaking waves to turbulent swirling smoke, the mathematical dynamics of fluids are varied and continue to be one of the most challenging aspects in animation. Fluid Engine Development demonstrates how to create a working fluid engine through the use of particles and grids, and even a combination of the two. Core algorithms are explained from a developer’s perspective in a practical, approachable way that will not overwhelm readers. The Code Repository offers further opportunity for growth and discussion with continuously changing content and source codes. This book helps to serve as the ultimate guide to navigating complex fluid animation and development. Explains how to create a fluid simulation engine from scratch Offers an approach that is code-oriented rather than math-oriented, allowing readers to learn how fluid dynamics works with code, with downloadable code available Explores various kinds of simulation techniques for fluids using particles and grids Discusses practical issues such as data structure design and optimizations Covers core numerical tools including linear system and level set solvers

Fluid Frames: Experimental Animation with Sand, Clay, Paint, and Pixels

by Corrie Francis Parks

Once the realm of a few stalwart artists, animating with sand, clay, and wet paint is now accessible for all filmmakers with an experimental frame of mind. Created directly under the camera with frame-by-frame stopmotion, this "fluid frame animation" provides a completely unique visual world for animators. While pioneering animators such as Caroline Leaf, Alexander Petrov, and Ishu Patel paved the way, the availability of frame capture programs, compositing software and digital workflow is opening up new avenues of exploration for artists of all experience levels. This book will walk you through setting up your studio, choosing and working with your materials, and combining the physical under-the-camera production with digital compositing and effects to enhance your animation.· Firsthand advice from experimental animation veterans and rising stars in the field· Covers the digital aspects of experimental animation, including the latest techniques in After Effects CC· Tutorials and source files for under-the-camera approaches and After Effects enhancements on the book’s companion website In addition to the practical advice, you’ll find historical and contemporary examples of successful films, step-by-step tutorials for working under the camera and working with the footage digitally, and interviews and tips from artists who are currently pushing the boundaries in these experimental mediums. Stacked with information and images from over 30 artists, this book is an indispensable resource for both the student and professional wishing to get their hands dirty in an increasingly digital world.

Fluid Simulation for Computer Graphics

by Robert Bridson

A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how to animate fully three-dimensional incompressible flow. It covers all the aspects of fluid simulation, from the mathematics and algorithms to implementation, while making revisions and updates to reflect changes in the field since the first edition. Highlights of the Second Edition New chapters on level sets and vortex methods Emphasizes hybrid particle–voxel methods, now the industry standard approach Covers the latest algorithms and techniques, including: fluid surface reconstruction from particles; accurate, viscous free surfaces for buckling, coiling, and rotating liquids; and enhanced turbulence for smoke animation Adds new discussions on meshing, particles, and vortex methods The book changes the order of topics as they appeared in the first edition to make more sense when reading the first time through. It also contains several updates by distilling author Robert Bridson’s experience in the visual effects industry to highlight the most important points in fluid simulation. It gives you an understanding of how the components of fluid simulation work as well as the tools for creating your own animations.

Flutter and Dart Cookbook

by Rich Rose

Learn the essentials of working with Flutter and Dart to build full stack applications that meet the needs of a cloud-driven world. Together, the Flutter open source UI software development kit and the Dart programming language for client development provide a unified solution to building applications capable of targeting multiple platforms. Recipes in this cookbook show you how this potent combination provides an efficient approach to application development.Typically used in frontend development, Flutter helps you develop cross-platform applications for Android, iOS, Linux, Mac, Windows, and the Google Fuchsia operating systems. The Dart SDK provides native access to third-party solutions, including APIs, databases, and authentication. When used in concert with Flutter, Dart allows you to compile source code ahead of time to native code.This cookbook shows you how to:Write effective Dart code by using variables and data structuresBuild applications with Flutter by exploring widgets and data handlingUnderstand cloud provider solutions and learn how to integrate them with FlutterManage data through APIs using Google Cloud ServerlessWork with Firebase solutions such as Authentication and the Cloud Firestore databaseBuild web applications that also work with mobile and desktop platforms

Flutter Cookbook: 100+ step-by-step recipes for building cross-platform, professional-grade apps with Flutter 3.10.x and Dart 3.x, 2nd Edition

by Simone Alessandria

Write, test and publish your web, desktop, and embedded apps with this most up-to-date book on Flutter using the Dart programming language.Key FeaturesThoroughly updated to cover the latest features in Flutter 3.10.x and Dart 3.xPractical recipes to publish responsive, multi-platform apps from a single databaseCovers not just the how's' but the why's' of Flutter's features with examplesBook DescriptionAre you ready to tap into the immense potential of Flutter?With over 1,000 new mobile apps published every day on the Apple and Google Play stores, Flutter is transforming the landscape of app development. It's time for you to join the revolution.Introducing the second edition of Flutter Cookbook, a step-by-step guide designed exclusively for you. Whether you're a seasoned developer or just starting your coding journey, this book is your ultimate companion. Dive into the latest features of Flutter 3.10 and unlock the secrets to building professional-grade, cross-platform applications.With our recipe-based approach, we'll not only show you how to implement Flutter's features but also explain why they work. Through practical examples and real-world execution, you'll gain a deeper understanding of Flutter's inner workings. From crafting stunning UI/UX with widgets to leveraging hot reload and restart techniques, we'll equip you with best practices and invaluable knowledge.As you progress, you'll learn to efficiently manage data, add interactivity and animations, and integrate essential Flutter plugins like maps, camera, voice recognition and more. And let's not forget the dedicated chapter on implementing MLkit powered by TensorFlow Lite. We'll guide you through building custom machine learning solutions, expanding the capabilities of your apps.By the time you reach the end of this comprehensive Flutter book, you'll have the skills and confidence to write and deliver fully functional apps.What you will learnFamiliarize yourself with Dart fundamentals and set up your development environmentEfficiently track and eliminate code errors with proper toolsCreate various screens using multiple widgets to effectively manage dataCraft interactive and responsive apps by incorporating routing, page navigation, and input field text readingDesign and implement a reusable architecture suitable for any appMaintain control of your codebase through automated testing and developer toolingDevelop engaging animations using the necessary toolsEnhance your apps with ML features using Firebase MLKit and TensorFlow LiteSuccessfully publish your app on the Google Play Store and the Apple App StoreWho this book is forDevelopers who are familiar with the OOP language and prefer learning-by-doing will get the most out of this book.If you have some experience building apps on Flutter or have been playing around with the framework for some time now and have set eyes on developing mobile apps using Dart, then this book is for you.

Flutter Cookbook: Over 100 proven techniques and solutions for app development with Flutter 2.2 and Dart

by Simone Alessandria Brian Kayfitz

Discover how to build, scale, and debug native iOS and Android applications from a single codebase using the Dart programming languageKey FeaturesQuickly build and iterate on your user interface (UI) with hot reloadFix bugs and prevent them from reappearing using Flutter's developer tools and test suitesDiscover practical recipes for building mobile applications with FlutterBook DescriptionFlutter is an open-source framework for building mobile, web, and desktop apps using the Dart language. With this recipe-based guide, which focuses on robust app design and core principles, you'll learn how to solve cross-platform development issues in a practical way. The Flutter Cookbook covers error handling and debugging to ensure that your apps run more efficiently. You'll start by setting up Flutter and customizing your development environment. The book will explain the main tasks involved in app development, such as user interface and user experience (UI/UX) design, API design, and creating animations. Later chapters get you up to speed with routing, retrieving data from web services, and persisting data locally. A dedicated section also focuses on Firebase and its machine learning capabilities. The last chapter is specifically designed to help you create apps for the web and desktop (Windows, Mac, and Linux). Throughout the book, you'll find recipes that cover the most important features needed to build a cross-platform application, along with insights into running a single codebase on different platforms. By the end of this Flutter book, you'll have learned everything you need to be able to write and deliver fully functional apps.What you will learnUse Dart programming to customize your Flutter applicationsDiscover how to develop and think like a Dart programmerLeverage Firebase Machine Learning capabilities to create intelligent appsCreate reusable architecture that can be applied to any type of appUse web services and persist data locallyDebug and solve problems before users can see themUse asynchronous programming with Future and StreamManage the app state with Streams and the BLoC pattern Who this book is forThis app development book is for beginner to intermediate-level developers who want to become mobile developers. Basic knowledge of modern programming languages such as JavaScript, Swift, Kotlin, Java, Objective-C, or C# will help you to understand the concepts covered in the book more easily.

Flutter for Beginners: An introductory guide to building cross-platform mobile applications with Flutter 2.5 and Dart, 2nd Edition

by Thomas Bailey Alessandro Biessek Trevor Wills

Develop the real-world experience you need to build and launch your own Flutter apps with this full-color guideKey FeaturesGet up to speed with the basics of Dart programming and delve into Flutter developmentLearn about Flutter widgets, plugins, and animations to create a high-quality app user experiencePackage and deploy your Flutter apps to achieve native-like performanceBook DescriptionThere have been many attempts at creating frameworks that are truly cross-platform, but most struggle to create a native-like experience at high performance levels. Flutter achieves this with an elegant design and a wealth of third-party plugins, making it the future of mobile app development. If you are a mobile developer who wants to create rich and expressive native apps with the latest Google Flutter framework, this book is for you.This book will guide you through developing your first app from scratch all the way to production release. Starting with the setup of your development environment, you'll learn about your app's UI design and responding to user input via Flutter widgets, manage app navigation and screen transitions, and create widget animations. You'll then explore the rich set of third party-plugins, including Firebase and Google Maps, and get to grips with testing and debugging. Finally, you'll get up to speed with releasing your app to mobile stores and the web.By the end of this Flutter book, you'll have gained the confidence to create, edit, test, and release a full Flutter app on your own.What you will learnExplore the core concepts of the Flutter framework and how it is used for cross-platform developmentUnderstand the fundamentals of the Dart programming languageWork with Flutter widgets and learn the concepts of stateful and stateless widgetsAdd animation to your app using animated widgets and advanced animations techniquesMaster the complete development lifecycle, including testing and debuggingInvestigate the app release process to both mobile stores and the webWho this book is forThis book is for developers looking to learn Google's revolutionary framework Flutter from scratch. No prior knowledge of Flutter or Dart is required.

Flutter for Beginners: An introductory guide to building cross-platform mobile applications with Flutter and Dart 2

by Alessandro Biessek

A step-by-step guide to learning Flutter and Dart 2 for creating Android and iOS mobile applications Key Features Get up to speed with the basics of Dart programming and delve into Flutter development Understand native SDK and third-party libraries for building Android and iOS applications using Flutter Package and deploy your Flutter apps to achieve native-like performance Book Description Google Flutter is a cross-platform mobile platform that makes it easier to write secure and high-performance native apps for iOS and Android. This book begins by introducing you to the Flutter framework and basics of Dart. You'll learn to set up the development environment to get started with your Flutter project. The book will guide you through designing the user interface and user input functions for your app. As you progress, you'll explore the navigator widget to manage your app routes and understand how to add transitions between screens. You'll then get to grips with developing your own plugin and discover how to structure good plugin code. The book will help you display a map from the Flutter app, add markers and interactions to it, and use the Google Places API. You'll build on your knowledge by not only adding tests to create a bug-free app, but also preparing it for deployment on Apple's App Store and Google Play. In later chapters, you'll learn to improve the user experience with advanced features such as map integrations, platform-specific code with native programming languages, and personalized animation options for designing intuitive UIs. By the end of this book, you'll be well-versed with Dart programming and have the skills to develop your own mobile apps or build a career as a Dart and Flutter app developer. What you will learn Understand the fundamentals of the Dart programming language Explore the core concepts of the Flutter UI and how it compiles for multiple platforms Develop Flutter plugins and widgets and understand how to structure good plugin code Style your apps with widgets and learn the difference between stateful and stateless widgets Add animation to your UI using Flutter's AnimatedBuilder component Integrate your native code into your Flutter codebase for native app performance Who this book is for This book is for developers looking to learn Google's revolutionary framework, Flutter from scratch. No knowledge of Flutter or Dart is required. However, basic programming language knowledge will be helpful.

Flutter For Dummies

by Barry Burd

Create awesome iOS and Android apps with a single tool!  Flutter is an app developer’s dream come true. With Google’s open source toolkit, you can easily build beautiful apps that work across platforms using a single codebase. This flexibility allows you to get your work out to the widest possible audience. Flutter is already being used by thousands of developers worldwide in a market where billions of apps are downloaded every year. Now is the right time to get ahead of the curve with this incredible tool.  Flutter for Dummies is your friendly, ground-up route to creating multi-platform apps. From how to construct your initial frameworks to writing code in Dart, you’ll find the essentials you need to ride the Flutter revolutionary wave to success. This book includes guidance on how to create an intuitive and stunning UI, add interactivity, and easily pull in data. You’ll also see how Flutter features like Hot Reload—providing sub-second refreshes as you refine your work—help you make sure your app is a delight to use. · Start simple: follow steps to build a basic app · It’s alive! Keep connected to online data · It moves! Make things fun with animated features · Get the word out: use tips to expand your audience Whether you’re a fledgling developer or an expert wanting to add a slick feather to your programming cap, join the Flutter revolution now and soar above the rest!

Flutter in Action

by Eric Windmill

Summary In 2017, consumers downloaded 178 billion apps, and analysts predict growth to 258 billion by 2022. Mobile customers are demanding more—and better—apps, and it&’s up to developers like you to write them! Flutter, a revolutionary new cross-platform software development kit created by Google, makes it easier than ever to write secure, high-performance native apps for iOS and Android. Flutter apps are blazingly fast because this open source solution compiles your Dart code to platform-specific programs with no JavaScript bridge! Flutter also supports hot reloading to update changes instantly. And thanks to its built-in widgets and rich motion APIs, Flutter&’s apps are not just highly responsive, they&’re stunning! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology With Flutter, you can build mobile applications using a single, feature-rich SDK that includes everything from a rendering engine to a testing environment. Flutter compiles programs written in Google&’s intuitive Dart language to platform-specific code so your iOS and Android games, utilities, and shopping platforms all run like native Java or Swift apps. About the book Flutter in Action teaches you to build professional-quality mobile applications using the Flutter SDK and the Dart programming language. You&’ll begin with a quick tour of Dart essentials and then dive into engaging, well-described techniques for building beautiful user interfaces using Flutter&’s huge collection of built-in widgets. The combination of diagrams, code examples, and annotations makes learning a snap. As you go, you&’ll appreciate how the author makes easy reading of complex topics like routing, state management, and async programming. What's inside Understanding the Flutter approach to the UI All the Dart you need to get started Creating custom animations Testing and debugging About the reader You&’ll need basic web or mobile app development skills. About the author Eric Windmill is a professional Dart developer and a contributor to open-source Flutter projects. His work is featured on the Flutter Showcase page. Table of Contents: PART 1 - MEET FLUTTER 1 ¦ Meet Flutter 2 ¦ A brief intro to Dart 3 ¦ Breaking into Flutter PART 2 - FLUTTER USER INTERACTION, STYLES, AND ANIMATIONS 4 ¦ Flutter UI: Important widgets, themes, and layout 5 ¦ User interaction: Forms and gestures 6 ¦ Pushing pixels: Flutter animations and using the canvas PART 3 - STATE MANAGEMENT AND ASYNCHRONOUS DART 7 ¦ Flutter routing in depth 8 ¦ Flutter state management 9 ¦ Async Dart and Flutter and infinite scrolling PART 4 - BEYOND FOUNDATIONS 10 ¦ Working with data: HTTP, Firestore, and JSON 11 ¦ Testing Flutter apps

Flutter Projects: A practical, project-based guide to building real-world cross-platform mobile applications and games

by Simone Alessandria

Learn Flutter and the Dart programming language by building impressive real-world mobile applications for Android and iOS Key Features Learn cross-platform mobile development with Flutter and Dart by building 11 real-world apps Create wide array of mobile projects such as 2D game, productivity timer, movie browsing app, and more Practical projects demonstrating Flutter development techniques with tips, tricks, and best practices Book Description Flutter is a modern reactive mobile framework that removes a lot of the complexity found in building native mobile apps for iOS and Android. With Flutter, developers can now build fast and native mobile apps from a single codebase. This book is packed with 11 projects that will help you build your own mobile applications using Flutter. It begins with an introduction to Dart programming and explains how it can be used with the Flutter SDK to customize mobile apps. Each chapter contains instructions on how to build an independent app from scratch, and each project focuses on important Flutter features.From building Flutter Widgets and applying animations to using databases (SQLite and sembast) and Firebase, you'll build on your knowledge through the chapters. As you progress, you'll learn how to connect to remote services, integrate maps, and even use Flare to create apps and games in Flutter. Gradually, you'll be able to create apps and games that are ready to be published on the Google Play Store and the App Store. In the concluding chapters, you'll learn how to use the BLoC pattern and various best practices related to creating enterprise apps with Flutter. By the end of this book, you will have the skills you need to write and deliver fully functional mobile apps using Flutter. What you will learn Design reusable mobile architectures that can be applied to apps at any scale Get up to speed with error handling and debugging for mobile application development Apply the principle of ңomposition over inheritance' to break down complex problems into many simple problems Update your code and see the results immediately using Flutter's hot reload Identify and prevent bugs from reappearing with Flutter's developer tools Manage an app's state with Streams and the BLoC pattern Build a simple web application using Flutter Web Who this book is for This book is for mobile developers and software developers who want to learn Flutter to build state-of-the-art mobile apps. Although prior experience with Dart programming or Flutter is not required, knowledge of object-oriented programming (OOP), data structures and software design patterns will be beneficial.

Flutter Recipes: Mobile Development Solutions for iOS and Android

by Fu Cheng

Take advantage of this comprehensive reference to solving common problems when developing with Flutter. Along with an introduction to the basic concepts of Flutter development, the recipes in this book cover all important aspects of this emerging technology, including development, testing, debugging, performance tuning, app publishing, and continuous integration. Although Flutter presents a rich, cross-platform mobile development framework, helpful documentation is not easily found. Here you’ll review solutions to various scenarios and use creative, tested ways to accomplish everything from simple to complex development tasks. Flutter is developed using Dart and contains a unique technology stack that sets it apart from its competitors. This book takes the mystery out of working with the Dart language and integrating Flutter into your already existing workflows and development projects. With Flutter Recipes, you’ll learn how to build and deploy apps freshly started in Flutter, as well as apps already in progress, while side-stepping any potential roadblocks you may face along the way. What You'll LearnDebug with Dart ObservatoryProgram accessibility and localization featuresBuild and release apps for iOS and AndroidIncorporate reactive programmingWho This Book Is ForMobile developers with some experience in other frameworks who would like to work with the growing and popular Flutter.

Flux Architecture

by Adam Boduch

Learn to build powerful and scalable applications with Flux, the architecture that serves billions of Facebook users every day About This Book * This the first resource dedicated to the new architectural pattern that powers Facebook * You'll learn all the tips and tricks you need to get the most out of Flux * Filled with practical, hands-on samples, you'll not only understand how Flux works, but will be able to start building Flux-powered applications straight away * Written by Adam Boduch, software architect at Virtustream (EMC), and author of JavaScript at Scale, JavaScript Concurrency, and jQuery UI Cookbook for Packt Publishing Who This Book Is For Are you trying to use React, but are struggling to get your head around Flux? Maybe you're tired of MV* spaghetti code at scale? Do you find yourself asking what the Flux?! Flux Architecture will guide you through everything you need to understand the Flux pattern, and design and build powerful web applications that rely on the Flux architecture. You don't need to know what Flux is or how it works to read along with the book. No knowledge of Flux's partner technology, ReactJS, is necessary to follow along, but it is recommended that you have a good working knowledge of JavaScript. What You Will Learn * Understand the Flux pattern and how it will impact your React applications * Build real-world applications that rely on Flux * Handle asynchronous actions in your application * Implement immutable stores with Immutable.js * Replace React.js with alternate View components such as jQuery and Handlebars * Test and benchmark your Flux architecture using Jest--Facebook's enhancement of the Jasmine library In Detail Whilst React has become Facebook's poster-child for clean, complex, and modern web development, it has quietly been underpinned by its simplicity. It's just a view. The real beauty in React is actually the architectural pattern that handles data in and out of React applications: Flux. With Flux, you're able to build data-rich applications that engage your users, and scale to meet every demand. It is a key part of the Facebook technology stack that serves billions of users every day. This book will start by introducing the Flux pattern and help you get an understanding of what it is and how it works. After this, we'll build real-world React applications that highlight the power and simplicity of Flux in action. Finally, we look at the landscape of Flux and explore the Alt and Redux libraries that make React and Flux developments easier. Filled with fully-worked examples and code-first explanations, by the end of the book, you'll not only have a rock solid understanding of the architecture, but will be ready to implement Flux architecture in anger. Style and approach This book is filled with practical, hands-on examples. You'll not only understand how Flux works, but will be able to start building Flux-powered applications straight away.

Fly Fishing the Stock Market: How to Search for, Catch, and Net the Market's Best Trades (Wiley Trading #578)

by Stephen Morris

How the strategies and tactics of fly fishing can translate to improved trading performance Much like trading, successful fly fishing requires both an understanding of "big picture" conditions and the ability to implement tactical techniques to actually catch the fish. In Fly Fishing the Stock Market, Dr. Stephen Morris compares his method for trading stocks with his favorite past time, fly fishing—providing fresh insights into his successful trading approach. Engaging and accessible, this book skillfully describes how Morris applied this approach to generate an astounding 268% growth in his account in the volatile and confusing, post-financial crisis markets. Morris explains how he uses technical indicators to determine what he calls the "market season" and how he then zeros in on individual stock patterns to make his trades. He also reveals unique tools, such as the Market Timing Monitor and Weather Station, which give him a sense of the market's long-term condition and provides the basis for his trading and risk management strategies. Filled with the authenticity of a real trader figuring out how to uncover profitable trading opportunities A companion Website contains supplementary material that allows you to learn in a hands-on fashion long after closing the book Provides a compelling portrait of how a successful trader thinks about markets, develops a method, and then implements the method in real time The author's spectacular returns are backed by publicly documented records Just like fly fishing, traders must adjust their approach constantly because market conditions constantly change. This book will help you achieve this elusive goal, and capture consistent profits in the process.

Flying Ad Hoc Networks: Cooperative Networking and Resource Allocation (Wireless Networks)

by Jingjing Wang Chunxiao Jiang

Relying on unmanned autonomous flight control programs, unmanned aerial vehicles (UAVs) equipped with radio communication devices have been actively developed around the world. Given their low cost, flexible maneuvering and unmanned operation, UAVs have been widely used in both civilian operations and military missions, including environmental monitoring, emergency communications, express distribution, even military surveillance and attacks, for example. Given that a range of standards and protocols used in terrestrial wireless networks are not applicable to UAV networks, and that some practical constraints such as battery power and no-fly zone hinder the maneuverability capability of a single UAV, we need to explore advanced communication and networking theories and methods for the sake of supporting future ultra-reliable and low-latency applications. Typically, the full potential of UAV network’s functionalities can be tapped with the aid of the cooperation of multiple drones relying on their ad hoc networking, in-network communications and coordinated control. Furthermore, some swarm intelligence models and algorithms conceived for dynamic negotiation, path programming, formation flight and task assignment of multiple cooperative drones are also beneficial in terms of extending UAV’s functionalities and coverage, as well as of increasing their efficiency. We call the networking and cooperation of multiple drones as the terminology ‘flying ad hoc network (FANET)’, and there indeed are numerous new challenges to be overcome before the idespread of so-called heterogeneous FANETs. In this book, we examine a range of technical issues in FANETs, from physical-layer channel modeling to MAC-layer resource allocation, while also introducing readers to UAV aided mobile edge computing techniques.

Flying Insects and Robots

by Jean-Christophe Zufferey Mandyam V. Srinivasan Dario Floreano Charlie Ellington

Flying insects are intelligent micromachines capable of exquisite maneuvers in unpredictable environments. Understanding these systems advances our knowledge of flight control, sensor suites, and unsteady aerodynamics, which is of crucial interest to engineers developing intelligent flying robots or micro air vehicles (MAVs). The insights we gain when synthesizing bioinspired systems can in turn benefit the fields of neurophysiology, ethology and zoology by providing real-life tests of the proposed models. This book was written by biologists and engineers leading the research in this crossdisciplinary field. It examines all aspects of the mechanics, technology and intelligence of insects and insectoids. After introductory-level overviews of flight control in insects, dedicated chapters focus on the development of autonomous flying systems using biological principles to sense their surroundings and autonomously navigate. A significant part of the book is dedicated to the mechanics and control of flapping wings both in insects and artificial systems. Finally hybrid locomotion, energy harvesting and manufacturing of small flying robots are covered. A particular feature of the book is the depth on realization topics such as control engineering, electronics, mechanics, optics, robotics and manufacturing. This book will be of interest to academic and industrial researchers engaged with theory and engineering in the domains of aerial robotics, artificial intelligence, and entomology.

FM 2016: Formal Methods

by John Fitzgerald Constance Heitmeyer Stefania Gnesi Anna Philippou

This book constitutes the refereed proceedings of the 21st International Symposium on Formal Methods, FM 2016, held in Limassol, Cyprus, in November 2016. The 38 full papers and 11 short papers presented together with one abstract of an invited talk and one invited presentation were carefully reviewed and selected from 162 submissions. The broad topics of interest for FM include: interdisciplinary formal methods; formal methods in practice; tools for formal methods; role of formal methods in software and systems engineering; theoretical foundations.

FME 2003: International Symposium of Formal Methods Europe. Pisa Italy, September 8-14, 2003, Proceedings (Lecture Notes in Computer Science #2805)

by Stefania Gnesi Keijiro Araki Dino Mandrioli

ThisvolumecontainstheproceedingsofFM2003,the12thInternationalFormal Methods Europe Symposium which was held in Pisa, Italy on September 8–14, 2003. Formal Methods Europe (FME, www. fmeurope. org) is an independent - sociation which aims to stimulate the use of and research on formal methods for system development. FME conferences began with a VDM Europe symposium in 1987. Since then, the meetings have grown and have been held about once - ery 18 months. Throughout the years the symposia have been notably successful in bringing together researchers, tool developers, vendors, and users, both from academia and from industry. Unlike previous symposia in the series, FM 2003 was not given a speci?c theme. Rather, its main goal could be synthesized as “widening the scope. ” Indeed, the organizers aimed at enlarging the audience and impact of the symposium along several directions. Dropping the su?x ‘E’ from the title of the conference re?ects the wish to welcome participation and contribution from every country; also,contributionsfromoutsidethetraditionalFormalMethodscommunitywere solicited. The recent innovation of including an Industrial Day as an important part of the symposium shows the strong commitment to involve industrial p- ple more and more within the Formal Methods community. Even the traditional and rather fuzzy borderline between “software engineering formal methods” and methods and formalisms exploited in di?erent ?elds of engineering was so- what challenged.

FME 2003: Formal Methods

by Dion Mandrioli Stefania Gnesi Keijiro Araki

This book constitutes the refereed proceedings of the International Symposium of Formal Methods Europe, FME 2003, held in Pisa, Italy in September 2003. The 44 revised full papers presented together with 5 invited papers were carefully reviewed and selected from 144 submissions. The papers are organized in topical sections on industrial issues, control systems and applications, communication system verfication, co-specification and compilers, composition, Java, object-orientation and modularity, model checking, parallel processes, program checking and testing, B method, and security.

The Focal Easy Guide to Combustion 4: For New Users and Professionals

by Gary M Davis

Software programs are complex, the books that explain them shouldn't be. This thoroughly illustrated, full-color guide explains everything you need to know to get up and running quickly with Combustion. Get a jump-start learning the major features or the software without bogging you down with unnecessary detail.The author shares his professional insight and extensive training experience to ensure you'll get the most out of all the professional paint, animation, editing and 3D compositing tools Combustion offers. Also featured are many workflow tips which show how to tap into the full power of Combustion 4 in your effects and motion graphics work.For useful tips and tutorials, visit the book's companion site at www.focalpress.com/companions/0240520106

Focal Easy Guide to Macromedia Flash 8: For new users and professionals (The\focal Easy Guide Ser.)

by Birgitta Hosea

If you need to get to grips fast with creating interactive graphics and animation in Flash - then look no further! Whether you are a new user or a professional, this highly visual book is all you need to get up and running with the latest powerful upgrade - Macromedia Flash 8. Birgitta Hosea breaks down the software into its main components and offers simple, visual step-by-step instructions to explain the fundamental practical techniques you need to create finished projects. The accessible style and structure lets you dip in and out when working on a project, or work straight through to explore more of the program's capabilities and develop your skills. Written by a designer for designers The Focal Easy Guide to Macromedia Flash 8 offers a thorough coverage of the basic features of Flash, without going into in-depth coding with ActionScript.Birgitta Hosea is a motion graphics artist and Course Director of the London Animation Studio at Central Saint Martins College of Art and Design. Her experience ranges from designing moving branding to art directing pop promos and short films. A Volume in The Focal Easy Guide Series. The Focal Easy Guide series: . Starting working with new software immediately regardless of your level . Achieve professional results, learn practical skills from industry experts . Focused, user-friendly coverage of the key tools you need to know

The Focal Encyclopedia of Photography: From The First Photo On Paper To The Digital Revolution

by Michael R. Peres

This volume is a complete revision of the 1996 third edition, shares the ever-changing breadth of photographic topics with a special emphasis on digital imaging and contemporary issues. Produced by an international team of photographic and imaging experts with collaboration from the George Eastman House (the world's oldest photography museum), this fourth edition contains essays and photographic reproductions sharing information where photography and imaging serve a primary role, ranging from the atomic to the cosmic.

Focal-Plane Sensor-Processor Chips

by Ákos Zarándy

Focal-plane sensor-processor imager devices are sensor arrays and processor arrays embedded in each other on the same silicon chip. This close coupling enables ultra-fast processing even on tiny, low power devices, because the slow and energetically expensive transfer of the large amount of sensory data is eliminated. This technology also makes it possible to produce locally adaptive sensor arrays, which can (similarly to the human retina) adapt to the large dynamics of the illumination in a single scene This book focuses on the implementation and application of state-of-the-art vision chips. It provides an overview of focal plane chip technology, smart imagers and cellular wave computers, along with numerous examples of current vision chips, 3D sensor-processor arrays and their applications. Coverage includes not only the technology behind the devices, but also their near- and mid-term research trends.

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